Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 10:05:34 Player: Demise Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (113) 565 Value Destroyed (2510) 2510 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (-745) -745 TOTAL SCORE: 13330 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 180 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Scanned by Researcher 500 Friendly Fire -3527 Cogmind --------- Core Integrity 0/1300 Matter 2/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Core Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Helical Railgun > --- INVENTORY (5) ---- Compact HERF Cannon Neutron Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Reaction Control System Centrium Light Armor Plating Thermal Barrier Experimental EM Disruption Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- Experimental Core Analyzer Long-range Tractor Beam Compact HERF Cannon Neutron Cannon Improved Potential Cannon Helical Railgun Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Long-range Sensor Array Device Long-range Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Experimental Weapon Shielding Weapon Ripper Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Utility 7 | . . 1 1 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 2 4 7 8 14 3 5 . 2 . . 1 1 10 5 2 5 4 21 2 2 13 11 32 6 . 21 1 16 17 Power 24 | . . 1 . 1 . 1 . 1 . . . . 1 . . 1 . 3 . . 1 . 4 . . 5 . 2 3 Engine 10 | . . 1 . . . 1 . . . . . . . . . . . 2 . . . . 3 . . 3 . . . Core 5 | . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . Reactor 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 2 3 Propulsion 33 | . 2 1 2 7 1 . . 1 . . 1 . . . . . . 6 . . 1 1 3 . . 3 . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 31 | . 2 1 2 7 1 . . 1 . . 1 . . . . . . 5 . . . 1 3 . . 3 . 4 . Utility 99 | . 1 2 3 3 . 4 . . . . . 1 7 3 . 3 . 9 2 1 9 6 18 4 . 13 1 3 6 Device 63 | . 1 . 2 1 . 3 . . . . . . 6 2 . 2 . 4 2 . 4 6 13 3 . 9 1 . 4 Storage 6 | . . . . . . . . . . . . 1 . 1 . . . 1 . . 2 . . . . 1 . . . Processor 15 | . . 2 1 2 . 1 . . . . . . 1 . . 1 . 1 . . . . 2 1 . 2 . . 1 Hackware 8 | . . . . . . . . . . . . . . . . . . 3 . 1 1 . 2 . . . . 1 . Protection 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 3 3 3 2 . . . . . . . 2 2 2 1 4 3 . 1 2 4 7 2 . . . 7 8 Energy Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . . . . . . . . . . . 1 . . 2 3 2 1 . . . 2 5 Ballistic Gun 8 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 14 | . . 2 1 . . . . . . . . . 1 1 1 . 2 . . 1 . 1 . 1 . . . 2 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 1 1 . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . Slashing Weapon 7 | . . . . . 1 . . . . . . . 1 1 1 1 . 2 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 32 | . . . . 2 . . . . . . . . 1 . . . . 4 1 . 6 . 5 . . 9 . 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 41 | . . . 3 . . 2 . 1 . . . . . . . . 11 1 . 3 . . . . . 1 . 3 16 Power 7 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . 1 2 Propulsion 17 | . . . 3 . . . . 1 . . . . . . . . 5 1 . 1 . . . . . . . . 6 Utility 13 | . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . . . . 2 6 Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 Highest Loss Streak 15 | . . . 2 . . 1 . 1 . . . . . . . . 4 1 . 2 . . . . . 1 . 2 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 84 | . 39 84 89 87 92 97 100 100 100 100 90 93 99 100 100 100 66 56 75 75 67 66 83 90 90 94 95 86 59 Engine 3 | . . 4 9 . . . 7 2 . . . . . . . . . 2 5 5 1 . 9 10 10 6 5 1 . Core 1 | . . . . 4 7 5 . . . . . . 5 6 6 6 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . . 4 7 7 6 6 6 6 6 6 2 . . . 3 5 . . . 2 5 4 2 Flight 26 | . 9 29 31 37 38 38 38 38 38 38 37 40 40 40 40 40 14 14 22 21 16 16 18 20 20 24 25 25 18 Device 15 | . 1 11 18 13 15 14 23 23 23 23 20 17 20 19 20 20 19 4 5 11 10 10 13 16 20 21 20 15 8 Storage 2 | . . . . . . . . . . . . 2 . . . . . 3 5 5 5 5 5 5 5 5 5 4 2 Processor 13 | . . 17 13 22 23 22 15 15 15 15 13 13 13 13 13 13 13 14 11 11 11 11 10 11 15 13 10 9 9 Hackware 5 | . . . . . . . . . . . . . . . . . . 6 16 16 12 11 18 12 5 5 5 7 9 Protection 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 1 5 5 5 10 7 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 5 5 5 3 2 Impact Weapon 4 | . . . 5 7 5 7 7 7 7 7 6 6 6 6 6 6 4 . . . . . 4 5 5 5 5 2 . Slashing Weapon 2 | . . . . . 