Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 20:25:44 Player: yua241 Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2420) 2420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 7228 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 270 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 310/310 System Corruption 25% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Wave Gun Heavy Ion Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Reinforced Fission Core Carbon-fiber Leg Wheel Heat Sink Improved Cooling System Medium Storage Unit Advanced Targeting Computer Recalibrator Tesla Rifle Tesla Rifle Grenade Launcher Grenade Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . 2 . 1 . 1 . Utility 4 | . . . . 1 1 . . 2 Weapon 2 | . . . . 1 . . 1 . Parts Attached 80 | 6 7 4 6 3 31 . 1 22 Power 10 | 1 1 1 . 1 2 . . 4 Engine 5 | 1 1 1 . . 1 . . 1 Core 5 | . . . . 1 1 . . 3 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 1 5 . 11 . 1 5 Treads 1 | . . . . . . . . 1 Leg 16 | 2 1 1 5 . 5 . . 2 Wheel 8 | . . . . . 5 . 1 2 Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 17 | 1 3 1 1 1 4 . . 6 Device 5 | . . 1 . . 2 . . 2 Storage 8 | 1 3 . 1 . 2 . . 1 Processor 3 | . . . . 1 . . . 2 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 2 1 . 1 14 . . 7 Energy Gun 8 | 1 1 1 . 1 1 . . 3 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 9 | 1 1 . . . 7 . . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 7 | . . . . . 3 . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 49 | . 2 . . . 19 . . 28 Power 6 | . 1 . . . 2 . . 3 Propulsion 17 | . 1 . . . 8 . . 8 Utility 11 | . . . . . 2 . . 9 Weapon 15 | . . . . . 7 . . 8 Highest Loss Streak 21 | . 2 . . . 8 . . 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 87 86 100 100 84 100 93 68 Engine 5 | . 12 14 11 3 3 . . . Core 2 | . . . . 5 3 7 6 4 Leg 22 | . 26 28 44 36 21 . . . Wheel 4 | . . . . . 1 38 40 18 Device 5 | . . 1 11 9 6 7 6 2 Storage 14 | . 21 14 11 9 15 15 13 10 Processor 5 | . . . . 9 7 7 6 9 Energy Gun 3 | . 4 1 11 18 . . . 4 Ballistic Gun 12 | . 21 26 11 9 11 15 13 5 Ballistic Cannon 3 | . . . . . 5 . . . Launcher 1 | . . . . . 2 . . . Peak Build Rating 45 | 6 7 18 23 27 31 29 30 45 Average Rating 21 | 4 6 8 21 26 23 29 30 32 On Entrance 18 | . 6 6 18 23 27 29 29 30 Naked Turns 4 | . . . . . . . . 4 Heaviest Build 74 | 13 38 22 32 37 73 64 64 74 Greatest Support 84 | 20 20 27 52 52 68 68 84 84 Greatest Overweight (x) 21 | 4 3 . . . 21 . . 21 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 Average Capacity 14 | 7 12 10 14 15 15 15 15 13 Most Carried 15 | 5 7 10 15 15 15 15 15 15 Average Carried 11 | 1 4 8 12 14 13 15 14 10 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 2 7 10 15 15 15 15 15 . Class Distribution -------------------- 58% | Scavenger-Gunner 23% | Mutant 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Matter Collected 1739 | 73 186 141 89 . 1038 . . 212 Remotely . | . . . . . . . . . Salvage Created 2530 | . 186 101 293 . 1234 . 25 691 Parts 149 | . 13 3 16 . 73 . 3 41 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Combat Hostiles Destroyed 50 | . 5 2 6 . 19 . . 18 Guns 23 | . 5 2 6 . 6 . . 4 Cannons 8 | . . . . . 6 . . 2 AOE 18 | . . . . . 7 . . 11 Classes Destroyed 10 | . 4 . 1 . 5 . . . Worker 10 | . 1 . . . 7 . 1 1 Builder 2 | . . . . . 2 . . . Tunneler 2 | . 