Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 12:58:40

Player: whitenitro0

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (472)      472
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (2)                  2
              TOTAL SCORE: 989

 Bonus
-------
High Alert Combat Kills    2

 Cogmind 
---------
Core Integrity             0/250
Matter                     229/300
Energy                     75/100
System Corruption          0%
Temperature                Cool (16)
Location                   -10/Mines

 Parts 
-------
Power (1)
Propulsion (2)
  Wheel
  Wheel
Utility (2)
  Large Storage Unit
  Large Storage Unit
Weapon (2)
  Small Laser
  Beam Cannon
Inventory (16)
  Aluminum Leg
  Wheel
  Wheel
  Wheel
  Improved Heat Sink
  Small Storage Unit

 Peak State 
------------
Power
  Light Ion Engine
Propulsion
  Wheel
  Wheel
Utility
  Small Storage Unit
  Improved Terrain Scanner
Weapon
  EM Pulse Gun
  Small Laser
Inventory
  Light Ion Engine
  Aluminum Leg
  Aluminum Leg
  Assault Rifle
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 7   16  2   
  Power                    4    | 1   3   .   
    Engine                 4    | 1   3   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   6   1   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  9    | 2   6   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   4   .   
    Device                 2    | 1   1   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   3   1   
    Energy Gun             3    | 2   .   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          2    | .   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 12   | .   10  2   
  Power                    4    | .   3   1   
  Propulsion               2    | .   2   .   
  Utility                  2    | .   2   .   
  Weapon                   4    | .   3   1   
  Highest Loss Streak      6    | .   6   2   
Average Slot Usage (%)     96   | .   96  .   
  Engine                   12   | .   12  .   
  Wheel                    27   | .   27  .   
  Device                   11   | .   11  .   
  Storage                  15   | .   15  .   
  Energy Gun               11   | .   11  .   
  Energy Cannon            2    | .   2   .   
  Ballistic Gun            12   | .   12  .   
Naked Turns                .    | .   .   .   
Heaviest Build             40   | 11  40  .   
  Greatest Support         20   | 20  20  .   
  Greatest Overweight (x)  3    | .   3   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 16   | 6   16  16  
  Average Capacity         6    | 5   6   16  
  Most Carried             7    | 5   7   7   
  Average Carried          4    | 3   4   6   
  Final Capacity           16   | 6   16  16  
  Final Carried            7    | 5   7   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           485  | 270 215 .   
  Remotely                 .    | .   .   .   
Salvage Created            684  | 243 441 .   
  Parts                    31   | 9   22  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  12   | .   12  .   
  Guns                     8    | .   8   .   
  Cannons                  1    | .   1   .   
  AOE                      3    | .   3   .   
Classes Destroyed          7    | 3   4   .   
  Worker                   4    | 2   2   .   
  Tunneler                 4    | 4   .   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    9    | .   9   .   
Best Kill Streak           6    | 6   4   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   3    | 1   3   .   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1139 | .    1046 93   
  Core                     259  | .    239  20   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              66   | 24   40   2    
  Largest                  2    | 2    2    2    
  Hottest                  100  | 80   80   100  
Shots Fired                110  | 29   77   4    
  Gun                      100  | 29   69   2    
  Cannon                   10   | .    8    2    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  52   | .    51   1    
  Thermal                  18   | 5    10   3    
  Explosive                .    | .    .    .    
  Electromagnetic          40   | 24   16   .    
  Robot Hit Streak         8    | 6    8    4    
  Robot Miss Streak        4    | 2    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           68   | 20   46   2    
  Core Hits                33   | 8    25   .    
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1419 | 278  1106 35   
  Guns                     730  | 255  475  .    
  Cannons                  140  | .    105  35   
  Explosions               545  | 23   522  .    
  Melee                    .    | .    .    .    
  Ramming                  4    | .    4    .    
  Kinetic                  333  | .    333  .    
  Thermal                  298  | 56   207  35   
  Explosive                420  | .    420  .    
  Electromagnetic          364  | 222  142  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            106  | .    106  .    
  Projectiles              .    | .    .    .    
  Explosions               106  | .    106  .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      261  | .    261  .    
  Shots                    4    | .    4    .    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        54   | 54   48   16   
  Average Temperature      20   | 22   20   11   
  Received Heat Transfer   342  | .    342  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | 1    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | 1    .    .    
  Heat Transferred         571  | 125  372  74   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | 1    2    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             416  | 35  416 118 
  Average Influence        159  | 12  212 103 
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         55   | .   .   .   
  Level 1                  37   | .   .   .   
  Level 2                  6    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   23  3   
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          4    | .   4   .   
  Max in Single Turn       3    | .   3   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          5    | .   5   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   12  .   
  Successful               7    | .   7   .   
  Failed                   5    | .   5   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                10   | .   10  .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Unreport Threat          1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         9    | .   9   .   
  Terminals                2    | .   2   .   
    Track                  1    | .   1   .   
    Disrupt                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
    Mechanics              1    | .   1   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               537  | 139 390 8   
Spaces Moved               368  | 90  278 .   
  Core                     3    | 3   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   365  | 87  278 .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  .   
  Average Speed            80   | 79  81  .   
  Slowest Speed            110  | 80  110 .   
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       22   | 4   59  4   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   1   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          44   | 3   41  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      44   | 3   41  .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      489  | 125 360 4   
  Wait                     17   | .   17  .   
  Move                     366  | 89  277 .   
  Hop                      .    | .   .   .   
  Pick Up                  13   | 5   8   .   
  Fast Attach              11   | 7   4   .   
  Attach                   9    | .   8   1   
  Detach                   .    | .   .   .   
  Swap                     5    | .   4   1   
  Drop                     1    | .   1   .   
  Fire                     66   | 24  40  2   
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 15)
  140 | -11/Scrapyard | Entered Materials
  266 | -10/Materials | Lost 3 parts (1n1u1w)
  312 | -10/Materials | Build established: Mutant
  345 | -10/Materials | Discovered new exit (range 4)
  409 | -10/Materials | Core integrity fell below 50%
  459 | -10/Materials | Core integrity fell below 20%
  490 | -10/Materials | Lost 6 parts (2p1n1u2w)
  519 | -10/Materials | Discovered new exit (range 8)
  530 | -10/Materials | Entered Mines
  538 | -10/Mines     | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00487_ K-01 Serf collects debris.
00490_ Acquired Lrg. Storage Unit.
00491_ K-01 Serf collects debris. <x3>
00503_ Acquired Sml. Laser.
00504_ K-01 Serf collects debris.
00507_ Connecting with Terminal...
>>Alert(Purge)
Purged threat record, alert level lowered.
00507_ ALERT: Suspicious activity at Terminal M001. Dispatching
  Investigation squad.
00515_ K-01 Serf collects debris. <x3>
00519_ EXIT=FOUND
00521_ Triggered Blade Trap.
00521_ Massive razor-sharp blades shoot up from within the floor.
00521_ Wheel severed. <x2>
00522_ Acquired Wheel. <x2>
LOCATION=UNKNOWN
GOAL=ESCAPE
00532_ Assault Rifle destroyed.
00534_ Lgt. Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MeleeTransmissionMace
  Manual?         0
Play Time         00:08:18
  Cumulative      246.7 hours
  Start           2019.11.02 @ 12:39:21
  End             2019.11.02 @ 12:58:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          97
  Rogue           97
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           8/0/4/1/1/1/0
Lore%             90
Gallery%          92
Achievement%      76
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 36146539-f1fc-4d5a-b45e-6083644e5629