Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 23:01:11 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (3914) 3914 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 9466 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 273 Aligned with FarCom 300 Friendly Fire -394 Cogmind --------- Core Integrity 729/850 Matter 143/300 Energy 703/936 System Corruption 1% Temperature Critical (602) Movement Walking (294) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- FC-Deuterium Engine > --- PROPULSION (4) --- Carbon-Combat Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Advanced Beam Cannon Phase Cannon Improved Assault Rifle Kinetic Magnetic Construct/C > --- INVENTORY (25) --- High-capacity Matter Pod (200) Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Weapon Cycler Hardened Medium Armor Plating Hardlight Generator Dynamic Insulation System Long-range Tractor Beam Latent Energy Streamer Minigun Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Concussive RPG (1) Heavy Mace Great Axe Peak State ------------ > --- POWER ------------ FC-Deuterium Engine > --- PROPULSION ------- Carbon-Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Phase Cannon Improved Assault Rifle Kinetic Magnetic Construct/C > --- INVENTORY -------- High-capacity Matter Pod Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Weapon Cycler Hardened Medium Armor Plating Hardlight Generator Dynamic Insulation System Long-range Tractor Beam Latent Energy Streamer Minigun Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Concussive RPG Heavy Mace Great Axe [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 . . 2 Weapon 2 | . . . . . 1 . . 1 Parts Attached 108 | . 14 3 . 9 58 12 2 10 Power 6 | . 2 . . . 3 . . 1 Engine 4 | . . . . . 3 . . 1 Core 2 | . 2 . . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | . 3 1 . 1 19 6 1 . Treads 30 | . 3 1 . 1 18 6 1 . Leg . | . . . . . . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | . 3 . . 2 15 . 1 2 Device 4 | . . . . 1 2 . 1 . Storage 5 | . 2 . . . 3 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 14 | . 1 . . 1 10 . . 2 Artifact . | . . . . . . . . . Weapon 48 | . 6 2 . 6 21 6 . 7 Energy Gun . | . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . 2 Ballistic Gun 26 | . 5 1 . 3 13 1 . 3 Ballistic Cannon 4 | . . . . . 2 2 . . Launcher 15 | . 1 1 . 3 5 3 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 1 . . Parts Lost 13 | . . 1 . 1 9 . . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . . 3 . . . Utility 5 | . . . . 1 4 . . . Weapon 3 | . . . . . 1 . . 2 Highest Loss Streak 2 | . . 1 . 1 2 . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 93 99 100 99 93 100 79 62 Engine 5 | . 2 . . . 8 9 8 8 Core 5 | . 11 14 14 14 . . . . Treads 27 | . 27 27 28 28 33 36 26 . Device 1 | . . . . . . . 8 6 Storage 10 | . 14 14 14 14 9 9 9 6 Protection 10 | . 7 14 14 13 12 18 . 5 Ballistic Gun 21 | . 23 21 28 27 23 15 11 17 Ballistic Cannon 3 | . . . . . 2 10 12 7 Launcher 1 | . 1 6 . . 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 133 | 14 94 55 54 55 115 118 118 133 Greatest Support 80 | 20 40 40 40 40 80 80 80 48 Greatest Overweight (x) 31 | . 2 1 1 1 10 1 31 3 Average Overweight (x) 1 | . 1 1 1 1 2 1 1 2 Largest Inventory Capacity 25 | . 25 20 20 20 25 25 25 25 Average Capacity 22 | . 20 20 20 20 24 25 25 25 Most Carried 25 | . 20 20 20 20 25 25 25 21 Average Carried 21 | . 18 19 19 19 23 24 24 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 25 | 6 20 19 20 19 25 24 22 19 Scrap Engine Consumption 59 | . . . . . . . 33 26 Constructs Created 3 | . . . . . . . 3 . Constructs Modified 18 | . . . . . . . 