Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 21:21:02 Player: Loquitran Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1335) 1335 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4830 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Particle Gun Advanced Beam Rifle Particle Cannon Ion Cannon Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Armor Plating Particle Gun Particle Cannon Ion Cannon Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Scythe [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 58 | 6 5 2 9 19 4 13 Power 9 | 1 . . 1 5 1 1 Engine 8 | 1 . . 1 4 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 1 5 2 2 Treads 10 | . . 2 1 5 2 . Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 . 2 2 1 4 Device 6 | . . . 2 2 1 1 Storage 3 | 1 2 . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 22 | 2 2 . 5 7 . 6 Energy Gun 10 | 2 . . 1 5 . 2 Energy Cannon 9 | . 2 . 3 1 . 3 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 27 | . . 1 2 3 . 21 Power 6 | . . . 1 2 . 3 Propulsion 7 | . . 1 1 . . 5 Utility 9 | . . . . 1 . 8 Weapon 5 | . . . . . . 5 Highest Loss Streak 9 | . . 1 1 1 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 96 97 78 Engine 9 | . 14 14 11 4 15 10 Core 1 | . . . . 4 . . Treads 19 | . . 18 21 25 23 14 Wheel 4 | . 28 9 . . . . Device 13 | . . . 22 16 20 14 Storage 10 | . 14 14 11 9 7 7 Processor 9 | . 11 14 11 9 7 4 Energy Gun 8 | . 3 . . 13 23 10 Energy Cannon 16 | . 24 28 21 12 . 10 Naked Turns . | . . . . . . . Heaviest Build 59 | 13 33 33 35 41 42 59 Greatest Support 64 | 32 32 40 40 62 64 64 Greatest Overweight (x) 7 | . 1 2 1 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 4 14 15 14 15 15 15 Average Carried 13 | 1 11 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 14 15 14 15 15 8 Class Distribution -------------------- 49% | Mutant 27% | Gunner 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac DSF Matter Collected 664 | 190 58 74 78 263 . 1 Remotely . | . . . . . . . Salvage Created 1603 | . 94 147 371 730 . 261 Parts 114 | . 9 16 33 36 . 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 37 | . 3 8 9 12 . 5 Melee 1 | . . 1 . . . . Guns 10 | . . . . 8 . 2 Cannons 22 | . 3 7 7 2 . 3 AOE 2 | . . . 2 . . . Classes Destroyed 10 | . 2 1 2 3 . 2 Worker 3 | . . . 1 2 . . Recycler 2 | . . . . 2 . . Operator 1 | . . . . 1 . . Watcher 4 | . 2 . . 2 . . Swarmer 15 | . 3 6 2 3 . 1 Grunt 12 | . . 2 3 6 . 1 Sentry 6 | . . . 4 2 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 3 5 6 8 . 5 Combat Bots Only 6 | . 3 5 5 6 . 5 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac DSF Damage Taken 4640 | . 81 248 355 1058 . 2898 Core 1039 | . 16 29 73 207 . 714 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 337 | . . . . 337 . . Core Remaining (%) 81 | 100 . 82 81 62 . . Volleys Fired 101 | . 8 14 16 41 . 22 Largest 3 | . 2 2 2 3 . 3 Hottest 225 | . 136 136 136 204 . 225 Shots Fired 249 | . 16 22 30 117 . 64 Gun 98 | . . . . 73 . 25 Cannon 149 | . 16 22 28 44 . 39 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 247 | . 16 22 28 117 . 64 Explosive 2 | . . . 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 7 5 5 10 . 15 Robot Miss Streak 4 | . 2 3 2 4 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 150 | . 8 13 14 74 . 41 Core Hits 65 | . 5 8 11 27 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . 7 . 2 Burn 8 | . . . . 7 . 1 Sever 1 | . . . . . . 1 Melee Attacks 12 | . . . . 8 . 4 Impact . | . . . . . . . Slashing 12 | . . . . 8 . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3697 | . 183 271 454 1694 . 1095 Guns 1119 | . . . . 863 . 256 Cannons 2082 | . 183 267 325 532 . 775 Explosions 256 | . . . 129 127 . . Melee 220 | . . . . 157 . 63 Ramming 20 | . . 4 . 15 . 1 Kinetic . | . . . . . . . Thermal 3328 | . 183 267 325 1522 . 1031 Explosive 129 | . . . 129 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 220 | . . . . 157 . 63 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 3 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . 2 39 . . Projectiles . | . . . . . . . Explosions 26 | . . . 2 24 . . Melee 15 | . . . . 15 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . 84 . . Shots 1 | . . . . 1 . . Rammed 4 | . . 1 . 2 . 1 Targets Rammed 6 | . . 2 . 3 . 1 Kicked . | . . . . . . . Crushed 2 | . . 1 . 1 . . Highest Temperature 582 | . 240 235 36 582 . 273 Average Temperature 114 | . 85 101 13 153 . 93 Received Heat Transfer 906 | . . 42 135 414 . 315 Effects 14 | . . 1 . 10 . 3 Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . . 3 . . Interference 8 | . . 1 . 4 . 3 Matter Decay 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 5 | . 1 . . 4 . . Heat Transferred 6538 | . 333 481 592 3393 . 1739 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Peak Influence 341 | . 134 257 341 341 114 129 Initial 114 | . . 52 29 . 114 79 Average 115 | . 