Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 02:12:12 Player: ktur Result: Destroyed by BT-EIB(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (642) 642 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1417 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 89/100 System Corruption 10% Temperature Cool (63) Movement Treading (400) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Treads High-capacity Matter Pod (152) Subdweller Optics Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Mining Laser Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Battle Cannon Rocket Launcher > --- INVENTORY -------- Improved Treads High-capacity Matter Pod Subdweller Optics Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Mining Laser Plasma Cutter Multitool SUBCON Basin [Rating: 31] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 7 5 23 1 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 3 . Device 2 | 1 . 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 21 | 2 2 16 1 Energy Gun 6 | 1 1 4 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon 3 | . . 3 . Launcher 5 | . . 4 1 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 10 | . . 10 . Parts Lost 8 | . . 4 4 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 90 Engine 7 | . 2 10 14 Core 6 | . 11 3 . Treads 27 | . 28 27 28 Device 11 | . 14 9 14 Storage 14 | . 14 14 14 Protection 2 | . . 4 . Energy Gun 10 | . 13 10 . Ballistic Gun 8 | . 14 5 9 Ballistic Cannon 6 | . . 9 9 Special Weapon 1 | . . 1 . Peak Build Rating 31 | 7 11 31 30 Average Rating 14 | 5 10 17 27 On Entrance 12 | . 7 11 30 Naked Turns . | . . . . Heaviest Build 93 | 11 28 93 90 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 8 | . . 8 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 16 | 7 14 18 25 Most Carried 25 | 6 15 25 25 Average Carried 16 | 4 14 18 23 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 6 15 25 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1219 | 283 269 471 196 Remotely . | . . . . Salvage Created 775 | 165 171 376 63 Parts 55 | 12 11 26 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 2 15 1 Guns 6 | . 2 4 . Cannons 1 | . . 1 . AOE 10 | . . 9 1 Classes Destroyed 10 | 2 2 5 1 Tunneler 4 | 4 . . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Swarmer 7 | . . 7 . Grunt 4 | . 2 2 . Sentry 1 | . . 1 . Artisan 1 | . . 1 . Subdweller 5 | . . 5 . Scrapper 1 | . . . 1 Best Kill Streak 4 | 3 2 4 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 146 | . 17 109 20 Missed 48 | . 6 37 5 Damage Taken 1419 | . 161 905 353 Core 258 | . 10 141 107 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | 13 23 61 1 Largest 2 | 2 2 2 1 Hottest 100 | 60 60 100 33 Shots Fired 158 | 26 46 84 2 Gun 125 | 26 46 52 1 Cannon 7 | . . 7 . Launcher 21 | . . 20 1 Special 5 | . . 5 . Kinetic 57 | 13 23 20 1 Thermal 47 | 13 23 11 . Explosive 21 | . . 20 1 Electromagnetic 33 | . . 33 . Robot Hit Streak 15 | 9 9 15 . Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 16 33 51 . Core Hits 54 | 9 12 31 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2207 | 151 332 1653 71 Guns 850 | 148 332 370 . Cannons 99 | . . 99 . Explosions 1255 | . . 1184 71 Melee . | . . . . Ramming 3 | 3 . . . Kinetic 347 | 52 139 156 . Thermal 388 | 96 193 99 . Explosive 1201 | . . 1130 71 Electromagnetic 268 | . . 268 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 10 Average Corruption 10 | . . 10 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 56 | . . 49 7 Message Errors 14 | . . 12 2 Matter Fused 13 | . . 12 1 Heat Flow Errors 5 | . . 5 . Energy Discharges 6 | . . 6 . Parts Fused 1 | . . . 1 Data Loss (minor) 8 | . . 7 1 Data Loss (major) 3 | . . 2 1 Misfires 3 | . . 2 1 Alerts 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 53 | . . 44 9 Projectiles 25 | . . 25 . Explosions 28 | . . 19 9 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 101 | . . 53 48 Shots 3 | . . 2 1 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | 40 112 244 61 Average Temperature 55 | 21 42 120 37 Received Heat Transfer 638 | . 