Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 18:11:28 Player: NeoBioHazard Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (5205) 5205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-223) -223 TOTAL SCORE: 10537 Bonus ------- Friendly Fire -223 Cogmind --------- Core Integrity 0/1150 Matter 189/300 Energy 59/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Signal Interpreter High-powered Tractor Beam Wave Gun Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Targeting Computer Particle Charger Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Precision Beam Rifle Improved EM Pulse Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Armored Wheel High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Weapon Cycler Improved System Shield Drone Bay Gamma Rifle Minigun Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Missile Launcher Power Maul Heavy Pick [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . Utility 7 | . . 1 1 . 2 1 . . 2 Weapon 2 | . . 1 1 . . . . . . Parts Attached 198 | 6 14 11 26 14 63 1 21 39 3 Power 27 | 1 2 1 2 2 11 1 2 5 . Engine 17 | 1 2 1 1 1 6 . 2 3 . Core 10 | . . . 1 1 5 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 48 | 2 5 3 6 4 15 . 2 11 . Treads 15 | . 2 1 3 1 6 . 2 . . Leg 5 | . 2 . . . . . . 3 . Wheel 23 | 2 1 2 3 3 9 . . 3 . Hover 2 | . . . . . . . . 2 . Flight 3 | . . . . . . . . 3 . Utility 38 | 1 2 4 4 2 12 . 5 8 . Device 23 | . . 2 3 1 9 . 2 6 . Storage 6 | 1 2 . . 1 . . 1 1 . Processor 7 | . . 1 . . 3 . 2 1 . Hackware 1 | . . . 1 . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 85 | 2 5 3 14 6 25 . 12 15 3 Energy Gun 32 | 1 3 1 8 3 7 . 2 6 1 Energy Cannon 10 | . . 1 . 2 4 . 2 1 . Ballistic Gun 24 | 1 2 1 6 1 6 . 1 6 . Ballistic Cannon 12 | . . . . . 7 . 3 2 . Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 4 | . . . . . 1 . 1 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 77 | . 5 5 4 10 15 . 12 25 1 Power 12 | . 1 1 1 . 1 . 3 5 . Propulsion 22 | . 1 1 1 4 4 . 2 9 . Utility 13 | . . 2 1 2 2 . 4 2 . Weapon 30 | . 3 1 1 4 8 . 3 9 1 Highest Loss Streak 9 | . 3 2 2 9 3 . 8 7 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 90 90 96 95 87 88 79 84 4 Engine 5 | . 14 11 3 4 3 . 6 5 . Core 2 | . . . 5 2 2 11 1 . . Treads 9 | . 7 11 8 14 9 11 7 . . Leg 1 | . 9 . . . . . . 5 . Wheel 8 | . 9 10 8 10 7 5 5 4 . Device 12 | . . 7 16 15 14 11 5 15 . Storage 7 | . 20 11 9 7 6 5 3 2 . Processor 7 | . . 1 7 . 10 11 18 14 . Hackware 4 | . . . . 7 6 5 5 4 . Energy Gun 11 | . 17 18 25 11 5 5 4 11 . Energy Cannon 3 | . . 2 . 6 6 5 . 1 . Ballistic Gun 7 | . 10 11 8 11 7 . . 2 . Ballistic Cannon 1 | . . . . . 4 11 . 2 . Peak Build Rating 78 | 6 9 12 31 39 71 76 78 76 14 Average Rating 41 | 4 7 10 26 35 55 76 62 61 8 On Entrance 27 | . 6 8 12 29 19 71 76 53 2 Naked Turns 16 | . . . . . . . . 12 4 Heaviest Build 131 | 13 54 55 61 114 130 131 131 72 6 Greatest Support 40 | 26 40 16 16 40 30 28 30 30 3 Greatest Overweight (x) 38 | . 3 4 6 9 38 4 4 17 1 Average Overweight (x) 4 | . . 3 4 3 6 4 . 2 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 10 5 Average Capacity 19 | 6 12 20 20 22 25 25 9 7 5 Most Carried 25 | 3 11 19 20 25 25 24 25 7 5 Average Carried 17 | 1 6 15 19 22 23 24 8 4 4 Final Capacity 25 | 8 20 20 20 25 25 25 5 5 5 Final Carried 25 | 3 11 19 20 24 25 24 4 5 5 Class Distribution -------------------- 38% | Scavenger-Gunner 32% | Gunner 13% | Mutant 8% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 4347 | 236 223 170 300 346 1974 . 449 628 21 Remotely 174 | . . . . . . . . 174 . Salvage Created 6010 | 19 425 662 597 662 2452 . 320 828 45 Parts 287 | 2 26 40 39 31 106 . 