Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 05:04:11 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (12) 60 Value Destroyed (322) 322 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24636) 24636 TOTAL SCORE: 32358 Bonus ------- Pacifist 1325 Entered DSFs 1000 Win 3000 Win Speed 19311 Cogmind --------- Core Integrity 1600/1600 Matter 219/300 Energy 187/190 System Corruption 0% Temperature Cool (8) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power III Light Quantum Reactor > --- PROPULSION (8) --- VTOL Module VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Electron Diverter > --- UTILITY (13) ----- Structural Scanner Enhanced Optical Array Long-range Sensor Array Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Cloaking Device Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Gauss Rifle Maul > --- INVENTORY (5) ---- Light Quantum Reactor Transmission Jammer Advanced ECM Suite Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Long-range Sensor Array Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Cloaking Device Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Gauss Rifle Maul > --- INVENTORY -------- Light Quantum Reactor Transmission Jammer Advanced ECM Suite Long-range Missile Launcher [Rating: 103] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Quantum Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Maul Energy Gun Backup Laser I Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 . . . 1 1 . . . . 1 1 . Utility 11 | . . . 2 2 . . 1 . . 2 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 40 | 2 2 3 5 . . 10 4 . . . . 6 . 8 Power 4 | . . . 1 . . 1 . . . . . 1 . 1 Engine 3 | . . . 1 . . 1 . . . . . 1 . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 13 | 2 . 2 1 . . 4 1 . . . . 2 . 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . 2 1 . . 4 1 . . . . 2 . 1 Utility 19 | . 2 . 3 . . 3 3 . . . . 3 . 5 Device 6 | . 1 . 1 . . 1 1 . . . . 1 . 1 Storage . | . . . . . . . . . . . . . . . Processor 5 | . 1 . 1 . . 1 1 . . . . . . 1 Hackware 5 | . . . . . . . . . . . . 2 . 3 Protection 3 | . . . 1 . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 4 | . . 1 . . . 2 . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . 3 . . Parts Lost 6 | . . . . . 1 1 . . . . 3 1 . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 1 . . . . 2 . . . Utility 2 | . . . . . 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 1 . . . . 3 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 81 67 75 . 76 83 92 94 94 85 83 69 67 72 Engine 5 | . . 6 9 . 7 6 5 5 5 6 7 4 8 7 Treads 4 | . 28 2 . . . . . . . . . . . . Flight 22 | . . 19 21 . 23 29 34 35 35 31 28 21 21 21 Device 10 | . 12 11 9 . 7 7 16 17 17 15 15 9 8 9 Processor 14 | . 12 11 10 . 15 18 13 17 17 15 15 14 13 12 Hackware 2 | . . . . . . . . . . . . 3 4 9 Protection 4 | . . . 7 . 7 5 7 5 5 5 5 4 4 4 Energy Gun 5 | . 14 6 9 . 7 6 5 5 5 5 5 4 2 . Ballistic Gun 2 | . 14 . . . . . . . . . . . . 3 Impact Weapon 4 | . . 9 9 . 7 5 5 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 35 | 2 3 6 12 12 12 19 27 20 20 22 22 23 23 35 Greatest Support 36 | 3 3 8 12 12 12 25 30 26 26 26 26 25 25 36 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 4 4 4 5 5 4 5 5 5 5 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 33% | Scout 32% | Sprinter 16% | Mutant 11% | Hacker-Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Matter Collected 654 | 215 25 . 80 . . 145 50 2 . . . 66 . 71 Remotely . | . . . . . . . . . . . . . . . Salvage Created 313 | . . . . . . 88 23 . . . . 131 . 71 Parts 12 | . . . . . . 6 . . . . . 3 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 6 | . . . . . . 6 . . . . . . . . Melee 2 | . . . . . . 2 . . . . . . . . AOE 4 | . . . . . . 4 . . . . . . . . Classes Destroyed 5 | . . . . . . 2 1 . . . . 1 . 1 Builder 1 | . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . 1 . . . . . . 2 Watcher 1 | . . . . . . 1 . . . . . . . . Swarmer 6 | . . . . . . 6 . . . . . . . . Best Kill Streak 4 | . . . . . . 4 1 . . . . 1 . 2 Combat Bots Only 4 | . . . . . . 