Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 12:47:53 Player: Ragnakor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (995) 995 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 5511 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 458 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite Relay Coupler [Brawler] (27) > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Deuterium Engine Hacking Suite System Shield Relay Coupler [Swarmer] (28) Relay Coupler [Swarmer] (23) Relay Coupler [Hunter] (15) Flak Gun Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Active Sensor Spoofer Hacking Suite Relay Coupler [Brawler] > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Ion Engine Light Nuclear Core VTOL Module Hacking Suite System Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Hunter] [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 62 | 7 2 8 13 2 18 9 3 Power 10 | 1 . 2 1 . 4 1 1 Engine 7 | 1 . 2 1 . 1 1 1 Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 27 | 2 . 5 5 . 8 7 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 25 | . . 5 5 . 8 7 . Utility 12 | 2 . . 4 2 4 . . Device 4 | 1 . . 1 1 1 . . Storage 2 | 1 . . . . 1 . . Processor 3 | . . . 3 . . . . Hackware 3 | . . . . 1 2 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 2 1 3 . 2 1 2 Energy Gun 3 | . 1 1 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 1 . 1 . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . 2 1 . 2 . . Parts Lost 23 | . . . 2 . 12 . 9 Power 3 | . . . . . 2 . 1 Propulsion 13 | . . . 2 . 6 . 5 Utility 3 | . . . . . 2 . 1 Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 5 | . . . 2 . 5 . 4 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 6 7 7 6 5 8 7 Power 1 | . 1 1 1 1 1 1 1 Propulsion 1 | . 3 2 1 2 1 1 1 Utility 2 | . 1 1 2 1 1 4 5 Weapon . | . . 2 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 8 | . . 1 1 . . 1 5 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 6 | . . . . . . 1 5 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 74 88 99 87 98 85 Engine 7 | . 14 11 8 7 5 1 6 Core 1 | . . . . . 1 5 . Leg 3 | . 28 1 . . . . . Flight 25 | . . 37 34 30 24 30 24 Device 10 | . 14 11 9 14 11 7 3 Storage 8 | . 14 11 9 7 7 7 7 Processor 11 | . . . 12 15 15 15 15 Hackware 5 | . . . . 7 7 15 15 Energy Gun 1 | . 8 . 3 . . . . Ballistic Gun 3 | . 8 . 6 7 1 . . Launcher 2 | . 10 1 . . 3 . . Slashing Weapon 4 | . . . 5 7 7 5 6 Special Melee Weapon 1 | . . . . . . 7 3 Peak Build Rating 46 | 9 11 16 26 32 41 46 46 Average Rating 24 | 6 10 13 21 31 29 42 36 On Entrance 22 | . 9 11 14 26 32 41 46 Avg Prop Armor Cover (%) 3 | . . 4 3 3 1 . . Naked Turns . | . . . . . . . . Heaviest Build 21 | 14 17 14 15 15 16 14 21 Greatest Support 23 | 20 20 16 20 15 20 23 23 Greatest Overweight (x) 2 | . . . 1 . 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 3 8 8 8 7 8 8 8 Average Carried 6 | 1 6 7 7 6 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 3 8 7 8 7 8 8 8 Class Distribution -------------------- 29% | Sprinter 23% | Scout 20% | Mutant 17% | Scavenger-Sprinter 7% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Garrison Scavenger-Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 1199 | 342 . 19 124 . 585 69 60 Remotely . | . . . . . . . . Salvage Created 919 | 153 . 76 124 . 463 43 60 Parts 57 | 6 . 14 6 . 24 3 4 Haulers Intercepted 2 | . . . 1 . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 17 | . . 6 1 . 9 . 1 Melee 5 | . . . . . 4 . 1 AOE 11 | . . 6 . . 5 . . Classes Destroyed 8 | 2 . 2 4 . . . . Builder 1 | . . . 1 . . . . Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . 1 . . 1 . Recycler 1 | 1 . . . . . . . Watcher 1 | . . . 1 . . . . Swarmer 3 | . . 3 . . . . . Grunt 12 | . . 3 . . 9 . . Sentry 2 | . . . 1 . . . 1 Best Kill Streak 4 | 4 . 3 1 . 3 1 1 Combat Bots Only 3 | . . 3 1 . 3 . 1 Max Kills in Single Turn 3 | 1 . 3 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 306 | . 1 24 37 . 128 31 85 Missed 128 | . 1 10 19 . 53 16 29 Hits 178 | . . 14 18 . 75 15 56 Projectile 178 | . . 