Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 21:26:38 Player: albenzo Result: Destroyed by DO-J4A(p) with Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2258) 2258 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 6894 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -309 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 215/300 System Corruption 5% Temperature Cool (0) Movement Walking (170) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Makeshift Leg Makeshift Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Flak Cannon Great Maul > --- INVENTORY (24) --- Makeshift Power Source Medium Treads Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Weapon Shielding Relay Coupler [Programmer] (68) Hacking Drone Bay Makeshift Shrapnel Gun Remote Datajack Enhanced Flamer Impact Mace Katana Katana Axe Makeshift Axe Great Axe Spear Spear Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Medium Armor Plating System Backup Module > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Weapon Shielding Medium Armor Plating High-powered Shotgun Flak Cannon Remote Datajack Great Maul Impact Mace Katana Katana Katana Axe Axe Great Axe Spear [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 3 2 . . . Weapon . | . . . . . . . . . . Parts Attached 73 | 6 5 1 2 . 14 22 2 1 20 Power 9 | 1 . . . . 2 2 . . 4 Engine 7 | 1 . . . . 1 2 . . 3 Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 1 1 2 . 3 1 . 1 8 Treads 1 | . . . . . . . . . 1 Leg 18 | 2 1 1 2 . 3 1 . 1 7 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 2 . . . 6 13 2 . 4 Device 6 | . . . . . . 5 1 . . Storage 9 | 1 1 . . . 3 3 1 . . Processor 3 | . 1 . . . . 2 . . . Hackware 2 | . . . . . 1 1 . . . Protection 8 | . . . . . 2 2 . . 4 Artifact . | . . . . . . . . . . Weapon 17 | 2 2 . . . 3 6 . . 4 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . . . 2 Ballistic Cannon 3 | . 2 . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon 6 | . . . . . 2 4 . . . Piercing Weapon 2 | . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 17 | . . . . . . 4 . 1 12 Power 4 | . . . . . . 1 . . 3 Propulsion 7 | . . . . . . . . 1 6 Utility 5 | . . . . . . 3 . . 2 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 3 . 1 6 Average Slot Usage (%) 96 | . 98 100 100 100 89 94 100 100 99 Engine 7 | . 14 14 14 14 2 7 7 7 5 Core 1 | . . . . . 6 . . . 1 Leg 24 | . 28 28 28 28 26 23 23 23 22 Device 3 | . . . . . . 5 7 7 7 Storage 16 | . 14 14 14 14 9 15 23 23 23 Processor 12 | . 13 14 14 14 9 11 15 15 15 Hackware 3 | . . . . . 9 8 . . . Protection 5 | . . . . . 8 5 7 7 6 Ballistic Cannon 6 | . 27 28 28 28 3 . . . 1 Slashing Weapon 5 | . . . . . 7 6 7 7 5 Piercing Weapon 5 | . . . . . 7 7 7 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 11 29 29 29 29 60 86 86 85 90 Greatest Support 89 | 20 20 20 60 60 75 85 85 89 89 Greatest Overweight (x) 3 | 3 1 1 1 . . 1 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 24 | 6 10 10 10 10 16 24 24 24 24 Average Capacity 16 | 5 9 10 10 10 11 18 24 24 24 Most Carried 24 | 6 10 10 10 10 12 24 24 24 24 Average Carried 16 | 4 9 10 10 10 11 17 23 23 23 Final Capacity 24 | 6 10 10 10 10 12 24 24 24 24 Final Carried 24 | 6 10 10 10 10 12 24 24 24 20 Class Distribution -------------------- 45% | Mutant 44% | Hauler-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1442 | 210 252 90 . 28 172 220 110 10 350 Remotely . | . . . . . . . . . . Salvage Created 2645 | . 354 41 . . 673 622 396 148 411 Parts 150 | . 11 1 . . 