4 . . . . . . . . Max Kills in Single Turn 2 | . . . . . . 2 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Damage Taken 834 | . 60 36 15 . 60 328 . . . . 271 40 . 24 Core 176 | . 12 14 . . 60 72 . . . . . 18 . . Absorbed by Shields 94 | . . . . . . . . . . . 94 . . . Redirected to Shielding 9 | . . . 9 . . . . . . . . . . . Core Remaining (%) 97 | 100 95 96 100 . 91 91 . . 100 . 100 98 100 100 Volleys Fired 31 | . . 6 . . . 7 . . . . . . . 18 Largest 1 | . . 1 . . . 1 . . . . . . . 1 Hottest 30 | . . 30 . . . 30 . . . . . . . 28 Shots Fired 31 | . . 6 . . . 7 . . . . . . . 18 Gun 24 | . . 6 . . . . . . . . . . . 18 Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 18 Thermal 6 | . . 6 . . . . . . . . . . . . Explosive 7 | . . . . . . 7 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 1 . . . 1 . . . . . . . 14 Robot Miss Streak 2 | . . 2 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 28 | . . 2 . . . 5 1 . . . . 3 . 17 Core Hits 15 | . . 1 . . . 8 . . . . . 1 . 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 1 . . . . 1 . 1 Critical Strikes 5 | . . . . . . 2 1 . . . . 1 . 1 Smash 5 | . . . . . . 2 1 . . . . 1 . 1 Melee Attacks 48 | . . 1 1 . . 20 8 . . . . 4 . 14 Impact 48 | . . 1 1 . . 20 8 . . . . 4 . 14 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1196 | . 1 18 . . . 515 35 . . . . 203 . 424 Guns 340 | . . 18 . . . . . . . . . . . 322 Cannons . | . . . . . . . . . . . . . . . Explosions 330 | . . . . . . 330 . . . . . . . . Melee 525 | . . . . . . 185 35 . . . . 203 . 102 Ramming 1 | . 1 . . . . . . . . . . . . . Kinetic 322 | . . . . . . . . . . . . . . 322 Thermal 18 | . . 18 . . . . . . . . . . . . Explosive 330 | . . . . . . 330 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 525 | . . . . . . 185 35 . . . . 203 . 102 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 4 . . Average Corruption 1 | . . . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 363 | . . . . . . 149 35 . . . . 77 . 102 Projectiles . | . . . . . . . . . . . . . . . Explosions 39 | . . . . . . 39 . . . . . . . . Melee 324 | . . . . . . 110 35 . . . . 77 . 102 Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . 67 . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 48 | . . 2 . . . . 48 . . . . . . 2 Average Temperature 16 | . . 1 . . . . 24 . . . . . . 2 Received Heat Transfer 48 | . 12 36 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 1 2 . . . . 1 . 3 Impact Corruptions 9 | . . . . . . 3 3 . . . . 1 . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 74 | . . 74 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Peak Influence 293 | . 81 189 189 85 63 293 202 . . 84 58 131 73 264 Initial 143 | . . 33 79 85 63 27 143 . . 63 58 15 73 43 Average 111 | . 15 104 123 85 58 153 178 . . 68 40 72 73 147 Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 100 68 91 . . 100 100 100 100 64 Level 1 14 | . . . . . . 31 8 . . . . . . 35 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 1 2 . . . . 1 . 1 Investigation 5 | . 2 . . . . 1 1 . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Distress Signals 5 | . . . 2 . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 73 | . 10 11 8 . 1 18 1 . . . 1 10 . 13 Peak Tracking Total 9 | . 7 9 7 . 1 6 1 . . . 1 6 . 5 Tactical Retreats 9 | . 2 2 1 . . 3 . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 7 | . 3 . . . . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 4 | . . 1 . . . 1 . . . . . . . 2 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 36 | . 3 4 1 1 . 9 2 . . 4 . 7 . 5 Terminals 22 | . 3 3 1 1 . 3 1 . . 2 . 3 . 5 Fabricators 2 | . . . . . . 1 . . . 1 . . . . Repair Stations 4 | . . 1 . . . 2 . . . 1 . . . . Recycling Units 3 | . . . . . . 1 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . 3 . . Total Hacks 75 | . 11 8 4 2 . 16 4 . . 8 . 13 . 9 Successful 26 | . 1 3 3 1 . 5 1 . . 4 . 5 . 3 Failed 49 | . 10 5 1 1 . 11 3 . . 4 . 8 . 6 Catastrophic 11 | . 2 1 . . . 5 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 9 7 1 . . 1 1 . . . . 2 . 7 Terminals 53 | . 11 7 4 2 . 5 2 . . 5 . 8 . 