14 18 . 75 15 56 Critical Strikes 5 | . . . 1 . 2 . 2 Damage Taken 2295 | . . 189 238 . 1083 194 591 Core 797 | . . 43 43 . 403 84 224 Absorbed by Shields 137 | . . . . . 113 . 24 Regen/Repaired (Parts) 71 | . . . 39 . . 32 . Core Remaining (%) 95 | 100 100 89 92 . . . . Volleys Fired 77 | 18 1 6 25 . 25 . 2 Largest 2 | 2 2 1 2 . 1 . 1 Hottest 81 | 40 50 30 81 . 30 . 33 Shots Fired 103 | 36 2 6 32 . 25 . 2 Gun 85 | 36 1 . 32 . 14 . 2 Cannon . | . . . . . . . . Launcher 18 | . 1 6 . . 11 . . Special . | . . . . . . . . Kinetic 66 | 36 1 . 13 . 14 . 2 Thermal 19 | . . . 19 . . . . Explosive 18 | . 1 6 . . 11 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 6 . 1 16 . 5 . 1 Robot Miss Streak 4 | 3 . 2 3 . 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 93 | 21 . 1 31 . 25 9 6 Core Hits 53 | 7 . 10 6 . 27 1 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 6 . 1 . 1 Burn 6 | . . . 6 . . . . Sever 2 | . . . . . 1 . 1 Melee Attacks 67 | . . . 20 1 23 16 7 Impact . | . . . . . . . . Slashing 60 | . . . 20 1 23 9 7 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 1 . . 7 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2697 | 236 4 277 597 . 1286 131 166 Guns 858 | 236 . . 498 . 117 . 7 Cannons . | . . . . . . . . Explosions 901 | . . 277 . . 624 . . Melee 934 | . . . 99 . 545 131 159 Ramming 4 | . 4 . . . . . . Kinetic 610 | 236 . . 250 . 117 . 7 Thermal 248 | . . . 248 . . . . Explosive 901 | . . 277 . . 624 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 934 | . . . 99 . 545 131 159 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . . . 39 23 . Projectiles . | . . . . . . . . Explosions 9 | . . . . . 9 . . Melee 53 | . . . . . 30 23 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 60 | . . 22 . . 38 . . Shots 4 | . . 1 . . 3 . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 105 | . . 1 105 . 3 10 7 Average Temperature 42 | . . 1 51 . 3 5 5 Received Heat Transfer 756 | . . 60 99 . 418 33 146 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1073 | . . . 1073 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Maximum Alert Level 3 | . . 1 1 . 3 2 1 Low Security (%) 52 | 100 100 85 88 100 10 . . Level 1 35 | . . 14 11 . 56 84 100 Level 2 7 | . . . . . 19 15 . Level 3 3 | . . . . . 13 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 787 | 10 38 282 337 182 787 413 292 Initial 413 | . . 1 111 153 108 413 278 Average 218 | 1 9 86 116 160 402 369 277 Influence Increases 2140 | 20 53 486 531 42 839 105 64 Destroy 0b10 Robot/C 660 | . . 120 20 . 500 . 20 Destroy 0b10 Robot/NC 50 | 20 . . 15 . 10 5 . Destroy Leader 66 | . . 20 14 . 30 2 . Allied During Kill 81 | . . . . . 81 . . Successful Hack 139 | . 12 31 51 27 . 4 14 Disable Machine 120 | . 15 30 30 15 . 30 . Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 79 | . 11 30 11 . 23 4 . Partial Spotted 165 | . . 75 45 . 15 30 . Lose Combat Pursuer 630 | . 15 180 345 . 30 30 30 Influence Decreases 1888 | 20 48 225 460 224 207 494 210 Entered New Map 884 | . . 4 155 184 47 374 120 Time Decay 469 | 20 48 71 170 40 . 120 . Lost Part 230 | . . . 20 . 120 . 90 Lost Ally 40 | . . . . . 40 . . Purge Threat 265 | . . 150 115 . . . . Squads Dispatched 6 | . . 1 2 . . 3 . Investigation 4 | . . 1 2 . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 4 | . . 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 3 21 31 . 22 6 11 Peak Tracking Total 16 | . 2 16 15 . 4 5 10 Tactical Retreats 17 | . 1 3 9 . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 12 | . . . 1 . 10 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 9 | . 1 2 2 1 1 2 . Max in Single Turn 1 | . 1 1 1 1 1 1 . Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 34 | . 2 9 10 4 3 5 1 Terminals 23 | . 1 6 8 2 3 2 1 Fabricators . | . . . . . . . . Repair Stations 5 | . . 1 2 . . 2 . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 105 | . 7 31 32 13 8 12 2 Successful 53 | . 5 17 15 7 . 8 1 Failed 51 | . 2 14 17 5 8 4 1 Catastrophic 6 | . . 3 2 . . . 1 Database Lockouts 1 | . . . . 1 . . . Manual 64 | . 