90 318 230 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 800 | 225 425 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 125 | 25 125 . 57 Initial 19 | . 16 . 19 Average 26 | 12 26 . 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 5 16 3 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 3 2 3 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 11 2 8 Successful 10 | . 5 2 3 Failed 10 | . 5 . 5 Catastrophic 3 | . . . 3 Database Lockouts 1 | . 1 . . Manual 14 | . 8 . 6 Terminals 18 | . 11 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 2 2 Part Schematic 1 | . . . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 1 | . 1 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3408 | 201 1196 1828 183 Spaces Moved 1234 | 93 210 857 74 Core 4 | 2 . 2 . Treads 1230 | 91 210 855 74 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 178 | 157 160 180 240 Slowest Speed 450 | 160 160 450 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 9 46 43 17 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 94 | . . 85 9 Melee . | . . . . Projectile . | . . . . AOE 94 | . . 85 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2282 | 121 1031 1050 80 Wait 862 | . 772 90 . Move 1232 | 93 209 856 74 Hop . | . . . . Pick Up 31 | 8 14 9 . Fast Attach 7 | 5 . 2 . Attach 9 | 2 . 6 1 Detach . | . . . . Swap 20 | . 5 15 . Drop 22 | . 8 11 3 Fire 98 | 13 23 61 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Discovered new exit (range 4) 636 | -10/Materials | Discovered new exit (range 11) 636 | -10/Materials | Central database locked down 1380 | -10/Materials | Discovered new exit (range 6) 1398 | -10/Materials | Entered Subcaves 1657 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1703 | -10/Subcaves | Discovered new exit (range 9) 1798 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1800 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1894 | -10/Subcaves | Lost 3 parts (1p2n) 1916 | -10/Subcaves | System corruption reached 10% 2657 | -10/Subcaves | Found SUBCON Basin 3179 | -10/Subcaves | Discovered new exit (range 10) 3194 | -10/Subcaves | Core integrity fell below 50% 3226 | -10/Subcaves | Entered Recycling 3339 | -8/Recycling | Scanned before Scraplab entrance 3376 | -8/Recycling | Entered Scraplab 3396 | -8/Recycling | Released subatomizers from SUBCON Basin 3396 | -8/Recycling | Angered Scraplab inhabitants 3403 | -8/Recycling | Core integrity fell below 20% 3409 | -8/Recycling | Destroyed by BT-EIB(j) with Overtuned Pulse Rifle Last Messages --------------- Do we know how it works? Not really, since it was written by an algorithm and evolved on its own. Might it one day develop into a rogue AI and try to kill us all? I sure hope not. 03390_ D6-HX6(c) is busy at their terminal. 03395_ Dropped SUBCON Basin. 03396_ Released subatomizers from SUBCON Basin. 03397_ BT-EIB(j): "Defend the Scraplab!" 03398_ System corrupted: Substantial component data lost. 03398_ D6-HX6(c) suffers critical hit (Burn). 03404_ D6-HX6(c) destroyed. 03406_ Critical hit (Burn: +50). 03408_ Broken Sub. Power Source destroyed. 03408_ Destroyed Broken Sub. Power Source. 03408_ Rocket Launcher destroyed. 03408_ Destroyed Rocket Launcher. 03408_ Mak. Salvage Targeting Computer melted. 03408_ CL-TOK(j) destroyed. 03408_ Seismic Detector destroyed. 03409_ Imp. Treads destroyed. 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X"#? | | #????????????????#"& *%j "#? | | #????????????????#" ! ""#? | | " +????????????????#"X "#? | | " #????????????????#" ###? | | " #????????????????# "" c #??? | | #????????????????# """ ??? | | #????????????????##?######?? | | " ???????????????????????????? | | " ???????????????????????????? | | ? ???????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Utility Shielding | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingSkeletonCloak Manual? 0 Play Time 00:15:16 Cumulative 770.8 hours Start 2024.08.08 @ 01:58:32 End 2024.08.08 @ 02:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 743 Rogue 743 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 75 Gallery% 89 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a0d7551-b72a-41a6-910a-914bc9c4afd0