Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 22:03:43 Player: gigi283 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (66) 330 Value Destroyed (1471) 1471 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 2848 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 222/265 System Corruption 1% Temperature Critical (520) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Wheel Wheel Improved Flight Unit Improved Flight Unit Weight Redist. System Reaction Control System Light EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Flight Unit Improved Flight Unit Weight Redist. System Reaction Control System Light EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 51 | 6 13 32 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 22 | 2 4 16 Treads 1 | . 1 . Leg . | . . . Wheel 17 | 2 3 12 Hover 4 | . . 4 Flight . | . . . Utility 8 | 1 1 6 Device 3 | . . 3 Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 16 | 2 6 8 Energy Gun 5 | 1 1 3 Energy Cannon 6 | . 3 3 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 2 1 Unidentified Prototypes . | . . . Parts Lost 15 | . 2 13 Power . | . . . Propulsion 7 | . 1 6 Utility 4 | . . 4 Weapon 4 | . 1 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 95 | . 96 94 Engine 12 | . 13 11 Treads 1 | . 3 . Wheel 22 | . 23 20 Hover 4 | . . 9 Device 4 | . . 8 Storage 12 | . 14 10 Processor 11 | . 11 11 Energy Gun 7 | . 6 8 Energy Cannon 10 | . 8 11 Ballistic Gun 3 | . 6 . Special Melee Weapon 3 | . 5 . Naked Turns . | . . . Heaviest Build 34 | 13 17 34 Greatest Support 42 | 26 32 42 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 10 | 6 8 13 Most Carried 15 | 3 8 15 Average Carried 6 | 1 5 8 Final Capacity 15 | 8 8 15 Final Carried 12 | 3 7 12 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 641 | 256 140 245 Remotely . | . . . Salvage Created 2134 | . 563 1571 Parts 132 | . 36 96 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 46 | . 11 35 Guns 16 | . 4 12 Cannons 29 | . 7 22 AOE 1 | . . 1 Classes Destroyed 8 | . 5 3 Worker 6 | . . 6 Builder 1 | . . 1 Hauler 3 | . 1 2 Recycler 3 | . 1 2 Watcher 7 | . 3 4 Swarmer 16 | . 3 13 Grunt 25 | . 8 17 Sentry 5 | . . 5 Best Kill Streak 12 | . 4 12 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 225 | . 50 175 Missed 58 | . 14 44 Damage Taken 1934 | . 418 1516 Core 557 | . 140 417 Absorbed by Shields . | . . . Regen/Repaired (Parts) 145 | . 120 25 Core Remaining (%) 72 | 100 44 . Volleys Fired 180 | . 63 117 Largest 2 | . 2 2 Hottest 125 | . 116 125 Shots Fired 304 | . 95 209 Gun 147 | . 63 84 Cannon 157 | . 32 125 Launcher . | . . . Special . | . . . Kinetic 39 | . 31 8 Thermal 206 | . 29 177 Explosive . | . . . Electromagnetic 59 | . 35 24 Robot Hit Streak 15 | . 5 15 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 156 | . 51 105 Core Hits 85 | . 25 60 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . . 5 Burn 4 | . . 4 Blast 1 | . . 1 Melee Attacks 8 | . 8 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2936 | . 715 2221 Guns 1091 | . 395 696 Cannons 1745 | . 297 1448 Explosions 77 | . . 77 Melee . | . . . Ramming 23 | . 23 . Kinetic 228 | . 146 82 Thermal 2004 | . 297 1707 Explosive . | . . . Electromagnetic 681 | . 249 432 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 6 1 Message Errors 2 | . 1 1 Heat Flow Errors 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage 41 | . 3 38 Projectiles 41 | . 3 38 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . 10 35 Shots 1 | . . 1 Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 564 | . 236 564 Average Temperature 98 | . 60 115 Received Heat Transfer 669 | . 183 486 Effects 24 | . . 24 Shutdowns 3 | . . 3 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 8 | . . 8 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . 3 6 Heat Transferred 4749 | . 629 4120 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 634 | . 372 634 Initial 81 | . . 81 Average 255 | . 168 354 Maximum Alert Level 2 | . 1 2 Low Security (%) 33 | 100 49 13 Level 1 54 | . 50 60 Level 2 12 | . . 26 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 70 | . 24 46 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 8 6 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 54 | . 34 20 Successful 38 | . 24 14 Failed 16 | . 10 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 10 8 Terminals 41 | . 24 17 Fabricators . | . . . Repair Stations 13 | . 10 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 10 7 Record 11 | . 5 6 Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 8 2 Scan Component 5 | . 4 1 Repair 5 | . 4 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 6 5 Terminals 11 | . 6 5 Botnet 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 5 | . 2 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 4 1 Time 130 | . 104 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2577 | 52 1273 1252 Spaces Moved 1583 | 46 787 750 Core 136 | 6 130 . Treads . | . . . Legs . | . . . Wheels 1272 | 40 657 575 Hover 175 | . . 175 Flight . | . . . Fastest Speed 50 | 50 90 83 Average Speed 112 | 84 122 103 Slowest Speed 365 | 90 250 365 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 95 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile 1 | . . 1 AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2081 | 56 1008 1017 Wait 190 | . 107 83 Move 1581 | 45 786 750 Hop . | . . . Pick Up 44 | 5 16 23 Fast Attach 14 | 4 5 5 Attach 23 | 2 6 15 Detach 4 | . 2 2 Swap 14 | . 2 12 Drop 18 | . 8 10 Fire 180 | . 63 117 Melee 8 | . 8 . Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 9) 201 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Repaired Wheel 350 | -10/Materials | Repaired Ion Engine 377 | -10/Materials | Repaired EM Pulse Gun 527 | -10/Materials | Discovered new exit (range 12) 695 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Identified exit to Materials 831 | -10/Materials | Discovered exit to Materials (range 4) 1141 | -10/Materials | Identified exit to Mines 1179 | -10/Materials | Core integrity fell below 50% 1264 | -10/Materials | Repaired Ion Engine 1326 | -10/Materials | Entered another Materials area 1326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -9/Materials | Repaired Hover Unit 2055 | -9/Materials | Discovered new exit (range 15) 2098 | -9/Materials | Identified exit to Materials 2283 | -9/Materials | Core integrity fell below 50% 2303 | -9/Materials | Destroyed 7 combat bots 2369 | -9/Materials | Discovered new exit (range 16) 2526 | -9/Materials | First assault squad dispatched 2570 | -9/Materials | Core integrity fell below 20% 2579 | -9/Materials | Core destroyed Last Messages --------------- 02569_ Overheating: Short circuit. 02570_ Overheating: Core damaged (-72). 02572_ Overheating: Matter decay (-32). 02572_ K-01 Serf collects debris. 02572_ K-01 Serf cleans the Processing Tank. 02573_ Overheating: Imp. Signal Interpreter damaged (-7). 02573_ Overheating: Imp. Ion Engine damaged (-19). 02573_ Overheating: Arm. Wheel damaged (-11). 02573_ Overheating: Particle Gun damaged (-32). 02574_ G-47 Trooper destroyed. 02574_ G-34 Mercenary Heat Sink blasted off. 02574_ K-01 Serf collects debris. 02575_ Overheating: System interference. 02575_ Particle Gun temporarily disabled. 02575_ Imp. Light Cannon temporarily disabled. 02577_ K-01 Serf cleans the Processing Tank. 02578_ Overheating: Energy bleed (-53). 02579_ Overheating: Core damaged (-44). 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