Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 14:35:44 Player: FrigidRock Result: Destroyed by as-94768 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (42) 210 Value Destroyed (1755) 1755 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2600) 2600 TOTAL SCORE: 10425 Bonus ------- Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 33/100 System Corruption 4% Temperature Cool (5) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay Cooled Proton Cannon Cooled Proton Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Leg Zionite Composite Leg I Experimental Myomer Leg Experimental Myomer Leg Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Targeting Computer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun > --- INVENTORY -------- Zionite Light DM Reactor Zionite Biocell Experimental Field Recycling Unit Hacking Drone Bay Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Rocket Array Plasma Cutter [Rating: 101] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Experimental Myomer Leg Leg Experimental Myomer Leg Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Proton Cannon Energy Gun Cooled Phase Gun Energy Cannon Cooled Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . . . Utility 4 | . . . . . . . 2 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 74 | 8 4 . 5 1 1 . 8 4 . . 9 3 . 6 6 19 Power 13 | 1 1 . . . . . 3 2 . . . 1 . 1 . 4 Engine 6 | 1 1 . . . . . 2 1 . . . 1 . . . . Core 3 | . . . . . . . 1 1 . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . 4 Propulsion 19 | 2 1 . 4 . . . 1 . . . 5 . . . 2 4 Treads . | . . . . . . . . . . . . . . . . . Leg 12 | 2 1 . . . . . . . . . 5 . . . 2 2 Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 5 | . . . 4 . . . 1 . . . . . . . . . Utility 23 | 3 . . 1 . 1 . 2 1 . . 1 2 . 3 1 8 Device 9 | 2 . . . . . . 1 . . . 1 2 . 1 . 2 Storage 3 | 1 . . . . 1 . . . . . . . . . . 1 Processor 3 | . . . . . . . . 1 . . . . . 2 . . Hackware 2 | . . . 1 . . . 1 . . . . . . . . . Protection 6 | . . . . . . . . . . . . . . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 2 2 . . 1 . . 2 1 . . 3 . . 2 3 3 Energy Gun 7 | 2 2 . . . . . . . . . 2 . . 1 . . Energy Cannon 4 | . . . . . . . . . . . 1 . . 1 . 2 Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . . . 2 1 . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . . 1 1 . . 4 . . . 2 8 Parts Lost 32 | . . . . . . . 1 . . . 1 . 2 1 . 27 Power 6 | . . . . . . . . . . . . . . 1 . 5 Propulsion 10 | . . . . . . . 1 . . . 1 . . . . 8 Utility 11 | . . . . . . . . . . . . . 2 . . 9 Weapon 5 | . . . . . . . . . . . . . . . . 5 Highest Loss Streak 16 | . . . . . . . 1 . . . 1 . 2 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | . 7 8 5 6 6 6 7 7 7 8 8 8 10 10 9 9 Power . | . . . . . . . . 1 2 2 1 . 1 1 . . Propulsion . | . 3 4 . . . . . . . . . . 1 1 . . Utility 2 | . 1 2 2 3 3 3 3 2 2 2 1 1 1 1 1 3 Weapon 4 | . 1 2 2 3 3 3 3 2 2 3 4 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 6 | . 2 . . . . . 1 . . . . . . . 2 1 Power 2 | . 1 . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . 1 Weapon 2 | . 1 . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 85 88 88 88 82 74 76 76 82 98 93 94 100 91 Engine 3 | . 14 14 11 11 11 11 4 3 . . 2 6 6 2 . . Core 5 | . . . . . . . 4 3 7 7 4 6 6 10 13 2 Reactor 2 | . . . . . . . . . . . . . . . . 9 Leg 24 | . 28 28 1 . . . . . . . 13 33 33 33 33 26 Flight 6 | . . . 38 44 44 44 35 30 30 30 17 . . . . . Device 11 | . 14 14 8 . . . 10 7 7 7 9 18 16 13 13 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 8 Processor 7 | . . . . . . . . 5 7 7 7 6 6 14 15 7 Hackware 3 | . . . 