Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 01:36:25 Player: spruce (@macklemurr) Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (722) 722 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2292 Bonus ------- Follower Combat Kills 28 Friendly Fire -8 Cogmind --------- Core Integrity 18/400 Matter 281/300 Energy 100/100 System Corruption 9% Temperature Cool (65) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Improved Aluminum Leg Medium Storage Unit Large Storage Unit Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Mining Laser Makeshift Axe Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Structural Scanner > --- WEAPON ----------- Improved Assault Rifle Makeshift Sword > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Medium Storage Unit Large Storage Unit Experimental Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Spread Laser Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 6 17 2 17 17 Power 8 | 1 3 1 2 1 Engine 7 | 1 3 1 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 5 . 6 5 Treads 1 | . . . . 1 Leg 9 | . 5 . 2 2 Wheel 8 | 2 . . 4 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 3 3 Device 4 | . 3 . 1 . Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 22 | 2 6 . 6 8 Energy Gun 7 | 2 . . 3 2 Energy Cannon . | . . . . . Ballistic Gun 12 | . 6 . 1 5 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 32 | . 4 . 8 20 Power 3 | . . . 1 2 Propulsion 10 | . 2 . 3 5 Utility 5 | . . . . 5 Weapon 14 | . 2 . 4 8 Highest Loss Streak 11 | . 3 . 5 11 Average Slot Usage (%) 88 | . 80 100 93 68 Engine 10 | . 13 14 7 8 Core 1 | . . . 3 . Leg 14 | . 12 28 10 5 Wheel 6 | . 7 . 9 9 Device 11 | . 5 14 19 1 Storage 17 | . 14 14 21 22 Energy Gun 4 | . 9 . 4 2 Ballistic Gun 15 | . 16 28 7 15 Slashing Weapon 2 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 40 | 11 12 16 39 40 Greatest Support 33 | 32 32 20 26 33 Greatest Overweight (x) 9 | 1 3 . 9 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 14 | 6 6 8 14 14 Average Capacity 10 | 5 6 7 13 14 Most Carried 14 | 4 6 8 14 14 Average Carried 7 | 2 3 6 11 9 Final Capacity 14 | 6 6 8 14 14 Final Carried 14 | 4 4 8 14 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 924 | 177 146 154 272 175 Remotely . | . . . . . Salvage Created 1630 | . 322 22 1004 282 Parts 77 | . 19 3 47 8 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 7 | . 1 . 6 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 29 | . 10 2 12 5 Melee 5 | . . . 5 . Guns 21 | . 10 2 4 5 AOE 3 | . . . 3 . Classes Destroyed 9 | . 3 . 5 1 Worker 3 | . . . 3 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 6 | . 1 . 5 . Watcher 1 | . . . 1 . Swarmer 15 | . 6 2 4 3 Grunt 7 | . 4 . 3 . Sentry 5 | . . . 5 . Assembled 2 | . . . . 2 Best Kill Streak 7 | . 6 1 7 2 Combat Bots Only 5 | . 5 1 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3229 | . 561 14 792 1862 Core 537 | . 147 8 163 219 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 158 | . 33 7 74 44 Largest 2 | . 2 2 2 2 Hottest 121 | . 80 40 121 88 Shots Fired 251 | . 61 14 97 79 Gun 248 | . 61 14 94 79 Cannon . | . . . . . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 165 | . 33 14 47 71 Thermal 83 | . 28 . 47 8 Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 1 14 18 Robot Miss Streak 10 | . 2 5 10 5 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 192 | . 43 5 98 46 Core Hits 83 | . 19 2 46 16 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 30 | . . . 30 . Impact . | . . . . . Slashing 30 | . . . 30 . Piercing . | . . . . . Sneak Attacks 9 | . . . 9 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3487 | . 404 30 2537 516 Guns 1769 | . 404 30 822 513 Cannons . | . . . . . Explosions 197 | . . . 197 . Melee 1518 | . . . 1518 . Ramming 3 | . . . . 3 Kinetic 1082 | . 212 30 412 428 Thermal 687 | . 192 . 410 85 Explosive 197 | . . . 197 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1518 | . . . 1518 . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 363 | . . . 363 . Projectiles . | . . . . . Explosions . | . . . . . Melee 363 | . . . 363 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 38 . Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | . 231 . 68 195 Average Temperature 67 | . 94 . 27 72 Received Heat Transfer 590 | . 165 . 228 197 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1459 | . 450 . 824 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 326 | . 230 156 326 126 Average Influence 72 | . 86 33 122 22 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 87 | 100 85 100 71 100 Level 1 12 | . 14 . 28 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 15 7 25 27 Peak Tracking Total 11 | . 6 3 5 11 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 . 3 . Successful 4 | . 3 . 1 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 2 2 Highest-Rated Group 55 | . . 40 32 55 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 30 | . . 