Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 22:01:44 Player: erfael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (880) 880 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4335 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 338/550 Matter 260/300 Energy 93/100 System Corruption 0% Temperature Critical (681) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod (100) Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Latent Energy Streamer Light Assault Rifle Shotgun Shotgun Gauss Rifle Grenade Launcher Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Signal Interpreter Light Armor Plating Latent Energy Streamer Light Assault Rifle Shotgun Shotgun Gauss Rifle Grenade Launcher Grenade Launcher Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 37 | 8 10 3 3 . . 8 5 Power 5 | 1 2 . 1 . . 1 . Engine 4 | 1 2 . 1 . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 4 1 1 . . 4 1 Treads . | . . . . . . . . Leg 13 | 2 4 1 1 . . 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 3 1 1 . . 1 2 Device 3 | 1 . 1 1 . . . . Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . 1 . . . . 1 1 Artifact . | . . . . . . . . Weapon 9 | 3 1 1 . . . 2 2 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . 1 . . . . 2 7 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . . . 3 Utility 3 | . . . . . . 2 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 7 | . 1 . . . . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 10 16 16 20 20 19 19 Power 1 | . 1 2 2 2 2 2 1 Propulsion 5 | 1 3 6 6 6 6 6 8 Utility 3 | . 4 5 4 5 5 3 2 Weapon 4 | . 1 3 4 7 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 19 | . 3 . 1 . 1 . 14 Power 2 | . 1 . 1 . . . . Propulsion 6 | . 1 . . . . . 5 Utility 5 | . 1 . . . . . 4 Weapon 6 | . . . . . 1 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 97 Engine 10 | . 14 14 11 11 11 . 8 Core 2 | . . . . . . 10 8 Leg 30 | . 28 28 33 33 33 33 26 Device 10 | . 2 7 21 22 22 11 9 Storage 12 | . 14 14 11 11 11 11 9 Protection 7 | . 11 6 . . . 9 8 Energy Gun 3 | . 7 . . . . . 5 Ballistic Gun 6 | . 13 8 . . . 3 . Ballistic Cannon 7 | . 6 14 11 11 11 . 6 Launcher 6 | . . 6 11 11 11 17 5 Peak Build Rating 25 | 8 8 8 14 14 15 16 25 Average Rating 11 | 6 7 8 12 14 14 14 20 On Entrance 10 | . 8 8 8 14 14 15 16 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 52 52 55 55 55 55 67 Greatest Support 42 | 20 20 20 30 30 30 37 42 Greatest Overweight (x) 2 | 2 2 2 1 1 1 1 1 Average Overweight (x) . | . . 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 16 | 7 11 20 20 20 20 20 20 Most Carried 20 | 8 16 17 20 20 20 20 20 Average Carried 14 | 4 10 16 16 20 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 8 16 17 20 20 20 20 20 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1145 | 343 261 111 30 124 . 186 90 Remotely . | . . . . . . . . Salvage Created 1067 | 216 556 25 . 19 . 51 200 Parts 86 | 29 37 . . 1 . 7 12 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 16 1 . 3 . 5 5 Guns 14 | . 13 . . . . 1 . Cannons 9 | . 3 1 . . . . 5 AOE 7 | . . . . 3 . 4 . Classes Destroyed 9 | 2 4 . . . . . 3 Worker 3 | . 3 . . . . . . Tunneler 9 | 9 . . . . . . . Hauler 2 | . 2 . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 15 | . 8 . . 3 . 4 . Grunt 12 | . 8 1 . . . 1 2 Protector 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | 5 4 1 . 3 . 4 3 Combat Bots Only 4 | . 3 1 . 3 . 4 3 Max Kills in Single Turn 3 | 1 2 1 . 3 . 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 178 | . 91 15 . . . 14 58 Missed 38 | . 24 4 . . . 3 7 Hits 140 | . 67 11 . . . 11 51 Melee 7 | . . . . . . . 7 Projectile 133 | . 67 11 . . . 11 44 Critical Strikes 5 | . . . . . . 1 4 Damage Taken 2042 | . 641 155 . 18 . 206 1022 Core 412 | . 152 25 . 6 . 17 212 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 29 . . . 94 . Volleys Fired 122 | 21 62 8 . 1 . 9 21 Largest 2 | 2 2 2 . 2 . 2 2 Hottest 93 | 70 70 50 . 60 . 60 93 Shots Fired 235 | 42 115 16 . 2 . 18 42 Gun 183 | 42 105 8 . . . 7 21 Cannon 47 | . 10 8 . 1 . 7 21 Launcher 5 | . . . . 1 . 4 . Special . | . . . . . . . . Kinetic 139 | 21 66 16 . 1 . 14 21 Thermal 91 | 21 49 . . . . . 21 Explosive 5 | . . . . 1 . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 11 11 11 . . . 4 15 Robot Miss Streak 4 | 2 4 1 . 