1 7 7 7 7 7 6 6 5 5 5 6 6 4 5 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 2 3 6 10 12 15 19 19 24 24 24 24 24 31 31 30 31 31 21 22 22 42 40 48 49 47 56 56 56 62 Greatest Support 73 | 3 8 12 17 29 22 29 27 31 27 27 33 33 33 33 33 33 33 38 38 38 31 31 54 54 54 57 57 73 61 Greatest Overweight (x) 4 | . . . 3 1 . 4 . . . . . . . . . . 3 4 . . 1 1 1 . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | 1 2 4 4 4 4 4 4 4 5 5 4 5 4 4 5 5 5 7 10 9 9 9 9 9 10 9 10 9 8 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 3 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 28% | Scout 28% | Hacker-Scout 13% | Assassin 10% | Sprinter 6% | Mutant 4% | Scavenger-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Assassin | -5/Proximity Caves Assassin | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 2661 | 173 38 11 . 382 30 25 20 27 . . . . 121 148 36 71 114 214 57 40 215 170 222 259 . 218 10 60 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3415 | . 38 59 46 134 612 102 412 . . . . . 146 93 48 . 149 223 . 137 124 42 334 247 47 69 . 323 30 Parts 121 | . 6 14 1 1 13 1 12 . . . . . 4 6 6 . 4 4 . 9 2 6 . 4 2 3 . 14 9 Haulers Intercepted 5 | . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . . 1 4 . 3 . . 5 . 1 . 4 . . . . . Prevented 6 | . . . . . . . . 2 . . . . . . 1 . 1 . . . 1 . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 68 | . 3 10 1 2 . 3 . . . . . . 4 3 4 . 12 . . 6 . 5 . 5 . 1 . 9 . Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 54 | . . 10 . . . . . . . . . . 4 3 4 . 8 . . 6 . 5 . 5 . . . 9 . Classes Destroyed 13 | . 1 . 1 2 3 2 2 . . . . . . . . . . 1 . . . . . . . . . 1 . Worker 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 3 . Builder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Hauler 5 | . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . 2 . Swarmer 62 | . 3 10 . 1 . 3 . . . . . . 4 3 4 . 10 . . 6 . 5 . 5 . . . 8 . Grunt 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Sentry 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 11 | . . . . . . . 8 . . . . . . 1 . . . . . 1 . . . . 1 . . . . Surgeon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 7 1 2 . 3 . . . . . . 4 3 4 . 5 1 . 6 . 5 3 5 . 1 . 12 4 Combat Bots Only 9 | . 2 7 1 1 . 3 . . . . . . 4 3 4 . 5 . . 6 . 5 . 5 . 1 . 9 . Max Kills in Single Turn 6 | . 1 6 1 1 1 1 1 . . . . . 2 2 2 . 1 1 . 2 . 2 1 3 1 1 . 6 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 6 . . . . . . . . . . 2 2 2 . 1 . . 2 . 2 . 3 . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 6642 | . 154 49 226 225 . 223 . 50 . . . . 74 16 . . 1112 108 . 374 . 59 76 103 . 207 . 479 3107 Core 2468 | . 106 . 45 140 . 68 . 44 . . . . 14 16 . . 523 108 . 66 . 13 . . . 17 . 38 1270 Absorbed by Shields 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . 46 . Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 30 . 119 . Regen/Repaired (Parts) 780 | . . . . 67 . 48 . . . . . . 91 . . . . 86 . . . . 192 . . . . . 296 Core Remaining (%) 78 | 100 57 100 91 . . . . . . 64 . . . . . . 34 . . . . 81 . . . . 98 . . Volleys Fired 185 | 5 12 3 2 2 . . . . . . . . 4 2 2 . 18 . . 7 4 14 17 3 . 15 6 40 29 Largest 2 | 2 2 2 2 1 . . . . . . . . 1 1 1 . 1 . . 1 1 1 1 1 . 1 1 1 1 Hottest 90 | 60 60 50 50 5 . . . . . . . . 30 30 30 . 30 . . 30 88 90 90 90 . 90 90 90 90 Shots Fired 205 | 10 24 5 3 2 . . . . . . . . 4 2 2 . 18 . . 7 4 14 17 3 . 15 6 40 29 Gun 57 | 10 24 2 2 . . . . . . . . . . . . . . . . . . . 13 . . . . . 6 Cannon 96 | . . . . . . . . . . . . . . . . . . . . . 4 8 4 1 . 15 6 37 21 Launcher 50 | . . 3 1 . . . . . . . . . 4 2 2 . 18 . . 7 . 6 . 2 . . . 3 2 Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | 5 12 2 2 . . . . . . . . . . . . . . . . . . . 13 . . . . . 6 Thermal 109 | 5 12 . . . . . . . . . . . . . . . . . . . . 8 4 1 . 15 6 37 21 Explosive 50 | . . 3 1 . . . . . . . . . 4 2 2 . 18 . . 7 . 6 . 2 . . . 3 2 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Hit Streak 7 | 6 7 1 1 1 . . . . . . . . . . 2 . 5 . . 2 6 1 6 1 . . . 5 4 Robot Miss Streak 3 | 1 2 1 . 1 . . . . . . . . . . . . 1 . . . . 3 1 1 . . . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 166 | 9 14 1 5 14 23 6 13 . . . . . 2 1 1 . 13 12 . 2 4 2 22 4 1 3 . 8 6 Core Hits 123 | 1 3 12 1 1 7 . 6 . . . . . 5 5 6 . 18 4 . 9 . 10 1 5 . 1 . 21 7 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . 2 1 3 . . . . . . 1 . . . 2 . . . . . 3 . . . . . . Critical Strikes 14 | . . . . 2 2 3 . . . . . . 1 . . . 2 1 . . . . 3 . . . . . . Smash 13 | . . . . 2 2 3 . . . . . . 