Cogmind - Beta 16 @@@ ROGUE MODE // 2026.06.05 @ 20:40:58 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (464) 464 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5854 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 517/1000 Matter 280/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Utility Shielding Makeshift Hacking Suite Improved Corruption Screen Improved Corruption Screen Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Utility Shielding Makeshift Hacking Suite Improved Corruption Screen Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Signal Interpreter Advanced ECM Suite Plasma Cutter [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Improved Corruption Screen Device Advanced Sensor Array Processor Improved Corruption Screen Hackware System Shield Protection Improved Utility Shielding Weapon Mini Grenade Launcher Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . 2 . 2 2 . . 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 25 | . 2 5 1 5 1 . . 2 6 3 Power 3 | . . . . 3 . . . . . . Engine 3 | . . . . 3 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | . 1 4 . 2 1 . . 2 5 1 Device 5 | . . 1 . 1 . . . 2 1 . Storage . | . . . . . . . . . . . Processor 7 | . . 3 . 1 . . . . 3 . Hackware 3 | . 1 . . . 1 . . . . 1 Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 6 | . 1 1 1 . . . . . 1 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 11 | . . . . 6 . . 1 3 1 . Power 2 | . . . . 2 . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . 3 . . . 3 . . Weapon 3 | . . . . 1 . . 1 . 1 . Highest Loss Streak 5 | . . . . 5 . . 1 2 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . 2 4 5 4 4 4 5 5 4 3 Power . | . 1 1 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 1 1 1 2 3 2 2 2 Weapon 1 | . . . 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . 1 . . . 2 . 2 . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . 1 . 1 . 1 Weapon 3 | . . 1 . . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 37 | . 21 33 55 54 34 38 34 28 30 45 Device 4 | . . 6 11 14 . . . 4 1 5 Processor 20 | . . 5 22 24 23 23 23 19 20 29 Hackware 5 | . 9 11 11 6 7 7 7 4 . 3 Protection 1 | . . . . . . . . . 4 5 Launcher 2 | . 12 11 5 3 . . . . 3 . Peak Build Rating 40 | . 4 10 12 16 12 13 13 16 32 40 Average Rating 18 | . 3 6 10 12 11 12 12 13 20 35 On Entrance 10 | . . 4 10 10 8 12 13 11 10 32 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 2 | . 2 . . . . . . . . . Heaviest Build 9 | . 3 3 3 9 1 1 1 3 3 6 Greatest Support 9 | 3 3 3 3 9 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 4 4 4 4 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 4 5 5 5 4 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Matter Collected 740 | 200 3 58 6 94 . 9 . . 166 204 Remotely . | . . . . . . . . . . . Salvage Created 330 | . 4 204 6 116 . . . . . . Parts 34 | . 4 19 1 10 . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Combat Hostiles Destroyed 8 | . . 5 . 3 . . . . . . AOE 8 | . . 5 . 3 . . . . . . Classes Destroyed 9 | . 2 4 1 2 . . . . . . Worker 4 | . . 2 . 2 . . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 5 | . 1 3 . 1 . . . . . . Grunt 5 | . . 5 . . . . . . . . Sentry 3 | . . . . 3 . . . . . . Best Kill Streak 12 | . 2 12 1 6 . . . . . . Combat Bots Only 5 | . . 5 . 2 . . . . . . Max Kills in Single Turn 3 | . 1 3 1 3 . . . . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Hostile Shots Fired 214 | . . 17 . 51 . 3 31 53 21 38 Missed 85 | . . 5 . 17 . 2 14 25 8 14 Hits 129 | . . 12 . 34 . 1 17 28 13 24 Melee 1 | . . . . . . . . . . 1 Projectile 128 | . . 12 . 34 . 1 17 28 13 23 Critical Strikes 6 | . . 1 . 3 . . 1 . 1 . Damage Taken 2276 | . . 190 25 679 . 18 254 435 232 443 Core 1725 | . . 139 12 460 . . 241 390 178 305 Absorbed by Shields 20 | . . . . . . . . . 20 . Redirected to Shielding 86 | . . . . . . . . . . 86 Regen/Repaired (Parts) 37 | . . . . . 37 . . . . . Core Remaining (%) 66 | 100 100 . 62 16 . . 65 54 . . Volleys Fired 35 | . 5 8 5 16 . . 1 . . . Largest 1 | . 1 1 1 1 . . 1 . . . Hottest 30 | . 30 30 30 30 . . 20 . . . Shots Fired 35 | . 5 8 5 16 . . 1 . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 31 | . 5 8 2 16 . . . . . . Special 4 | . . . 3 . . . 1 . . . Kinetic . | . . . . . . . . . . . Thermal 4 | . . . 3 . . . 1 . . . Explosive 31 | . 5 8 2 16 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . . 2 1 8 . . 1 . . . Robot Miss Streak 3 | . 2 3 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 13 | . . 