Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 19:41:45 Player: DenchikZalaziet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (760) 760 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2555 Bonus ------- None Cogmind --------- Core Integrity 544/550 Matter 204/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Minigun Minigun Flak Cannon > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Minigun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Minigun Minigun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Minigun Minigun Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Backup Laser I Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 48 | 9 14 20 5 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 5 2 5 . Treads 2 | 2 . . . Leg 8 | 1 2 5 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 7 4 1 Device 4 | . 4 . . Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 17 | 2 4 8 3 Energy Gun 1 | . . 1 . Energy Cannon 3 | . 1 2 . Ballistic Gun 10 | 2 2 4 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 2 7 7 7 Power . | . . . . Propulsion 1 | . 1 1 3 Utility 1 | . 1 1 . Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 12 | . 2 7 3 Power 2 | . 1 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 8 | . 1 6 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 12 | . 14 10 9 Treads 8 | . 15 . . Leg 20 | . 12 32 27 Device 11 | . 11 11 11 Storage 12 | . 14 11 9 Protection 5 | . 1 10 9 Energy Cannon 8 | . 10 5 5 Ballistic Gun 17 | . 17 16 18 Peak Build Rating 23 | 6 10 16 23 Average Rating 11 | 3 8 14 21 On Entrance 7 | . 6 9 15 Avg Prop Armor Cover (%) 22 | 22 . . . Naked Turns . | . . . . Heaviest Build 52 | 14 52 25 29 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 8 8 Average Capacity 11 | 6 13 8 8 Most Carried 11 | 5 11 8 8 Average Carried 7 | 2 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 60% | Mutant 35% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1148 | 224 284 600 40 Remotely . | . . . . Salvage Created 955 | . 219 696 40 Parts 66 | . 13 46 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 7 15 3 Guns 17 | . 4 12 1 Cannons 8 | . 3 3 2 Classes Destroyed 6 | . 2 4 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Swarmer 9 | . 3 3 3 Grunt 9 | . 4 5 . Brawler 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 91 | . 31 47 13 Missed 39 | . 14 16 9 Hits 52 | . 17 31 4 Projectile 52 | . 17 31 4 Damage Taken 609 | . 180 396 33 Core 147 | . 44 97 6 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 82 75 . Volleys Fired 72 | . 13 54 5 Largest 3 | . 2 2 3 Hottest 110 | . 83 85 110 Shots Fired 145 | . 26 104 15 Gun 110 | . 13 87 10 Cannon 35 | . 13 17 5 Launcher . | . . . . Special . | . . . . Kinetic 110 | . 13 87 10 Thermal 35 | . 13 17 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 5 9 2 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 80 | . 18 57 5 Core Hits 37 | . 11 23 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1398 | . 295 1000 103 Guns 1044 | . 136 851 57 Cannons 354 | . 159 149 46 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1044 | . 136 851 57 Thermal 354 | . 159 149 46 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 2 | . 2 . . Matter Fused 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 242 156 273 Average Temperature 54 | . 72 29 138 Received Heat Transfer 195 | . 60 135 . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 666 | . 333 259 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | . 99 198 68 Initial 31 | . . 31 25 Average 37 | . 12 78 36 Influence Increases 800 | . 197 530 73 Destroy 0b10 Robot/C 500 | . 140 300 60 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 130 | . 30 90 10 Successful Hack 79 | . 12 67 . Disable Machine 30 | . . 30 . Destroy Structure 6 | . . 3 3 Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 762 | . 122 544 96 Entered New Map 80 | . . 44 36 Time Decay 591 | . 122 409 60 Purge Threat 91 | . . 91 . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 10 30 4 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 8 11 1 Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 46 | . 12 32 2 Successful 26 | . 5 21 . Failed 20 | . 7 11 2 Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 12 | . 6 6 . Terminals 29 | . 11 18 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . 1 . . Scanalyzers 10 | . . 10 . Garrison Access 2 | . . . 2 Terminal Hacks 15 | . 4 11 . Record 1 | . 1 . . Part Schematic 1 | . 1 . . Robot Analysis 3 | . . 3 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . 8 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 8 10 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 6 | . . 6 . Parts Repaired . | . . . . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2799 | . 1507 1167 125 Sensors 1894 | . 602 1167 125 Terrain 905 | . 905 . . Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3181 | 73 1813 1170 125 Spaces Moved 1690 | 39 727 830 94 Core 11 | 11 . . . Treads 392 | 22 370 . . Legs 1284 | 3 357 830 94 Wheels 3 | 3 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 135 | 120 172 106 105 Slowest Speed 240 | 160 240 120 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 5 90 67 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2469 | 65 1261 1033 110 Wait 562 | 7 471 83 1 Move 1687 | 38 726 829 94 Hop . | . . . . Pick Up 37 | 8 18 11 . Fast Attach 17 | 3 3 8 3 Attach 15 | 5 3 5 2 Detach 8 | . 4 2 2 Swap 27 | 1 10 14 2 Drop 44 | 3 13 27 1 Fire 72 | . 13 54 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 240 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Discovered new exit (range 14) 1521 | -10/Materials | Discovered new exit (range 16) 1733 | -10/Materials | Discovered new exit (range 8) 1874 | -10/Materials | Discovered new exit (range 7) 1887 | -10/Materials | Entered another Materials area 1887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2297 | -9/Materials | Discovered new exit (range 3) 2387 | -9/Materials | Build established: Scavenger-Mutant 2627 | -9/Materials | Discovered new exit (range 7) 2630 | -9/Materials | Identified exit to Materials 3057 | -9/Materials | Entered another Materials area 3057 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3182 | -8/Materials | Self-destructed Last Messages --------------- 02963_ Acquired 55 matter. 02992_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9M layout... Downloaded map data. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE 03077_ Acquired Lgt. Deuterium Engine. 03088_ Acquired Imp. Targeting Computer. 03112_ S-10 Pest destroyed. 03124_ Flight Unit melted. 03124_ S-10 Pest destroyed. 03127_ Acquired 13 matter. 03128_ Acquired 12 matter. 03129_ Acquired 15 matter. 03130_ R-06 Scavenger collects Flight Unit. 03151_ Dropped Ion Cannon. 03152_ Acquired Flak Cannon. 03182_ Connecting with Garrison Access... 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""" """ """ """ ?????????????????? | | ?????? ??????????????? | | ????? ? w #?????????????? | | ?????###?##?###+################# #?????????????? | | ?????????????????????????????????? #?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Cannon | -9/Materials | Hacked Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Minigun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst DATA ERROR: Steam Global Achievement% Item+ Organ Harvest Challenges ------------ None Game ------ Seed FieldChainBay Manual? 0 Play Time 00:35:45 Cumulative 15.3 hours Start 2025.10.28 @ 00:16:09 End 2025.10.28 @ 19:41:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb7316b1-eaf0-4144-962e-25816a07611b