1 . . . 2 . . . . . 3 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 339 | . . . 5 41 23 43 14 2 . 4 . . 20 10 20 11 31 19 3 3 . . 55 6 5 14 5 4 1 Impact 266 | . . . 5 41 19 33 1 2 . 3 . . 16 7 18 7 25 . . . . . 55 6 5 14 5 4 . Slashing 72 | . . . . . 4 10 13 . . 1 . . 4 3 2 4 6 19 3 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . 2 23 2 13 . . . . . 2 1 . . . 3 . 1 . . 3 . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 13987 | 89 140 515 169 788 1987 424 1085 . . . . . 633 220 341 . 1116 570 . 534 95 488 970 1072 93 157 . 1707 794 Guns 557 | 89 140 . 9 . . . . . . . . . . . . . . . . . . . 159 . . . . . 160 Cannons 281 | . . . . . . . . . . . . . . . . . . . . . 95 39 . . . . . 107 40 Explosions 5809 | . . 515 . . . . . . . . . . 371 142 341 . 716 . . 455 . 449 . 743 . . . 1491 586 Melee 7331 | . . . 159 788 1987 424 1085 . . . . . 262 78 . . 400 570 . 79 . . 811 329 93 157 . 109 . Ramming 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 411 | 35 48 . 9 . . . . . . . . . . . . . . . . . . . 159 . . . . . 160 Thermal 528 | 54 92 . . . . . . . . . . . . . . . . . . . . 75 . . . . . 267 40 Explosive 5613 | . . 515 . . . . . . . . . . 371 142 341 . 716 . . 455 . 413 . 743 . . . 1331 586 Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . Impact 5215 | . . . 159 788 1683 424 . . . . . . 262 . . . 400 . . . . . 811 329 93 157 . 109 . Slashing 2116 | . . . . . 304 . 1085 . . . . . . 78 . . . 570 . 79 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 . 1 . . 1 1 1 1 1 . 8 8 4 1 1 . . . . . 1 . . . 1 1 . 2 Average Corruption 2 | . 2 . 1 . . 1 1 1 1 1 . 8 7 1 1 1 . . . . . 1 . . . 1 1 . 2 Corruption Purged 7 | . . . . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 37 | . 2 . . . . 4 . 1 . 1 . 1 19 2 1 1 . . . . . . . . . 3 1 . 1 Message Errors 14 | . 2 . . . . . . . . 1 . 1 8 . . 1 . . . . . . . . . . 1 . . Matter Fused 10 | . . . . . . 1 . 1 . . . . 4 2 1 . . . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3063 | . . 30 22 174 695 331 462 . . . . . 237 . 4 . 164 62 . 36 . . 351 210 88 44 . 84 69 Projectiles 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 224 | . . 30 . . . . . . . . . . . . 4 . 22 . . 36 . . . 29 . . . 34 69 Melee 2828 | . . . 22 174 684 331 462 . . . . . 237 . . . 142 62 . . . . 351 181 88 44 . 50 . Knockbacks 25 | . . . . . 11 1 . . . . . . . . . . 4 . . . . . 6 2 . . . . 1 Impact 23 | . . . . . 9 1 . . . . . . . . . . 4 . . . . . 6 2 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . 49 . . . . . . . . . . . . . 31 . . 15 . . . . . . . 87 4 Shots 5 | . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | 10 20 10 3 34 . 235 . 24 . . . . 158 . . . . . . . 136 108 116 46 . 15 5 14 17 Average Temperature 31 | 7 10 4 3 23 . 123 . 10 . . . . 77 . . . . . . . 71 47 44 14 . 6 5 8 7 Received Heat Transfer 863 | . . . 90 45 . 30 . 21 . . . . . . . . 190 9 . . . . 18 . . 13 . 45 402 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 48 | . . . 1 5 12 3 . . . . . . 4 . . . 1 . . . . . 15 1 . . . 6 . Impact Corruptions 79 | . . . 1 7 17 15 . . . . . . 3 . . . 6 . . . . . 16 8 1 1 . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 525 | 125 200 . . . . . . . . . . . . . . . . . . . . 50 . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 944 | . 136 443 265 460 173 303 . . . . 25 38 226 . . . . 193 . . . . 217 . . . . 944 666 Initial 476 | . . 57 186 119 122 121 . . . . . 8 26 . . . . . . . . . 97 . . . . 40 476 Average 201 | . 71 200 222 219 162 220 . . . . 14 18 91 . . . . 76 . . . . 122 . . . . 479 537 Maximum Alert Level 3 | . . 2 1 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 3 2 Low Security (%) 66 | 100 100 73 11 56 100 42 . . . . 100 100 89 . . . . 100 . . . . 79 . . . . 38 . Level 1 20 | . . 11 88 40 . 57 . . . . . . 10 . . . . . . . . . 20 . . . . 7 . Level 2 8 | . . 14 . 3 . . . . . . . . . . . . . . . . . . . . . . . 12 100 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 3 5 . 4 . . . . 2 . 1 . . . . 4 . . . . 4 . . . . 9 3 Investigation 16 | . . . 2 3 . 3 . . . . 2 . . . . . . 1 . . . . 1 . . . . 3 1 Extermination 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Reinforcement 15 | . . . 1 2 . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 5 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 9 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 6 16 12 24 1 13 . 7 . . . 3 12 1 5 . 16 9 . 13 . 8 17 5 . 56 1 46 38 Peak Tracking Total 18 | . 4 12 11 8 1 4 . 6 . . . 3 4 1 4 . 