1 37 5 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . Recyclers Shooed 6 | . . 1 . . 4 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 107 | . 10 14 12 13 37 . 1 18 2 Melee 6 | . . . . . . . 1 3 2 Guns 65 | . 10 11 12 8 14 . . 10 . Cannons 30 | . . 2 . 5 20 . . 3 . AOE 2 | . . . . . . . . 2 . Classes Destroyed 18 | 1 6 1 3 3 3 . 1 . . Worker 12 | . 2 2 1 1 5 . . 1 . Builder 6 | . . . 1 1 3 . . 1 . Tunneler 2 | 1 . . . . . . . 1 . Hauler 3 | . 1 . 1 . . . . 1 . Recycler 4 | . 1 . . . 3 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 6 | . 1 3 2 . . . . . . Swarmer 23 | . 6 2 . . 6 . . 7 2 Cutter 1 | . . . 1 . . . . . . Grunt 42 | . 4 7 6 6 13 . . 6 . Duelist 4 | . . . 1 1 2 . . . . Sentry 13 | . . 5 4 . 4 . . . . Specialist 4 | . . . . 2 2 . . . . Hunter 4 | . . . . . 4 . . . . Programmer 13 | . . . . 3 5 . . 5 . Heavy 2 | . . . . 1 1 . . . . Compactor 1 | . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 6 | 1 5 5 3 6 4 . 1 3 2 Combat Bots Only 5 | . 5 5 3 4 4 . 1 3 2 Max Kills in Single Turn 2 | 1 2 1 2 1 2 . 1 2 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . . . 2 . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 840 | . 62 57 49 106 275 . 11 186 94 Missed 222 | . 7 17 12 27 83 . . 50 26 Damage Taken 11499 | . 730 518 723 1335 3350 . 521 3054 1268 Core 3105 | . 156 82 54 110 828 . 164 547 1164 Absorbed by Shields 361 | . . . . . 361 . . . . Core Remaining (%) 60 | 100 37 79 90 84 2 . . 28 . Volleys Fired 305 | 1 58 38 30 29 99 . 8 40 2 Largest 4 | 2 2 3 4 4 4 . 4 4 1 Hottest 315 | 70 90 135 252 217 264 . 212 315 81 Shots Fired 951 | 2 114 112 111 105 347 . 22 136 2 Gun 693 | 2 114 102 111 91 160 . 9 102 2 Cannon 256 | . . 10 . 14 187 . 11 34 . Launcher 2 | . . . . . . . 2 . . Special . | . . . . . . . . . . Kinetic 373 | 1 51 38 31 45 142 . 8 57 . Thermal 544 | 1 63 74 80 60 179 . 12 73 2 Explosive 2 | . . . . . . . 2 . . Electromagnetic 32 | . . . . . 26 . . 6 . Robot Hit Streak 18 | 1 7 18 14 11 13 . 7 12 1 Robot Miss Streak 6 | . 5 3 2 4 6 . 2 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 625 | 1 67 76 72 65 233 . 19 87 5 Core Hits 297 | 1 24 33 33 27 131 . 9 35 4 Critical Kills 5 | . . . . . 5 . . . . Critical Parts Destroyed 6 | . . . . 1 4 . . 1 . Critical Strikes 22 | . 1 2 1 3 10 . . 4 1 Burn 6 | . 1 2 1 2 . . . . . Meltdown 1 | . . . . . 1 . . . . Destroy 10 | . . . . 1 8 . . 1 . Blast 2 | . . . . . . . . 2 . Corrupt 2 | . . . . . 1 . . 1 . Impale 1 | . . . . . . . . . 1 Melee Attacks 19 | . . . . . 3 . 1 9 6 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 19 | . . . . . 3 . 1 9 6 Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13687 | 13 1003 964 1275 1381 5415 . 744 2730 162 Guns 7270 | 13 730 877 1275 1043 1859 . 127 1321 25 Cannons 5050 | . . 87 . 273 3361 . 329 1000 . Explosions 844 | . 273 . . . 26 . 269 276 . Melee 393 | . . . . . 107 . 19 131 136 Ramming 130 | . . . . 65 62 . . 2 1 Kinetic 4294 | . 220 170 251 348 2047 . 184 1074 . Thermal 8216 | 13 783 794 1024 968 2933 . 272 1404 25 Explosive 323 | . . . . . . . 269 54 . Electromagnetic 331 | . . . . . 266 . . 65 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 393 | . . . . . 107 . 19 131 136 Highest Corruption 33 | . 2 . 4 2 4 . 26 33 2 Average Corruption 8 | . 1 . 3 1 2 . 14 31 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 157 | . 10 . 8 7 42 . 14 76 . Message Errors 30 | . 4 . 1 2 8 . 1 14 . Matter Fused 39 | . 3 . 1 2 13 . 4 16 . Heat Flow Errors 16 | . 1 . 4 . 6 . . 5 . Energy Discharges 19 | . 1 . 1 1 1 . 3 12 . Parts Rejected 3 | . . . . 1 1 . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 13 | . . . . 1 2 . 