2 11 11 11 12 15 15 15 12 6 3 . . . Protection 2 | . . . . . . . . . . . . . . . 3 7 Energy Gun 6 | . 28 28 12 1 . . . . . . 2 6 3 5 3 4 Energy Cannon 3 | . . . . . . . . . . . 2 6 6 4 4 6 Launcher 1 | . . . . . . . 5 . . . . . 2 2 2 1 Peak Build Rating 101 | 9 14 14 19 21 18 18 26 32 32 29 89 99 96 92 92 101 Average Rating 65 | 5 13 14 16 18 18 18 22 27 29 29 47 95 91 90 87 90 On Entrance 38 | . 9 14 14 17 18 18 18 24 29 29 29 84 96 87 92 83 Naked Turns 2 | . . . . . . . . . . . . . . . . 2 Heaviest Build 61 | 12 17 17 14 14 14 14 21 15 14 14 46 60 51 51 47 61 Greatest Support 125 | 20 20 20 16 16 16 16 17 17 17 17 125 125 125 125 125 116 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 9 Most Carried 10 | 1 8 8 8 6 6 6 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | . 7 8 5 6 6 6 7 7 7 8 8 8 10 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 1 8 8 6 6 6 6 8 8 8 8 10 10 10 10 10 4 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 11% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 1328 | 280 40 . 14 46 . . 60 50 9 . 212 . 5 182 50 380 Remotely 15 | 15 . . . . . . . . . . . . . . . . Salvage Created 2277 | 151 44 15 . . . . 95 . . . 170 . 6 468 . 1328 Parts 77 | 9 2 . . . . . 8 . . . 5 . 1 20 . 32 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled 35 | . . . . . . . . . . . 8 11 . . . 16 Retrieved Matter 558 | . . . . . . . . . . . 118 186 . . . 254 Parts Self-Destructed 12 | . . . . . . . . . . . 2 . 1 9 . . Prevented 7 | . . . . . . . . . . . 1 . 1 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . 3 1 . . . . 4 . . . 1 . 3 10 . 59 Guns 16 | . 3 1 . . . . . . . . . . . 4 . 8 Cannons 7 | . . . . . . . . . . . 1 . . 3 . 3 AOE 53 | . . . . . . . 4 . . . . . 3 3 . 43 Classes Destroyed 13 | 2 1 1 . . . . 3 . . . 1 . . 2 . 3 Worker 3 | . . . . . . . 3 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 12 | . 3 . . . . . 3 . . . . . 3 3 . . Grunt 5 | . . . . . . . 1 . . . . . . 4 . . Sentry 1 | . . . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 Assembler 1 | . . . . . . . . . . . . . . . . 1 Assembled 46 | . . 1 . . . . . . . . . . . . . 45 Golem 5 | . . . . . . . . . . . . . . . . 5 Best Kill Streak 32 | 4 3 1 . . . . 6 . . . 1 . 3 4 . 32 Combat Bots Only 31 | . 3 1 . . . . 3 . . . 1 . 3 4 . 31 Max Kills in Single Turn 10 | 1 1 1 . . . . 3 . . . 1 . 1 3 . 10 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . 2 . . . . . 1 3 . 9 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 395 | . 14 4 6 . . . 28 . . . 14 . 15 51 . 263 Missed 124 | . 4 1 3 . . . 14 . . . 10 . 5 6 . 81 Hits 271 | . 10 3 3 . . . 14 . . . 4 . 10 45 . 182 Melee 19 | . . 3 . . . . . . . . . . . . . 16 Projectile 252 | . 10 . 3 . . . 14 . . . 4 . 10 45 . 166 Critical Strikes 3 | . . . 1 . . . 1 . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 5930 | . 148 97 42 . . . 181 . . . 76 . 197 782 . 4407 Core 944 | . 12 34 . . . . 20 . . . 20 . 13 89 . 756 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 315 | . . . . . . . . . . . . . . . . 315 Core Remaining (%) 94 | 100 . 81 . . . 100 96 . . . 97 . . . . . Volleys Fired 133 | 13 7 4 . . . . 12 2 2 . 8 . 5 17 . 63 Largest 2 | 2 2 2 . . . . 1 1 1 . 2 . 1 2 . 2 Hottest 112 | 90 112 112 . . . . 36 39 39 . 66 . 39 66 . 80 Shots Fired 214 | 26 14 8 . . . . 12 2 2 . 9 . 5 31 . 105 Gun 130 | 26 14 8 . . . . . . . . 6 . . 19 . 57 Cannon 43 | . . . . . . . . . . . 1 . . 9 . 33 Launcher 41 | . . . . . . . 12 2 2 . 2 . 5 3 . 15 Special . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 Thermal 126 | 26 14 8 . . . . . . . . 6 . . 19 . 53 Explosive 39 | . . . . . . . 10 2 2 . 2 . 5 3 . 15 Electromagnetic 44 | . . . . . . . 2 . . . 1 . . 9 . 