Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 00:39:41 Player: Momo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (432) 432 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1637 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Small Storage Unit Faulty Experimental Sensor Array Improved Propulsion Shielding Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Signal Interpreter Terrain Scanner Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 5 3 6 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . . 2 2 Utility 6 | 1 1 3 1 Device 4 | . 1 3 . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 2 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 2 . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 5 3 Power 2 | . . 1 1 Propulsion 5 | . . 3 2 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 62 | . 93 67 23 Engine 10 | . 14 11 4 Wheel 11 | . 28 10 . Flight 4 | . . 5 3 Device 11 | . 10 14 2 Storage 7 | . 14 8 . Processor 1 | . . . 9 Ballistic Cannon 14 | . 22 16 . Naked Turns . | . . . . Heaviest Build 15 | 9 15 15 4 Greatest Support 20 | 20 20 20 4 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 6 5 Most Carried 6 | . 2 6 5 Average Carried 4 | . . 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | . 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 664 | 107 31 411 115 Remotely . | . . . . Salvage Created 326 | . 74 110 142 Parts 28 | . 5 7 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 3 8 6 Melee 1 | . . . 1 Cannons 11 | . 3 8 . AOE 5 | . . . 5 Classes Destroyed 6 | . 1 3 2 Worker 1 | . . . 1 Tunneler 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 5 | . . 3 2 Grunt 9 | . 3 2 4 Assembled 3 | . . 3 . Best Kill Streak 6 | . 1 3 6 Combat Bots Only 5 | . 1 3 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1156 | . 138 533 485 Core 631 | . 32 194 405 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 9 . Volleys Fired 35 | . 11 21 3 Largest 2 | . 2 2 1 Hottest 70 | . 70 70 30 Shots Fired 64 | . 22 39 3 Gun . | . . . . Cannon 61 | . 22 39 . Launcher 3 | . . . 3 Special . | . . . . Kinetic 61 | . 22 39 . Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 4 | . 3 4 4 Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 12 21 4 Core Hits 23 | . 4 10 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1112 | . 209 449 454 Guns . | . . . . Cannons 658 | . 209 449 . Explosions 334 | . . . 334 Melee 108 | . . . 108 Ramming 12 | . . . 12 Kinetic 658 | . 209 449 . Thermal . | . . . . Explosive 334 | . . . 334 Electromagnetic . | . . . . Impact . | . . . . Slashing 108 | . . . 108 Piercing . | . . . . Highest Corruption 14 | . . 14 . Average Corruption 9 | . . 9 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 18 . Message Errors 5 | . . 5 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . . 3 . Misdirections 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 25 | . . 10 15 Projectiles 10 | . . 10 . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 6 | . 3 3 . Impact . | . . . . Kinetic 6 | . 3 3 . Secondary . | . . . . Self-Inflicted Damage 20 | . . . 20 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 158 | . 146 158 . Average Temperature 55 | . 77 43 . Received Heat Transfer 324 | . 81 75 168 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 373 | . 100 169 373 Initial 39 | . . 39 . Average 104 | . 38 108 155 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 45 Level 1 10 | . . . 54 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 3 20 20 Peak Tracking Total 9 | . 2 5 9 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 1 1 Successful 2 | . . 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Robot Analysis 1 | . . . 1 Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 875 | 27 123 550 175 Spaces Moved 1154 | 26 102 707 319 Core 185 | 3 . . 182 Treads . | . . . . Legs . | . . . . Wheels 405 | 23 102 280 . Hover . | . . . . Flight 564 | . . 427 137 Fastest Speed 40 | 50 80 40 40 Average Speed 58 | 76 80 60 45 Slowest Speed 95 | 80 80 95 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 38 | 3 27 90 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 36 | . . . 36 Melee 1 | . . . 1 Projectile . | . . . . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1284 | 30 120 793 341 Wait 52 | . 2 50 . Move 1150 | 25 101 705 319 Hop . | . . . . Pick Up 9 | . 2 5 2 Fast Attach 12 | 5 3 2 2 Attach 7 | . . 3 4 Detach 4 | . . 2 2 Swap 1 | . . 1 . Drop 7 | . 1 3 3 Fire 35 | . 11 21 3 Melee 5 | . . . 5 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 7) 141 | -10/Materials | Discovered new exit (range 9) 151 | -10/Materials | Entered Mines 202 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 204 | -10/Mines | Found Prototype Device 204 | -10/Mines | Identified Exp. Sensor Array 302 | -10/Mines | Build established: Mutant 340 | -10/Mines | Discovered new exit (range 13) 430 | -10/Mines | Assembled infested the area 435 | -10/Mines | Assisted by a Guerilla fighting off Assembled 477 | -10/Mines | System corruption reached 10% 486 | -10/Mines | Core integrity fell below 50% 490 | -10/Mines | Core integrity fell below 20% 508 | -10/Mines | Met a Derelict shopkeep closing up shop 515 | -10/Mines | Learned location of Storage (-9) 516 | -10/Mines | Lost 4 parts (1p2n1w) 594 | -10/Mines | Learned Materials emergency access door positions 603 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 664 | -10/Mines | Crushed by falling debris 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Discovered new exit (range 11) 817 | -9/Materials | Identified exit to Storage 820 | -9/Materials | Core integrity fell below 50% 823 | -9/Materials | Discovered new exit (range 15) 829 | -9/Materials | Identified exit to Materials 865 | -9/Materials | Discovered exit to Storage (range 15) 869 | -9/Materials | Core integrity fell below 20% 876 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00820_ W-16 Scout destroyed. [Achievement: Fist Fight] 00821_ Acquired 13 matter. 00823_ EXIT=FOUND 00826_ Connecting with Terminal... 00826_ Current location identified: Materials >>Analysis(Furnace) Downloading analysis... Furnace Tier: 4 Furnace bots emit massive amounts of heat, causing nearby robots to overheat and become useless. I assume the design's aim is similar to that of the demented class derelict, built as a deterrent. 00829_ EXIT=IDENTIFIED: MATERIALS 00839_ Acquired 13 matter. 00848_ W-16 Scout sends out distress signal. 00853_ R-06 Scavenger collects Carbon-fiber Leg. 00859_ U-05 Engineer lays Concrete. 00865_ EXIT=FOUND: STORAGE 00867_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?# # #?????# ## """ #???????????? | | ## # ####### ## """ #???????????? | | ## # #???????????? | | ##+######### #???????????? | | + #???????????? | | #####+######## ###########???????????? | | =#??? ??????## ##?????????????????????? | | #??? 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Y ??????????????????????? | | """ #????????????? ??????????????????????? | | #????????????? ?????????????????????? | | #????????????? ??????????????????????? | | "" # ????????????? ??????????????????????? | | S"" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed NodeFlyingKinecellerator Manual? 0 Play Time 00:14:55 Cumulative 240.4 hours Start 2022.04.13 @ 00:28:19 End 2022.04.13 @ 00:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 109 Adventurer 0 Explorer 4 Win Type - Total 14 Types 4/0/2/2/1/2/3/0/0 Lore% 71 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 846ce0f9-e70c-458a-9ce3-0bb0e6be1600