44 34 11 13 36 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 17 12 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 47 | . 4 2 . . 14 13 6 4 4 Melee 36 | . . . . . 13 13 6 4 . Guns 3 | . . . . . . . . . 3 Cannons 8 | . 4 2 . . 1 . . . 1 Classes Destroyed 13 | . 3 . . . 3 3 . 1 3 Recycler 3 | . 3 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 12 | . . . . . 2 4 3 3 . Grunt 23 | . 4 2 . . 10 4 3 . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 3 | . . . . . 2 1 . . . Programmer 2 | . . . . . . 2 . . . Zionite 19 | . . . . . . . . . 19 Tinkerer 3 | . . . . . . . . . 3 Thief 1 | . . . . . . . . 1 . Mutant 4 | . . . . . . . . . 4 Best Kill Streak 9 | . 6 2 . . 4 5 3 3 9 Combat Bots Only 5 | . 2 2 . . 4 5 3 3 4 Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 5112 | . 189 103 . . 554 1427 508 170 2161 Core 852 | . 67 . . . 82 245 52 . 406 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 73 85 . . . . Volleys Fired 84 | . 19 11 . . 4 . . . 50 Largest 2 | . 2 2 . . 2 . . . 2 Hottest 78 | . 78 78 . . 78 . . . 69 Shots Fired 155 | . 38 22 . . 8 . . . 87 Gun 37 | . . . . . . . . . 37 Cannon 118 | . 38 22 . . 8 . . . 50 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 155 | . 38 22 . . 8 . . . 87 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 7 6 . . 4 . . . 13 Robot Miss Streak 7 | . 3 1 . . 1 . . . 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 232 | . 20 16 . . 41 47 19 8 81 Core Hits 124 | . 9 4 . . 21 19 9 5 57 Critical Hits 3 | . . . . . 1 1 . . 1 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . Melee Attacks 221 | . . . . . 64 87 25 12 33 Impact 10 | . . . . . . 6 . . 4 Slashing 158 | . . . . . 48 54 21 9 26 Piercing 53 | . . . . . 16 27 4 3 3 Sneak Attacks 5 | . . . . . 3 1 . . 1 Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks 21 | . . . . . 5 10 3 2 1 Damage Inflicted 6933 | . 429 291 . . 1480 1517 890 332 1994 Guns 612 | . . . . . . . . . 612 Cannons 1669 | . 429 291 . . 121 . . . 828 Explosions . | . . . . . . . . . . Melee 4652 | . . . . . 1359 1517 890 332 554 Ramming . | . . . . . . . . . . Kinetic 2281 | . 429 291 . . 121 . . . 1440 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 197 | . . . . . . 78 . . 119 Slashing 3659 | . . . . . 1170 980 827 271 411 Piercing 796 | . . . . . 189 459 63 61 24 Highest Corruption 8 | . . . . . . 8 2 . 5 Average Corruption 5 | . . . . . . 5 1 . 4 Corruption Purged 8 | . . . . . . 6 2 . . Effects 56 | . . . . . . 42 3 . 11 Message Errors 11 | . . . . . . 8 1 . 2 Matter Fused 15 | . . . . . . 14 . . 1 Heat Flow Errors 11 | . . . . . . 10 1 . . Energy Discharges 4 | . . . . . . 1 . . 3 Data Loss (minor) 5 | . . . . . . 4 1 . . Data Loss (major) 2 | . . . . . . 1 . . 1 Targeting Errors 8 | . . . . . . 4 . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 292 | . . 35 . . 31 42 78 3 103 Projectiles 46 | . . 35 . . . . . . 11 Explosions . | . . . . . . . . . . Melee 246 | . . . . . 31 42 78 3 92 Knockbacks 30 | . 7 2 . . . . . . 21 Impact 1 | . . . . . . . . . 1 Kinetic 29 | . 7 2 . . . . . . 20 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | . 165 180 . . 99 267 91 . 99 Average Temperature 53 | . 57 74 . . 56 87 53 . 29 Received Heat Transfer 1340 | . 105 60 . . 198 270 144 9 554 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 444 | . 217 58 . . 320 444 . . . Initial 109 | . . 8 . . . 109 . . . Average 100 | . 66 19 . . 93 153 . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . Low Security (%) 85 | 100 93 100 . 100 81 79 . . . Level 1 7 | . 6 . . . 18 . . . . Level 2 7 | . . . . . . 