32 Robot Hit Streak 21 | 6 5 2 . . . . 1 . . . 8 . 3 19 . 21 Robot Miss Streak 8 | 2 3 1 . . . . 5 . . . . . 2 2 . 8 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 128 | 13 7 4 . . . . 1 . . . 7 . 3 27 . 66 Core Hits 221 | 6 3 2 . . . . 11 . . . 4 . 4 16 . 175 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 14 | 3 3 . . . . . . . . . 1 . . 3 . 4 Burn 14 | 3 3 . . . . . . . . . 1 . . 3 . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8426 | 143 137 66 . . . . 525 . . . 143 . 527 1083 . 5802 Guns 2045 | 143 137 66 . . . . . . . . 111 . . 485 . 1103 Cannons 1119 | . . . . . . . . . . . 32 . . 312 . 775 Explosions 5257 | . . . . . . . 525 . . . . . 527 286 . 3919 Melee . | . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 51 | . . . . . . . . . . . . . . . . 51 Thermal 2007 | 143 137 66 . . . . . . . . 111 . . 485 . 1065 Explosive 5202 | . . . . . . . 470 . . . . . 527 286 . 3919 Electromagnetic 1161 | . . . . . . . 55 . . . 32 . . 312 . 762 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . 4 Average Corruption 4 | . . . . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . 2 Message Errors 2 | . . . . . . . . . . . . . . . . 2 Overload Shots 9 | . . . . . . . . . . . . . . . . 9 Overflow Damage 260 | . . . . . . . 32 . . . 8 . 45 43 . 132 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 260 | . . . . . . . 32 . . . 8 . 45 43 . 132 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . . . . . . . 52 . 41 36 . 285 Shots 15 | . . . . . . . . . . . 2 . 1 1 . 11 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 255 | 210 255 204 24 . . . 23 . . . 20 . . . . 194 Average Temperature 74 | 99 109 102 12 . . . 12 . . . 11 . . . . 50 Received Heat Transfer 981 | . . . 36 . . . 90 . . . . . . 165 . 690 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 5 Parts Fried 1 | . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . . . . . . Heat Transferred 3879 | 606 518 148 . . . . . . . . 296 . . 888 . 1423 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 66 100 . . . 100 . . . . Level 1 4 | . . . . . . . 33 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 331 | 20 70 . 30 3 . . 331 185 . . . 23 . . . . Initial 145 | . . . . 3 . . . 145 . . . 7 . . . . Average 35 | 2 14 . 8 . . . 132 158 . . . 4 . . . . Influence Increases 1019 | 25 74 . 49 . . . 406 89 . . 40 16 100 220 . . Destroy 0b10 Robot/C 420 | . 60 . . . . . 80 . . . 20 . 60 200 . . Destroy 0b10 Robot/NC 50 | 25 . . . . . . 20 . . . 5 . . . . . Destroy Leader 62 | . 10 . . . . . 22 . . . . . 10 20 . . Successful Hack 59 | . 4 . 19 . . . 10 10 . . . 16 . . . . Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . Disable Machine 30 | . . . . . . . 15 15 . . . . . . . . Destroy Structure 83 | . . . . . . . 64 19 . . . . . . . . Partial Spotted 30 | . . . 30 . . . . . . . . . . . . . Lose Combat Pursuer 255 | . . . . . . . 165 45 . . 15 . 30 . . . Influence Decreases 1019 | 25 74 . 40 9 . . 85 226 109 75 28 28 70 212 38 . Entered New Map 375 | . . . . 6 . . . 176 69 75 . 5 . 6 38 . Time Decay 621 | 25 74 . 30 3 . . 82 50 40 . 28 23 70 196 . . Lost Part 10 | . . . . . . . . . . . . . . 10 . . Lost Ally 10 | . . . 10 . . . . . . . . . . . . . Purge Threat 3 | . . . . . . . 3 . . . . . . . . . Squads Dispatched 4 | . . 1 1 . . . 2 . . . . . . . . . Investigation 2 | . . . . . . . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 1 . 2 . . . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 11 7 10 . . . 18 6 . . 2 . 4 10 . 69 Peak Tracking Total 22 | . 5 8 10 . . . 7 5 . . 1 . 3 4 . 22 Tactical Retreats 13 | . . 1 . . . . 4 2 . . 1 . 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 12 | . 