Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 19:26:01 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (232) 1160 Value Destroyed (8227) 8227 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 14938 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 48 Friendly Fire -240 Cogmind --------- Core Integrity 910/1150 Matter 162/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (1850) Ox36 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Cooling System Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Matter Filter Graphene Brace Improved Corruption Screen > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (25) --- Enhanced Nuclear Core Large Storage Unit Matter Compressor (250) Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Dynamic Insulation System HERF Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Layered Heavy Armor Plating Graphene Brace Improved Corruption Screen System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Improved Cooling System Large Storage Unit Matter Compressor Advanced Signal Interpreter Matter Filter Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Dynamic Insulation System Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Precision Rocket Launcher Ionic Axe [Rating: 114] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Improved Corruption Screen Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 4 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . Utility 6 | . . . 1 2 . . 1 2 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 81 | 6 2 9 9 10 10 3 15 10 7 . Power 5 | 1 . . 1 . 1 . . 1 1 . Engine 4 | 1 . . 1 . 1 . . . 1 . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 19 | 2 . 2 2 3 4 2 2 2 . . Treads 10 | . . . . . 4 2 2 2 . . Leg 4 | 2 . 1 1 . . . . . . . Wheel 5 | . . 1 1 3 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 . 3 2 3 2 . 6 5 3 . Device 11 | . . . . 2 2 . 2 3 2 . Storage 3 | 1 . 2 . . . . . . . . Processor 3 | . . . 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . Protection 8 | . . 1 1 1 . . 4 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 4 4 4 3 1 7 2 3 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 26 | 2 2 4 4 4 2 . 3 2 3 . Ballistic Cannon 3 | . . . . . . . 3 . . . Launcher 3 | . . . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 2 1 2 1 . . Parts Lost 36 | . . 2 1 . 4 7 5 4 12 1 Power 1 | . . . . . . . . . 1 . Propulsion 10 | . . 1 . . 2 1 1 1 4 . Utility 11 | . . . 1 . 1 2 2 2 3 . Weapon 14 | . . 1 . . 1 4 2 1 4 1 Highest Loss Streak 6 | . . 1 1 . 2 4 1 3 6 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | . 2 8 15 14 14 8 16 19 19 17 Power 1 | . . . 2 2 2 2 2 2 1 1 Propulsion . | . . 1 1 2 4 1 . . . . Utility 5 | . . 3 4 4 2 3 8 8 7 6 Weapon 6 | . 1 3 7 5 4 2 6 8 10 10 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . . . 2 11 1 . . 1 1 15 Power 2 | . . . . 1 . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . Utility 10 | . . . . 3 . . . 1 1 5 Weapon 18 | . . . 2 6 1 . . . . 9 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 73 84 89 89 91 87 77 81 65 56 Engine 4 | . 3 . 7 7 7 7 5 4 3 5 Treads 8 | . . . . . 7 22 22 22 7 . Leg 4 | . 28 17 15 7 . . . . . . Wheel 2 | . . 3 9 12 7 . . . . . Device 11 | . . . . 5 13 17 10 18 20 21 Storage 6 | . 14 11 9 7 7 7 5 5 5 5 Processor 3 | . . . 1 7 1 . . . 7 10 Protection 6 | . . 8 10 9 13 4 11 8 1 . Ballistic Gun 20 | . 27 43 35 30 29 23 5 13 14 10 Ballistic Cannon 2 | . . . . . . . 9 5 . . Launcher 1 | . . . . . . 2 1 . 3 4 Peak Build Rating 114 | 6 6 13 29 48 53 50 91 112 114 64 Average Rating 52 | 4 5 10 24 37 50 44 67 102 80 63 On Entrance 41 | . 6 5 13 28 48 50 38 88 112 63 Naked Turns . | . . . . . . . . . . . Heaviest Build 155 | 13 14 94 52 57 61 57 145 155 137 117 Greatest Support 179 | 20 20 20 10 44 66 66 164 179 149 3 Greatest Overweight (x) 38 | . . 