19 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 9 . . . Investigation 2 | . . . . . . 2 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 7 | . 1 1 . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 7 4 . . 43 23 6 6 26 Peak Tracking Total 9 | . 3 2 . . 6 7 3 3 9 Tactical Retreats 13 | . 1 . . . 8 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 5 | . . . . . 3 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . 2 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 26 | . 4 . 1 1 12 7 . . 1 Terminals 15 | . 4 . . 1 7 3 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . 2 2 . . . Recycling Units 2 | . . . . . 1 1 . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 98 | . 15 . 1 2 48 26 . . 6 Successful 69 | . 7 . 1 1 35 19 . . 6 Failed 29 | . 8 . . 1 13 7 . . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 6 . 1 . 19 9 . . 2 Terminals 57 | . 15 . . 2 25 15 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 15 | . . . . . 10 5 . . . Recycling Units 5 | . . . . . 2 3 . . . Scanalyzers 11 | . . . . . 11 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 7 . 1 1 10 6 . . 6 Part Schematic 7 | . 1 . . . . . . . 6 Prototype ID Bank 6 | . 2 . . . 3 1 . . . Branch Access Points 4 | . 1 . . . 2 1 . . . Alert Level 4 | . . . . . 2 2 . . . Unreport Threat 3 | . . . . . 1 2 . . . Locate Traps 3 | . 2 . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Load Schematic 1 | . . . . . . 1 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 12 | . . . . . 8 4 . . . Scan Component 6 | . . . . . 4 2 . . . Repair 6 | . . . . . 4 2 . . . Recycling Unit Hacks 4 | . . . . . 2 2 . . . Report Inventory 2 | . . . . . 1 1 . . . Retrieve Components 2 | . . . . . 1 1 . . . Scanalyzer 11 | . . . . . 11 . . . . Insert Component 5 | . . . . . 5 . . . . Analyze 6 | . . . . . 6 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 4 4 . . . Terminals 8 | . . . . . 4 4 . . . Assimilate 3 | . . . . . 1 2 . . . Botnet 5 | . . . . . 3 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 . . 1 10 5 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 5 . . . 6 Parts Built 2 | . . . . . . 2 . . . Matter 204 | . . . . . . 204 . . . Time 50 | . . . . . . 50 . . . Total Part Build Rating 2 | . . . . . . 2 . . . Parts Repaired 6 | . . . . . 4 2 . . . Time 209 | . . . . . 152 57 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . 2 2 . . . Parts Scanalyzed 5 | . . . . . 5 . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 2 | . . . . . . 2 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . 2 3 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 8231 | 55 551 455 413 337 1697 2015 770 583 1355 Spaces Moved 5172 | 30 307 267 380 312 835 900 573 536 1032 Core 11 | 11 . . . . . . . . . Treads 15 | . . . . . . . . . 15 Legs 5146 | 19 307 267 380 312 835 900 573 536 1017 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 90 90 100 100 100 100 100 Average Speed 106 | 122 146 150 108 90 100 100 100 100 106 Slowest Speed 210 | 200 150 150 150 90 100 136 136 100 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 3 38 66 90 46 68 24 69 76 89 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 2 Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 9 | . . 1 . 2 . . 2 2 2 Spaces Dug 31 | . . . . . 17 14 . . . Terrain Destroyed 34 | . 2 . . . 18 14 . . . Melee 31 | . . . . . 17 14 . . . Projectile 3 | . 2 . . . 1 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 7447 | 45 373 300 383 368 1613 1895 738 568 1164 Wait 1783 | 4 23 21 . 