18 2 10 Total Damage 323 | . . 201 18 104 Kills 9 | . . 5 . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2080 | 69 456 508 712 335 Spaces Moved 1128 | 61 229 357 352 129 Core 54 | 16 37 . 1 . Treads 15 | . . . . 15 Legs 678 | . 144 357 140 37 Wheels 381 | 45 48 . 211 77 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 90 100 Average Speed 121 | 90 127 120 125 121 Slowest Speed 500 | 100 200 120 500 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 52 74 28 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 23 . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . . 23 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1567 | 72 332 427 500 236 Wait 145 | 1 48 53 7 36 Move 1124 | 60 228 356 351 129 Hop . | . . . . . Pick Up 37 | 5 5 6 14 7 Fast Attach 28 | 5 12 . 7 4 Attach 23 | 1 5 . 6 11 Detach 1 | . . . 1 . Swap 8 | . . 2 4 2 Drop 12 | . 1 3 6 2 Fire 158 | . 33 7 74 44 Melee 30 | . . . 30 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Lost 3 parts (2n1w) 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 400 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Entered Mines 531 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 543 | -10/Mines | Identified exit to Materials 582 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 600 | -10/Mines | Discovered exit to Materials (range 7) 675 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 680 | -10/Mines | Found Prototype Device 1020 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Accompanied by 2 allies 1034 | -9/Materials | Evolved 2 slots: Utility x2 1420 | -9/Materials | Lost 5 parts (1p2n2w) 1431 | -9/Materials | Discovered new exit (range 12) 1525 | -9/Materials | Discovered new exit (range 12) 1746 | -9/Materials | Entered Mines 1747 | -9/Mines | Assembled infested the area 1767 | -9/Mines | Core integrity fell below 50% 1838 | -9/Mines | Lost 11 parts (1p2n4u4w) 2065 | -9/Mines | Core integrity fell below 20% 2081 | -9/Mines | Self-destructed Last Messages --------------- 02049_ C-30 ARC bursts open, deploying its payload. 02049_ S-10 Pest unfolds itself. 02049_ Ion Engine destroyed. 02051_ Knocked back. 02053_ K-01 Serf collects debris. 02056_ as-79313 destroyed. 02056_ K-01 Serf collects debris. 02057_ S-10 Pest destroyed. 02057_ Switching to secondary target: G-47 Trooper. 02060_ K-01 Serf collects debris. 02063_ Lgt. Assault Rifle destroyed. 02064_ System corrupted: Heat flow error (+196). 02067_ K-01 Serf collects debris. 02071_ Lgt. Armor Plating destroyed. 02072_ Wheel destroyed. 02074_ S-10 Pest destroyed. 02074_ Switching to secondary target: G-47 Trooper. 02074_ System corrupted: Lgt. Assault Rifle targeting data glitched. 02077_ System corrupted: Lgt. Assault Rifle jammed. 02079_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????% ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# %????????????????????????? | | ??????????????????????# ##??????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ?????????????????#????? | | ??????????????????????? = ???????????????### ?### | | ???????????????????????*%! ?????????????### # ?# # | | ???????????????????????# ?????????????# % # | | ???????????????????????# #????????????###### #### | | ???????????????????????# #????????????# == | | ???????????????????????# #???????????# %* | | ???????????# ??????????# %####????????## #### #= | | ???????????# ????????## @ ##???????????## ## | | ??????????## #####?## ##???????????# | | ??????????# ## * % ##??????????### # | | ?????????? % =%g ###??????????## * | | ??????????????#### g%[s ??????## | | ?????????????????# % """ ?????# =! | | ?????????????????# """ ###########???### | | ?????????????????## """ ##?????????????# | | ??????????????????# % ##?????????????# = # | | ??????????????????## #?????????????# #### | | ???????????????????## ############### #??# | | ????????????????????## %* #??# | | ?????????????????????##### % ############ #####??# | | ?????????????????????????# ##??????????# #??????# | | ?????????????????????????#[ #???????????# #??????# | | ?????????????????????????#%*#???????????# #??????# | | ?????????????????????????#= #???????????# #??????# | | ?????????????????????????# #???????????#%#??????# | | ?????????????????????????# ??????????# #??????# | | ?????????????????????????# ?????????# #??????# | | ?????????????????????????##### #????????? ???????# | | ?????????????????????????????? #????????? ???????# | | ???????????????????????????????#????????? ???????# | | ?????????????????????????????????????????#???????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactModifiedPropulsion Manual? 0 Play Time 00:17:46 Cumulative 158.1 hours Start 2020.01.29 @ 01:21:48 End 2020.01.29 @ 01:36:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/1/0/1/0/3/0 Lore% 92 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8d85896-08a8-4411-9dac-1a07d33df595