3 1 8 . . 1 . . . Core Hits 39 | . 3 17 2 16 . . 1 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1370 | . 128 694 125 413 . . 10 . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1341 | . 128 694 112 407 . . . . . . Melee . | . . . . . . . . . . . Ramming 9 | . . . 3 6 . . . . . . Kinetic . | . . . . . . . . . . . Thermal 20 | . . . 10 . . . 10 . . . Explosive 1341 | . 128 694 112 407 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . . Average Corruption 1 | . . . . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . 1 . Effects 1 | . . . . . . . . 1 . . Message Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . 9 6 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 15 | . 9 6 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 110 | . . 36 26 48 . . . . . . Shots 4 | . . 1 1 2 . . . . . . Rammed 4 | . . . 2 2 . . . . . . Targets Rammed 4 | . . . 2 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 16 | . . 8 . 16 . . . . . . Average Temperature 6 | . . 8 . 5 . . . . . . Received Heat Transfer 444 | . . 48 . 261 . 9 63 . 18 45 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 74 | . . . 37 . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 99 | 100 100 91 100 100 100 100 100 100 100 . Level 1 . | . . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 205 | . 33 205 98 170 82 54 54 41 30 . Initial 75 | . . 9 75 29 58 39 40 23 . . Average 42 | . 17 66 87 120 65 45 42 12 7 . Influence Increases 839 | . 51 235 23 211 39 15 14 88 73 90 Destroy 0b10 Robot/C 160 | . . 100 . 60 . . . . . . Destroy 0b10 Robot/NC 70 | . 10 35 5 20 . . . . . . Destroy Leader 52 | . 2 16 . 34 . . . . . . Successful Hack 126 | . 12 20 . . 24 . 14 28 28 . Disable Machine 45 | . . . . 30 15 . . . . . Destroy Structure 146 | . 27 49 18 52 . . . . . . Partial Spotted 45 | . . . . 15 . . . . 30 . Lose Combat Pursuer 195 | . . 15 . . . 15 . 60 15 90 Influence Decreases 769 | . 29 62 140 159 112 18 24 132 63 30 Entered New Map 311 | . . 13 120 49 72 18 14 21 . 4 Time Decay 337 | . 29 49 20 50 40 . . 60 63 26 Lost Part 80 | . . . . 60 . . 10 10 . . Purge Threat 41 | . . . . . . . . 41 . . Squads Dispatched 6 | . . 1 1 2 . . . 1 1 . Investigation 3 | . . 1 . . . . . 1 1 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Distress Signals 4 | . . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 2 16 2 14 . 2 8 8 7 11 Peak Tracking Total 10 | . 1 6 2 8 . 1 8 5 6 10 Tactical Retreats 9 | . . 1 . 1 . 1 . 3 1 2 ECM-based Alert Blocks 1 | . . . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Traps Triggered 3 | . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Machines Disabled 3 | . . . . 2 1 . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Machines Accessed 20 | . 2 1 . . 3 . 1 7 6 . Terminals 11 | . 2 . . . 2 . 1 4 2 . Fabricators 4 | . . . . . . . . 1 3 . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 2 | . . 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 42 | . 5 3 . . 7 . 2 14 11 . Successful 19 | . 3 2 . . 3 . 1 6 4 . Failed 23 | . 2 1 . . 4 . 1 8 7 . Catastrophic 5 | . . . . . 1 . . 2 2 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 24 | . 5 . . . 3 . 2 10 4 . Fabricators 6 | . . . . . . . . 1 5 . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers 5 | . . 3 . . . . . . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 3 . . . 1 . 1 5 1 . Record 1 | . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . 1 1 . Patrol Status 1 | . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 4 | . . 2 . . . . . . 2 . Retrieve Study 4 | . . 2 . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 1 . . 2 . 1 4 5 . Full Trace Events 3 | . . 1 . . . . . 1 1 . Feedback Events 2 | . . . . . . . . 2 . . Corruption 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . 14 . Part Studies Acquired 4 | . . 2 . . . . . . 2 . Parts Repaired 1 | . . . . . 1 . . . . . Time 16 | . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Active Infowar (turns) 988 | . . 41 50 107 88 45 57 213 20 367 Optics 595 | . . 38 50 107 88 45 57 210 . . Sensors 387 | . . . . . . . . . 20 367 ECM 41 | . . 3 . 35 . . . 3 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Turns Passed 1322 | 15 77 107 50 113 88 45 57 230 173 367 Spaces Moved 1932 | 27 119 136 48 128 95 56 108 425 291 499 Core 1932 | 27 119 136 48 128 95 56 108 425 291 499 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 27 26 19 21 4 53 30 17 8 61 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 162 | . 26 63 23 48 . . . . . 