Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 15:47:05 Player: Kate+Gabe4evr Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1151) 1151 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 3476 Bonus ------- High Alert Combat Kills 90 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Walking (125) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Cooling System Terrain Scanner Experimental Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher Hammer > --- INVENTORY (5) ---- Improved Ion Engine Advanced Beam Cannon Heavy Assault Rifle Heavy Machine Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Terrain Scanner Experimental Terrain Scan Processor > --- WEAPON ----------- Mini Grenade Launcher Hammer > --- INVENTORY -------- Improved Ion Engine Medium Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Machine Gun Plasma Cutter [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 53 | 6 1 10 21 3 12 Power 7 | 1 . 1 4 . 1 Engine 6 | 1 . 1 4 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . 3 1 2 Treads . | . . . . . . Leg 8 | 2 . . 3 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 2 5 . 5 Device 7 | . 1 1 2 . 3 Storage 2 | 1 . . . . 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 24 | 2 . 7 9 2 4 Energy Gun 5 | 1 . 2 1 . 1 Energy Cannon 4 | . . 1 3 . . Ballistic Gun 7 | 1 . . 4 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 1 . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . 2 . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 6 | . . 1 3 1 1 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . 1 1 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 89 98 99 99 79 Engine 7 | . 14 10 11 11 1 Core 3 | . . . . . 9 Leg 22 | . 28 22 22 22 22 Device 16 | . 4 21 15 11 22 Storage 11 | . 14 11 11 11 10 Processor 10 | . . 11 11 11 11 Protection 4 | . . . 5 11 . Energy Cannon 5 | . . 5 10 10 . Ballistic Gun 5 | . 14 4 10 10 . Peak Build Rating 28 | 6 7 12 17 17 28 Average Rating 17 | 4 6 10 15 16 21 On Entrance 9 | . 6 7 12 17 12 Naked Turns . | . . . . . . Heaviest Build 26 | 11 12 16 25 25 26 Greatest Support 33 | 20 20 20 20 20 33 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 5 8 8 8 8 9 Most Carried 10 | 3 8 7 8 8 10 Average Carried 8 | 1 3 6 7 7 9 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 6 8 8 5 Class Distribution -------------------- 51% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1222 | 226 56 95 399 187 259 Remotely . | . . . . . . Salvage Created 1928 | . 67 124 1018 620 99 Parts 131 | . 8 11 75 32 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . 1 . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 37 | . 3 8 24 2 . Guns 12 | . 3 5 4 . . Cannons 18 | . . . 16 2 . AOE 7 | . . 3 4 . . Classes Destroyed 7 | . 2 1 3 1 . Worker 2 | . . . 2 . . Builder 5 | . 1 . . 4 . Hauler 1 | . . . 1 . . Recycler 6 | . . . . 6 . Swarmer 17 | . 3 7 7 . . Grunt 7 | . . . 7 . . Sentry 13 | . . 1 10 2 . Best Kill Streak 5 | . 4 4 5 4 . Combat Bots Only 4 | . 3 4 4 1 . Max Kills in Single Turn 4 | . 2 2 4 1 . Gunslinging 1 | . . 1 . . . Exploded 4 | . . 2 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 165 | . 6 48 88 8 15 Missed 43 | . 1 12 25 1 4 Damage Taken 1795 | . 40 373 859 101 422 Core 459 | . 8 111 143 . 197 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 107 | . 5 14 58 27 3 Largest 2 | . 2 2 2 2 1 Hottest 108 | . 60 108 108 91 30 Shots Fired 195 | . 10 25 101 56 3 Gun 99 | . 10 17 44 28 . Cannon 90 | . . 6 56 28 . Launcher 6 | . . 2 1 . 3 Special . | . . . . . . Kinetic 82 | . 5 8 41 28 . Thermal 107 | . 5 15 59 28 . Explosive 6 | . . 2 1 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 3 6 11 20 . Robot Miss Streak 3 | . 2 3 3 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 110 | . 5 14 56 30 5 Core Hits 61 | . 4 9 33 13 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 24 | . . 4 . 2 18 Impact 24 | . . 4 . 2 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2617 | . 86 421 1263 595 252 Guns 816 | . 86 104 385 241 . Cannons 1050 | . . 80 620 350 . Explosions 495 | . . 237 258 . . Melee 252 | . . . . . 252 Ramming 4 | . . . . 4 . Kinetic 669 | . 29 38 361 241 . Thermal 1197 | . 57 146 644 350 . Explosive 495 | . . 237 258 . . Electromagnetic . | . . . . . . Impact 252 | . . . . . 252 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 3 Average Corruption 2 | . . . 2 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 108 | . . . 14 41 53 Message Errors 18 | . . . 3 7 8 Matter Fused 32 | . . . 6 11 15 Heat Flow Errors 22 | . . . 3 8 11 Energy Discharges 12 | . . . . 6 6 Data Loss (minor) 16 | . . . . 5 11 Data Loss (major) 4 | . . . 1 2 1 Misfires 2 | . . . . 2 . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 71 | . . 17 26 22 6 Projectiles 22 | . . . . 22 . Explosions 43 | . . 17 26 . . Melee 6 | . . . . . 6 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . 48 . 37 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed 2 | . . . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 302 | . . 225 302 242 251 Average Temperature 110 | . . 114 117 98 107 Received Heat Transfer 366 | . . 