57 667 854 130 22 5 Move 5163 | 29 306 266 379 311 834 899 572 535 1032 Hop . | . . . . . . . . . . Pick Up 87 | 6 10 . . . 18 30 6 1 16 Fast Attach 24 | 6 3 . . . 8 5 . . 2 Attach 22 | . . . . . 4 5 . 1 12 Detach 4 | . . . . . 2 2 . . . Swap 27 | . 2 1 2 . 2 12 2 . 6 Drop 67 | . 10 1 2 . 19 17 7 . 11 Fire 84 | . 19 11 . . 4 . . . 50 Melee 186 | . . . . . 55 71 21 9 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 607 | -10/Materials | Entered Mines 695 | -10/Mines | Assembled infested the area 712 | -10/Mines | Discovered new exit (range 10) 739 | -10/Mines | Learned location of Zion (-7) 855 | -10/Mines | Learned location of 1 exit from Materials 1056 | -10/Mines | Discovered new exit (range 5) 1062 | -10/Mines | Entered Exiles 1082 | -10/Exiles | Discovered new exit (range 17) 1098 | -10/Exiles | Met 8R-AWN 1124 | -10/Exiles | Met EX-HEX 1172 | -10/Exiles | Met EX-BIN 1188 | -10/Exiles | Aligned with FarCom system 1190 | -10/Exiles | Given EX-Vault access code 1224 | -10/Exiles | Opened EX-Vault 1233 | -10/Exiles | Found Potential Leg 1236 | -10/Exiles | Found Potential Leg 1257 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1280 | -10/Exiles | Met EX-DEC 1323 | -10/Exiles | Visited The Gauntlet 1466 | -10/Exiles | Discovered new exit (range 12) 1475 | -10/Exiles | Left Exiles lab with Potential Leg 1475 | -10/Exiles | Entered Mines 1619 | -9/Mines | Discovered new exit (range 11) 1739 | -9/Mines | Learned Materials terminal intel 1753 | -9/Mines | Discovered new exit (range 16) 1812 | -9/Mines | Entered Materials 1812 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1813 | -8/Materials | Identified exit to Factory 1814 | -8/Materials | Loaded intel: 12 terminal locations 1981 | -8/Materials | Repaired Katana 2692 | -8/Materials | Repaired Katana 2732 | -8/Materials | Repaired Hvy. Armor Plating 2772 | -8/Materials | Repaired Carbon-fiber Leg 3509 | -8/Materials | Entered Factory 3509 | -7/Factory | Evolved 2 slots: Utility x2 3599 | -7/Factory | Identified exit to Storage 3599 | -7/Factory | Identified exit to Lower Caves 3806 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 3808 | -7/Factory | Garrison activated, responded to threat 3812 | -7/Factory | Build established: Hacker-Mutant 4009 | -7/Factory | Repaired Hvy. Armor Plating 4347 | -7/Factory | Lost 3 parts (1p2u) 4433 | -7/Factory | Repaired Carbon-fiber Leg 4581 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4607 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4886 | -7/Factory | Build established: Hauler-Mutant 5115 | -7/Factory | Local fabrication network quarantined 5524 | -7/Factory | Entered Lower Caves 5728 | -7/Lower Caves | Learned 12 Factory zone layouts 5952 | -7/Lower Caves | Encountered a Warlord checkpoint 6128 | -7/Lower Caves | Learned Factory stockpile data 6270 | -7/Lower Caves | Discovered new exit (range 8) 6276 | -7/Lower Caves | Identified exit to Lower Caves 6294 | -7/Lower Caves | Entered another Lower Caves area 6377 | -7/Lower Caves | Learned location of 1 exit from Factory 6442 | -7/Lower Caves | Learned Factory stockpile data 6667 | -7/Lower Caves | Encountered a Warlord checkpoint 6864 | -7/Lower Caves | Identified exit to Zion 6877 | -7/Lower Caves | Entered Zion 6903 | -7/Zion | Received a hallucinogenic algorithm 6940 | -7/Zion | Given the Hacking Drone Bay 6943 | -7/Zion | Found Prototype Device 7000 | -7/Zion | Discovered new exit (range 10) 7009 | -7/Zion | Identified exit to Proximity Caves 7089 | -7/Zion | Learned Factory non-interactive machine intel 7118 | -7/Zion | Learned Factory trap positions 7119 | -7/Zion | Learned location of Armory (-4) 7200 | -7/Zion | Found Relay Coupler [Programmer] 7522 | -7/Zion | Learned location of Recycling (-7) 7828 | -7/Zion | Rebuked by Imprinter 7837 | -7/Zion | Attacked by Zionites 7887 | -7/Zion | Core integrity fell below 50% 7920 | -7/Zion | Lost 6 parts (2p3n1u) 8126 | -7/Zion | Core integrity fell below 20% 8232 | -7/Zion | Destroyed by DO-J4A(p) with Riot Gun Last Messages --------------- 08191_ S6-HZ1(z) destroyed. 