1 . . . . . . 1 Recycler 7 | . . . . . 7 . . . Watcher 3 | . . . . . 2 . . 1 Swarmer 11 | . 3 . . . . . . 8 Grunt 20 | . 2 2 3 . 9 . . 4 Duelist 1 | . . . . . 1 . . . Sentry 10 | . . . 3 . 4 . . 3 Programmer 8 | . . . . . 5 . . 3 Best Kill Streak 10 | . 4 2 3 . 10 . 1 10 Combat Bots Only 9 | . 2 2 3 . 5 . . 9 Max Kills in Single Turn 3 | . 1 1 1 . 3 . 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Hostile Shots Fired 620 | . 63 5 35 2 277 . 3 235 Missed 181 | . 13 1 12 2 77 . . 76 Damage Taken 6924 | . 535 57 304 . 2448 . 152 3428 Core 1832 | . 134 27 54 . 563 . 48 1006 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . 109 Regen/Repaired (Parts) 87 | . . . 11 . 76 . . . Core Remaining (%) 72 | 100 . 35 86 100 . 19 94 . Volleys Fired 173 | . 37 5 22 . 74 . 1 34 Largest 4 | . 2 2 2 . 3 . 3 4 Hottest 239 | . 70 40 95 . 175 . 121 239 Shots Fired 415 | . 56 10 44 . 193 . 3 109 Gun 313 | . 56 10 44 . 125 . 2 76 Cannon 77 | . . . . . 55 . 1 21 Launcher 25 | . . . . . 13 . . 12 Special . | . . . . . . . . . Kinetic 240 | . 40 10 22 . 129 . 2 37 Thermal 134 | . 15 . 22 . 48 . 1 48 Explosive 25 | . . . . . 13 . . 12 Electromagnetic 16 | . 1 . . . 3 . . 12 Robot Hit Streak 11 | . 7 3 6 . 11 . 7 9 Robot Miss Streak 6 | . 4 1 4 . 5 . . 6 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 2 | . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 246 | . 34 7 26 . 124 . 1 54 Core Hits 172 | . 12 4 12 . 87 . 1 56 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 2 . 1 . 2 . . 1 Burn 5 | . 2 . 1 . 2 . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6732 | . 334 53 397 . 3178 . 27 2743 Guns 3070 | . 334 53 384 . 1318 . . 981 Cannons 1332 | . . . . . 1005 . 27 300 Explosions 2304 | . . . . . 855 . . 1449 Melee . | . . . . . . . . . Ramming 26 | . . . 13 . . . . 13 Kinetic 2475 | . 194 53 115 . 1694 . . 419 Thermal 1793 | . 140 . 269 . 617 . 27 740 Explosive 2214 | . . . . . 855 . . 1359 Electromagnetic 224 | . . . . . 12 . . 212 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 4 4 . 25 Average Corruption 2 | . . . . . 1 4 . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . 11 1 . 8 Message Errors 8 | . . . . . 3 1 . 4 Matter Fused 4 | . . . . . 3 . . 1 Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 4 | . . . . . 2 . . 2 Data Loss (minor) 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 45 | . . . . . 18 . . 27 Projectiles 16 | . . . . . 3 . . 13 Explosions 29 | . . . . . 15 . . 14 Melee . | . . . . . . . . . Knockbacks 11 | . . . . . 11 . . . Impact . | . . . . . . . . . Kinetic 11 | . . . . . 11 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . . . 43 . . 35 Shots 3 | . . . . . 2 . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . 2 Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 565 | . 220 22 66 . 565 . 30 466 Average Temperature 116 | . 113 6 24 . 113 . 20 164 Received Heat Transfer 1857 | . 225 33 171 . 675 . . 753 Effects 18 | . 2 . . . 15 . . 1 Shutdowns 4 | . . . . . 3 . . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 5 | . 2 . . . 3 . . . Matter Decay 3 | . . . . . 3 . . . Short Circuit 2 | . . . . . 2 . . . Damage (major) 2 | . . . . . 2 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . 2 . . . 1 . . 1 Heat Transferred 3356 | . 555 . 555 . 1221 . 37 988 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Peak Influence 677 | . 110 50 224 82 199 . 