12 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . . 1 1 . . . . . . 4 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 24 | . 2 . 4 1 1 . 9 2 . 4 . 1 . . . . Terminals 16 | . 2 . 4 . . . 7 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 95 | . 10 . 11 1 4 . 30 8 . 28 . 3 . . . . Successful 62 | . 4 . 5 1 4 . 16 3 . 28 . 1 . . . . Failed 33 | . 6 . 6 . . . 14 5 . . . 2 . . . . Catastrophic 2 | . 1 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 7 . 10 . . . 19 5 . . . 1 . . . . Terminals 58 | . 10 . 11 . . . 26 8 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 3 . 2 1 4 . 11 2 . 28 . 1 . . . . Record 15 | . . . . . 4 . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . . . 3 . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 2 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . Disarm Traps 3 | . 3 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 3 . . . 2 1 . . . . . . . . Terminals 6 | . 1 . 3 . . . 1 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 4 . . . 7 2 . . . 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 6 . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 38 | . . . . . . . 38 . . . . . . . . . Retrieved Matter 38 | . . . . . . . 38 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 2 | . . 1 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . . . . . Total Damage 85 | . . 85 . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 1965 | 20 371 273 59 . . . 183 116 90 21 527 125 180 . . . Terrain 1965 | 20 371 273 59 . . . 183 116 90 21 527 125 180 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 2 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 5248 | 164 371 273 71 105 37 10 184 116 90 21 536 125 327 468 913 1437 Spaces Moved 5462 | 93 278 217 191 395 129 38 479 383 271 81 530 128 241 403 842 763 Core 8 | 4 . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . Legs 3133 | 89 278 217 . . . . . . . . 176 128 241 403 842 759 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2321 | . . . 191 395 129 38 479 383 271 81 354 . . . . . Fastest Speed 26 | 50 120 120 26 26 26 26 26 26 26 26 26 90 90 90 90 50 Average Speed 68 | 116 120 120 26 26 26 26 26 26 26 26 48 90 90 90 93 99 Slowest Speed 120 | 120 120 120 26 26 26 26 106 26 26 26 90 90 90 90 96 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 1 4 11 . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 61 45 23 85 52 11 59 14 51 69 62 3 47 55 86 76 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 1 . . . . 1 . . . . 3 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . . 2 . . 1 3 . Spaces Dug 101 | . . . . . . . 10 26 34 . 31 . . . . . Terrain Destroyed 396 | . . . . . . . 73 26 34 . 31 . 63 31 . 138 Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 394 | . . . . . . . 73 26 34 . 31 . 63 31 . 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total 6649 | 118 303 221 212 396 130 36 520 386 288 80 795 136 345 475 897 1311 Wait 831 | 3 . 1 13 . . . 7 3 14 . 228 . 99 46 . 417 Move 5416 | 92 277 216 190 394 128 35 470 362 270 80 529 127 240 402 841 763 Hop 14 | . . . . . . 1 4 9 . . . . . . . . Pick Up 30 | 1 9 . 1 . . . 4 1 . . 5 1 . 1 4 3 Fast Attach 48 | 8 2 . . 1 . . 4 1 . . 8 2 . 3 4 15 Attach 26 | . . . 4 . . . 5 3 1 . 3 1 . . . 9 Detach 14 | . . . 1 . . . 5 2 1 . 2 . . . . 3 Swap 47 | . 2 . 1 . 2 . 3 1 . . 5 3 1 4 3 22 Drop 52 | 1 6 . 2 1 . . 6 2 . . 7 2 . 2 8 15 Fire 133 | 13 7 4 . . . . 12 2 2 . 8 . 5 17 . 63 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . . . . 