Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 13:43:39 Player: Lunishko Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (706) 706 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (600) 600 TOTAL SCORE: 3196 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (1) Movement Hovering (120) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Katana > --- INVENTORY (8) ---- Light Ion Engine Machine Analyzer Advanced Visual Processing Unit Hacking Suite Particle Cannon Plasma Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Particle Cannon Katana > --- INVENTORY -------- Light Ion Engine Machine Analyzer Advanced Visual Processing Unit Hacking Suite Dimensional Node Initializer Plasma Cannon Light Assault Rifle Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 8 3 27 . 2 1 Power 7 | 2 . 5 . . . Engine 7 | 2 . 5 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 10 . 1 . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 4 | . . 3 . 1 . Flight 4 | . . 4 . . . Utility 7 | 2 . 5 . . . Device 4 | 1 . 3 . . . Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 7 . 1 1 Energy Gun 3 | 2 1 . . . . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 4 | . 1 3 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . 2 14 . . 2 Power 3 | . 1 2 . . . Propulsion 8 | . . 6 . . 2 Utility 3 | . 1 2 . . . Weapon 4 | . . 4 . . . Highest Loss Streak 7 | . 2 7 . . 2 To Critical Strikes . | . . . . . . Average Backups 6 | 2 3 6 8 8 7 Power . | . 1 . 1 1 1 Propulsion . | . . . 1 1 . Utility 1 | . . 1 4 3 3 Weapon 2 | 1 2 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 3 . 1 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 7 | . . 3 . 1 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 87 92 100 100 100 Engine 10 | . 7 10 11 11 11 Treads 8 | . 28 14 . . . Hover 19 | . . 7 33 33 33 Flight 2 | . . 6 . . . Device 11 | . 7 11 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 5 11 11 11 Energy Gun 4 | . 17 5 11 . . Energy Cannon 7 | . . 5 11 21 2 Ballistic Gun 5 | . 6 6 . . 8 Special Weapon 1 | . 3 1 . . . Slashing Weapon 2 | . . . . . 10 Peak Build Rating 23 | 7 7 19 19 22 23 Average Rating 14 | 6 6 11 19 21 20 On Entrance 12 | . 7 5 19 19 22 Avg Prop Armor Cover (%) 2 | . . 2 . . . Naked Turns . | . . . . . . Heaviest Build 20 | 13 12 19 15 20 20 Greatest Support 60 | 40 40 60 24 24 24 Greatest Overweight (x) 5 | . . 5 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 4 8 8 8 8 Average Carried 6 | 2 3 6 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 4 8 8 8 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 938 | 264 20 580 . 20 54 Remotely . | . . . . . . Salvage Created 875 | 104 83 613 . . 75 Parts 71 | 10 10 45 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 5 22 . . 5 Melee 3 | . . . . . 3 Guns 18 | . 5 13 . . . Cannons 9 | . . 7 . . 2 AOE 2 | . . 2 . . . Classes Destroyed 8 | 2 1 4 . . 1 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Drone 2 | . . . . . 2 Swarmer 19 | . 5 11 . . 3 Grunt 8 | . . 8 . . . Sentry 3 | . . 3 . . . Best Kill Streak 6 | 3 2 6 . . 3 Combat Bots Only 6 | . 2 6 . . 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 274 | . 30 202 . . 42 Missed 66 | . 4 41 . . 21 Hits 208 | . 26 161 . . 21 Projectile 208 | . 26 161 . . 21 AOE 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Damage Taken 2220 | . 338 1572 . . 310 Core 423 | . 22 325 . . 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 118 | 12 13 80 . . 13 Largest 2 | 2 2 2 . . 2 Hottest 148 | 80 100 120 . . 148 Shots Fired 193 | 20 24 133 . . 16 Gun 130 | 20 22 84 . . 4 Cannon 40 | . . 28 . . 12 Launcher 11 | . . 11 . . . Special 12 | . 2 10 . . . Kinetic 70 | . 11 55 . . 4 Thermal 77 | 12 5 48 . . 12 Explosive 11 | . . 11 . . . Electromagnetic 35 | 8 8 19 . . . Robot Hit Streak 10 | 2 4 10 . . 2 Robot Miss Streak 6 | 2 4 4 . . 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 104 | 10 10 76 . . 8 Core Hits 49 | 4 5 35 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks 13 | . . 6 . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 5 | . . 3 . . 2 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 1690 | 133 137 1121 . . 