9 5 5 2 . 1 1 38 38 Average Overweight (x) 2 | . . 1 4 2 1 . . . 5 38 Largest Inventory Capacity 25 | 8 8 25 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 8 11 15 15 15 15 22 25 25 25 Most Carried 25 | 5 4 15 15 15 15 11 24 25 25 20 Average Carried 15 | . 2 8 14 14 14 9 17 22 21 19 Final Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 Final Carried 25 | . 4 15 15 15 11 8 24 25 19 20 Class Distribution -------------------- 78% | Tank 14% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Gunner | -7/Recycling Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Matter Collected 6514 | 216 304 673 574 521 1108 377 1360 762 570 49 Remotely 2528 | . . . . . . . 1294 754 480 . Salvage Created 9232 | . 286 958 989 832 2197 632 1550 873 866 49 Parts 477 | . 13 71 51 37 116 22 86 38 43 . Haulers Intercepted 10 | . 1 . 2 2 4 . 1 . . . Recyclers Shooed 4 | . . . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 37 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Combat Hostiles Destroyed 175 | . 6 27 23 11 31 6 38 8 25 . Guns 135 | . 6 27 23 11 31 5 11 8 13 . Cannons 14 | . . . . . . . 14 . . . AOE 26 | . . . . . . 1 13 . 12 . Classes Destroyed 17 | . 2 4 1 2 5 2 . . . 1 Worker 5 | . . 2 . . . . 2 1 . . Builder 8 | . . . . . 1 . 4 3 . . Tunneler 1 | . . . . . . 1 . . . . Hauler 10 | . 1 . 2 2 4 . 1 . . . Recycler 14 | . . . . 3 3 5 1 2 . . Mechanic 1 | . . . 1 . . . . . . . Operator 3 | . . . . . 2 . 1 . . . Watcher 15 | . . 2 3 3 2 . 3 2 . . Swarmer 61 | . . 13 11 6 6 . 14 . 11 . Grunt 58 | . 6 7 8 2 11 . 10 3 11 . Brawler 2 | . . . . . 1 . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 31 | . . 7 4 1 11 3 3 1 1 . Demolisher 1 | . . . . . . 1 . . . . Hunter 8 | . . . . 2 . . 2 2 2 . Programmer 13 | . . . . . 1 2 8 2 . . Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 13 | . 3 6 7 4 12 5 10 9 13 . Combat Bots Only 13 | . 3 5 6 3 8 3 9 6 13 . Max Kills in Single Turn 6 | . 1 3 3 3 2 2 4 2 6 1 Gunslinging 2 | . . 1 2 2 1 . . . 1 . Exploded 6 | . . . . . . 1 4 . 6 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Hostile Shots Fired 1197 | . 34 102 81 51 268 126 160 135 196 44 Missed 395 | . 16 30 28 13 89 35 49 44 70 21 Hits 802 | . 18 72 53 38 179 91 111 91 126 23 Melee 4 | . . . . . 4 . . . . . Projectile 798 | . 18 72 53 38 175 91 111 91 126 23 AOE 9 | . . . . . . 9 . . . . Critical Strikes 16 | . . . 1 . 3 4 3 3 2 . Actively Blocked 5 | . . . . . . . . 3 2 . Part Disruptions 4 | . . . . . 4 . . . . . Damage Taken 9336 | . 177 646 442 347 1516 736 1699 1636 1920 217 Core 670 | . 39 67 31 19 83 88 103 16 174 50 Absorbed by Shields 161 | . . . . . . 161 . . . . Ignored by Resistances 2780 | . 53 192 138 105 473 274 470 462 554 59 Core Remaining (%) 87 | 100 84 83 94 . . 72 89 . . . Volleys Fired 406 | . 40 50 38 27 74 28 74 34 38 3 Largest 4 | . 2 4 4 4 4 4 4 4 4 2 Hottest 143 | . 40 89 94 109 112 107 143 143 136 60 Shots Fired 1323 | . 80 191 152 108 274 75 206 121 110 6 Gun 1154 | . 80 191 152 108 274 74 68 105 96 6 Cannon 144 | . . . . . . . 128 16 . . Launcher 25 | . . . . . . 1 10 . 14 . Special . | . . . . . . . . . . . Kinetic 1298 | . 80 191 152 108 274 74 196 121 96 6 Thermal . | . . . . . . . . . . . Explosive 25 | . . . . . . 1 10 . 14 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 40 | . 19 17 19 27 40 25 23 18 18 14 Robot Miss Streak 5 | . 2 4 2 4 3 1 3 4 5 . Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 34 | . 1 8 9 2 7 . . 3 4 . Max Gunslinging Chain 2 | . 1 2 2 2 1 . . 1 2 . Shots Hit Robots 951 | . 65 130 115 74 207 58 147 76 73 6 Core Hits 434 | . 16 43 49 34 85 22 87 37 59 2 Critical Kills 5 | . . . . . 2 . 1 1 1 . Critical Parts Destroyed 8 | . 1 . 2 . . . . 2 3 . Critical Strikes 20 | . 1 . 2 . 2 . 6 5 4 . Destroy 13 | . 1 . 2 . 2 . 1 3 4 . Blast 7 | . . . . . . . 