Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 16:50:53 Player: HorseLips Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1002) 1002 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2212 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 460/460 System Corruption 6% Temperature Cool (21) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads VTOL Module > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Ion Engine Cooled Ion Engine Structural Scanner ECM Suite Weapon Shielding Heavy EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads VTOL Module > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Cooled Ion Engine Structural Scanner ECM Suite Weapon Shielding Improved EM Shotgun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 59 | 6 20 33 Power 12 | 1 4 7 Engine 10 | 1 4 5 Core 2 | . . 2 Reactor . | . . . Propulsion 15 | 2 6 7 Treads 3 | . . 3 Leg 2 | . 2 . Wheel 4 | 2 2 . Hover 4 | . 2 2 Flight 2 | . . 2 Utility 11 | 1 6 4 Device 2 | 1 1 . Storage 3 | . 2 1 Processor 5 | . 2 3 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 21 | 2 4 15 Energy Gun 11 | . 2 9 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 2 | . 2 . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 7 | . 2 5 Power 3 | . 1 2 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 98 79 Engine 13 | . 13 14 Core 1 | . . 3 Treads 3 | . . 6 Wheel 1 | . 3 . Hover 12 | . 23 4 Flight 2 | . . 4 Storage 11 | . 11 11 Processor 6 | . 5 7 Protection 3 | . 8 . Energy Gun 19 | . 23 15 Energy Cannon 3 | . . 5 Ballistic Gun 1 | . 1 2 Launcher 1 | . . 3 Peak Build Rating 20 | 8 14 20 Average Rating 12 | 4 11 12 On Entrance 6 | . 8 12 Naked Turns . | . . . Heaviest Build 92 | 6 92 45 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 13 | . 6 13 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 25 | 5 25 15 Average Capacity 16 | 5 19 14 Most Carried 15 | 5 12 15 Average Carried 8 | 3 8 9 Final Capacity 15 | 5 15 15 Final Carried 12 | 5 12 7 Class Distribution -------------------- 75% | Mutant 10% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1170 | 310 381 479 Remotely . | . . . Salvage Created 1568 | 134 586 848 Parts 103 | 13 37 53 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | 1 10 17 Guns 13 | 1 4 8 Cannons 7 | . 5 2 AOE 8 | . 1 7 Classes Destroyed 10 | 3 5 2 Worker 4 | 1 2 1 Builder 4 | . 1 3 Tunneler 5 | 4 1 . Hauler 1 | . . 1 Recycler 8 | . 4 4 Mechanic 1 | . 1 . Watcher 3 | . 2 1 Swarmer 12 | . 6 6 Grunt 11 | 1 4 6 Sentry 5 | . . 5 Best Kill Streak 6 | 4 5 6 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 242 | 7 63 172 Missed 80 | 1 20 59 Damage Taken 2274 | 70 446 1758 Core 521 | 24 90 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 31 | . 31 . Core Remaining (%) 72 | 90 54 . Volleys Fired 145 | 26 61 58 Largest 3 | 2 2 3 Hottest 180 | 40 90 180 Shots Fired 312 | 52 122 138 Gun 220 | 52 80 88 Cannon 64 | . 42 22 Launcher 28 | . . 28 Special . | . . . Kinetic 130 | 52 72 6 Thermal 66 | . . 66 Explosive 28 | . . 28 Electromagnetic 88 | . 50 38 Robot Hit Streak 9 | 5 8 9 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 141 | 30 44 67 Core Hits 81 | 12 25 44 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3132 | 242 1085 1805 Guns 1409 | 242 465 702 Cannons 348 | . 223 125 Explosions 1345 | . 379 966 Melee . | . . . Ramming 30 | . 18 12 Kinetic 608 | 242 339 27 Thermal 644 | . 46 598 Explosive 1132 | . 333 799 Electromagnetic 718 | . 349 369 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . . 40 Message Errors 6 | . . 6 Matter Fused 10 | . . 10 Heat Flow Errors 4 | . . 4 Energy Discharges 7 | . . 7 Data Loss (minor) 7 | . . 7 Data Loss (major) 2 | . . 2 Misfires 2 | . . 2 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 252 | . 92 160 Shots 7 | . 2 5 Rammed 5 | . 2 3 Targets Rammed 5 | . 2 3 Kicked . | . . . Crushed . | . . . Highest Temperature 507 | 12 108 507 Average Temperature 111 | 9 35 149 Received Heat Transfer 666 | 36 18 612 Effects 21 | . . 21 Shutdowns 6 | . . 6 Energy Bleed 1 | . . 1 Interference 4 | . . 4 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 4 | . . 4 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1471 | . 50 1421 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 1 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 296 | 46 296 235 Initial 29 | . 29 12 Average 72 | 13 67 79 Maximum Alert Level 1 | . 1 1 Low Security (%) 90 | 100 91 89 Level 1 9 | . 8 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | 1 14 31 Peak Tracking Total 10 | 1 5 10 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 11 | . 6 5 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 8 | . 7 1 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 5 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Alert Level 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Recycle Component 1 | . 1 . Retrieve Matter 1 | . . 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter 244 | . . 244 Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5258 | 187 2135 2936 Spaces Moved 1857 | 138 755 964 Core 30 | 20 . 10 Treads 519 | . . 519 Legs 26 | . 26 . Wheels 312 | 118 194 . Hover 805 | . 535 270 Flight 165 | . . 165 Fastest Speed 50 | 50 56 160 Average Speed 250 | 75 246 278 Slowest Speed 835 | 80 416 835 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 36 | 7 48 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 156 | . 53 103 Melee . | . . . Projectile . | . . . AOE 156 | . 53 103 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2180 | 176 904 1100 Wait 33 | . 33 . Move 1855 | 137 754 964 Hop . | . . . Pick Up 36 | 6 18 12 Fast Attach 27 | 6 11 10 Attach 12 | . . 12 Detach 10 | . 1 9 Swap 20 | . 9 11 Drop 37 | 1 15 21 Fire 145 | 26 61 58 Melee . | . . . Ram 4 | . 2 2 Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 107 | -11/Scrapyard | Discovered new exit (range 8) 188 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Discovered new exit (range 6) 1917 | -10/Materials | Discovered new exit (range 14) 2119 | -10/Materials | Repaired Ion Engine 2323 | -10/Materials | Entered another Materials area 2323 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2521 | -9/Materials | Discovered new exit (range 6) 2767 | -9/Materials | Build established: Gunner 2842 | -9/Materials | Discovered new exit (range 16) 3060 | -9/Materials | Discovered new exit (range 5) 3282 | -9/Materials | Build established: Scavenger-Gunner 3796 | -9/Materials | Build established: Mutant 3865 | -9/Materials | Core integrity fell below 50% 3916 | -9/Materials | Lost 3 parts (1p1n1w) 3957 | -9/Materials | Crushed by falling debris 4784 | -9/Materials | Core integrity fell below 20% 5259 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- See Stability stat context help for more info. Acquired 29 matter. K-01 Serf collects debris. Acquired Cld. Ion Engine. K-01 Serf destroyed. Acquired 10 matter. Acquired Cld. Ion Engine. R-06 Scavenger collects Transport Network Coupler. R-06 Scavenger collects Wheel. Com. Wheel fried. R-06 Scavenger destroyed. K-01 Serf collects debris. System corrupted: Component data lost. G-34 Mercenary destroyed. Acquired 20 matter. G-34 Mercenary destroyed. System corrupted: Component data lost. System corrupted: Matter fused (-8). R-06 Scavenger destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 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