5 5 . 10 . 5 5 5 . 12 4 16 18 Tactical Retreats 48 | . 1 . . 5 . 4 . 4 . . . . 3 . 1 . . 3 . 3 . 2 3 . . 7 2 6 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 8 | . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . 1 . . . . 1 . . . . . 1 1 . . . . . . 1 . 1 . 9 1 . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 97 | . 1 1 2 14 . 10 . . 4 . 2 . 5 . . . . 5 2 . 5 . 18 1 . 5 . 20 2 Terminals 47 | . 1 1 2 8 . 6 . . . . 2 . 2 . . . . 3 . . . . 9 . . . . 13 . Fabricators 11 | . . . . 3 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 3 . Repair Stations 8 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 Recycling Units 7 | . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Total Hacks 310 | . 3 2 5 30 . 32 . . 28 . 5 . 8 . . . . 15 7 . 18 . 76 2 . 19 . 53 7 Successful 200 | . 2 1 5 15 . 13 . . 28 . 2 . 4 . . . . 9 7 . 18 . 50 2 . 19 . 23 2 Failed 109 | . 1 1 . 15 . 19 . . . . 3 . 4 . . . . 6 . . . . 25 . . . . 30 5 Catastrophic 28 | . 1 . . 2 . 7 . . . . 1 . 2 . . . . 1 . . . . 3 . . . . 9 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 125 | . 3 2 1 16 . 25 . . . . 2 . 1 . . 1 . 6 . . . . 40 . . 1 1 26 . Terminals 135 | . 3 2 5 17 . 22 . . . . 5 . 2 . . . . 7 . . . . 39 . . . . 33 . Fabricators 33 | . . . . 7 . 5 . . . . . . . . . . . 2 . . . . 8 . . . . 11 . Repair Stations 37 | . . . . 2 . 4 . . . . . . 3 . . . . 6 . . . . 13 . . . . 5 4 Recycling Units 14 | . . . . 1 . . . . . . . . 3 . . . . . . . . . 7 . . . . 3 . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . Garrison Access 9 | . . . . 3 . 1 . . . . . . . . . . . . . . . . 2 . . . . . 3 Terminal Hacks 121 | . 2 1 5 6 . 4 . . 28 . 1 . . . . . . 1 7 . 18 . 17 2 . 19 . 10 . Record 40 | . . . . . . . . . 11 . . . . . . . . . 6 . 6 . 1 2 . 14 . . . Part Schematic 18 | . . . . 1 . . . . 9 . . . . . . . . . . . 4 . 3 . . . . 1 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 1 . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . 2 . Prototype ID Bank 14 | . . . . . . . . . 3 . . . . . . . . . . . 4 . 2 . . 5 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . Terminal Index 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 8 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Fabricator Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 26 | . . . . 2 . 4 . . . . . . 2 . . . . 6 . . . . 9 . . . . 1 2 Scan Component 14 | . . . . 1 . 2 . . . . . . 1 . . . . 3 . . . . 5 . . . . 1 1 Repair 12 | . . . . 1 . 2 . . . . . . 1 . . . . 3 . . . . 4 . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . Retrieve Components 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 38 | . . . . 5 . 5 . . . . 1 . 1 . . . . 2 . . . . 15 . . . . 9 . Terminals 27 | . . . . 4 . 5 . . . . 1 . 1 . . . . 2 . . . . 8 . . . . 6 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Assimilate 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Botnet 19 | . . . . 4 . 5 . . . . 1 . . . . . . 1 . . . . 6 . . . . 2 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fabricators 6 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Fabnet 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 1 1 1 12 . 10 . . . . 2 . 4 . . . . 5 . . . . 12 . . . . 16 2 Full Trace Events 14 | . . . 1 3 . 3 . . . . 2 . . . . . . 1 . . . . 1 . . . . 3 . Feedback Events 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 1 . . . . 9 . . . . . . . . . . . 4 . 6 . . . . 1 . Parts Built 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 137 | . . . . 137 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . . . . 1 . 2 . . . . . . 1 . . . . 3 . . . . 4 . . . . . 1 Time 468 | . . . . 44 . 118 . . . . . . 62 . . . . 76 . . . . 114 . . . . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . 4 . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 3 Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 3 Robot Hacks Applied 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . 6 6 6 Autooverrided 7 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 2 Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 32 | . . . . . 18 . . . . . . . 2 . 1 . . 1 . 1 . . 1 . . 4 . 2 2 Largest Group 18 | . . . . . 18 . . . . . . . 1 1 2 1 1 1 1 1 . . 1 . . 4 . 1 1 Highest-Rated Group 444 | . . . . . 444 . . . . . . . 47 10 39 10 10 26 26 12 . . 10 . . 241 . 48 58 Highest-Rated Ally 65 | . . . . . 35 . . . . . . . 47 10 29 10 10 26 26 12 . . 10 . . 65 . 48 58 Total Orders 12 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 6 . . 