5 21 26 6 1 4 1 Terminals 73 | . 4 22 27 7 8 3 2 Fabricators . | . . . . . . . . Repair Stations 16 | . . 4 5 . . 7 . Recycling Units 5 | . 3 2 . . . . . Scanalyzers 7 | . . 3 . 4 . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 13 | . . 4 5 2 . 1 1 Record 1 | . . . 1 . . . . Robot Analysis 2 | . . 1 1 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . 1 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Registered Components 2 | . . 1 . 1 . . . Zone Layout 1 | . . . . 1 . . . Security Stations 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 1 2 . . 4 . Scan Component 5 | . . 1 1 . . 3 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks 2 | . 1 1 . . . . . Report Inventory 2 | . 1 1 . . . . . Scanalyzer 4 | . . 3 . 1 . . . Insert Component 1 | . . 1 . . . . . Retrieve Study 3 | . . 2 . 1 . . . Garrison Access Hacks 4 | . . . . 2 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 2 | . . . . 1 . 1 . Unauthorized Hacks 23 | . 4 8 8 2 . 1 . Terminals 19 | . 3 7 7 2 . . . Assimilate 3 | . 1 1 1 . . . . Botnet 13 | . 1 5 6 1 . . . Operators 3 | . 1 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 1 . . 1 . Mechanics 3 | . . 1 1 . . 1 . Recycling Units 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 2 9 9 4 3 3 1 Full Trace Events 5 | . . 1 1 . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . . Parts Repaired 2 | . . . 1 . . 1 . Time 51 | . . . 13 . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 6 | . . . . . . 6 . Non-combat 4 | . . . . . . 4 . Combat 2 | . . . . . . 2 . Robot Hacks Applied 6 | . . . . . . 6 . parse_system 2 | . . . . . . 2 . no_distress 2 | . . . . . . 2 . ignore_repairs 1 | . . . . . . 1 . find_station 1 | . . . . . . 1 . Relay Couplers Released 5 | . . . . . 5 . . Machine Destruction 5 | . . . . . 5 . . Attached 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 157 | . . . . . 157 . . Highest-Rated Ally 95 | . . . . . 95 . . Total Orders . | . . . . . . . . Ally Attacks 46 | . . . . . 46 . . Total Damage 1364 | . . . . . 1364 . . Kills 16 | . . . . . 16 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Active Infowar (turns) 1407 | 31 208 164 379 90 248 251 36 Sensors 268 | . . . . 68 200 . . Terrain 1072 | 31 208 164 379 90 200 . . Spoofing 335 | . . . . . 48 251 36 Robot Analysis Total 2 | . . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 1822 | 131 208 164 379 90 512 251 87 Spaces Moved 2951 | 60 159 444 739 151 742 546 110 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 213 | 54 159 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2732 | . . 444 739 151 742 546 110 Fastest Speed 26 | 50 120 26 26 29 26 26 27 Average Speed 36 | 113 120 28 29 29 32 26 30 Slowest Speed 120 | 120 120 29 114 29 112 29 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 7 2 . . 2 1 Potential Cave-ins 3 | . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 16 61 56 3 80 18 21 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . . 15 . 1 4 . Terrain Destroyed 74 | . 10 31 15 . 14 4 . Melee 20 | . . . 15 . 1 4 . Projectile . | . . . . . . . . AOE 54 | . 10 31 . . 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 3490 | 87 173 466 833 195 947 641 148 Wait 148 | . 4 2 16 40 18 57 11 Move 2923 | 59 158 430 734 151 741 542 108 Hop 11 | . . 6 2 . . 2 1 Pick Up 28 | 3 6 3 7 1 3 4 1 Fast Attach 25 | 7 . 2 6 . 7 1 2 Attach 18 | . . 4 4 2 6 . 2 Detach 8 | . . 3 3 . 1 . 1 Swap 35 | . 2 5 8 . 9 9 2 Drop 27 | . 1 5 8 . 3 10 . Fire 77 | 18 1 6 25 . 25 . 2 Melee 67 | . . . 20 1 23 16 7 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 122 | . . . . . 111 . 