1 9 . Data Loss (major) 10 | . . . . . 4 . 1 5 . Misfires 9 | . . . . . 6 . 1 2 . Alerts 2 | . 1 . . . 1 . . . . Misdirections 6 | . . . . . . . 2 4 . Weapon Failures 9 | . . . 1 . . . 1 7 . Overload Shots . | . . . . . . . . . . Overflow Damage 405 | . 160 . . 36 57 . . 152 . Projectiles 37 | . . . . 13 12 . . 12 . Explosions 345 | . 160 . . . 45 . . 140 . Melee 23 | . . . . 23 . . . . . Knockbacks 27 | . . . . . 19 . . 8 . Impact 2 | . . . . . 2 . . . . Kinetic 23 | . . . . . 16 . . 7 . Secondary 2 | . . . . . 1 . . 1 . Self-Inflicted Damage 701 | . 184 . . 26 220 . 46 225 . Shots 8 | . 2 . . . 2 . 1 3 . Rammed 16 | . . . . 2 13 . . . 1 Targets Rammed 18 | . . . . 2 13 . . 2 1 Kicked 2 | . . . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 762 | 30 395 338 380 361 762 . 259 455 66 Average Temperature 131 | 18 110 108 135 98 160 . 143 120 38 Received Heat Transfer 2003 | . 168 225 153 252 662 . . 345 198 Effects 30 | . 1 2 1 1 25 . . . . Shutdowns 9 | . 1 1 1 1 5 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 1 | . . . . . 1 . . . . Matter Decay 2 | . . 1 . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 3 | . . . . . 3 . . . . Damage (major) 8 | . . . . . 8 . . . . Damage (core) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . 3 1 . . 2 . Impact Corruptions 2 | . . . . 1 . . . 1 . Robots Melted 4 | . . 1 . . 3 . . . . Combat Hostiles 4 | . . 1 . . 3 . . . . Parts Melted 24 | . 1 7 3 4 8 . . 1 . Heat Transferred 15238 | 37 1657 2220 2220 1776 4917 . 411 1963 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Peak Influence 312 | 5 227 307 312 198 281 135 67 273 128 Initial 135 | . 3 2 124 84 71 135 47 . 63 Average 110 | 1 122 130 141 49 156 135 12 50 83 Maximum Alert Level 1 | . 1 1 1 . 1 . . 1 . Low Security (%) 79 | 100 77 79 92 100 57 100 100 91 100 Level 1 20 | . 22 20 7 . 42 . . 8 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . . 1 2 10 12 1 . 4 1 Investigation 10 | . . . . 4 4 1 . 1 . Extermination 8 | . . . . 2 5 . . 1 . Reinforcement 13 | . . 1 2 4 3 . . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 6 | . . 1 2 . . . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 13 22 19 20 43 . 6 35 10 Peak Tracking Total 9 | . 3 6 5 7 4 . 5 5 9 Tactical Retreats 13 | . . 3 2 2 1 . . 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 10 | . 3 . 1 2 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 18 | . 3 . . . 9 . . 6 . Max in Single Turn 5 | . 3 . . . 5 . . 4 . Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 26 | . 5 . 2 6 8 1 . 4 . Terminals 21 | . 5 . 2 6 6 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 76 | . 13 . 7 18 23 2 . 13 . Successful 39 | . 8 . 7 6 11 . . 7 . Failed 37 | . 5 . . 12 12 2 . 6 . Catastrophic 7 | . . . . 1 3 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual 41 | . 4 . 5 10 13 . . 9 . Terminals 67 | . 13 . 7 18 18 . . 11 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 2 2 . 1 . Terminal Hacks 24 | . 4 . 5 5 6 . . 4 . Record 2 | . . . 1 . . . . 1 . Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 5 | . . . 1 2 1 . . 1 . Emergency Access Points 5 | . . . 1 1 2 . . 1 . Unreport Threat 3 | . . . . . 2 . . 1 . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Zone Layout 4 | . 2 . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 11 | . 4 . 2 1 2 . . 2 . Terminals 11 | . 4 . 2 1 2 . . 2 . Botnet 11 | . 4 . 2 1 2 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 . 1 5 8 1 . 3 . Full Trace Events 8 | . . . . 3 3 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 8 | . . . . . . . 8 . . Total Damage 83 | . . . . . . . 