3 . . . STAY 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . 1 . . . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 2 . . . Ally Attacks 113 | . . . . . 92 . . . . . . . 2 . 4 . . . . 3 . . . . . 3 . 7 2 Total Damage 2932 | . . . . . 2425 . . . . . . . 55 . 60 . . . . 26 . . . . . 71 . 250 45 Kills 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 11 | . 2 1 . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . 2 . Derelict Logs Recovered 14 | . . . . . . . 2 2 . 1 . . . 1 1 1 2 . 1 . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 9051 | 35 101 84 115 475 193 501 256 139 19 183 37 21 590 127 370 290 976 497 281 214 145 366 910 340 100 818 146 434 288 Spaces Moved 16682 | 31 136 175 168 942 261 706 607 436 77 332 139 82 902 353 934 953 627 742 810 412 202 769 1840 481 317 1249 493 1146 360 Core 567 | 31 52 . 14 . . 16 . . . . . . . . . . 207 97 . . . . . . . 41 . . 109 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16039 | . 84 175 154 942 261 690 607 436 77 332 139 82 902 353 934 953 420 569 810 412 202 769 1840 481 317 1208 493 1146 251 Fastest Speed 18 | 50 37 34 28 21 28 21 25 18 25 25 22 22 22 22 22 22 22 31 31 31 32 32 27 27 27 23 23 21 24 Average Speed 31 | 50 41 34 43 28 28 32 26 24 25 25 24 22 22 22 22 22 109 44 31 31 42 35 28 27 27 27 23 22 32 Slowest Speed 250 | 50 50 37 200 120 28 250 28 25 25 25 25 22 25 22 22 22 200 250 31 32 107 107 107 27 27 150 23 28 100 Overloaded Moves 76 | . . . . 2 . 2 . 4 . . . . . . . . . 68 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 2 4 8 5 . 4 . 3 . . . . . . . . . 3 . 2 . . 10 . . 5 . 14 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 34 35 22 35 86 21 76 73 72 57 6 93 21 67 83 86 76 28 88 58 63 89 46 67 48 88 77 54 56 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 9 | . . . . . . . . 1 1 . . . . . . 2 . . 1 . 3 1 . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . . . . 3 1 . 1 . . . 5 1 4 2 . 2 3 . 1 . 3 2 . 4 . . Spaces Dug 251 | . . . . 18 . 20 . 2 . 3 . . 14 7 18 2 22 4 3 2 . 10 41 4 4 21 8 33 15 Terrain Destroyed 591 | . . 22 11 18 . 20 . 2 . 3 . . 25 19 33 2 71 4 3 52 . 53 42 56 4 23 9 82 37 Melee 163 | . . . . 18 . 20 . 2 . 3 . . 14 7 18 2 13 4 3 2 . . 36 3 4 9 3 2 . Projectile 87 | . . . . . . . . . . . . . . . . . . . . . . 7 6 1 . 14 6 32 21 AOE 341 | . . 22 11 . . . . . . . . . 11 12 15 . 58 . . 50 . 46 . 52 . . . 48 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 19619 | 40 155 186 192 1066 337 900 684 459 76 424 141 84 1253 381 1059 1016 842 875 833 484 256 848 2105 675 321 1672 509 1250 496 Wait 1972 | . 1 1 8 39 45 154 58 20 . 90 . . 310 13 102 45 169 74 17 59 23 48 141 177 . 267 4 35 72 Move 16530 | 30 131 167 154 932 260 697 606 430 76 331 139 81 901 352 933 952 626 736 809 407 201 768 1820 480 316 1239 492 1118 346 Hop 57 | . 2 3 5 5 . 4 . 2 . . . . . . . . . 2 . 2 . . 9 . . 4 . 13 6 Pick Up 60 | 3 2 4 3 3 2 2 4 1 . . 1 1 4 1 1 1 . 8 . 2 1 1 6 1 . 4 . 3 1 Fast Attach 126 | 1 4 3 4 11 2 4 . 1 . . . . 5 . . 3 . 17 3 . 10 1 21 1 . 18 . 9 8 Attach 43 | 1 . 1 2 1 . 1 . 1 . . 1 . 1 1 . . . 5 . 2 2 5 6 1 . 2 . 1 9 Detach 47 | . 1 . 2 2 . 2 . 1 . . . . 1 . . . . 8 . 1 5 4 8 2 . 3 . 1 6 Swap 49 | . . 3 2 2 1 . . . . . . 1 4 4 2 2 4 . . . 2 5 5 4 . 1 1 6 . Drop 115 | . 2 1 4 10 4 2 3 1 . . . 1 7 . 1 5 . 6 1 1 8 2 17 . . 18 1 9 11 Fire 185 | 5 12 3 2 2 . . . . . . . . 4 2 2 . 18 . . 7 4 14 17 3 . 15 6 40 29 Melee 311 | . . . 5 41 23 34 13 2 . 3 . . 16 8 18 8 25 19 3 3 . . 55 6 5 14 5 4 1 Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . 11 6 Rewire 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 199 | -9/Materials | Discovered new exit (range 9) 214 | -9/Materials | Discovered new exit (range 15) 221 | -9/Materials | Entered another Materials area 221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 230 | -8/Materials | Destroyed 7 combat bots 305 | -8/Materials | Build established: Mutant 331 | -8/Materials | Discovered new exit (range 16) 331 | -8/Materials | Identified exit to Factory 336 | -8/Materials | Entered Factory 336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 428 | -7/Factory | Discovered new exit (range 20) 454 | -7/Factory | Fabricated Corruption Screen (x2) 582 | -7/Factory | Repaired Imp. Cooling System? 