Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 19:14:54 Player: Amberulez Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1626) 1626 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3249 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/400 Matter 47/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Huge Storage Unit Medium Matter Pod (100) Targeting Computer Targeting Computer Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Medium Matter Pod Light Armor Plating Hacking Suite Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 62 | 8 9 36 9 Power 5 | 1 1 2 1 Engine 4 | 1 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 24 | 4 4 12 4 Treads 20 | 2 2 12 4 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 . 8 1 Device 1 | 1 . . . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 7 | . . 6 1 Artifact . | . . . . Weapon 22 | 1 4 14 3 Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 17 | . 3 12 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 13 | . . 1 12 Power 1 | . . . 1 Propulsion 7 | . . 1 6 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 95 89 Engine 10 | . 14 9 7 Treads 27 | . 23 29 31 Wheel 1 | . 4 . . Device 6 | . 14 2 . Storage 12 | . 14 11 11 Protection 5 | . . 8 9 Energy Gun 3 | . 7 2 . Ballistic Gun 26 | . 20 29 26 Peak Build Rating 16 | 6 7 16 16 Average Rating 10 | 4 6 13 13 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 40 | 13 15 40 40 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 7 | 1 4 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 11 15 Most Carried 15 | 7 8 15 15 Average Carried 9 | 5 7 10 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 7 8 15 9 Class Distribution -------------------- 45% | Scavenger-Tank 37% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1860 | 189 334 1236 101 Remotely . | . . . . Salvage Created 2316 | 30 435 1598 253 Parts 200 | 3 48 123 26 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 70 | . 13 28 29 Guns 58 | . 13 28 17 AOE 12 | . . . 12 Classes Destroyed 12 | 1 5 5 1 Worker 3 | . . 3 . Tunneler 2 | 1 . . 1 Hauler 5 | . 1 4 . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 20 | . 9 . 11 Grunt 22 | . 4 18 . Duelist 1 | . . 1 . Sentry 9 | . . 9 . Assembled 18 | . . . 18 Best Kill Streak 18 | 1 4 5 18 Combat Bots Only 18 | . 3 2 18 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 268 | . 39 105 124 Missed 75 | . 7 33 35 Damage Taken 3029 | . 285 974 1770 Core 406 | . . 138 268 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 297 | . 68 229 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 186 | 7 49 102 28 Largest 3 | 1 2 3 3 Hottest 105 | 40 70 105 79 Shots Fired 462 | 7 98 282 75 Gun 452 | 7 98 282 65 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 392 | . 63 264 65 Thermal 53 | . 35 18 . Explosive 10 | . . . 10 Electromagnetic 7 | 7 . . . Robot Hit Streak 13 | 3 11 13 7 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 300 | 4 51 201 44 Core Hits 141 | 1 25 68 47 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | . 2 2 1 Burn 2 | . 2 . . Destroy 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5270 | 95 671 2825 1679 Guns 4231 | 55 671 2825 680 Cannons . | . . . . Explosions 1039 | 40 . . 999 Melee . | . . . . Ramming . | . . . . Kinetic 3697 | . 382 2635 680 Thermal 519 | 40 289 190 . Explosive 999 | . . . 999 Electromagnetic 55 | 55 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 143 | . . . 143 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 140 | . 126 140 47 Average Temperature 31 | . 35 33 13 Received Heat Transfer 604 | . 84 480 40 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1543 | 100 999 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 458 | 5 230 458 413 Initial 159 | . 3 . 159 Average 197 | 1 84 259 327 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 57 | 100 95 38 6 Level 1 33 | . 4 45 85 Level 2 9 | . . 15 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 18 50 37 Peak Tracking Total 13 | . 4 5 13 Tactical Retreats 7 | . 2 2 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 6 5 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 14 17 . Successful 23 | . 8 15 . Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 16 | . 11 5 . Fabricators . | . . . . Repair Stations 12 | . 2 10 . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 1 2 . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 2 10 . Scan Component 6 | . 1 5 . Repair 6 | . 1 5 . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 1 | . . 