9 Fabricators 3 | . . . . . . 1 . . . 2 . . . . Repair Stations 8 | . . 1 . . . 6 . . . 1 . . . . Recycling Units 4 | . . . . . . 1 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . . 4 . . Terminal Hacks 15 | . 1 2 3 1 . 2 1 . . 2 . 1 . 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 6 | . . 2 1 . . 1 . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 2 | . . 1 . . . . . . . 1 . . . . Refit 2 | . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . . Retrieve Components 2 | . . . . . . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . . 2 . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 . 1 Terminals 2 | . . . . . . . . . . . . 1 . 1 Assimilate 2 | . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 2 . . . 8 2 . . 2 . 4 . 4 Full Trace Events 4 | . 1 . . . . 1 1 . . . . 1 . . Feedback Events 2 | . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Total Allies 1 | . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 1 1 Highest-Rated Group 26 | . . . . . . . . . . . . 26 23 23 Highest-Rated Ally 26 | . . . . . . . . . . . . 26 23 23 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Turns Passed 1233 | 7 162 105 61 1 12 252 109 56 8 33 22 146 18 241 Spaces Moved 2847 | 3 280 187 152 3 34 564 314 222 32 129 30 337 45 515 Core 299 | 3 280 16 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2548 | . . 171 152 3 34 564 314 222 32 129 30 337 45 515 Fastest Speed 21 | 50 50 32 29 29 29 23 21 25 25 25 25 28 28 23 Average Speed 28 | 50 50 33 30 29 29 24 22 25 25 25 26 31 28 24 Slowest Speed 109 | 50 50 50 32 29 29 109 25 25 25 25 28 32 28 28 Overloaded Moves 4 | . . . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 29 | . . 3 . . . 2 15 . . 3 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 63 27 21 . 44 30 11 43 7 8 49 18 1 18 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . . . Spaces Dug 39 | . . . 1 . . 24 5 . . . . . . 9 Terrain Destroyed 66 | . . . 1 . . 51 5 . . . . . . 9 Melee 27 | . . . 1 . . 12 5 . . . . . . 9 Projectile . | . . . . . . . . . . . . . . . AOE 39 | . . . . . . 39 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Res Acc Total 3089 | 9 305 218 163 2 35 626 318 221 31 125 43 368 50 575 Wait 89 | . 9 19 . . . 9 6 . . . . 19 3 24 Move 2782 | 2 280 180 151 2 33 559 289 221 31 122 29 336 44 503 Hop 22 | . . 3 . . . 2 9 . . 3 . . . 5 Pick Up 15 | . 7 1 2 . 1 2 . . . . . . 1 1 Fast Attach 30 | . 2 1 4 . . 7 4 . . . . 6 . 6 Attach 6 | . . 2 1 . . 1 . . . . . . . 2 Detach 6 | 1 . 2 1 . . . 1 . . . . . . 1 Swap 4 | 2 . . . . . 2 . . . . . . . . Drop 27 | 4 6 3 3 . 1 3 1 . . . . 3 2 1 Fire 31 | . . 6 . . . 7 . . . . . . . 18 Melee 48 | . . 1 1 . . 20 8 . . . . 4 . 14 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 14 . . . . 14 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 8 | -11/Junkyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 133 | -10/Materials | Discovered new exit (range 8) 168 | -10/Materials | Discovered new exit (range 4) 170 | -10/Materials | Identified exit to Materials 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Propulsion x2 239 | -9/Materials | Discovered new exit (range 12) 274 | -9/Materials | Identified exit to Materials 275 | -9/Materials | Entered another Materials area 275 | -8/Materials | Evolved 2 slots: Utility x2 329 | -8/Materials | Discovered new exit (range 3) 330 | -8/Materials | Identified exit to Factory 336 | -8/Materials | Entered Factory 336 | -7/Factory | Evolved 2 slots: Utility x2 337 | -7/Factory | Identified exit to DSF 337 | -7/Factory | Entered DSF 343 | -7/DSF | Discovered new exit (range 15) 348 | -7/DSF | Identified exit to Factory 349 | -7/DSF | Entered Factory 349 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 402 | -6/Factory | Discovered new exit (range 11) 405 | -6/Factory | Identified exit to Lower Caves 507 | -6/Factory | Build established: Sprinter 517 | -6/Factory | Spotted B-75 Beast 600 | -6/Factory | Discovered new exit (range 3) 600 | -6/Factory | Identified exit to Factory 601 | -6/Factory | Entered another Factory area 