2 Melee 2 | . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . AOE 160 | . 26 63 23 48 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Gar Fac Fac Upp Total 2215 | 27 129 165 65 159 121 73 108 441 316 611 Wait 168 | . 1 11 9 . 16 13 . 7 5 106 Move 1922 | 26 118 135 47 127 94 55 107 424 290 499 Hop . | . . . . . . . . . . . Pick Up 15 | 1 3 3 . 1 2 3 . 2 . . Fast Attach 18 | . 2 4 . 4 . . . 2 5 1 Attach 11 | . . 1 1 4 2 . . . 2 1 Detach 6 | . . . 1 3 . . . . 1 1 Swap 2 | . . . . 1 . . . . . 1 Drop 9 | . . 3 . 1 . 2 . 2 1 . Fire 35 | . 5 8 5 16 . . 1 . . . Melee 2 | . . . . . . . . . . 2 Ram 4 | . . . 2 2 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 8) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Utility x2 195 | -9/Materials | Discovered new exit (range 10) 200 | -9/Materials | Entered Mines 242 | -9/Mines | Discovered new exit (range 9) 250 | -9/Mines | Entered Materials 250 | -8/Materials | Evolved 2 slots: Utility x2 271 | -8/Materials | Garrison activated, responded to threat 348 | -8/Materials | Discovered new exit (range 17) 359 | -8/Materials | Core integrity fell below 50% 362 | -8/Materials | Core integrity fell below 20% 362 | -8/Materials | Identified exit to Factory 363 | -8/Materials | Entered Factory 363 | -7/Factory | Evolved 2 slots: Utility x2 387 | -7/Factory | Lost 5 parts (1p3u1w) 395 | -7/Factory | Repaired Mni. Grenade Launcher 451 | -7/Factory | Identified exit to DSF 451 | -7/Factory | Entered DSF 471 | -7/DSF | Additional patrols routed to DSF 484 | -7/DSF | Discovered new exit (range 18) 496 | -7/DSF | Identified exit to Garrison 496 | -7/DSF | Entered Garrison 530 | -7/Garrison | Triggered checkpoint 550 | -7/Garrison | Discovered new exit (range 8) 553 | -7/Garrison | Identified exit to Factory 553 | -7/Garrison | Entered Factory 553 | -6/Factory | Evolved 2 slots: Utility x2 618 | -6/Factory | Build established: Mutant 700 | -6/Factory | System Shield fried by hacking feedback 778 | -6/Factory | Discovered new exit (range 12) 782 | -6/Factory | Identified exit to Factory 783 | -6/Factory | Entered another Factory area 783 | -5/Factory | Evolved 2 slots: Utility x2 939 | -5/Factory | Fabricated Dual-blade Saw? 944 | -5/Factory | Discovered new exit (range 8) 947 | -5/Factory | Identified exit to Upper Caves 956 | -5/Factory | Entered Upper Caves 1258 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1275 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1323 | -5/Upper Caves | Self-destructed Last Messages --------------- 01043_ Searching scrap... 01043_ Found Adv. Shield Generator. 01043_ Found Imp. Coolant Injector. 01043_ Found Mak. Hacking Suite. 01043_ Found 53 Matter. 01044_ Acquired 53 matter. 01044_ Acquired Mak. Hacking Suite. 01208_ Searching scrap... 01208_ Found Tesla Rifle. 01208_ Found 61 Matter. 01209_ Acquired 10 matter. 01258_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 01258_ G-50 Soldier springs to life. 01262_ Y-72 Warden: "REQUESTING BACKUP." 01274_ Penetrated by Slug. 01275_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01277_ Penetrated by Slug. 01280_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????####??????????????????????? | | ???????????????## ##???????????#######??## | | ??????????????## ##??????????# ### # | | ??????????????# #####??????# | | ??????????????# ##?##### | | ??????????????# ### ## | | ??????????????# s## # ### | | ??????????????## ### ## ### # | | ???????????????## #?# #"# ### # | | ????????????????# @ #?# "######## | | ????????????????## ## #???### | | ?????????????????# ### ## | | ?????????????????## #?### | | ??????????????????###???## # | | ?????????????????????????##### # | | ?????????????????????????????## | | ??????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????### | | ???????????????????????????????# #### | | ???????????????????????????????# #???#### | | ?????????????????????????????? #???????? | | ????????????????????????????? #????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Corruption Block 45 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Dual-blade Saw | x2 | -5/Factory | Preloaded Repaired ---------- Mni. Grenade Launcher | 26% | -7/Factory Studied --------- Plasma Cutter | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombZioniteInterface Manual? 0 Play Time 00:29:00 Cumulative 46.0 hours Start 2026.06.05 @ 20:13:07 End 2026.06.05 @ 20:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5cc93537-9e6b-4c02-bdbe-0b9d7236e207