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 1 5 . Time 155 | . 13 142 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 18 | . 9 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4240 | 152 1392 2409 287 Spaces Moved 2103 | 84 792 1114 113 Core 8 | 3 4 1 . Treads 1898 | 60 612 1113 113 Legs . | . . . . Wheels 197 | 21 176 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 154 | 142 147 160 160 Slowest Speed 400 | 160 250 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 78 65 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | 3 . . 86 Melee . | . . . . Projectile . | . . . . AOE 89 | 3 . . 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2714 | 107 923 1526 158 Wait 285 | . 53 226 6 Move 2100 | 83 791 1113 113 Hop . | . . . . Pick Up 32 | 6 9 16 1 Fast Attach 29 | 8 6 15 . Attach 11 | . 1 3 7 Detach 7 | 2 . 5 . Swap 22 | . 2 18 2 Drop 42 | 1 12 28 1 Fire 186 | 7 49 102 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -9/Mines History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 13) 845 | -10/Materials | Discovered new exit (range 4) 1247 | -10/Materials | Repaired Assault Rifle 1465 | -10/Materials | Discovered new exit (range 16) 1545 | -10/Materials | Entered another Materials area 1545 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1898 | -9/Materials | Build established: Scavenger-Gunner 2143 | -9/Materials | Discovered new exit (range 7) 2486 | -9/Materials | Build established: Scavenger-Tank 2554 | -9/Materials | Discovered new exit (range 8) 2818 | -9/Materials | Discovered new exit (range 15) 2974 | -9/Materials | Discovered new exit (range 16) 3179 | -9/Materials | Discovered new exit (range 8) 3282 | -9/Materials | Repaired Hvy. Assault Rifle 3326 | -9/Materials | Repaired Hvy. Assault Rifle 3360 | -9/Materials | Repaired Lgt. Treads 3392 | -9/Materials | Repaired Lgt. Treads 3424 | -9/Materials | Repaired Lgt. Treads 3954 | -9/Materials | Entered Mines 3961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4116 | -9/Mines | Assembled infested the area 4202 | -9/Mines | Core integrity fell below 50% 4217 | -9/Mines | Destroyed 18 combat bots 4217 | -9/Mines | Core integrity fell below 20% 4241 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04197_ D-53 Grenadier unfolds itself. 04198_ The unstable cave ceiling collapses. 04199_ Rocket Launcher destroyed. 04200_ The unstable cave ceiling collapses. 04200_ Lgt. Treads destroyed. 04201_ Lgt. Armor Plating destroyed. 04203_ The unstable cave ceiling collapses. 04206_ Lgt. Treads destroyed. 04207_ Hvy. Assault Rifle destroyed. 04208_ The unstable cave ceiling collapses. 04215_ Hvy. Assault Rifle destroyed. 04216_ as-63341 destroyed. 04220_ Lgt. Treads destroyed. 04225_ The unstable cave ceiling collapses. 04226_ Lgt. Treads destroyed. 04226_ S-10 Pest destroyed. 04232_ Switching to secondary target: S-10 Pest. 04232_ S-10 Pest destroyed. 04235_ Laser Drill disabled. 04239_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?# ##????????????????????? | | ?# #????????????????????? | | ## #????????????????????? | | # ##???????????????????? | | # #????????????????? | | [ ##???????????????? | | % * #???????????????? | | #### #??????????????? | | ???# ## #??????????????? | | ???# #?# ##??????????????? | | ???# #??## ##???????????????? | | ???# #?????# ##???????????????? | | ???#=#?????? ???????????????? | | ####!#?????? ###??????#???????? | | != *|#????## ##??????# ??????? | | =#####???## #??????# ??????? | | #??????## #??????# ??????? | | [#?????## """ #???????# ??????? | | #?????# """ ##??????# ??????? | | ####### """ ##?????# ??##??? | | #????## ## ##?? | | ##### ### #???## ##? | | #???# #?# ##???# #? | | ???# #?## ###????# ## | | ??? #??## ###?????## # | | #???# #???# #???????# @ # | | #???# ##### #???????# # | | ????# ## #???????## # | | ????# ## ####?????#### * #? | | ????? ?# #??????#### d ##? | | ????? ?# #????### ##?? | | ????# ?# #???### #####??? | | ????# ## #??## d #??????? | | ????# #?## #?????? | | ????#### ### # ###?? | | ??????##"## ## # #?? | | ?????##"%# ## % #?? | | ###### " # % "#?? | | # # #?? | | ###### # # #?? | | ?????## # #?? | | ??????### #### ? #?? | | ????????# #???# ?##?? | | ????????# #####????#????? | | ????????## #######?????????????? | | ?????????##????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed MappingBiometalRail Manual? 0 Play Time 00:42:13 Cumulative 58.1 hours Start 2025.03.25 @ 18:22:33 End 2025.03.25 @ 19:14:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194bd0c3-17ad-463b-8e3c-682cf01a06ba