2 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 162 | 30 78 13 . . . 11 30 Core Hits 69 | 11 34 3 . 3 . 6 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | 2 3 . . . . . 3 Burn 6 | 2 2 . . . . . 2 Blast 2 | . 1 . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2721 | 369 997 183 . 112 . 532 528 Guns 1604 | 369 890 37 . . . 78 230 Cannons 645 | . 107 146 . . . 94 298 Explosions 472 | . . . . 112 . 360 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1302 | 144 505 183 . . . 172 298 Thermal 947 | 225 492 . . . . . 230 Explosive 472 | . . . . 112 . 360 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . 4 5 . . . . . Message Errors 3 | . 2 1 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 39 | . . . . . . 39 . Projectiles . | . . . . . . . . Explosions 39 | . . . . . . 39 . Melee . | . . . . . . . . Knockbacks 7 | . . 1 . . . 3 3 Impact . | . . . . . . . . Kinetic 7 | . . 1 . . . 3 3 Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . . . 19 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 681 | 108 244 175 . . . 26 681 Average Temperature 99 | 46 73 70 . . . 10 239 Received Heat Transfer 660 | . 177 87 . . . 108 288 Effects 22 | . 1 . . . . . 21 Shutdowns 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . 1 . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 8 | . . . . . . . 8 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 1 . . . . . . Heat Transferred 3114 | 814 1591 . . . . . 709 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 126 | 15 96 30 . 115 . 126 36 Initial 10 | . . 10 . . . . . Average 25 | 2 37 3 . 41 . 30 10 Influence Increases 1012 | 50 484 30 . 115 . 213 120 Destroy 0b10 Robot/C 620 | . 320 20 . 60 . 140 80 Destroy 0b10 Robot/NC 80 | 50 25 . . . . . 5 Destroy Leader 154 | . 84 10 . 10 . 20 30 Allied During Kill 12 | . . . . . . 12 . Successful Hack 8 | . 8 . . . . . . Disable Machine 75 | . 15 . . 45 . 15 . Destroy Structure 33 | . 2 . . . . 26 5 Lose Combat Pursuer 30 | . 30 . . . . . . Influence Decreases 1012 | 50 455 59 . 115 . 213 120 Entered New Map 19 | . . 19 . . . . . Time Decay 895 | 50 445 40 . 115 . 173 72 Lost Part 78 | . 10 . . . . 20 48 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 8 | . 4 . . . . . 4 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 3 . . . . . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 4 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 32 2 . . . 5 8 Peak Tracking Total 5 | . 5 2 . . . 3 4 Tactical Retreats 2 | . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . 3 . 1 . Max in Single Turn 3 | . 1 . . 3 . 1 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 2 | . 1 . . . 1 . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . 2 . . . 1 . . Successful 3 | . 2 . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 2 . . . 1 . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 1 Highest-Rated Group 40 | . . . . 40 40 40 16 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . 17 2 Total Damage 247 | . . . . . . 229 18 Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2695 | 143 244 219 309 342 511 642 285 Terrain 1172 | . . . 299 342 511 20 . Seismic 2695 | 143 244 219 309 342 511 642 285 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4354 | 253 1596 415 309 342 511 642 286 Spaces Moved 2004 | 134 727 143 157 173 269 311 90 Core 11 | 11 . . . . . . . Treads . | . . . . . . . . Legs 1993 | 123 727 143 157 173 269 311 90 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 260 190 190 190 190 193 Average Speed 189 | 118 186 260 190 190 190 190 193 Slowest Speed 260 | 150 260 260 190 190 190 193 193 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 97 36 14 51 63 70 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . . . . . . 28 5 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 28 | . . . . . . 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2339 | 182 858 171 168 185 270 344 161 Wait 124 | 13 36 18 . 12 . 12 33 Move 1997 | 133 726 142 156 172 268 310 90 Hop . | . . . . . . . . Pick Up 30 | 7 11 . 6 . 1 . 5 Fast Attach 10 | 7 2 . . . . . 1 Attach 7 | . 1 . 2 . . 2 2 Detach 1 | . . . . . . . 1 Swap 26 | 1 9 3 2 . . 8 3 Drop 22 | . 11 . 2 . 1 3 5 Fire 122 | 21 62 8 . 1 . 