37 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 4) 512 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Entered Mines 537 | -10/Mines | Met a Derelict testing a Signal Generator 548 | -10/Mines | Assembled infested the area 644 | -10/Mines | Learned Materials garrison access intel 775 | -10/Mines | Discovered new exit (range 7) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Propulsion x2 873 | -9/Materials | Identified exit to Mines 873 | -9/Materials | Identified exit to Storage 880 | -9/Materials | Entered Mines 883 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 888 | -9/Mines | Discovered new exit (range 9) 908 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 925 | -9/Mines | Discovered new exit (range 6) 929 | -9/Mines | Learned Materials terminal intel 930 | -9/Mines | Learned Materials emergency access door positions 970 | -9/Mines | Learned location of Storage (-9) 984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -9/Mines | Discovered new exit (range 5) 985 | -9/Mines | Entered Exiles 992 | -9/Exiles | Met 8R-AWN 996 | -9/Exiles | Met EX-HEX 1004 | -9/Exiles | Met EX-BIN 1007 | -9/Exiles | Met EX-DEC 1009 | -9/Exiles | Learned location of Zion (-6) 1020 | -9/Exiles | Discovered new exit (range 10) 1022 | -9/Exiles | Entered Mines 1029 | -8/Mines | Discovered new exit (range 13) 1032 | -8/Mines | Entered Materials 1032 | -8/Materials | Evolved 2 slots: Utility x2 1034 | -8/Materials | Loaded intel: 12 terminal locations 1035 | -8/Materials | Loaded intel: 1 garrison access location 1108 | -8/Materials | Build established: Sprinter 1215 | -8/Materials | Discovered new exit (range 6) 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -7/Factory | Identified exit to Lower Caves 1269 | -7/Factory | Discovered new exit (range 15) 1332 | -7/Factory | Entered Lower Caves 1420 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1422 | -7/Lower Caves | Entered Data Miner 1422 | -7/Data Miner | Discovered new exit (range 6) 1427 | -7/Data Miner | Met Data Miner 1433 | -7/Data Miner | Learned location of Section 7 (-2) 1433 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1438 | -7/Data Miner | Received God Mode back door access code from Data Miner 1443 | -7/Data Miner | Entered Proximity Caves 1445 | -6/Proximity Caves | Build established: Hacker-Sprinter 1445 | -6/Proximity Caves | Spotted B-75 Beast 1672 | -6/Proximity Caves | Learned Factory emergency access door positions 1678 | -6/Proximity Caves | Learned location of 1 exit from Factory 1710 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 1924 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1972 | -6/Proximity Caves | Discovered new exit (range 8) 1979 | -6/Proximity Caves | Entered Factory 1979 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1980 | -6/Factory | Identified exit to Factory 1983 | -6/Factory | Discovered new exit (range 13) 2069 | -6/Factory | Build established: Mutant 2104 | -6/Factory | Entered Lower Caves 2371 | -6/Lower Caves | Learned Factory garrison access intel 2418 | -6/Lower Caves | Discovered new exit (range 14) 2431 | -6/Lower Caves | Entered another Lower Caves area 2588 | -6/Lower Caves | Ambushed by research squad 2889 | -6/Lower Caves | Discovered new exit (range 10) 2899 | -6/Lower Caves | Entered Zion 2934 | -6/Zion | Discovered new exit (range 12) 2980 | -6/Zion | Given the Hacking Drone Bay 2982 | -6/Zion | Found Prototype Device 3078 | -6/Zion | Build established: Scavenger-Mutant 3091 | -6/Zion | Learned Factory trap positions 3235 | -6/Zion | Met Imprinter 3287 | -6/Zion | Learned Factory emergency access door positions 3451 | -6/Zion | Learned Factory terminal intel 3489 | -6/Zion | Found Prototype Launcher 3489 | -6/Zion | Identified Rocket Array 3744 | -6/Zion | Discovered new exit (range 5) 3805 