600 | -7/Factory | Fabricated Variable Charge Gun? 638 | -7/Factory | Build established: Sprinter 669 | -7/Factory | Identified exit to Storage 669 | -7/Factory | Identified exit to Lower Caves 811 | -7/Factory | Manually triggered Chute Trap 811 | -7/Factory | Sucked down chute 811 | -7/Factory | Entered Waste 815 | -7/Waste | Spotted C-40 Crusher 834 | -7/Waste | Warlord forces began an assault 836 | -7/Waste | Allies destroyed C-40 Crusher 858 | -7/Waste | Spotted C-40 Crusher 860 | -7/Waste | Allies destroyed C-40 Crusher 862 | -7/Waste | Spotted C-40 Crusher 864 | -7/Waste | Spotted C-40 Crusher 866 | -7/Waste | Allies destroyed C-40 Crusher 871 | -7/Waste | Spotted C-40 Crusher 872 | -7/Waste | Allies destroyed C-40 Crusher 873 | -7/Waste | Allies destroyed C-40 Crusher 889 | -7/Waste | Spotted C-40 Crusher 903 | -7/Waste | Discovered new exit (range 12) 1004 | -7/Waste | Entered Factory 1152 | -7/Factory | Discovered new exit (range 5) 1153 | -7/Factory | Identified exit to Factory 1312 | -7/Factory | Repaired Adv. Cooling System 1375 | -7/Factory | Repaired Lrn. Sensor Array 1505 | -7/Factory | Entered Lower Caves 1548 | -7/Lower Caves | Encountered a Warlord checkpoint 1602 | -7/Lower Caves | Identified exit to Lower Caves 1707 | -7/Lower Caves | Learned Factory emergency access door positions 1761 | -7/Lower Caves | Entered another Lower Caves area 1764 | -7/Lower Caves | Discovered exit to Factory (range 12) 1766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1828 | -7/Lower Caves | Learned location of 1 exit from Factory 1850 | -7/Lower Caves | Discovered new exit (range 3) 1850 | -7/Lower Caves | Identified exit to Data Miner 1870 | -7/Lower Caves | Encountered a Warlord checkpoint 1900 | -7/Lower Caves | Entered Data Miner 1900 | -7/Data Miner | Discovered new exit (range 6) 1902 | -7/Data Miner | Identified exit to Proximity Caves 1904 | -7/Data Miner | Met Data Miner 1910 | -7/Data Miner | Learned location of Section 7 (-2) 1910 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1914 | -7/Data Miner | Received God Mode back door access code from Data Miner 1919 | -7/Data Miner | Entered Proximity Caves 1975 | -6/Proximity Caves | Build established: Scout 1990 | -6/Proximity Caves | Discovered exit to Factory (range 14) 1992 | -6/Proximity Caves | Learned 8 Factory zone layouts 2097 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2102 | -6/Proximity Caves | Entered Factory 2102 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2103 | -6/Factory | Identified exit to Lower Caves 2104 | -6/Factory | Identified exit to Extension 2104 | -6/Factory | Identified exit to Factory 2132 | -6/Factory | Incoming investigation squad redirected 2139 | -6/Factory | Sucked down chute 2139 | -6/Factory | Entered Waste 2141 | -6/Waste | Spotted C-40 Crusher 2146 | -6/Waste | Spotted C-40 Crusher 2147 | -6/Waste | Spotted C-40 Crusher 2149 | -6/Waste | Spotted C-40 Crusher 2154 | -6/Waste | EMP discharged 2155 | -6/Waste | Spotted C-40 Crusher 2157 | -6/Waste | Spotted C-40 Crusher 2157 | -6/Waste | Discovered new exit (range 13) 2160 | -6/Waste | Identified exit to Factory 2160 | -6/Waste | Entered Factory 2234 | -6/Factory | Repaired HERF Cannon? 2583 | -6/Factory | Discovered exit to Lower Caves (range 17) 2750 | -6/Factory | Entered Lower Caves 2750 | -6/Lower Caves | Accompanied by 1 ally 2798 | -6/Lower Caves | Learned Factory emergency access door positions 2867 | -6/Lower Caves | Discovered new exit (range 6) 2868 | -6/Lower Caves | Identified exit to Lower Caves 2877 | -6/Lower Caves | Entered another Lower Caves area 2877 | -6/Lower Caves | Accompanied by 1 ally 2882 | -6/Lower Caves | Discovered exit to Factory (range 6) 2938 | -6/Lower Caves | Learned Factory garrison access intel 3101 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3106 | -6/Lower Caves | Spotted B-75 Beast 3109 | -6/Lower Caves | Discovered new exit (range 15) 3235 | -6/Lower Caves | Identified exit to Zion 3247 | -6/Lower Caves | Entered Zion 3247 | -6/Zion | Accompanied by 1 ally 3255 | -6/Zion | Discovered new exit (range 21) 3256 | -6/Zion | Learned Factory trap positions 3259 | -6/Zion | Identified exit to Proximity Caves 3282 | -6/Zion | System corruption cleaned by Quarantine Array 3291 | -6/Zion | Learned Factory emergency access door positions 3296 | -6/Zion | Learned location of Warlord (-4) 3353 | -6/Zion | Received a visual enhancement algorithm 3376 | -6/Zion | Found Prototype Device 3537 | -6/Zion | Entered Proximity Caves 3537 | -5/Proximity Caves | Accompanied by 1 ally 3595 | -5/Proximity Caves | Lost 3 parts (3n) 3867 | -5/Proximity Caves | Build established: Assassin 