9 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 254 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 14) 872 | -10/Materials | Discovered new exit (range 14) 1039 | -10/Materials | Core integrity fell below 50% 1054 | -10/Materials | Derelicts attacked the area 1166 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Build established: Scavenger-Mutant 1624 | -10/Materials | Discovered new exit (range 7) 1817 | -10/Materials | Build established: Mutant 1850 | -10/Materials | Entered Mines 2008 | -10/Mines | Assembled infested the area 2013 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2015 | -10/Mines | Learned location of 1 exit from Materials 2171 | -10/Mines | Discovered new exit (range 12) 2192 | -10/Mines | Discovered new exit (range 8) 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -9/Materials | Identified exit to Mines 2353 | -9/Materials | Build established: Scavenger-Mutant 2574 | -9/Materials | Entered Mines 2667 | -9/Mines | Discovered new exit (range 8) 2672 | -9/Mines | Learned Materials stockpile data 2691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2743 | -9/Mines | Found a hidden stash of uninstalled traps 2903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2905 | -9/Mines | Discovered new exit (range 5) 2916 | -9/Mines | Entered Exiles 2916 | -9/Exiles | Accompanied by 3 allies 2962 | -9/Exiles | Met 8R-AWN 2994 | -9/Exiles | Met EX-HEX 3072 | -9/Exiles | Met EX-BIN 3095 | -9/Exiles | Aligned with FarCom system 3097 | -9/Exiles | Given EX-Vault access code 3146 | -9/Exiles | Opened EX-Vault 3198 | -9/Exiles | Found Latent Energy Streamer 3235 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3296 | -9/Exiles | Met EX-DEC 3408 | -9/Exiles | Discovered new exit (range 11) 3427 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3427 | -9/Exiles | Entered Mines 3427 | -8/Mines | Accompanied by 3 allies 4037 | -8/Mines | Discovered new exit (range 13) 4069 | -8/Mines | Entered Materials 4069 | -8/Materials | Accompanied by 1 ally 4069 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4355 | -8/Materials | Self-destructed Last Messages --------------- 04345_ Overheating: Core damaged (-88). 04345_ Ion Engine destroyed. 04347_ Lgt. Nuclear Core destroyed. 04348_ Hrd. Medium Armor Plating destroyed. 04348_ Critical hit (Burn: +37). 04350_ Overheating: Aluminum Leg damaged (-52). 04350_ Overheating: Hcp. Storage Unit damaged (-62). 04350_ Overheating: Broken Targeting Computer damaged (-6). 04350_ Overheating: Beam Rifle damaged (-6). 04351_ Overheating: Broken Targeting Computer damaged (-1). 04351_ Overheating: Seismic Detector damaged (-1). 04351_ Overheating: Hcp. Storage Unit damaged (-32). 04351_ R-06 Scavenger collects Lgt. Treads. 04352_ Aluminum Leg destroyed. 04353_ Overheating: Beam Rifle damaged (-14). 04354_ Overheating: System interference. 04354_ Beam Rifle temporarily disabled. 04354_ Seismic Detector temporarily disabled. 04354_ Beam Rifle destroyed. 04355_ R-06 Scavenger collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????[??????????????? | | ????????????????????????????????????? | | ????????????###?????????????????????? | | ??????####### ###????????Y??????????? | | ??????# =! !#?????????????!?????? | | ??????# """ = ! #???????????????????? | | ??????# """ = = #???????????????????? | | ??????# """ = #???????????????????? | | ??????# #???????????????????? | | ??????# g!% #???????????????????? | | ??????# %%=* #????""#????????????? | | ?????#; !%!@% #???"G"#????????????? | | ??????####;l;####### !"##""T"???????? | | ????????# !%r ???????? | | ????????# % ! ??????? | | ????????#" [ C ??????? | | ????????#T ??????? | | ????????#" = """" """"?????????? | | ?#??????# """" ""???????????? | | ?# ##### """" """"?????????? | | ?# #!% ????????? | | ?# # ???????? | | ??# ????????? | | ???### # ????????? | | ?????# ## ????????? | | ?????##?## ##############?????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ########???????????????? | | ??######?# # #???????????????? | | ??# # # #???????????????? | | ??# """ # # #???????????????? | | ??# "Y" + + #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedPartitionNanosword Manual? 0 Play Time 00:27:48 Cumulative 45.4 hours Start 2025.08.06 @ 21:32:26 End 2025.08.06 @ 22:01:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 438cc8a7-91da-457c-bda9-f783a890cfea