51 85 148 146 114 77 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 82 | 100 100 95 86 60 100 100 Level 1 17 | . . 4 13 39 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . 4 1 1 3 Investigation 4 | . . . 3 1 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac DSF Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 7 12 16 18 . 16 Peak Tracking Total 9 | . 3 3 7 8 1 9 Tactical Retreats 6 | . . 2 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac DSF Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac DSF Machines Accessed 11 | . 3 . 3 3 2 . Terminals 7 | . 3 . 1 1 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . . 2 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 27 | . 5 . 4 14 4 . Successful 21 | . 3 . 4 12 2 . Failed 6 | . 2 . . 2 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 11 | . 5 . 1 1 4 . Fabricators . | . . . . . . . Repair Stations 11 | . . . . 11 . . Recycling Units 3 | . . . 3 . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 1 1 2 . Record 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . . 9 . . Scan Component 5 | . . . . 5 . . Repair 4 | . . . . 4 . . Recycling Unit Hacks 3 | . . . 3 . . . Report Inventory 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 4 . . Time 128 | . . . . 128 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac DSF Turns Passed 3155 | 59 303 572 523 1161 269 268 Spaces Moved 1644 | 50 216 355 271 502 169 81 Core 9 | 7 . . . . . 2 Treads 1212 | . . 194 271 502 169 76 Legs 3 | . . . . . . 3 Wheels 420 | 43 216 161 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 160 155 153 153 Average Speed 148 | 93 110 139 162 158 155 192 Slowest Speed 400 | 100 115 160 240 160 158 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 41 73 41 39 4 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . 16 31 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . . . 16 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac DSF Total 2125 | 59 262 408 321 763 175 137 Wait 260 | . 21 34 24 171 . 10 Move 1638 | 49 215 354 270 501 168 81 Hop . | . . . . . . . Pick Up 33 | 4 11 2 2 10 1 3 Fast Attach 19 | 6 2 . 1 6 1 3 Attach 14 | . . 1 3 3 1 6 Detach . | . . . . . . . Swap 25 | . 3 1 5 10 2 4 Drop 17 | . 2 . . 10 2 3 Fire 101 | . 8 14 16 41 . 22 Melee 12 | . . . . 8 . 4 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 5 | . . 2 . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 8) 718 | -10/Mines | Learned Materials garrison access intel 913 | -10/Mines | Discovered new exit (range 7) 935 | -10/Mines | Entered Materials 935 | -9/Materials | Evolved 2 slots: Utility x2 1100 | -9/Materials | Met 8R-AWN 1443 | -9/Materials | Discovered new exit (range 10) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1764 | -8/Materials | Build established: Gunner 2189 | -8/Materials | Discovered new exit (range 5) 2251 | -8/Materials | Repaired Particle Cannon 2284 | -8/Materials | Repaired Particle Gun 2324 | -8/Materials | Repaired Arm. Treads 2351 | -8/Materials | Repaired Lgt. Treads 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2733 | -7/Factory | Build established: Scavenger-Gunner 2888 | -7/Factory | Identified exit to DSF 2888 | -7/Factory | Entered DSF 2938 | -7/DSF | Additional patrols routed to DSF 3011 | -7/DSF | Lost 3 parts (1n2u) 3103 | -7/DSF | Lost 9 parts (2p1n4u2w) 3135 | -7/DSF | Core integrity fell below 50% 3148 | -7/DSF | Core integrity fell below 20% 3156 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 03105_ Acquired Flexi-carbon Leg. 03110_ X-67 Chaingunner suffers critical hit (Burn). 03116_ Hvy. Armor Plating destroyed. 03118_ Matter Repository disabled. 03121_ Adv. Treads destroyed. 03125_ Flexi-carbon Leg destroyed. 03126_ G-47 Trooper destroyed. 03128_ S-27 Virus destroyed. 03131_ Overheating: System interference. 03131_ Hvy. Particle Cannon temporarily disabled. 03131_ Imp. Medium Laser temporarily disabled. 03132_ Imp. Medium Laser destroyed. 03133_ Lgt. Armor Plating destroyed. 03134_ S-27 Virus destroyed. 03136_ Hvy. Particle Cannon destroyed. 03141_ Angular Momentum Engine destroyed. 03141_ Flexi-carbon Leg destroyed. 03150_ X-67 Chaingunner Angular Momentum Engine severed. 03154_ Scythe destroyed. 03155_ Slammed into X-67 Chaingunner. 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""#????? | | ??????#"""""#=%!! %#//%x] #[[[# ##"""""#????? | | ??????#"""""#########//@%]%%########???????????? | | ??????####"##???????###*;;###??????????????????? | | ?????????#"#??????????## #????????????????????? | | ?????????""#???????????####????????????????????? | | ?????????##????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageHypervelocityBattery Manual? 0 Play Time 00:30:15 Cumulative 3.1 hours Start 2022.05.04 @ 20:52:23 End 2022.05.04 @ 21:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299e2190-8e16-4383-88c7-e04aa1a40930