08194_ IP-KHN(z) knocked back. 08200_ Mak. Leg destroyed. 08201_ Acquired 7 matter. CI-H5U(z) bursts out of the Twisted Machinery. 08205_ CI-H5U(z) destroyed. 08206_ Acquired 13 matter. 08212_ Lgt. Nuclear Core destroyed. 08213_ IP-KHN(z) destroyed. 08216_ Acquired 23 matter. ZP-5JF(z) bursts out of the Twisted Machinery. 08220_ System corrupted: Energy discharge (-55). 08220_ Knocked back. 08222_ Carbon-fiber Leg destroyed. 08224_ Knocked back. 08229_ ZP-5JF(z) heat spikes uncontrollably. 08229_ Acquired Mak. Power Source. 08230_ Acquired 3 matter. 08230_ ZP-5JF(z) overheating. 08232_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????#""""" | | ?????????????????????????????#"""#""" | | ?????????????????????????????####"""" """ | | ????????????????????????????????##"" """ | | ?????????????????????????????????#" """" | | ????????????????????????????????""" "#""" | | ????????????????????????????????#"" ""##" | | ????????????????????????????????#""" """" | | ????????????????????????????#####"""" """ | | ????????????????????????????#"""""""" """" | | ????????????????????????????#""" ""#" """"" | | ????????????????????????????#"" """" "###" | | ????????????????????????????#"" """ "###" | | ???????????????????????????##"" """ """"" | | ???????????????????????????#""" "" """"" | | ???????????????????????????##"" "##"" | | ?????????????????????###?###""" """#"" | | ??????????????????####"###""""" """"#" | | ???????????????"###"#""""#"" = """""" | | ?????###########"""""""%% z" | | ????"""""""""" #""" !== " """ | | ????"""""""""" ###" /=// p "" | | ????"" #"#" % /*== * " | | ??????"""" ##"" *%[ /* "" | | ??????""""" == #"" "" | | ?????"""""" !@ """ "" """ | | ?????"""""" =!""#" "" """"" | | ???#"""""" ###" ""#"" """##"" | | ???#"" ##"" ""#""" """""#"" | | ???#"""""""""" #""" ""#""""" """"#" | | ????"""""""""" #""" ""##"""" ""##"" | | ?????###########"#" ""###""" """#"#"" | | ???????????######"# ""#?#"" """""#"" | | ??????????##"""#### #"#?#""""" """##"" | | ??????????#" ! ####""""""" """""" | | ??????????#" ! #??#"##"""" """" | | ??????????#" #??#??#""" | | ??????????## #### #?????##"" | | ???????????# #??######?????"""" | | ???????##### ######???????#""" | | ???????""""" =""""""???????#"" | | ?????######" % "######??????"#" """ " | | ?????# " " %" !" #??????#"" """""" | | ?????# " % """ #??????##"" """"""" | | ?????#"""" ! " " #???????""" ""## | | ?????#""""" ! """""#???????##" "" """"# | | ??????""""" """" #???????""""""""" " """# | | ?????#" "" "" ""#????????"""""#"" "" """ | | ?????#"" """" "" " #???????????#""#""""" "" | | ?????#""""""" """""" #????????????###""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 42 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Katana | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldTiamatRouter Manual? 0 Play Time 01:30:11 Cumulative 17.3 hours Start 2022.01.12 @ 19:43:19 End 2022.01.12 @ 21:26:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 27 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a67ade9-bea1-4599-bc4e-ae40b3c6dcd2