3900 | -5/Proximity Caves | Learned Factory emergency access door positions 3954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3992 | -5/Proximity Caves | Lost 3 parts (2p1n) 4383 | -5/Proximity Caves | Learned 8 Factory zone layouts 4501 | -5/Proximity Caves | Core integrity fell below 50% 4508 | -5/Proximity Caves | Discovered exit to Factory (range 8) 4513 | -5/Proximity Caves | Entered Factory 4513 | -5/Factory | Evolved 2 slots: Utility x2 4514 | -5/Factory | Identified exit to Factory 4515 | -5/Factory | Loaded intel: 61 trap records 4517 | -5/Factory | Loaded intel: 4 garrison access locations 4534 | -5/Factory | Lost 4 parts (3u1w) 4686 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 4904 | -5/Factory | Incoming investigation squad redirected 4911 | -5/Factory | Discovered new exit (range 16) 4920 | -5/Factory | Identified exit to Upper Caves 4944 | -5/Factory | Repaired Cld. VTOL Module 4962 | -5/Factory | Repaired Imp. Ion Engine 4988 | -5/Factory | Repaired Energy Well 5010 | -5/Factory | Entered Upper Caves 5010 | -5/Upper Caves | Accompanied by 1 ally 5165 | -5/Upper Caves | Learned Extension trap positions 5165 | -5/Upper Caves | Learned Extension emergency access door positions 5165 | -5/Upper Caves | Learned Factory security intel 5253 | -5/Upper Caves | Discovered new exit (range 10) 5261 | -5/Upper Caves | Found Alien Artifact 5261 | -5/Upper Caves | Identified Core Expander 5261 | -5/Upper Caves | Installed Core Expander, added new Utility slot 5267 | -5/Upper Caves | Identified exit to Upper Caves 5291 | -5/Upper Caves | Entered another Upper Caves area 5300 | -5/Upper Caves | Build established: Hacker-Scout 5309 | -5/Upper Caves | Discovered exit to Factory (range 19) 5337 | -5/Upper Caves | Spotted B-75 Beast 5504 | -5/Upper Caves | Discovered new exit (range 4) 5505 | -5/Upper Caves | Identified exit to Zhirov 5505 | -5/Upper Caves | Entered Zhirov 5505 | -5/Zhirov | Discovered new exit (range 3) 5506 | -5/Zhirov | Identified exit to Proximity Caves 5512 | -5/Zhirov | Met Zhirov 5518 | -5/Zhirov | Learned location of Quarantine (-2) 5518 | -5/Zhirov | Learned location of Testing (-3) 5518 | -5/Zhirov | Learned location of Command (-1) 5520 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5531 | -5/Zhirov | Found Alien Artifact 5531 | -5/Zhirov | Identified Integrated Reactor 5531 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5650 | -5/Zhirov | Entered Proximity Caves 5860 | -4/Proximity Caves | Learned location of Armory (-3) 5936 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6016 | -4/Proximity Caves | Entered Factory 6016 | -4/Factory | Evolved 2 slots: Utility x2 6078 | -4/Factory | Discovered new exit (range 7) 6082 | -4/Factory | Identified exit to Research 6094 | -4/Factory | Identified exit to Upper Caves 6401 | -4/Factory | Repaired Broken Adv. Cooling System? 6438 | -4/Factory | Repaired Nuclear Pulse Array 6468 | -4/Factory | Repaired Nuclear Pulse Array 6488 | -4/Factory | Repaired Reaction Control System 6593 | -4/Factory | Found Prototype Processor 6593 | -4/Factory | Identified Exp. Signal Interpreter 6871 | -4/Factory | Discovered exit to Research (range 5) 6888 | -4/Factory | Central database locked down 6926 | -4/Factory | Entered Upper Caves 7235 | -4/Upper Caves | Discovered new exit (range 15) 7238 | -4/Upper Caves | Identified exit to Upper Caves 7266 | -4/Upper Caves | Entered another Upper Caves area 7273 | -4/Upper Caves | Encountered a Warlord checkpoint 7310 | -4/Upper Caves | Learned Research emergency access door positions 7338 | -4/Upper Caves | Discovered new exit (range 12) 7341 | -4/Upper Caves | Identified exit to Warlord 7366 | -4/Upper Caves | Entered Warlord 7392 | -4/Warlord | Learned Armory emergency access door positions 7392 | -4/Warlord | Learned Testing emergency access door positions 7392 | -4/Warlord | Learned Research stockpile data 7393 | -4/Warlord | Learned Armory security intel 7393 | -4/Warlord | Learned Quarantine security intel 7393 | -4/Warlord | Learned Research repair station intel 7413 | -4/Warlord | Met Warlord 7416 | -4/Warlord | Opened Warlord's prototype stash 7417 | -4/Warlord | Found Prototype Device 7417 | -4/Warlord | Identified Thermal Barrier 7430 | -4/Warlord | Found Prototype Device 7430 | -4/Warlord | Identified Exp. Cloaking Device 7435 | -4/Warlord | Found Prototype Reactor 7435 | -4/Warlord | Identified Vortex Chain Reactor 7438 | -4/Warlord | Warlord's