49 677 Initial 59 | . . . 19 59 37 . 44 23 Average 97 | . 32 9 111 66 80 . 44 342 Maximum Alert Level 2 | . . . 1 . . . . 2 Low Security (%) 93 | 100 100 100 99 100 100 . 100 40 Level 1 . | . . . . . . . . 1 Level 2 5 | . . . . . . . . 57 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 1 2 1 8 . . 8 Investigation 6 | . 1 1 1 1 2 . . . Extermination 8 | . . . . . 6 . . 2 Reinforcement 3 | . . . 1 . . . . 2 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 10 2 10 1 25 . . 39 Peak Tracking Total 11 | . 4 2 3 2 5 . 1 11 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Traps Triggered 4 | . . . . . 2 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Machines Disabled 3 | . . . 1 . . . . 2 Max in Single Turn 2 | . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Machines Accessed 23 | . 3 1 5 1 11 . 1 1 Terminals 12 | . 1 . 3 1 5 . 1 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . 1 . 1 . 2 . . . Recycling Units 4 | . 1 . 1 . 2 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 9 1 18 3 24 . 1 1 Successful 38 | . 3 1 15 2 15 . 1 1 Failed 19 | . 6 . 3 1 9 . . . Catastrophic 5 | . 2 . . 1 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 29 | . 3 . 11 3 10 . 1 1 Fabricators 2 | . . . . . 2 . . . Repair Stations 15 | . 5 . 4 . 6 . . . Recycling Units 8 | . 1 . 3 . 4 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . . 1 8 2 5 . 1 1 Record 8 | . . . 4 1 3 . . . Open Door 1 | . . 1 . . . . . . Open DSF 4 | . . . . . 2 . 1 1 Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Surveillance Status 2 | . . . 1 1 . . . . Investigation Status 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 9 | . 2 . 4 . 3 . . . Scan Component 6 | . 2 . 2 . 2 . . . Repair 3 | . . . 2 . 1 . . . Recycling Unit Hacks 7 | . 1 . 3 . 3 . . . Process 4 | . . . 3 . 1 . . . Retrieve Matter 2 | . . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . 4 1 8 . . . Full Trace Events 5 | . 1 . 1 1 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . Time 77 | . . . 64 . 13 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 12 | . . . 12 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 127 | . . . . . . 127 127 127 Highest-Rated Ally 127 | . . . . . . 127 127 127 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 1031 | . . . . . . . . 1031 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Turns Passed 5818 | 58 638 380 660 200 3062 85 157 578 Spaces Moved 3069 | 40 346 286 390 159 1320 85 138 305 Core 61 | 16 . . . . 14 . . 31 Treads 12 | . . . . . . . . 12 Legs 2361 | 24 346 286 390 159 1140 . . 16 Wheels 628 | . . . . . 159 85 138 246 Hover 7 | . . . . . 7 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 122 122 92 92 93 50 Average Speed 159 | 112 148 121 122 122 204 92 93 140 Slowest Speed 1100 | 250 330 125 123 122 1100 92 93 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 40 46 24 16 29 9 4 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 112 | . . . . . 34 . . 78 Melee . | . . . . . . . . . Projectile 12 | . . . . . 6 . . 6 AOE 100 | . . . . . 28 . . 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Fac Total 3682 | 53 426 315 534 165 1544 91 165 389 Wait 229 | . 18 3 97 . 74 7 23 7 Move 3061 | 39 345 285 389 158 1319 84 137 305 Hop . | . . . . . . . . . Pick Up 88 | 8 11 11 15 3 30 . 2 8 Fast Attach . | . . . . . . . . . Attach 74 | 6 7 3 4 2 30 . 