5 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22459 | . 777 1934 1782 1305 4315 1243 5425 2415 3122 141 Guns 15989 | . 777 1934 1782 1305 4315 1160 1107 2092 1376 141 Cannons 2775 | . . . . . . . 2452 323 . . Explosions 3679 | . . . . . . 75 1858 . 1746 . Melee . | . . . . . . . . . . . Ramming 16 | . . . . . . 8 8 . . . Kinetic 18764 | . 777 1934 1782 1305 4315 1160 3559 2415 1376 141 Thermal . | . . . . . . . . . . . Explosive 3679 | . . . . . . 75 1858 . 1746 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . 5 2 7 7 4 2 . Average Corruption 4 | . . . . 4 1 3 4 3 1 . Corruption Purged 9 | . . . . 5 . . . 2 2 . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . 5 2 11 38 6 . . Message Errors 12 | . . . . . 1 2 9 . . . Matter Fused 16 | . . . . 1 . 2 11 2 . . Heat Flow Errors 6 | . . . . 1 . 1 4 . . . Energy Discharges 5 | . . . . 1 . 3 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . 2 1 1 6 1 . . Data Loss (major) 2 | . . . . . . 1 . 1 . . Misfires 2 | . . . . . . . 2 . . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . 5 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . . . . . 151 . 70 . Projectiles 45 | . . . . . . . 45 . . . Explosions 176 | . . . . . . . 106 . 70 . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . . . . 13 2 . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . 12 2 . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 190 | . . . . . . . . 119 71 . Shots 4 | . . . . . . . . 2 2 . Rammed 2 | . . . . . . 1 1 . . . Targets Rammed 2 | . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 476 | . 2 71 258 324 330 258 476 20 . . Average Temperature 68 | . 2 12 84 77 61 42 106 8 . . Received Heat Transfer 2022 | . 132 234 189 30 435 132 339 222 309 . Effects 12 | . . . . . 3 . 9 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 7 | . . . . . 2 . 5 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 2 | . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Maximum Alert Level 2 | . . 1 2 . 2 1 2 1 . . Low Security (%) 50 | 100 100 34 67 100 21 91 7 52 . . Level 1 37 | . . 65 29 . 49 8 57 47 . . Level 2 12 | . . . 2 . 29 . 34 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 609 | . 50 354 418 162 609 213 560 384 . . Initial 267 | . . 10 98 162 16 197 267 196 . . Average 208 | . 12 187 178 36 311 131 357 226 . . Influence Increases 5721 | . 170 773 630 359 1005 323 1488 428 545 . Destroy 0b10 Robot/C 3520 | . 120 540 460 220 620 120 780 160 500 . Destroy 0b10 Robot/NC 290 | . 5 20 30 40 60 30 65 40 . . Destroy Leader 762 | . 32 154 110 60 182 . 160 34 30 . Allied During Kill 8 | . . . . . . . 8 . . . Successful Hack 84 | . 12 27 . 23 6 16 . . . . Select Force Hacks 240 | . . 30 . . 60 150 . . . . Disable Machine 126 | . . . . . 27 . 45 54 . . Destroy Structure 276 | . 1 2 . 1 5 7 150 110 . . Advance Influence 250 | . . . . . . . 250 . . . Lose Combat Pursuer 165 | . . . 30 15 45 . 30 30 15 . Influence Decreases 5721 | . 140 529 486 735 448 872 1073 559 820 59 Entered New Map 1349 | . . 20 176 256 26 402 33 269 150 17 Time Decay 3833 | . 140 489 300 340 382 390 950 250 550 42 Lost Part 350 | . . 20 10 . 40 70 50 40 120 . Lost Ally 50 | . . . . . . 10 40 . . . Purge Threat 139 | . . . . 139 . . . . . . Squads Dispatched 26 | . 1 3 4 4 6 . 5 3 . . Investigation 7 | . 1 1 1 1 3 . . . . . Extermination 7 | . . . . 2 1 . 3 1 . . Reinforcement 10 | . . 2 3 1 . . 2 2 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Distress Signals 12 | . 1 2 2 1 3 . 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 225 | . 9 30 31 16 39 7 52 14 25 2 Peak Tracking Total 13 | . 5 4 5 4 6 4 6 6 13 2 Tactical Retreats 9 | . . . 1 1 3 . 2 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Traps Triggered 5 | . 2 . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Machines Disabled 16 | . . . . . 