Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:42:06 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1143) 1143 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 3612 Bonus ------- Follower Combat Kills 228 Met Imprinter 300 Was Imprinted 300 Friendly Fire -319 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 269/275 System Corruption 0% Temperature Warm (177) Movement Treading (145) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Medium Treads Particle Charger Particle Charger Light Armor Plating System Restoration Module Storm Laser Proton Missile Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Terrain Scanner Targeting Computer > --- WEAPON ----------- Spread Laser Rocket Launcher > --- INVENTORY -------- Deuterium Engine Advanced Treads Advanced Treads Heat Sink Large Matter Pod Particle Charger Particle Charger Light Armor Plating System Restoration Module Spread Laser Storm Laser Proton Missile Launcher [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 7 2 32 1 . 1 Power 4 | 1 . . 3 . . . Engine 4 | 1 . . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 3 . 9 . . . Treads 12 | 2 3 . 7 . . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 1 . 8 . . . Device 4 | 1 . . 3 . . . Storage 5 | 1 1 . 3 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 3 2 12 1 . 1 Energy Gun 13 | 1 2 1 8 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 12 . . 1 Power 2 | . . . 2 . . . Propulsion 4 | . . . 4 . . . Utility 2 | . . . 1 . . 1 Weapon 5 | . . . 5 . . . Highest Loss Streak 3 | . . . 3 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 93 100 100 100 Engine 11 | . 14 14 8 11 11 11 Treads 22 | . 27 28 20 22 22 22 Device 18 | . 14 14 17 22 22 22 Storage 11 | . 14 14 10 11 11 11 Processor 8 | . . . 11 11 11 11 Energy Gun 14 | . 16 20 18 15 11 11 Ballistic Gun 2 | . 11 . 3 . . . Launcher 5 | . . 7 . 6 11 10 Naked Turns . | . . . . . . . Heaviest Build 42 | 15 22 23 42 38 38 38 Greatest Support 44 | 40 40 40 44 44 44 44 Greatest Overweight (x) 4 | . 4 . 2 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 13 15 15 15 Most Carried 15 | 3 9 9 10 14 15 15 Average Carried 10 | 1 4 9 7 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 3 9 9 9 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1237 | 253 188 102 406 117 45 126 Remotely . | . . . . . . . Salvage Created 1363 | 29 245 145 595 109 . 240 Parts 106 | 4 20 11 37 14 . 20 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 37 | . 3 5 17 6 . 6 Guns 29 | . 3 4 17 3 . 2 AOE 8 | . . 1 . 3 . 4 Classes Destroyed 12 | 1 4 3 2 1 . 1 Worker 1 | . . . 1 . . . Builder 5 | . . 2 2 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Watcher 4 | . 3 . 1 . . . Swarmer 16 | . 3 . 4 3 . 6 Grunt 15 | . . 4 9 2 . . Brawler 1 | . . . . 1 . . Sentry 4 | . . . 4 . . . Assembled 1 | . . 1 . . . . Mutant 2 | . . . . . . 2 Best Kill Streak 6 | 1 3 6 5 4 . 3 Combat Bots Only 4 | . 3 3 4 3 . 3 Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 184 | . 15 9 102 14 . 44 Missed 56 | . 6 2 26 6 . 16 Damage Taken 2316 | . 140 194 1434 98 . 450 Core 527 | . 72 46 352 . . 57 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 45 | . 45 . . . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 119 | 2 18 10 68 10 . 11 Largest 2 | 2 2 2 2 2 . 2 Hottest 130 | 70 130 130 130 130 . 130 Shots Fired 227 | 4 36 19 133 19 . 16 Gun 207 | 4 36 12 128 16 . 11 Cannon . | . . . . . . . Launcher 20 | . . 7 5 3 . 5 Special . | . . . . . . . Kinetic 65 | 2 17 . 46 . . . Thermal 142 | 2 19 12 82 16 . 11 Explosive 20 | . . 7 5 3 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 1 11 11 17 6 . 5 Robot Miss Streak 6 | 1 2 1 3 5 . 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 163 | 2 25 13 94 18 . 11 Core Hits 113 | 1 11 13 43 20 . 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 4 . . . Burn 5 | . . 1 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3327 | 27 358 556 1421 443 . 522 Guns 2016 | 27 358 144 1169 189 . 129 Cannons . | . . . . . . . Explosions 1299 | . . 412 252 242 . 393 Melee . | . . . . . . . Ramming 12 | . . . . 12 . . Kinetic 451 | 27 161 . 263 . . . Thermal 1565 | . 197 144 906 189 . 129 Explosive 1299 | . . 412 252 242 . 393 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . . 39 16 9 . . Projectiles . | . . . . . . . Explosions 64 | . . 39 16 9 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 365 | . . 111 223 . . 31 Shots 9 | . . 4 4 . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 640 | 18 72 210 640 195 . 177 Average Temperature 118 | 10 26 90 157 104 . 55 Received Heat Transfer 483 | . 12 36 378 30 . 27 Effects 22 | . . . 22 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Interference 7 | . . . 7 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 2 | . . . 2 . . . Damage (major) 6 | . . . 6 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 6 . . . Heat Transferred 3775 | . 555 407 2413 240 . 160 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 352 | 5 115 153 352 228 . . Initial 59 | . 3 16 59 42 . . Average 126 | . 45 66 189 175 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 72 | 100 100 100 55 43 . . Level 1 27 | . . . 44 56 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 2 1 . . Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 9 5 31 6 . 21 Peak Tracking Total 13 | . 4 2 5 3 . 13 Tactical Retreats 5 | . . . 4 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 6 | . 4 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 5 . 2 1 . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 12 . 4 1 . . Successful 9 | . 4 . 4 1 . . Failed 8 | . 8 . . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 9 . 2 . . . Terminals 11 | . 9 . 2 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . 2 1 . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 155 | . . . . . 155 155 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 44 | . . . . . . 44 Total Damage 973 | . . . . . . 973 Kills 8 | . . . . . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4162 | 84 732 270 1056 379 623 1018 Spaces Moved 2059 | 44 386 90 432 235 426 446 Core 8 | 6 1 . 1 . . . Treads 2038 | 38 385 90 418 235 426 446 Legs 13 | . . . 13 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 145 145 145 Average Speed 151 | 145 160 160 159 145 145 145 Slowest Speed 250 | 160 250 160 240 145 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 66 16 43 52 67 62 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . . . 1 1 2 Spaces Dug . | . . . . . . . Terrain Destroyed 188 | . . 50 59 34 . 45 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 188 | . . 50 59 34 . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2876 | 59 463 196 670 253 433 802 Wait 595 | . 39 95 115 2 4 340 Move 2053 | 43 385 89 431 234 425 446 Hop . | . . . . . . . Pick Up 36 | 7 9 . 12 5 1 2 Fast Attach 19 | 3 5 . 11 . . . Attach 18 | 4 1 . 13 . . . Detach 2 | . . . 2 . . . Swap 13 | . 1 2 8 1 . 1 Drop 20 | . 5 . 10 . 3 2 Fire 119 | 2 18 10 68 10 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Repaired Lgt. Treads 670 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Entered Mines 829 | -10/Mines | Learned Materials terminal intel 867 | -10/Mines | Excavation squad dispatched 867 | -10/Mines | A large section of the Mines collapsed 1063 | -10/Mines | Discovered new exit (range 8) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Utility x2 1088 | -9/Materials | Loaded intel: 12 terminal locations 1505 | -9/Materials | Core integrity fell below 50% 1512 | -9/Materials | Core integrity fell below 20% 1924 | -9/Materials | Lost 3 parts (1n2w) 1949 | -9/Materials | Identified exit to Mines 2034 | -9/Materials | Lost 3 parts (1p2n) 2143 | -9/Materials | Entered Mines 2165 | -9/Mines | Met a Derelict bent on vengeance 2179 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2226 | -9/Mines | Met a Derelict shopkeep closing up shop 2354 | -9/Mines | Learned Materials stockpile data 2390 | -9/Mines | Discovered new exit (range 13) 2520 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2522 | -9/Mines | Entered Zion 2705 | -7/Zion | Found Prototype Energy Gun 2816 | -7/Zion | Imprinted 2818 | -7/Zion | Declared Zion's savior 3104 | -7/Zion | Discovered new exit (range 15) 3145 | -7/Zion | Entered Proximity Caves 3145 | -6/Proximity Caves | Accompanied by 4 allies 3323 | -6/Proximity Caves | Learned 4 Factory zone layouts 3867 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4153 | -6/Proximity Caves | Discovered new exit (range 14) 4163 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- ES-D7R(c): "Oh wait, I forgot to tell you what it does." ES-D7R(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." ES-D7R(c): "Well, I haven't tried it, but that's the theory." ES-D7R(c): "Enjoy!" ES-D7R(c) slips back into the shadows. Searching scrap... Found Hcp. Matter Pod. Found Power Sword. Found Lgt. Deuterium Engine. Found Gravmag System. Found 25 Matter. Acquired 10 matter. Slug penetrates TP-94T(M). TP-94T(M) destroyed. EXIT=FOUND Disposable Heat Sink destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | %#????##?????????????????????????????????????????? | | ##?##????##??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????#????????????????????????????????????????? | | ??????#??##??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##????#??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???#????????????????????????????????????????????? | | ##???????#???????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??#???#?????????#????????????????????????????? | | ##??????????????#?#???????????????????????????? | | #?????#????????????????#?????????????????????? | | #????#???????#???????????????????????????????? | | # #?#????????#?????????????????????????????????? | | # ##?#??????????#???????????????????????????????? | | ##????#???#?????#??????????????????????????????? | | #?#????????#???????????????????????????????????? | | ##????????????????#????????????????????????????? | | ##???????????????#?????????????##?????????????? | | ######################??##### ####??????????? | | ## /%= ! #?# #??????????? | | #### * ! *% ## #?????????? | | ??## #######//####### #@ #?????????? | | ???# #? # ?????# s #????????? | | #?## #??? # ????????# g%= ????????? | | ### #?"???????????"# gs ?????????? | | #? ????"???????# ss ?????????? | | # ?????????????# ##??????????? | | #??????????????+ ##???????????? | | #????????????? + ###????????????? | | #? ?""??????? + ### ##??????????????? | | #??"????????? + ##?? ##???????????????? | | #?????? ???? "# #???? #????????????????? | | #?????????? ""# ????# ????????????????? | | ## #?????????? ?"# ?????< ???????????????? | | ### #?????????? ???# #??? ?? ???????????????? | | ### #????#?????????# #??????????????????????? | | ### #######++###???# ??????????????????????? | | ## ? ???????????????????????? | | ## ????????????????????????????? | | #????????????????????????????? | | ## ?????????????????????????????? | | ## ##?????????????????????????????????? | | ##?# #??????????????????????????????????? | | ##??? ????????????????????????????????? | | ##???? ???????????????????????????????? | | ###?#???? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 338 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalAluminumBeam Manual? 0 Play Time 00:31:14 Cumulative 36.9 hours Start 2024.04.07 @ 18:12:40 End 2024.04.07 @ 18:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 34 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afeb247d-57d1-4855-8bf3-25ee0a415da9