102 237 27 . Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 2212 | . 125 298 1160 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 628 | . 134 352 628 201 . Initial 201 | . . 56 148 201 . Average 171 | . 56 252 396 51 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 56 | 100 100 29 6 81 . Level 1 29 | . . 70 47 18 . Level 2 14 | . . . 46 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 2 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 5 14 32 2 1 Peak Tracking Total 5 | . 3 5 5 1 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 4 | . . . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 8 | . . . 5 3 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 11 | . 1 . 5 4 1 Terminals 7 | . 1 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 45 | . 1 . 13 26 5 Successful 36 | . 1 . 4 26 5 Failed 9 | . . . 9 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 1 . 13 2 . Terminals 14 | . 1 . 11 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 30 | . . . 1 24 5 Record 29 | . . . . 24 5 Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 1 . 2 2 . Terminals 5 | . 1 . 2 2 . Botnet 5 | . 1 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 4 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 6691 | 61 217 214 1224 2145 2830 Spaces Moved 3162 | 48 161 104 521 1013 1315 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 3151 | 37 161 104 521 1013 1315 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 153 | 103 120 120 182 188 124 Slowest Speed 190 | 120 120 120 190 190 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 36 18 81 98 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . . 5 Spaces Dug 23 | . . 2 . 1 20 Terrain Destroyed 71 | . . 13 6 1 51 Melee 12 | . . 2 . 1 9 Projectile . | . . . . . . AOE 59 | . . 11 6 . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4758 | 56 174 158 701 1194 2475 Wait 1355 | . 2 26 70 143 1114 Move 3157 | 47 160 103 520 1012 1315 Hop . | . . . . . . Pick Up 19 | 3 6 . 6 1 3 Fast Attach 18 | 5 1 1 7 . 4 Attach 8 | 1 . 3 1 1 2 Detach 7 | . . 1 3 2 1 Swap 27 | . . 6 13 2 6 Drop 28 | . . . 18 2 8 Fire 107 | . 5 14 58 27 3 Melee 24 | . . 4 . 2 18 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis 5 | . . . 5 . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Discovered new exit (range 10) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 484 | -9/Materials | Discovered new exit (range 4) 493 | -9/Materials | Entered Storage 857 | -9/Storage | Build established: Scavenger-Mutant 1282 | -9/Storage | Discovered new exit (range 8) 1436 | -9/Storage | Core integrity fell below 50% 1711 | -9/Storage | Used back door to open Recycling access 1711 | -9/Storage | Discovered new exit (range 4) 1717 | -9/Storage | Entered Recycling 2314 | -9/Recycling | Discovered new exit (range 12) 3812 | -9/Recycling | Scanned before Scraplab entrance 3841 | -9/Recycling | Entered Scraplab 3860 | -9/Recycling | Discovered new exit (range 2) 3862 | -9/Recycling | Entered Scraptown 4193 | -9/Scraptown | Visited SPCMW 4280 | -9/Scraptown | Build established: Mutant 4359 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4372 | -9/Scraptown | Visited The Evicted 4405 | -9/Scraptown | Visited Awakened 4448 | -9/Scraptown | Visited Assassins FH 4498 | -9/Scraptown | Discovered new exit (range 5) 4707 | -9/Scraptown | Visited Red Mages 4783 | -9/Scraptown | Visited UFD Registry 4785 | -9/Scraptown | Registered with UFD as "Pulseparser" 4841 | -9/Scraptown | Visited Scrapoid Research Area 4894 | -9/Scraptown | Visited Supply Room 4951 | -9/Scraptown | Visited Observation Area 5066 | -9/Scraptown | Visited Infowarlord's Domain 5073 | -9/Scraptown | Found Exp. Terrain Scan Processor 5095 | -9/Scraptown | Visited Abandonware Association 5108 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5108 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5129 | -9/Scraptown | Visited Modified Component R&D 5152 | -9/Scraptown | Discovered new exit (range 12) 5199 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5210 | -9/Scraptown | Found DCF Scrap (29 items) 6307 | -9/Scraptown | Attacked by Scraptown defenders 6664 | -9/Scraptown | Core integrity fell below 20% 6692 | -9/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 06511_ System corrupted: Component data lost. 06514_ Sneak attack on G-34 Mercenary. 06514_ G-34 Mercenary destroyed. 06517_ Acquired 33 matter. 06518_ Aluminum Leg fries itself beyond repair. 06535_ The unstable cave ceiling collapses. 06562_ ANNOUNCEMENT: HQ reinforcements inbound. Hold tight! 06595_ System corrupted: Matter fused (-9). 06647_ %%L>D4IZ JUMS= DTXYTXP 06659_ Siege Slug penetrates Reinforced Barrier. 06663_ Knocked back. 06665_ Siege Slug penetrates Reinforced Barrier. 06665_ Penetrated by Siege Slug. 06680_ Siege Slug penetrates Earth. 06682_ Siege Slug penetrates Wall. 06682_ Med. Storage Unit destroyed. 06682_ Critical hit (Blast). 06684_ Siege Slug penetrates Earth. 06686_ Siege Slug penetrates Reinforced Barrier. 06692_ Penetrated by Siege Slug. 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