4 14 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Skirmisher 14% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Construct 5% | Commander-Construct 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 4114 | 161 417 411 60 136 1645 543 255 486 Remotely . | . . . . . . . . . Salvage Created 4521 | . 610 107 . 126 1970 821 266 621 Parts 247 | . 33 4 . 10 98 49 17 36 Haulers Intercepted 12 | . 2 . . . 4 5 . 1 Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 124 | . 17 18 . 8 45 21 3 12 Guns 59 | . 12 2 . 3 29 8 . 5 Cannons 15 | . . . . . 2 6 3 4 AOE 50 | . 5 16 . 5 14 7 . 3 Classes Destroyed 15 | . 3 2 . 2 7 . . 1 Worker 7 | . . . . . 3 1 . 3 Builder 4 | . . 1 . . 1 . . 2 Tunneler 1 | . . . . 1 . . . . Hauler 12 | . 2 . . . 4 5 . 1 Recycler 4 | . . . . . 2 . 2 . Operator 2 | . . . . . 2 . . . Watcher 2 | . . . . . 2 . . . Swarmer 33 | . 6 . . 6 13 8 . . Grunt 45 | . 11 1 . 1 19 7 . 6 Duelist 4 | . . . . 1 2 . . 1 Sentry 19 | . . . . . 9 6 3 1 Hunter 3 | . . . . . 1 . . 2 Programmer 1 | . . . . . . . . 1 Heavy 2 | . . . . . 1 . . 1 Assembled 18 | . . 18 . . . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 19 | . 3 19 . 3 10 10 1 7 Combat Bots Only 18 | . 3 18 . 3 6 10 1 4 Max Kills in Single Turn 6 | . 2 6 . 2 5 4 1 4 Gunslinging . | . . . . . . . . . Exploded 6 | . 2 6 . 2 4 4 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5744 | . 545 188 . 63 2622 828 295 1203 Core 507 | . 88 35 . 6 195 35 27 121 Absorbed by Shields 44 | . . . . . 36 . . 8 Regen/Repaired (Parts) 576 | . . . . . 315 . 89 172 Core Remaining (%) 67 | 100 . . . 48 . . 53 . Volleys Fired 272 | . 44 12 . 10 114 47 8 37 Largest 4 | . 2 2 . 2 3 3 3 4 Hottest 210 | . 100 46 . 46 90 111 111 210 Shots Fired 681 | . 86 18 . 17 281 129 18 132 Gun 506 | . 83 11 . 12 234 79 8 79 Cannon 125 | . . . . . 22 44 10 49 Launcher 50 | . 3 7 . 5 25 6 . 4 Special . | . . . . . . . . . Kinetic 601 | . 65 11 . 12 256 123 18 116 Thermal 30 | . 18 . . . . . . 12 Explosive 50 | . 3 7 . 5 25 6 . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 7 6 . 4 21 18 12 7 Robot Miss Streak 11 | . 4 2 . 2 3 3 4 11 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 437 | . 55 10 . 7 186 88 15 76 Core Hits 297 | . 29 39 . 10 106 45 17 51 Critical Kills 4 | . 2 . . . 2 . . . Critical Parts Destroyed 3 | . . . . . 2 . . 1 Critical Strikes 11 | . 3 . . . 4 2 . 2 Burn 1 | . 1 . . . . . . . Destroy 7 | . 2 . . . 4 . . 1 Blast 3 | . . . . . . 2 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12227 | . 1068 1536 . 575 4539 2282 284 1943 Guns 5426 | . 798 105 . 105 2508 958 126 826 Cannons 1689 | . . . . . 250 682 158 599 Explosions 5082 | . 270 1431 . 470 1751 642 . 518 Melee . | . . . . . . . . . Ramming 30 | . . . . . 30 . . . Kinetic 6820 | . 699 105 . 105 2758 1640 284 1229 Thermal 295 | . 99 . . . . . . 196 Explosive 5082 | . 270 1431 . 470 1751 642 . 518 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . 1 1 Average Corruption 1 | . 1 2 2 2 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . 18 21 19 23 . . 10 1 Message Errors 24 | . 6 4 4 8 . . 2 . Matter Fused 24 | . 4 8 7 2 . . 3 . Heat Flow Errors 15 | . 2 5 1 5 . . 2 . Energy Discharges 5 | . 1 2 . 1 . . 1 . Parts Rejected 1 | . 1 . . . . . . . Parts Fused 4 | . 1 . 1 1 . . 1 . Data Loss (minor) 10 | . 2 1 4 1 . . 1 1 Data Loss (major) 3 | . . . 2 1 . . . . Misfires 4 | . 1 1 . 2 . . . . Alerts 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 76 | . 9 36 . 18 12 . . 1 Projectiles 6 | . . . . . 6 . . . Explosions 64 | . 9 36 . 18 . . . 1 Melee 6 | . . . . . 6 . . . Knockbacks 25 | . . . . . 4 . 6 15 Impact 1 | . . . . . 1 . . . Kinetic 20 | . . . . . 3 . 