83 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 9837 | 48 885 538 1169 1945 3563 59 257 1221 152 Spaces Moved 4697 | 37 442 232 593 1088 1423 37 156 563 126 Core 191 | 3 . . . . 17 . 1 44 126 Treads 101 | . 75 . . 2 4 . 20 . . Legs 293 | . 142 . . . . . . 151 . Wheels 4013 | 34 225 232 593 1086 1402 37 135 269 . Hover 96 | . . . . . . . . 96 . Flight 3 | . . . . . . . . 3 . Fastest Speed 50 | 50 90 140 140 125 125 160 100 50 50 Average Speed 165 | 88 136 144 155 153 202 160 124 170 90 Slowest Speed 1950 | 100 320 145 170 320 1950 160 240 915 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 85 28 50 22 35 3 87 23 4 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 123 | . 29 . . . 32 . 13 49 . Melee 1 | . . . . . 1 . . . . Projectile 21 | . . . . . 12 . 2 7 . AOE 101 | . 29 . . . 19 . 11 42 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total 6069 | 47 615 356 778 1308 1866 38 193 717 151 Wait 656 | 1 90 65 96 151 187 . 6 52 8 Move 4689 | 36 441 231 592 1087 1422 37 155 562 126 Hop . | . . . . . . . . . . Pick Up 90 | 3 8 11 15 13 32 . 1 5 2 Fast Attach 77 | 6 5 2 5 4 17 . 10 27 1 Attach 46 | . 4 6 7 2 14 1 6 4 2 Detach 2 | . . . . . . . . 1 1 Swap 75 | . 5 3 14 8 32 . 5 8 . Drop 84 | . 4 . 19 12 39 . 1 7 2 Fire 305 | 1 58 38 30 29 99 . 8 40 2 Melee 19 | . . . . . 3 . 1 9 6 Ram 13 | . . . . 1 11 . . . 1 Kick 2 | . . . . . . . . 2 . Crush 3 | . . . . 1 2 . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Lost 3 parts (1p1n1w) 335 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 391 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 7) 918 | -10/Materials | Discovered new exit (range 12) 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -9/Materials | Discovered new exit (range 15) 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2220 | -8/Materials | Build established: Gunner 2550 | -8/Materials | Identified exit to Factory 2641 | -8/Materials | Entered Factory 2641 | -7/Factory | Evolved 2 slots: Propulsion x2 2651 | -7/Factory | Identified exit to Storage 2651 | -7/Factory | Identified exit to Lower Caves 2958 | -7/Factory | Build established: Scavenger-Gunner 3920 | -7/Factory | Build established: Gunner 3997 | -7/Factory | Cargo convoy interrupted 4518 | -7/Factory | Discovered new exit (range 8) 4586 | -7/Factory | Entered another Factory area 4586 | -6/Factory | Evolved 2 slots: Utility x2 4617 | -6/Factory | Lost 9 parts (3n2u4w) 5095 | -6/Factory | Build established: Skirmisher 5192 | -6/Factory | Lost 3 parts (1n2w) 5743 | -6/Factory | Core integrity fell below 50% 5792 | -6/Factory | Lost 3 parts (1u2w) 5908 | -6/Factory | Lost 3 parts (1p1n1u) 5983 | -6/Factory | Build established: Scavenger-Gunner 6018 | -6/Factory | Discovered new exit (range 10) 6055 | -6/Factory | Identified exit to Lower Caves 6679 | -6/Factory | Lost 3 parts (1n2w) 7239 | -6/Factory | Core integrity fell below 20% 7391 | -6/Factory | Discovered new exit (range 4) 7394 | -6/Factory | Identified exit to Factory 7613 | -6/Factory | Build established: Gunner 8149 | -6/Factory | Entered another Factory area 8149 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8208 | -5/Factory | Sucked down chute 8208 | -5/Factory | Entered Waste 8209 | -5/Waste | Met a frightened Derelict 8221 | -5/Waste | Spotted C-40 Crusher 8223 | -5/Waste | EMP discharged 8240 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8243 | -5/Waste | Crushed by Compactor (1 part destroyed) 8246 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8249 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8252 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8255 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8258 