Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 16:57:14 Player: Tereza Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (2781) 2781 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 5302 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 75/100 System Corruption 0% Temperature Warning (362) Movement Treading (490) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Thermal Generator Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Particle Cannon Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Wheel High-capacity Matter Pod (173) Advanced Weight Redist. System Sensor Array Hardened Light Armor Plating Hacking Suite Authchip [Propulsion] Authchip [Processor] Particle Gun Particle Gun Particle Cannon Shotgun Shotgun Grenade Launcher Datajack Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Thermal Generator Improved Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Wheel Thermal Generator Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Sensor Array Hardened Light Armor Plating Hacking Suite Authchip [Propulsion] Authchip [Processor] Particle Gun Particle Gun Particle Cannon Particle Cannon Shotgun Shotgun Grenade Launcher Rocket Launcher Datajack Plasma Cutter Makeshift Axe [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 78 | 5 14 24 11 24 Power 8 | 1 1 2 2 2 Engine 5 | 1 . 2 1 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 22 | 2 2 8 2 8 Treads 20 | 2 1 8 2 7 Leg . | . . . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 19 | 1 4 6 3 5 Device 6 | . . 2 1 3 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 9 | . 3 3 2 1 Artifact . | . . . . . Weapon 29 | 1 7 8 4 9 Energy Gun 4 | . 1 . . 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 14 | 1 3 6 3 1 Ballistic Cannon 2 | . 2 . . . Launcher 5 | . 1 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . 2 7 6 14 Power 6 | . 1 2 1 2 Propulsion 9 | . 1 1 2 5 Utility 8 | . . 1 2 5 Weapon 6 | . . 3 1 2 Highest Loss Streak 12 | . 2 2 4 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 97 91 99 95 Engine 8 | . 12 8 6 8 Core 2 | . . 2 4 . Treads 22 | . 26 20 21 24 Wheel 1 | . 1 1 . . Device 10 | . . 13 15 11 Storage 11 | . 14 11 11 9 Protection 14 | . 13 12 17 18 Ballistic Gun 18 | . 14 20 21 9 Ballistic Cannon 2 | . 8 1 . . Peak Build Rating 33 | 5 9 21 24 33 Average Rating 17 | 3 6 18 20 28 On Entrance 11 | . 5 9 19 23 Naked Turns . | . . . . . Heaviest Build 111 | 12 92 99 104 111 Greatest Support 62 | 40 40 46 46 62 Greatest Overweight (x) 36 | 3 9 9 3 36 Average Overweight (x) 2 | 1 . 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 13 25 25 25 Most Carried 25 | 5 8 25 25 25 Average Carried 20 | 3 7 23 23 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 5 8 25 22 18 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2846 | 134 615 1045 427 625 Remotely . | . . . . . Salvage Created 3226 | . 566 1501 238 921 Parts 219 | . 37 123 13 46 Haulers Intercepted 7 | . 1 4 . 2 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 88 | . 19 36 13 20 Guns 59 | . 7 26 13 13 Cannons 17 | . 9 4 . 4 AOE 12 | . 3 6 . 3 Classes Destroyed 12 | . 5 4 2 1 Worker 2 | . . 2 . . Builder 2 | . . 1 1 . Hauler 7 | . 1 4 . 2 Mechanic 1 | . . . . 1 Operator 3 | . 1 2 . . Watcher 8 | . 2 4 . 2 Swarmer 27 | . 6 15 3 3 Grunt 41 | . 13 10 2 16 Duelist 1 | . . 1 . . Sentry 11 | . . 10 . 1 Demolisher 1 | . . . 1 . Assembled 7 | . . . 7 . Best Kill Streak 6 | . 5 6 3 4 Combat Bots Only 5 | . 5 4 3 4 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 501 | . 81 193 42 185 Missed 118 | . 19 52 5 42 Damage Taken 6249 | . 834 1620 963 2832 Core 1010 | . 108 243 98 561 Absorbed by Shields . | . . . . . Redirected to Shielding 79 | . 15 64 . . Regen/Repaired (Parts) 189 | . 78 111 . . Core Remaining (%) 56 | 100 56 . 14 . Volleys Fired 299 | . 57 122 24 96 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 58 46 136 Shots Fired 588 | . 115 243 48 182 Gun 480 | . 69 230 48 133 Cannon 95 | . 40 10 . 45 Launcher 13 | . 6 3 . 4 Special . | . . . . . Kinetic 466 | . 98 240 48 80 Thermal 95 | . 11 . . 84 Explosive 13 | . 6 3 . 4 Electromagnetic 14 | . . . . 14 Robot Hit Streak 15 | . 15 13 5 15 Robot Miss Streak 5 | . 4 5 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 399 | . 69 152 33 145 Core Hits 200 | . 38 67 22 73 Critical Kills 4 | . 1 1 1 1 Critical Parts Destroyed 3 | . 1 . 1 1 Critical Strikes 11 | . 5 2 2 2 Destroy 8 | . 2 2 2 2 Blast 3 | . 3 . . . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7397 | . 1290 2782 485 2840 Guns 4960 | . 464 2243 475 1778 Cannons 1293 | . 473 115 . 705 Explosions 1099 | . 353 396 . 350 Melee . | . . . . . Ramming 45 | . . 28 10 7 Kinetic 4769 | . 864 2358 475 1072 Thermal 1229 | . 73 . . 1156 Explosive 1099 | . 353 396 . 350 Electromagnetic 255 | . . . . 255 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 . 5 . Average Corruption 3 | . 1 . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 9 . 35 . Message Errors 6 | . 2 . 4 . Matter Fused 14 | . 2 . 12 . Heat Flow Errors 8 | . 1 . 7 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 6 | . 2 . 4 . Data Loss (major) 2 | . . . 2 . Misfires 3 | . 1 . 2 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 38 | . 29 9 . . Projectiles 29 | . 29 . . . Explosions 9 | . . 