601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 651 | -5/Factory | Discovered new exit (range 12) 654 | -5/Factory | Identified exit to Upper Caves 707 | -5/Factory | Discovered exit to Upper Caves (range 4) 710 | -5/Factory | Entered Upper Caves 721 | -5/Upper Caves | Learned Factory stockpile data 765 | -5/Upper Caves | Discovered new exit (range 5) 766 | -5/Upper Caves | Identified exit to Upper Caves 766 | -5/Upper Caves | Entered another Upper Caves area 773 | -5/Upper Caves | Discovered new exit (range 6) 774 | -5/Upper Caves | Identified exit to Factory 774 | -5/Upper Caves | Entered Factory 774 | -4/Factory | Evolved 2 slots: Utility x2 802 | -4/Factory | Spotted B-86 Titan 806 | -4/Factory | Identified exit to DSF 807 | -4/Factory | Entered DSF 810 | -4/DSF | Discovered new exit (range 19) 825 | -4/DSF | Additional patrols routed to DSF 829 | -4/DSF | Identified exit to Research 829 | -4/DSF | Entered Research 829 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 852 | -3/Research | Lost 3 parts (1p2n) 895 | -3/Research | System Shield fried by hacking feedback 899 | -3/Research | Build established: Scout 965 | -3/Research | Discovered new exit (range 21) 971 | -3/Research | Identified exit to Research 975 | -3/Research | Entered another Research area 975 | -2/Research | Accompanied by 1 ally 975 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 987 | -2/Research | Discovered new exit (range 9) 990 | -2/Research | Identified exit to Access 993 | -2/Research | Entered Access 993 | -1/Access | Accompanied by 1 ally 993 | -1/Access | Evolved 2 slots: Utility x2 1233 | -1/Access | Discovered new exit (range 6) 1233 | -1/Access | Identified exit to Surface 1234 | *** | Escaped! Last Messages --------------- 01172_ Acquired Field Propulsion Drive. 01181_ Dropped Imp. Ion Engine. 01181_ Acquired Lgt. Quantum Reactor. 01190_ Acquired Adv. Signal Interpreter. 01208_ W-44 Eye sends out distress signal. 01208_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4N layout... Downloaded map data. 01209_ Slug penetrates Wall. 01209_ K-01 Serf cleans the Anti-Orbital Battery. 01220_ Acquired Adv. Hacking Suite. 01225_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01232_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01233_ The Access Shell folds into the floor. 01233_ EXIT=FOUND 01233_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | + ????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | """##????????????????????????????????????????????? | | """##????????????????????????????????????????????? | | R"##????????????????????????????????????????????? | | """##????????????????BB????BB????????????????????? | | "" ##????????????????BB????BB????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####?????????????##"????????"##?????????????????? | | ##??????????????##""""""""""##?????????????????? | | ##??????????????## ##?????????????????? | | ##??????????????## ##?????????????????? | | ##############??## ##?????????????????? | | ##############??## "" ##?????????????????? | | # ! ##?## "@ ##?????????????????? | | # ##?## ##?????????????????? | | # ##?## ##?????????????????? | | # ##### ###????????????????? | | # ##### ###????????????????? | | # #### ##????????????????? | | ! # #####"" ###????????????????? | | ### #####"" ###????????????????? | | ### ?? ##?##"" ##?????????????????? | | ???????? ##?##T ##?????????????????? | | ?????????? ##?##"" ##?????????????????? | | ### #####"" #######????????????? | | ##############+#####"" #######????????????? | | ??????? | | ?????? | | ##############+############################??????? | | ##### ################ #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 75 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRemoteBoomstick Manual? 0 Play Time 00:31:51 Cumulative 1297.9 hours Start 2023.03.31 @ 04:36:37 End 2023.03.31 @ 05:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 929 Rogue 925 Adventurer 4 Explorer 0 Win Type 0 Total 149 Types 111/10/10/6/2/1/1/5/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ab0843e-ab10-4bf6-8a3f-db9e4b4053bd