299 Guns 897 | 122 126 649 . . . Cannons 355 | . . 241 . . 114 Explosions 206 | . . 206 . . . Melee 185 | . . . . . 185 Ramming 23 | 11 11 1 . . . Kinetic 451 | . 32 419 . . . Thermal 550 | 56 38 342 . . 114 Explosive 206 | . . 206 . . . Electromagnetic 275 | 66 56 153 . . . Impact . | . . . . . . Slashing 185 | . . . . . 185 Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 25 | . . . . . 25 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . 10 . . . Shots 1 | . . 1 . . . Rammed 8 | 3 4 1 . . . Targets Rammed 9 | 4 4 1 . . . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 325 | 54 264 281 . . 325 Average Temperature 68 | 23 62 54 . . 160 Received Heat Transfer 420 | . . 420 . . . Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . . . 1 Heat Transferred 1153 | 125 111 706 . . 211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 98 100 . . Level 1 . | . . 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 200 | 10 50 200 78 . . Initial 78 | . . 12 78 . . Average 48 | . 11 77 78 . . Influence Increases 952 | 20 130 722 . . 80 Destroy 0b10 Robot/C 600 | . 100 440 . . 60 Destroy 0b10 Robot/NC 40 | 20 . 10 . . 10 Destroy Leader 130 | . 20 100 . . 10 Successful Hack 42 | . 8 34 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 65 | . 2 63 . . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 952 | 20 100 552 122 78 80 Entered New Map 218 | . . 18 122 78 . Time Decay 603 | 20 80 423 . . 80 Lost Part 131 | . 20 111 . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 8 32 . . 11 Peak Tracking Total 7 | . 5 7 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 4 7 . 1 1 Terminals 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 13 16 . 6 1 Successful 25 | . 8 10 . 6 1 Failed 11 | . 5 6 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 11 | . . . . 11 . Terminals 22 | . 13 9 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 6 | . . 6 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 8 3 . 6 1 Record 4 | . 2 1 . . 1 Part Schematic 6 | . . . . 6 . Emergency Access Points 2 | . 1 1 . . . Dispatch Records 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 6 | . . 6 . . . Recycle Component 2 | . . 2 . . . Process 1 | . . 1 . . . Report Inventory 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 5 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . . 9 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . 2 . . . Recycled Matter 25 | . . 25 . . . Retrieved Matter 25 | . . 25 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 3 . . . Non-combat 3 | . . 3 . . . Combat . | . . . . . . Robot Hacks Applied 4 | . . 4 . . . parse_system 1 | . . 1 . . . no_distress 2 | . . 2 . . . check_alert 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 157 | . . . . 157 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3970 | 358 212 1521 3 868 1008 Optics 2270 | . . 410 3 868 989 Structural 2517 | . . 640 3 868 1006 Seismic 1582 | 358 212 1012 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4527 | 696 376 1576 3 868 1008 Spaces Moved 3619 | 361 203 728 6 1524 797 Core 26 | 11 . 15 . . . Treads 959 | 350 203 406 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 2397 | . . 70 6 1524 797 Flight 237 | . . 237 . . . Fastest Speed 34 | 50 160 34 52 52 52 Average Speed 81 | 156 160 118 52 52 52 Slowest Speed 300 | 160 160 300 52 52 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 18 43 49 2 93 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 19 | . 2 16 . . 1 Terrain Destroyed 80 | . 2 77 . . 1 Melee 1 | . . . . . 1 Projectile 10 | . 2 8 . . . AOE 69 | . . 69 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4942 | 470 225 1281 5 1599 1362 Wait 1058 | 73 2 380 . 69 534 Move 3612 | 360 202 725 5 1523 797 Hop 1 | . . 1 . . . Pick Up 50 | 11 1 33 . 2 3 Fast Attach 1 | . . . . 1 . Attach 26 | 8 . 17 . . 1 Detach 2 | 1 . 1 . . . Swap 35 | . 3 27 . 1 4 Drop 17 | 1 . 10 . 3 3 Fire 118 | 12 13 80 . . 13 Melee 13 | . . 6 . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 9 | 4 4 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 697 | -11/Scrapyard | Entered Materials 698 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 12) 1020 | -10/Materials | Discovered new exit (range 10) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -9/Materials | Lost 3 parts (2n1w) 2030 | -9/Materials | Build established: Scavenger-Mutant 2147 | -9/Materials | Core integrity fell below 50% 2219 | -9/Materials | Lost 7 parts (1p3n1u2w) 2345 | -9/Materials | Core integrity fell below 20% 2610 | -9/Materials | Build established: Mutant 2643 | -9/Materials | Discovered new exit (range 8) 2649 | -9/Materials | Entered Mines 2650 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2652 | -9/Mines | Entered Zion 2850 | -7/Zion | Discovered new exit (range 15) 2938 | -7/Zion | Identified exit to Deep Caves 2940 | -7/Zion | Received a visual enhancement algorithm 2941 | -7/Zion | Ran a visual enhancement algorithm 2961 | -7/Zion | Ran a visual enhancement algorithm 3006 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3275 | -7/Zion | Met Imprinter 3285 | -7/Zion | Imprinted 3287 | -7/Zion | Declared Zion's savior 3406 | -7/Zion | Opened final containment barrier to the Deep Caves 3414 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3520 | -7/Zion | Entered Proximity Caves 3615 | -6/Proximity Caves | Spotter reported a threat 3660 | -6/Proximity Caves | Found Alien Artifact 3661 | -6/Proximity Caves | Identified Dimensional Node Initializer 3661 | -6/Proximity Caves | Initialized slip node 3701 | -6/Proximity Caves | Spotter reported a threat 4035 | -6/Proximity Caves | Spotter reported a threat 4259 | -6/Proximity Caves | Spotter reported a threat 4528 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03679_ Connecting with Private... 03688_ Acquired 20 matter. 03698_ Sneak attack on N-01 Spotter. 03698_ Destroyed Hover Unit. 03699_ N-01 Spotter is scanning... 03701_ ALERT: Unidentified potential threat approaching Complex 0b10. 03711_ Acquired 1 matter. 04035_ ALERT: Unidentified potential threat approaching Complex 0b10. 04257_ Sneak attack on N-01 Spotter. 04257_ N-01 Spotter destroyed. 04257_ N-01 Spotter is scanning... 04259_ N-01 Spotter sends a signal. 04259_ ALERT: Unidentified potential threat approaching Complex 0b10. 04294_ N-01 Spotter destroyed. 04296_ Acquired 9 matter. 04467_ Acquired 4 matter. 04523_ Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######????????????????????########???????????????? | | ######??????????????????##########?###??#####????? | | ########????????????#### ##?###?######????? | | ############????????## ##?# #### ????? | | #######???????## ##????$## ????? | | ### ####??????## ##???? ????? | | ####### ## ####?????## ###??????? ???? | | ######### ## ###?????## ###????????? #### | | ## ###### ## ###????### ###?????????? #### | | ########## ###?????????? # | | ########## ####?????????? # | | ######## ##### ###?????????### # | | ########## ### ###???????#### | | ###????### ######???#### | | ########## s #######?### | | ########### ## ####### | | #### @### ###### | | ### ###### ###### | | ## ## ####### ## #### | | ## ######## #### ### # | | ### ####### ##### ## # | | ### ###### ###### ## | | ### ##### ###### ### | | #### #### ##### #### | | ## ##### ####### #### ##### | | ### ############# % #### # | | #### ####### #### ## # ### | | #### #####??## #### ## #### ### ##### | | #### =#####??## ### ###### #### #### #### | | % ######### ## ###### ######## #### | | ###### ## ###### ####### #### | | #### ### ##### ##??## #### | | ## ### ######## ##??## # ## | | #### ###########?### ###??## # | | ##### #######?????##########??## | | ### ####????????########???## | | ##### ##???????????????????##### | | ##### ########## ##???????????????????##### | | ##?##################??????????????????????### | | ???####????????######??????????????????????### | | ????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 80 Evasion (%) 63 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Fitting Room Look Less Dangerous Next Time Resistances Are Futile Robot Respite The One Tourist Challenges ------------ None Game ------ Seed VoltaicXenonDisplacer Manual? 0 Play Time 01:21:38 Cumulative 5.5 hours Start 2026.01.07 @ 12:15:35 End 2026.01.07 @ 13:43:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edefcaed-6faa-416e-a2be-0a4d8fecbd72