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3812 | -6/Zion | Entered Deep Caves 4009 | -6/Deep Caves | Attacked by Z-Imprinter 4045 | -6/Deep Caves | Destroyed Z-Imprinter 4073 | -6/Deep Caves | Lost 3 parts (1p1n1u) 4161 | -6/Deep Caves | Found Prototype Protection 4161 | -6/Deep Caves | Identified Zio. Weapon Casing 4224 | -6/Deep Caves | Found Zio. Weapon Casing 4238 | -6/Deep Caves | Lost 5 parts (1p1n3u) 4291 | -6/Deep Caves | Found Prototype Protection 4291 | -6/Deep Caves | Identified Zio. Heavy Carapace 4308 | -6/Deep Caves | Found Zio. Weapon Casing 4429 | -6/Deep Caves | Discovered new exit (range 6) 4542 | -6/Deep Caves | Destroyed AG-43262 4734 | -6/Deep Caves | Spotted AG-57942 5005 | -6/Deep Caves | Destroyed AG-57942 5103 | -6/Deep Caves | Exposed GOLEM chamber 5104 | -6/Deep Caves | Triggered Deep Caves wall 5155 | -6/Deep Caves | Destroyed 7 combat bots 5200 | -6/Deep Caves | Spotted AS-42847 5201 | -6/Deep Caves | Destroyed AS-42847 5212 | -6/Deep Caves | Spotted AS-86826 5216 | -6/Deep Caves | Core integrity fell below 50% 5222 | -6/Deep Caves | Destroyed 31 combat bots 5246 | -6/Deep Caves | Core integrity fell below 20% 5249 | -6/Deep Caves | Destroyed by as-94768 with Assembled Shotgun Last Messages --------------- 05239_ Slug penetrates Wall. 05239_ Targeting Computer destroyed. 05240_ Exp. Heat Sink destroyed. 05240_ as-48444 destroyed. 05241_ Penetrated by Slug. 05242_ Exp. Heat Sink destroyed. 05242_ Destroyed Asb. Hover System. 05243_ as-66717 destroyed. 05243_ Penetrated by Slug. 05244_ Zio. Light DM Reactor destroyed. 05245_ Zio. Composite Leg I destroyed. 05245_ Penetrated by Slug. 05245_ Slug penetrates as-56630. 05246_ Cld. Phase Gun destroyed. 05246_ Dropped Exp. Field Recycling Unit. 05247_ Dropped Med. Storage Unit. 05247_ Penetrated by Slug. 05247_ Acquired 11 matter. 05247_ Penetrated by Slug. 05249_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## #????????????????? ????????????????? | | ## #?????????????? ????????????????? | | # #####?????????# ####????????????? | | #?????????? ##???????????? | | ###?????????# ####????????? | | ##??????????## ?????????? | | ] ###??????????## ? ??????????? | | #??????????# ?? ???????????? | | #####?????????# ??# ????????????? | | ### #??????????# ##? #????????????? | | "## ####???????# ### ##????#####??? | | # #??####??# ## ##??# #??? | | ####??# #### ### #??? | | ###??# ##?? | | #?## ##? | | * ##### ?# ## #? | | / #### ??# # ### ## | | ## a ??# ## ##?## ## # | | #; aa%#??# #####???# ##? # | | # aa#??# #???????# ##? | | #?# a ##?# #???????# #?# | | ??# a #?# #??????## #?# | | #???#!% #?# #??????# #### | | #???## %### #?###### ##?# | | ##### a # ### ## ##??# | | ## # @a ##= ##= #??## | | # # ### # #?## | | # # ##?# ### | | ##??## # | | ## #????## ##### | | = ####?????###### ##???? | | #?????????????# ##????? | | # ##?????????????## ##?????? | | ## ##??????????????####??????? | | # #????????????????????????? | | # #????????????????????????? | | #### ## ## #????????????????????????? | | ##???# ## ## ##?## ##????????????????????????? | | ?????#### ###????####?????????????????????????? | | ##?????????###???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Extracted Airjet | -8/Materials | Extracted Hcp. Battery | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumXenonNetwork Manual? 0 Play Time 01:16:10 Cumulative 367.6 hours Start 2025.10.18 @ 20:41:10 End 2025.10.19 @ 14:35:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 82 Adventurer 68 Explorer 3 Win Type - Total 30 Types 18/2/2/4/3/0/0/0/0/1 Lore% 78 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d1327c-3bb1-4331-8008-9b4d55437f09