Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 00:56:09 Player: rz Result: Destroyed by as-91432 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (884) 884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2319 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (330) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Deuterium Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Sensor Array Tractor Beam Light Assault Rifle Heavy Assault Rifle Improved Datajack Hammer Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Sensor Array Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Datajack Hammer Katana [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 28 | 6 5 12 3 2 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 5 . . Treads 8 | 2 1 5 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 2 1 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 9 | 2 2 2 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 6 2 8 Power 3 | . . 1 . 2 Propulsion 5 | . 1 2 . 2 Utility 4 | . . 1 1 2 Weapon 6 | . 1 2 1 2 Highest Loss Streak 8 | . 1 6 2 8 To Critical Strikes 3 | . . . . 3 Average Backups 13 | 1 9 17 19 19 Power 1 | . 1 . 2 2 Propulsion 5 | 1 3 7 9 9 Utility 2 | . 1 3 3 3 Weapon 4 | . 3 5 4 4 Tool/Special . | . . . . . Unused Backups 18 | . . 1 1 16 Power 1 | . . 1 . . Propulsion 9 | . . . . 9 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 94 86 96 94 Engine 12 | . 14 11 11 11 Treads 30 | . 28 32 33 30 Storage 14 | . 14 11 18 20 Processor 5 | . 8 3 . . Protection 4 | . . 5 11 9 Ballistic Gun 24 | . 26 21 22 20 Peak Build Rating 23 | 6 8 21 23 23 Average Rating 12 | 4 7 15 21 21 On Entrance 11 | . 6 8 21 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 60 | 12 52 57 60 60 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 3 16 20 20 20 Average Carried 14 | 1 10 17 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 16 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 944 | 219 432 229 64 . Remotely . | . . . . . Salvage Created 1110 | . 474 378 258 . Parts 62 | . 26 20 16 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 25 | . 11 8 6 . Guns 25 | . 11 8 6 . Classes Destroyed 7 | . 4 2 1 . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 18 | . 8 5 5 . Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 2 | . . 2 . . Best Kill Streak 4 | . 4 2 3 . Combat Bots Only 4 | . 4 2 3 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 283 | . 80 116 30 57 Missed 61 | . 18 25 5 13 Hits 222 | . 62 91 25 44 Melee 36 | . . 17 1 18 Projectile 186 | . 62 74 24 26 Critical Strikes 14 | . 1 4 . 9 Damage Taken 3379 | . 763 1381 332 903 Core 580 | . 168 185 88 139 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 32 . . . Volleys Fired 126 | . 53 46 18 9 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 40 43 46 Shots Fired 243 | . 106 91 32 14 Gun 243 | . 106 91 32 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 243 | . 106 91 32 14 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 11 16 15 8 Robot Miss Streak 4 | . 3 4 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 177 | . 74 68 25 10 Core Hits 64 | . 26 22 16 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Destroy 3 | . 1 1 1 . Melee Attacks 1 | . 1 . . . Impact 1 | . 1 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1844 | . 899 567 236 142 Guns 1844 | . 899 567 236 142 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1844 | . 899 567 236 142 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 5 5 11 Average Corruption 5 | . . 4 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 12 9 3 Message Errors 6 | . . 4 2 . Matter Fused 6 | . . 3 3 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . 1 2 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . 1 . 1 Alerts 1 | . . 1 . . Weapon Failures 3 | . . 1 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 185 | . 33 185 81 7 Average Temperature 21 | . 9 22 32 5 Received Heat Transfer 1035 | . 420 453 162 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 122 | . 122 54 77 . Initial 46 | . . 46 17 . Average 23 | . 22 23 29 . Influence Increases 662 | . 297 225 140 . Destroy 0b10 Robot/C 500 | . 220 160 120 . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 122 | . 52 50 20 . Disable Machine 15 | . 15 . . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 662 | . 187 289 186 . Entered New Map 93 | . . 64 29 . Time Decay 519 | . 187 195 137 . Lost Part 50 | . . 30 20 . Squads Dispatched 4 | . 2 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 20 16 6 8 Peak Tracking Total 9 | . 5 6 3 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful . | . . . . . Failed 3 | . 3 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 1813 | 72 822 455 376 88 Spaces Moved 679 | 40 264 164 173 38 Core 3 | 3 . . . . Treads 676 | 37 264 164 173 38 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 170 Average Speed 194 | 151 237 167 170 170 Slowest Speed 245 | 160 240 245 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 41 22 46 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 952 | 48 355 272 228 49 Wait 80 | . 16 34 30 . Move 675 | 39 263 163 172 38 Hop . | . . . . . Pick Up 33 | 3 15 12 3 . Fast Attach 10 | 6 2 2 . . Attach 13 | . 2 7 2 2 Detach . | . . . . . Swap 6 | . 2 3 1 . Drop 8 | . 1 5 2 . Fire 126 | . 53 46 18 9 Melee 1 | . 1 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 525 | -10/Materials | Core integrity fell below 50% 808 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Identified exit to Materials 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Lost 6 parts (1p2n1u2w) 1294 | -9/Materials | Discovered new exit (range 7) 1350 | -9/Materials | Entered Mines 1357 | -9/Mines | Core integrity fell below 50% 1626 | -9/Mines | Learned Materials emergency access door positions 1719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1719 | -9/Mines | Discovered new exit (range 5) 1726 | -9/Mines | Entered Exiles 1772 | -9/Exiles | Met 8R-AWN 1791 | -9/Exiles | Attacked by the Exiles 1808 | -9/Exiles | System corruption reached 10% 1810 | -9/Exiles | Core integrity fell below 20% 1814 | -9/Exiles | Destroyed by as-91432 with Assembled Maul Last Messages --------------- 01807_ Hvy. Assault Rifle destroyed. 01807_ HV Slug penetrates Wall. 01807_ Med. Matter Pod destroyed. 01807_ System corrupted by crushing effect (+2). 01809_ Penetrated by HV Slug. 01809_ HV Slug penetrates Wall. 01809_ Penetrated by HV Slug. 01809_ HV Slug penetrates Wall. 01810_ Lgt. Deuterium Engine destroyed. 01811_ Penetrated by HV Slug. 01811_ HV Slug penetrates Wall. 01811_ Penetrated by HV Slug. 01811_ HV Slug penetrates Wall. 01811_ System corrupted: Lgt. Assault Rifle jammed. 01814_ Penetrated by HV Slug. 01814_ Critical hit (Destroy). 01814_ Arm. Treads destroyed. 01814_ HV Slug penetrates Wall. 01814_ HV Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????#####???????????????# | | ???????????????????????????##" #??????????????## | | ???????????????????????????#" g #?????????????## | | ??????????????????????????## ##????????????# | | ???????????? ???????????### ###????????### | | ??????????? ????????# ########## | | ??????????? ????## #""""## | | ?????????? ### * | | ?????????? a ## * | | ?????????? a@ #### | | ?????????? aa "#?#"""""#### | | ?????????? ; ##?#######??#### * | | ??????????? ;;####??????????????##### | | ??????????? % #;#??????????????????????### | | ???????????? % ?; ?????????????????????????## | | ???????????? a "?; ???????????????????????????? | | ???????????? ?#;#???????????????????????????? | | ?????????????"" "??##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSuperdenseDrive Manual? 0 Play Time 00:11:45 Cumulative 109.0 hours Start 2026.07.25 @ 00:37:55 End 2026.07.25 @ 00:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 68 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c16d6996-1ca0-4f3a-9984-6d15af2044f8