11 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x2 393 | -9/Materials | Discovered new exit (range 12) 485 | -9/Materials | Discovered new exit (range 16) 504 | -9/Materials | Entered another Materials area 504 | -8/Materials | Evolved 2 slots: Utility x2 649 | -8/Materials | Build established: Sprinter 784 | -8/Materials | Repaired Lgt. Ion Engine 874 | -8/Materials | Discovered new exit (range 3) 882 | -8/Materials | Identified exit to Factory 883 | -8/Materials | Entered Factory 883 | -7/Factory | Evolved 2 slots: Utility x2 897 | -7/Factory | Central database locked down 973 | -7/Factory | Identified exit to Garrison 973 | -7/Factory | Entered Garrison 985 | -7/Garrison | Triggered checkpoint 1037 | -7/Garrison | Found embedded Infiltrators 1081 | -7/Garrison | Triggered checkpoint 1094 | -7/Garrison | Discovered new exit (range 10) 1095 | -7/Garrison | Triggered checkpoint 1107 | -7/Garrison | Triggered checkpoint 1125 | -7/Garrison | Triggered checkpoint 1173 | -7/Garrison | Identified exit to Factory 1188 | -7/Garrison | Build established: Scout 1221 | -7/Garrison | Triggered checkpoint 1275 | -7/Garrison | Discovered exit to Factory (range 10) 1341 | -7/Garrison | Triggered checkpoint 1376 | -7/Garrison | Discovered exit to Factory (range 15) 1392 | -7/Garrison | Core integrity fell below 50% 1416 | -7/Garrison | Lost 5 parts (2p1n1u1w) 1421 | -7/Garrison | Triggered checkpoint 1444 | -7/Garrison | Installed Relay Interface Framework 1465 | -7/Garrison | Garrison Relay disabled 1485 | -7/Garrison | Entered Factory 1594 | -7/Factory | Repaired Scythe 1711 | -7/Factory | Discovered new exit (range 14) 1736 | -7/Factory | Discovered new exit (range 11) 1736 | -7/Factory | Identified exit to Garrison 1736 | -7/Factory | Entered Garrison 1748 | -7/Garrison | Learned Factory security intel 1773 | -7/Garrison | Core integrity fell below 20% 1807 | -7/Garrison | Lost 4 parts (1p1n1u1w) 1818 | -7/Garrison | Triggered checkpoint 1823 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01804_ Field strength at 94. 01805_ Field strength at 88. 01806_ Field strength at 82. 01807_ Field strength at 76. 01808_ Field strength at 70. 01809_ Field strength at 64. 01809_ Cesium-ion Thruster destroyed. 01810_ Field strength at 53. 01811_ Field strength at 47. 01811_ Critical hit (Burn: +27). 01812_ Field strength at 36. 01813_ Field strength at 30. 01814_ Field strength at 19. 01815_ System corrupted: Matter fused (-8). 01815_ Field strength at 9. 01815_ Scythe destroyed. 01816_ Stasis field depleted. 01819_ Xenon Bombardment Thruster destroyed. 01821_ Cesium-ion Thruster destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????###### #???# ###### | | ??????????????????????????????# #???# #????? | | ??????????????????????????????#!!!## #???# #????? | | ???????????????????????????????##??# #?### #????? | | ???????????????????????????????????# ### # #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????####### #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ??????????????????????????????############ ###### | | ??????????????????????????????# ^ | | ??????????????????????????????# | | ??????????????????????????????# ######### ###### | | ??????????????????????????????# #???????# #????? | | ??????????????????????????????# #???????# #????? | | ??????????????????????????????# #???????# #????? | | ????????????????????????####### #???????# #????? | | ????????????????????????#s ss## #???????# #????? | | ???????????????########## s ## ##??????# #????? | | ?????????????? ######## #????? | | ?????????????? #????? | | ?????????????? #????? | | ????????????????#### ## p## ###########????? | | ???????????????????# ## ## #??????????????? | | ???????????????????" @ "??????????????? | | ???????????????????" "??????????????? | | ???????????????????" "??????????????? | | ???????????????????" p "??????????????? | | ???????????????????# ## ## #??????????????? | | ???????????????????# ?# #? #??????????????? | | ?????????????????? ?? ? ?????????????? | | ????????????????? ?? ???????????? | | ???????????????? ?? ####???????????? | | ???????????????#####???##""""######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 2% | -8/Materials Scythe | 36% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ArchitectPhysicsKit Manual? 0 Play Time 00:53:51 Cumulative 30.2 hours Start 2026.03.15 @ 11:54:27 End 2026.03.15 @ 12:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 245153f3-b073-49f2-b624-c499e61a1233