base attacked by MAIN.C 7445 | -4/Warlord | Found Prototype Processor 7445 | -4/Warlord | Identified Exp. Core Analyzer 7475 | -4/Warlord | Build established: Scout 7788 | -4/Warlord | Warlord forces counterattacked 7833 | -4/Warlord | Spotted Executioner 7836 | -4/Warlord | Spotted Striker 7864 | -4/Warlord | Spotted B-90 Cyclops 7865 | -4/Warlord | Found Exp. Core Analyzer 7874 | -4/Warlord | Spotted Striker 7913 | -4/Warlord | Spotted Striker 7936 | -4/Warlord | Discovered new exit (range 15) 7963 | -4/Warlord | Spotted Striker 8022 | -4/Warlord | Identified exit to Proximity Caves 8038 | -4/Warlord | Spotted Executioner 8113 | -4/Warlord | Warlord base infiltrated, sounded retreat 8138 | -4/Warlord | Spotted Executioner 8184 | -4/Warlord | Entered Proximity Caves 8190 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8263 | -3/Proximity Caves | Build established: Scavenger-Scout 8325 | -3/Proximity Caves | Discovered exit to Research (range 22) 8330 | -3/Proximity Caves | Entered Research 8330 | -3/Research | Evolved 2 slots: Propulsion x2 8333 | -3/Research | Loaded intel: 4 repair station locations 8386 | -3/Research | Found Enh. Force Lance 8457 | -3/Research | Identified exit to Armory 8457 | -3/Research | Identified exit to Testing 8479 | -3/Research | Incoming investigation squad redirected 8554 | -3/Research | Destroyed 9 combat bots 8575 | -3/Research | Incoming investigation squad redirected 8580 | -3/Research | First assault squad dispatched 8598 | -3/Research | Incoming assault squad redirected 8619 | -3/Research | Spotted B-86 Titan 8631 | -3/Research | Discovered new exit (range 15) 8644 | -3/Research | Found Fusion Bomb Launcher 8709 | -3/Research | Discovered new exit (range 3) 8709 | -3/Research | Identified exit to Research 8719 | -3/Research | Build established: Hacker-Scout 8726 | -3/Research | Spotted B-86 Titan 8730 | -3/Research | Incoming assault squad redirected 8764 | -3/Research | Entered Testing 8824 | -3/Testing | Repaired Centrium Light Armor Plating 8849 | -3/Testing | Local machine network offline 8851 | -3/Testing | Spotted PD-4SN2NTJ3VJ 8908 | -3/Testing | Found Prototype Energy Cannon 8908 | -3/Testing | Identified Imp. Potential Cannon 8911 | -3/Testing | Found Prototype Energy Cannon 8911 | -3/Testing | Identified Potential Cannon 8929 | -3/Testing | Found Prototype Device 8929 | -3/Testing | Identified Exp. EM Disruption Field 8941 | -3/Testing | Spotted Striker 8968 | -3/Testing | Core integrity fell below 50% 8997 | -3/Testing | Lost 15 parts (1p6n6u2w) 9004 | -3/Testing | Core integrity fell below 20% 9014 | -3/Testing | Search patrols dispatched 9024 | -3/Testing | Scanned by Researcher 9052 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09032_ Slug penetrates Wall. 09032_ Held in stasis. 09032_ C-55 Analyst is analyzing... 09034_ Held in stasis. 09034_ Slug penetrates C-55 Analyst. 09036_ Held in stasis. 09036_ C-55 Analyst is analyzing... 09038_ Held in stasis. 09038_ C-55 Analyst is analyzing... 09038_ Slug penetrates C-55 Analyst. 09042_ Held in stasis. 09042_ C-55 Analyst is analyzing... 09042_ Slug penetrates C-55 Analyst. 09044_ Held in stasis. 09046_ C-55 Analyst is analyzing... 09049_ Held in stasis. 09050_ Slug penetrates Wall. 09050_ Penetrated by Slug. 09050_ Held in stasis. 09050_ C-55 Analyst is analyzing... 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"#???????? ?????+ ????????????????? | | ##??????????????????????# """ "???????????????? | | =#??????????????????????# "???"???????????????? | | #??????????????????????# "???????????????????? | | #??????????????????????# ???????????????????? | | #??????????????????????# ??????????????????? | | #???????????????????????####+#??????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????+???????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 16 Corruption Containment 12 Corruption Block 8 Armor Coverage 150 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Lrn. Tractor Beam | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Railgun | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Exp. System Shield | -4/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded Variable Charge Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBarrageMicroactuators Manual? 0 Play Time 03:37:59 Cumulative 627.0 hours Start 2022.06.19 @ 21:11:12 End 2022.06.20 @ 10:05:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07130f51-f7d3-4b7a-90b4-1cabf3e60b81