1 21 Detach 17 | . 4 . 1 . 8 . . 4 Swap 6 | . . 1 2 1 1 . . 1 Drop 30 | . 4 7 2 1 8 . 1 7 Fire 173 | . 37 5 22 . 74 . 1 34 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Entered Mines 713 | -10/Mines | Learned location of Storage (-8) 878 | -10/Mines | Met a Derelict shopkeep closing up shop 993 | -10/Mines | Discovered new exit (range 5) 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Propulsion x2 1260 | -9/Materials | Repaired Carbon-fiber Leg 1286 | -9/Materials | Repaired Heat Sink 1331 | -9/Materials | Build established: Scavenger-Mutant 1731 | -9/Materials | Discovered new exit (range 3) 1737 | -9/Materials | Entered another Materials area 1737 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1934 | -8/Materials | Discovered new exit (range 3) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -7/Factory | Identified exit to DSF 2040 | -7/Factory | Build established: Scavenger-Gunner 2125 | -7/Factory | Lost 4 parts (2n2w) 2786 | -7/Factory | Repaired Aluminum Leg 2902 | -7/Factory | Lost 4 parts (1p2n1w) 4433 | -7/Factory | Discovered new exit (range 3) 4565 | -7/Factory | Core integrity fell below 50% 4599 | -7/Factory | Core integrity fell below 20% 4615 | -7/Factory | Lost 8 parts (1p2n1u4w) 4999 | -7/Factory | Entered Lower Caves 5003 | -7/Lower Caves | CL-ANK showed up to help 5005 | -7/Lower Caves | CL-ANK revealed a hidden path 5084 | -7/Lower Caves | Entered Factory 5084 | -6/Factory | Accompanied by 1 ally (CL-ANK) 5084 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5181 | -6/Factory | Discovered new exit (range 5) 5181 | -6/Factory | Discovered new exit (range 15) 5191 | -6/Factory | Identified exit to DSF 5241 | -6/Factory | Entered another Factory area 5241 | -5/Factory | Accompanied by 1 ally (CL-ANK) 5241 | -5/Factory | Evolved 2 slots: Utility x2 5479 | -5/Factory | Garrison activated, responded to threat 5522 | -5/Factory | Destroyed 9 combat bots 5541 | -5/Factory | First assault squad dispatched 5581 | -5/Factory | Lost 7 parts (5n1u1w) 5720 | -5/Factory | Core integrity fell below 50% 5725 | -5/Factory | System corruption reached 10% 5793 | -5/Factory | Core integrity fell below 20% 5819 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- report to Factory Zone 9E. 05741_ Com. Wheel destroyed. 05747_ System corrupted: Energy discharge (-38). 05748_ Adv. Targeting Computer destroyed. 05748_ System corrupted by crushing effect (+4). 05752_ Imp. Cooling System destroyed. 05752_ System corrupted by crushing effect (+2). 05752_ Knocked back. 05754_ Recalibrator destroyed. 05771_ Lgt. Angular Momentum Engine destroyed. 05789_ Med. Storage Unit destroyed. 05789_ System corrupted by crushing effect (+5). 05790_ Slammed into B-60 Warrior. 05790_ Adv. Terrain Scan Processor destroyed. 05790_ System corrupted by crushing effect (+2). 05791_ QRS9RU &/DU0|0&II 6Z:VFODY6I #R 05791_ Slammed into W-25 Informer. 05811_ Knocked back. 05812_ System corrupted: Energy discharge (-102). 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" " ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Significant Disruption Challenges ------------ None Game ------ Seed TargetArcReplicator Manual? 0 Play Time 00:45:45 Cumulative 8.3 hours Start 2025.04.13 @ 16:53:51 End 2025.04.13 @ 20:25:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a298f1c2-6b3e-469e-89aa-6caba3ef96d2