5 12 Secondary 4 | . . . . . . . 1 3 Self-Inflicted Damage 224 | . . 37 . . 180 7 . . Shots 11 | . . 2 . . 8 1 . . Rammed 1 | . . . . . 1 . . . Targets Rammed 3 | . . . . . 3 . . . Kicked . | . . . . . . . . . Crushed 2 | . . . . . 2 . . . Highest Temperature 649 | . 351 183 204 258 300 276 210 649 Average Temperature 88 | . 95 70 104 93 48 90 55 154 Received Heat Transfer 1940 | . 240 29 . 6 1035 405 63 162 Effects 14 | . 1 . . . . . . 13 Shutdowns 4 | . 1 . . . . . . 3 Energy Bleed 4 | . . . . . . . . 4 Interference 5 | . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 Heat Transferred 666 | . 370 . . . . . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 761 | . 211 82 . 90 761 544 198 190 Initial 321 | . . . . . 1 321 178 8 Average 176 | . 59 1 . 30 415 341 54 42 Maximum Alert Level 3 | . 1 . . . 3 2 . . Low Security (%) 62 | . 96 100 . 100 5 3 100 100 Level 1 21 | . 3 . . . 48 67 . . Level 2 14 | . . . . . 41 28 . . Level 3 1 | . . . . . 5 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 1 . . 9 3 . 5 Investigation 4 | . 2 . . . 1 . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 9 | . . . . . 5 2 . 2 Assault 2 | . . 1 . . 1 . . . Garrison 3 | . . . . . 2 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 7 | . 2 . . . 3 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 31 22 . 6 83 36 5 16 Peak Tracking Total 14 | . 5 14 . 3 6 10 3 3 Tactical Retreats 7 | . . . . . 6 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 3 | . 3 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 4 | . . . . 2 1 1 . . Max in Single Turn 2 | . . . . 2 1 1 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 45 | . 8 . 5 . 12 8 10 2 Terminals 31 | . 7 . . . 8 8 6 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 171 | . 25 . 28 . 60 25 26 7 Successful 104 | . 9 . 28 . 38 10 14 5 Failed 67 | . 16 . . . 22 15 12 2 Catastrophic 15 | . 2 . . . 2 4 7 . Database Lockouts . | . . . . . . . . . Manual 72 | . 12 . 1 . 24 18 14 3 Terminals 105 | . 22 . . . 32 25 19 7 Fabricators . | . . . . . . . . . Repair Stations 10 | . 3 . . . 7 . . . Recycling Units 7 | . . . . . . . 7 . Scanalyzers 18 | . . . . . 18 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 57 | . 5 . 28 . 9 6 7 2 Record 28 | . . . 27 . 1 . . . Part Schematic 6 | . 1 . . . . 1 3 1 Robot Analysis 2 | . . . . . 1 . 1 . Prototype ID Bank 7 | . 3 . . . 2 1 . 1 Open Door 2 | . . . . . . 2 . . Branch Access Points 4 | . . . . . 2 1 1 . Unreport Threat 5 | . 1 . . . 1 1 2 . Hauler Manifests 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 1 . . . 6 . . . Scan Component 4 | . 1 . . . 3 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks 4 | . . . . . . . 4 . Report Inventory 4 | . . . . . . . 4 . Scanalyzer 17 | . . . . . 17 . . . Insert Component 8 | . . . . . 8 . . . Analyze 9 | . . . . . 9 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . . . 5 4 3 3 Terminals 18 | . 3 . . . 5 4 3 3 Assimilate 1 | . . . . . 1 . . . Botnet 16 | . 3 . . . 4 4 3 2 Operators 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . Used 1 | . . . . . 1 . . . Hacking Detections 35 | . 8 . . . 12 6 7 2 Full Trace Events 4 | . 1 . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 6 1 3 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 103 | . . . . . 103 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . . . Part Schematics Acquired 6 | . . . . . 6 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 12 | . . 7 . . . . 5 . Largest Group 7 | . . 7 . . . . 5 5 Highest-Rated Group 141 | . . 141 . . . . 114 114 Highest-Rated Ally 34 | . . 31 . . . . 34 34 Total Orders . | . . . . . . . . . Ally Attacks 54 | . . 