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8261 | -5/Waste | Crushed by Compactor (1 part destroyed) 8262 | -5/Waste | Destroyed C-40 Crusher 8292 | -5/Waste | Lost 8 parts (2p1n3u2w) 8323 | -5/Waste | EMP discharged 8323 | -5/Waste | System corruption reached 10% 8348 | -5/Waste | Spotted C-40 Crusher 8355 | -5/Waste | Spotted C-40 Crusher 8358 | -5/Waste | Spotted C-40 Crusher 8359 | -5/Waste | Spotted C-40 Crusher 8411 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8414 | -5/Waste | Crushed by Compactor (1 part destroyed) 8415 | -5/Waste | Crushed by Compactor (1 part destroyed) 8423 | -5/Waste | EMP discharged 8446 | -5/Waste | Lost 4 parts (1p1n1u1w) 8452 | -5/Waste | Discovered new exit (range 13) 8452 | -5/Waste | Spotted C-40 Crusher 8464 | -5/Waste | Identified exit to Factory 8465 | -5/Waste | Entered Factory 8514 | -5/Factory | Build established: Mutant 8597 | -5/Factory | Identified exit to Upper Caves 8597 | -5/Factory | Identified exit to Extension 8657 | -5/Factory | System corruption reached 30% 8661 | -5/Factory | Spotted B-75 Beast 8728 | -5/Factory | Lost 7 parts (1p2n1u3w) 9123 | -5/Factory | Build established: Scavenger-Gunner 9440 | -5/Factory | Lost 5 parts (1p4n) 9509 | -5/Factory | Lost 4 parts (1p1n2w) 9667 | -5/Factory | Discovered new exit (range 16) 9674 | -5/Factory | Released all parts (9) 9681 | -5/Factory | Core integrity fell below 50% 9686 | -5/Factory | Entered another Factory area 9686 | -4/Factory | Evolved 2 slots: Utility x2 9698 | -4/Factory | Lost 3 parts (3w) 9812 | -4/Factory | Core integrity fell below 50% 9830 | -4/Factory | Core integrity fell below 20% 9838 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09701_ Acquired Force Lance. 09702_ Dropped Hvy. Pick. 09709_ Acquired Imp. Utility Shielding. 09718_ Connecting with Scanalyzer... 09718_ Current location identified: Factory 09726_ Dropped Imp. Utility Shielding. 09726_ Acquired Hcp. Storage Unit. 09799_ S-27 Virus suffers critical hit (Destroy). 09799_ S-27 Virus destroyed. 09807_ Neutrino Reactor explodes. 09807_ Door malfunctions. 09808_ S-27 Virus misfires. 09809_ S-27 Virus destroyed. 09814_ Acquired 21 matter. 09821_ S-27 Virus destroyed. 09825_ K-01 Serf collects debris. 09826_ G-67 Veteran suffers critical hit (Impale). 09829_ Force Lance destroyed. 09830_ K-01 Serf collects debris. 09835_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | #### #????????????????????????????????? | | # #????????????????????????????????? | | # """ """ #????????????????????????????????? | | "" # """ """ ###########??????????????????????? | | "" # """ """ # #??????????????????????? | | "" # # #??????????????????????? | | # """ """ # """ #??????????????????????? | | # """ """ # """ #??????????????????????? | | #### """ """ # """= #??????????????????????? | | ???# # =[ * #??????????????????????? | | #### # !%** #?????????? ??????????? | | # # [%=%= #???????? #??????????? | | ###/#######+#####g############ #??????????? | | gg #??????????? | | g #??????????? | | * #??????????? | | @ % #??????????? | | #??????????? | | #############+################### #??????????? | | ??????????? ????????????????????? #??????????? | | ????????? ???????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????###########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 350 Matter Stores 462 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTrapMachine Manual? 0 Play Time 01:53:21 Cumulative 71.3 hours Start 2025.01.26 @ 15:10:10 End 2025.01.26 @ 18:11:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 85 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc7ad35-56a0-4391-aedb-d71eeaf67286