3 . 5 6 2 . Max in Single Turn 4 | . . . . . 1 . 1 4 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Machines Accessed 29 | . 2 6 1 5 6 7 1 . 1 . Terminals 21 | . 2 5 1 5 4 2 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . 1 . . 2 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . 6 23 2 17 11 13 1 . 5 . Successful 47 | . 2 13 . 11 5 11 . . 5 . Failed 31 | . 4 10 2 6 6 2 1 . . . Catastrophic 4 | . 1 1 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 6 14 . 1 7 7 1 . . . Terminals 70 | . 6 22 2 17 9 8 1 . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . 1 . . 2 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 2 12 . 11 3 6 . . 5 . Record 6 | . . . . . . 1 . . 5 . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 4 | . . 4 . . . . . . . . Prototype ID Bank 6 | . 1 1 . 1 1 2 . . . . Open Door 2 | . . . . . 2 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 4 | . . 1 . 1 . 2 . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 4 | . . 2 . 2 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . 1 . . 2 5 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . 1 . . 2 5 . . . . Tunnel 8 | . . 1 . . 2 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 5 1 3 4 2 1 . 1 . Full Trace Events 2 | . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Total Allies 3 | . . . . . . 3 . . . . Largest Group 2 | . . . . . . 2 2 . . . Highest-Rated Group 62 | . . . . . . 62 62 . . . Highest-Rated Ally 40 | . . . . . . 40 32 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . Total Damage 429 | . . . . . . . 429 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Active Infowar (turns) 1741 | . . . . 669 790 282 . . . . Structural 1741 | . . . . 669 790 282 . . . . Robot Analysis Total 4 | . . 4 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Turns Passed 9809 | 43 475 1011 614 975 790 793 1906 514 1118 1570 Spaces Moved 4216 | 30 289 624 317 653 380 467 960 198 218 80 Core 116 | 6 . . . . . . . . 30 80 Treads 1844 | . . . . . 31 467 960 198 188 . Legs 707 | 24 289 394 . . . . . . . . Wheels 1549 | . . 230 317 653 349 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 108 115 145 152 155 155 1950 Average Speed 192 | 106 120 127 140 127 127 147 165 187 443 1950 Slowest Speed 1950 | 120 120 215 155 155 145 153 235 235 1950 1950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 54 54 31 22 59 73 44 7 46 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 9 | . . 1 . . 2 5 . . 1 . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 271 | . . . . . . 6 77 65 123 . Melee . | . . . . . . . . . . . Projectile 84 | . . . . . . . 23 27 34 . AOE 187 | . . . . . . 6 54 38 89 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Total 5065 | 41 337 712 404 745 522 518 1132 262 308 84 Wait 203 | . . 8 29 15 50 10 47 1 43 . Move 4206 | 29 288 623 316 652 379 466 959 197 217 80 Hop . | . . . . . . . . . . . Pick Up 101 | 6 6 17 4 21 4 2 26 14 . 1 Fast Attach 12 | . . 2 7 1 1 . . . 1 . Attach 57 | 6 1 5 1 4 7 4 15 8 6 . Detach 2 | . . . . . . . 2 . . . Swap 20 | . 1 4 1 5 2 . 3 2 2 . Drop 47 | . 1 3 8 20 5 . 3 6 1 . Fire 406 | . 40 50 38 27 74 28 74 34 38 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire 7 | . . . . . . 7 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Discovered new exit (range 6) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Weapon x2 537 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Build established: Tank 1452 | -9/Materials | Discovered new exit (range 16) 1530 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -8/Materials | Discovered new exit (range 15) 2144 | -8/Materials | Entered Factory 2144 | -7/Factory | Evolved 2 slots: Utility x2 2722 | -7/Factory | Identified exit to Storage 2722 | -7/Factory | Identified exit to Lower Caves 3119 | -7/Factory | Entered Storage 3321 | -7/Storage | Destroyed 8 combat bots 3502 | -7/Storage | Found Prototype Launcher 3741 | -7/Storage | Met 01-MTF 3754 | -7/Storage | Garrison activated, responded to threat 3903 | -7/Storage | Used back door to open Recycling access 3903 | -7/Storage | Discovered new exit (range 5) 3909 | -7/Storage | Entered Recycling 4128 | -7/Recycling | Build established: Gunner 4471 | -7/Recycling | Identified Gui. Missile Launcher 4518 | -7/Recycling | Lost 4 parts (1n3w) 4628 | -7/Recycling | Discovered new exit (range 15) 4702 | -7/Recycling | Entered Factory 4702 | -5/Factory | Accompanied by 2 allies 4702 | -5/Factory | Evolved 4 slots: Propulsion x3, Utility x1 5355 | -5/Factory | Destroyed 9 combat bots 5413 | -5/Factory | Build established: Tank 6595 | -5/Factory | Discovered new exit (range 4) 6608 | -5/Factory | Entered another Factory area 6608 | -4/Factory | Evolved 2 slots: Utility x2 6947 | -4/Factory | Lost 3 parts (1n1u1w) 7110 | -4/Factory | Discovered new exit (range 8) 7122 | -4/Factory | Entered Upper Caves 7202 | -4/Upper Caves | Learned Research non-interactive machine intel 7491 | -4/Upper Caves | Attracted the attention of an 0b10 base 7491 | -4/Upper Caves | Identified exit to Upper Caves 7491 | -4/Upper Caves | Learned Extension stockpile data 7535 | -4/Upper Caves | Destroyed 13 combat bots 7540 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 7691 | -4/Upper Caves | Lost 4 parts (2n1u1w) 8240 | -4/Upper Caves | Entered another Upper Caves area 9810 | -4/Upper Caves | Self-destructed Last Messages --------------- 07660_ Switching to secondary target: G-67 Veteran. 07663_ G-67 Veteran destroyed. 07671_ The unstable cave ceiling collapses. LOCATION=UPPER CAVES GOAL=ESCAPE 08513_ Acquired HERF Cannon. 09066_ JU-QGE(S) destroyed. 09205_ Acquired 49 matter. 09793_ Slug penetrates H-77 Assassin. 09794_ Penetrated by Slug. 09794_ Slug penetrates Wall. 09797_ Penetrated by Slug. 09797_ Prc. Rocket Launcher destroyed. 09797_ Slug penetrates Wall. 09800_ Penetrated by Slug. 09801_ Slug penetrates Wall. 09801_ Penetrated by Slug. 09806_ Slug penetrates H-77 Assassin. 09806_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ???????????????????????###??#########??###?## ## | | ??????????????????????## #### ## ##?# ### # | | ??????????????????????# ### ## # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????## @ ## # | | ???????????????????????## ## | | ????????????????????????## ## | | ?????????????????????????## ### | | ??????????????????????????## ##?# | | ???????????????????????????# #??# | | ???????????????????????????# ##??# | | ???????????????????????????# ##??## # | | ??????????????????????????# h ##### # | | ??????????????????????????# | | ?????????????????????????? h | | ????????????????????????? ### ### # | | ????????????????????????? #######?#### ## | | ???????????????????????????## ####???# ## #? | | ??????????????????????????## #???# ##### #? | | ?????????????????????????## #????####????# #? | | ????????????????????????## #?????????#### #? | | ????????????????????????# ############ #? | | ????????????????????????# ## #####? | | ?????????????????????????# ## #????? | | ?????????????????????????# ######+## ##???? | | ?????????????????????????# # " ##??? | | ?????????????????????????# "# # ##?? | | ?????????????????????????# "" # # #?? | | ?????????????????????????# "# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 12 Corruption Block 15 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessControlShell Manual? 0 Play Time 01:25:18 Cumulative 245.8 hours Start 2025.05.15 @ 21:23:00 End 2025.05.16 @ 19:26:01 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 145 Rogue 94 Adventurer 51 Explorer 0 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22e35444-1ff2-4981-b3cc-6f518a4edb5a