31 . . . . 10 13 Total Damage 918 | . . 394 . . . . 155 369 Kills 10 | . . 4 . . . . 4 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 2 | . . . . . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 15876 | . 2017 1860 1269 1601 4038 1632 2210 1249 Spaces Moved 5753 | 1 734 762 529 639 1459 576 726 327 Core 1 | . . . . . . . 1 . Treads 4972 | . 726 762 529 639 1135 576 595 10 Legs 363 | 1 8 . . . . . 130 224 Wheels 324 | . . . . . 324 . . . Hover 93 | . . . . . . . . 93 Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 155 240 240 278 Average Speed 243 | 120 244 240 240 240 225 240 252 323 Slowest Speed 1600 | 120 320 240 240 240 480 240 1600 370 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 74 | 3 97 100 92 99 97 79 99 7 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 10 | . . . . . 10 . . . Terrain Destroyed 375 | . 26 59 . 45 156 72 . 17 Melee . | . . . . . . . . . Projectile 19 | . . . . . 6 6 . 7 AOE 356 | . 26 59 . 45 150 66 . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 7113 | . 874 776 529 689 1989 733 1094 429 Wait 738 | . 45 . . 31 281 85 250 46 Move 5745 | . 733 761 528 638 1458 575 725 327 Hop . | . . . . . . . . . Pick Up 64 | . 20 . 1 . 34 3 1 5 Fast Attach 23 | . 7 . . . 13 1 1 1 Attach 21 | . . 1 . 1 13 1 . 5 Detach 6 | . 4 . . . 1 . 1 . Swap 64 | . 7 2 . 8 32 10 1 4 Drop 82 | . 14 . . 1 40 11 12 4 Fire 272 | . 44 12 . 10 114 47 8 37 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 3 . . . Escape Stasis . | . . . . . . . . . Rewire 95 | . . . . . . . 95 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 11) 619 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Discovered new exit (range 15) 1862 | -10/Materials | Discovered new exit (range 15) 2018 | -10/Materials | Entered Mines 2032 | -10/Mines | Met a Derelict bent on vengeance 2129 | -10/Mines | Discovered new exit (range 5) 2314 | -10/Mines | Discovered new exit (range 9) 2764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2766 | -10/Mines | Discovered new exit (range 5) 2922 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2990 | -10/Mines | Received a Mining Laser from a helpful Derelict 3017 | -10/Mines | Met a Derelict testing a Signal Generator 3451 | -10/Mines | Assembled infested the area 3508 | -10/Mines | Destroyed 18 combat bots 3616 | -10/Mines | Learned Materials garrison access intel 3878 | -10/Mines | Entered Exiles 3910 | -10/Exiles | Discovered new exit (range 15) 3986 | -10/Exiles | Met 8R-AWN 4027 | -10/Exiles | Met EX-HEX 4176 | -10/Exiles | Met EX-DEC 4227 | -10/Exiles | Visited The Gauntlet 4589 | -10/Exiles | Learned location of Zion (-7) 4675 | -10/Exiles | Met EX-BIN 4709 | -10/Exiles | Aligned with FarCom system 4711 | -10/Exiles | Given EX-Vault access code 4817 | -10/Exiles | Opened EX-Vault 4829 | -10/Exiles | Found Latent Energy Streamer 4880 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5123 | -10/Exiles | Discovered new exit (range 11) 5147 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 5147 | -10/Exiles | Entered Mines 5549 | -9/Mines | Discovered new exit (range 6) 6676 | -9/Mines | Learned Materials trap positions 6688 | -9/Mines | Core integrity fell below 50% 6707 | -9/Mines | Discovered new exit (range 4) 6748 | -9/Mines | Entered Materials 6748 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6749 | -8/Materials | Loaded intel: 17 trap records 6750 | -8/Materials | Loaded intel: 1 garrison access location 7010 | -8/Materials | Discovered new exit (range 4) 7242 | -8/Materials | Discovered new exit (range 11) 7351 | -8/Materials | Build established: Tank 8193 | -8/Materials | Build established: Scavenger-Skirmisher 8360 | -8/Materials | Discovered new exit (range 10) 8367 | -8/Materials | Identified exit to Storage 8716 | -8/Materials | Build established: Scavenger-Mutant 9190 | -8/Materials | Discovered new exit (range 10) 9218 | -8/Materials | Build established: Scavenger-Skirmisher 10386 | -8/Materials | Build established: Scavenger-Tank 10654 | -8/Materials | Repaired Lgt. Treads 10681 | -8/Materials | Repaired Lgt. Treads 10734 | -8/Materials | Repaired Imp. Assault Rifle 10748 | -8/Materials | First assault squad dispatched 10786 | -8/Materials | Entered Storage 10962 | -8/Storage | Identified exit to Recycling 11909 | -8/Storage | Garrison activated, responded to threat 11984 | -8/Storage | Destroyed 10 combat bots 12411 | -8/Storage | Used back door to open Recycling access 12418 | -8/Storage | Entered Recycling 12424 | -8/Recycling | Found Scrap Engine 12722 | -8/Recycling | Build established: Scavenger-Skirmisher 13584 | -8/Recycling | Build established: Scavenger-Mutant 14373 | -8/Recycling | Discovered new exit (range 16) 14390 | -8/Recycling | Build established: Commander-Construct 14628 | -8/Recycling | Entered Factory 14628 | -6/Factory | Accompanied by 5 allies 14628 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 14958 | -6/Factory | P-60 Hacker assimilated allied Trooper 3a 15289 | -6/Factory | Build established: Construct 15435 | -6/Factory | Cargo convoy interrupted 15877 | -6/Factory | Self-destructed Last Messages --------------- 15863_ K-01 Serf collects debris. 15865_ Slug penetrates H-66 Slayer. 15867_ Penetrated by Slug. 15867_ K-01 Serf collects debris. 15868_ Slug penetrates Wall. 15871_ Power failure, FC-Deuterium Engine shutdown. 15871_ Overheating: Energy bleed (-177). 15871_ K-01 Serf collects debris. 15871_ Penetrated by Slug. 15871_ H-66 Slayer knocked back. 15872_ Overheating: System interference. 15872_ Imp. Assault Rifle temporarily disabled. 15872_ Arm. Scrap Engine temporarily disabled. 15872_ Phase Cannon temporarily disabled. 15872_ Slug penetrates Wall. 15872_ U-05 Engineer builds a Wall. 15873_ Overheating: System interference. 15873_ Adv. Beam Cannon temporarily disabled. 15875_ U-05 Engineer builds a Door. 15876_ Overheating: Phase Cannon damaged (-29). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????? ??????? | | ???????????? ??????# #????? 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""""" # | | ???????????????# ??# # """"" # | | ???????????????# ???# # """ # | | ???????????????# ????# """ + # | | ???????????????# ?????# """"" # """"" # | | ???????????????# ??????# """"" # """"" # | | ???????????????#???????# # """ # | | ???????????????????????# """ # # | | ???????????????????????# """"" # # | | ???????????????????????# """"" # + | | ???????????????????????# # # | | ???????????????????????############## # | | ????????????????????????????????????######## # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????############# # | | ??????????????????????????????## / # | | ??????????????????????????????# ! # # | | ??????????????????????????????## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 936 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Hvy. Flak Cannon | -8/Recycling | Hacked Minigun | -8/Recycling | Hacked Hrd. Medium Armor Plating | -8/Recycling | Hacked Thunder Hammer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAccelerationAutocannon Manual? 0 Play Time 01:55:05 Cumulative 256.5 hours Start 2023.10.04 @ 20:51:28 End 2023.10.04 @ 23:01:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 98 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765bd59b-f49e-4145-9120-8f7dbf1cafda