9 . . Melee . | . . . . . Knockbacks 8 | . 8 . . . Impact . | . . . . . Kinetic 8 | . 8 . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . 126 8 . 36 Shots 5 | . 4 . . 1 Rammed 4 | . . 2 1 1 Targets Rammed 4 | . . 2 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 392 | . 198 36 276 392 Average Temperature 83 | . 56 8 89 129 Received Heat Transfer 1831 | . 321 405 115 990 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2444 | . 150 . . 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 570 | . 222 570 318 536 Initial 218 | . . 73 218 1 Average 173 | . 86 264 77 147 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 64 | 100 97 36 81 84 Level 1 25 | . 2 41 18 15 Level 2 10 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 . 2 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 10 | . 3 6 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 175 | . 31 72 16 56 Peak Tracking Total 6 | . 6 5 3 6 Tactical Retreats 10 | . 2 3 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 23 | . 10 11 . 2 Terminals 17 | . 7 8 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 23 22 . 5 Successful 29 | . 11 15 . 3 Failed 19 | . 11 7 . 1 Catastrophic 3 | . 1 2 . . Database Lockouts 2 | . 1 . . 1 Manual 22 | . 11 9 . 2 Terminals 39 | . 18 16 . 5 Fabricators . | . . . . . Repair Stations 6 | . 3 3 . . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 7 7 . 3 Robot Analysis 6 | . 3 2 . 1 Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . . 1 . . Alert Level 2 | . . . . 2 Disarm Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 5 | . 2 3 . . Report Inventory 4 | . 2 2 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 3 . . Terminals 3 | . . 3 . . Botnet 2 | . . 2 . . Disrupt 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 7 8 . 2 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 58 | . 26 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 6 | . 3 2 . 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 9724 | 77 1891 4570 2167 1019 Spaces Moved 3150 | 38 880 1330 641 261 Core 17 | 16 . . . 1 Treads 2781 | 22 817 1041 641 260 Legs . | . . . . . Wheels 352 | . 63 289 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 200 320 235 Average Speed 270 | 166 190 304 323 254 Slowest Speed 1850 | 200 320 490 410 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 3 98 97 97 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 10 | . 8 . 2 . Terrain Destroyed 93 | . 38 16 2 37 Melee 2 | . . . 2 . Projectile . | . . . . . AOE 91 | . 38 16 . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3814 | 49 982 1659 689 435 Wait 160 | 2 12 113 6 27 Move 3146 | 37 879 1329 640 261 Hop . | . . . . . Pick Up 71 | 5 9 41 3 13 Fast Attach 24 | 5 6 7 1 5 Attach 23 | . 1 6 5 11 Detach 1 | . . 1 . . Swap 31 | . 7 11 5 8 Drop 53 | . 11 27 2 13 Fire 299 | . 57 122 24 96 Melee 2 | . . . 2 . Ram 1 | . . 1 . . Kick . | . . . . . Crush 3 | . . 1 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 254 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Repaired Lgt. Treads 1153 | -10/Materials | Discovered new exit (range 15) 1247 | -10/Materials | Discovered new exit (range 14) 1675 | -10/Materials | Discovered new exit (range 3) 1969 | -10/Materials | Entered another Materials area 1969 | -9/Materials | Evolved 2 slots: Utility x2 2233 | -9/Materials | Identified exit to Mines 3894 | -9/Materials | Discovered new exit (range 16) 4199 | -9/Materials | Repaired Hrd. Light Armor Plating 5536 | -9/Materials | Discovered new exit (range 4) 6023 | -9/Materials | Core integrity fell below 50% 6188 | -9/Materials | Discovered new exit (range 16) 6539 | -9/Materials | Entered Mines 6584 | -9/Mines | Discovered new exit (range 5) 6983 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7083 | -9/Mines | Assembled infested the area 7482 | -9/Mines | Core integrity fell below 20% 7518 | -9/Mines | Lost 4 parts (1p1n1u1w) 7575 | -9/Mines | Discovered new exit (range 13) 7683 | -9/Mines | Learned Materials machine intel 8706 | -9/Mines | Entered Materials 8706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8707 | -8/Materials | Loaded intel: 63 machine locations 8733 | -8/Materials | Central database locked down 9161 | -8/Materials | Build established: Scavenger-Mutant 9259 | -8/Materials | Discovered new exit (range 9) 9644 | -8/Materials | Discovered new exit (range 14) 9652 | -8/Materials | Core integrity fell below 50% 9700 | -8/Materials | Core integrity fell below 20% 9725 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 09698_ U-05 Engineer builds a Wall. 09702_ Hvy. EM Shotgun destroyed. 09706_ Penetrated by Slug. 09716_ Lgt. Nuclear Core destroyed. 09716_ Hacking Suite destroyed. 09717_ G-47 Trooper destroyed. 09717_ M-13 Machinist destroyed. 09717_ G-47 Trooper destroyed. 09719_ Critical hit (Destroy). 09719_ Arm. Treads destroyed. 09720_ U-05 Engineer lays Concrete. 09721_ The unstable cave ceiling collapses. 09721_ U-05 Engineer lays Concrete. 09722_ U-05 Engineer builds a Wall. 09722_ U-05 Engineer lays Concrete. 09722_ Critical hit (Burn: +37). 09723_ U-05 Engineer builds a Wall. 09723_ G-47 Trooper destroyed. 09724_ U-05 Engineer lays Concrete. 09725_ Overheating: Energy bleed (-25). 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