Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.29 @ 21:04:06 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (216) 1080 Value Destroyed (16332) 16332 Prototype IDs (310) 6200 Alien Tech Used (10) 2000 Bonus (67431) 67431 TOTAL SCORE: 100743 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 11333 Follower Combat Kills 214 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -416 Cogmind --------- Core Integrity 607/1600 Matter 270/300 Energy 338/340 System Corruption 4% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace Advanced Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Advanced Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Remote Force Field Transdimensional Reconstructor Sigix Shearcannon [Rating: 249] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Force Field Processor Experimental Core Analyzer Hackware Hacking Suite Weapon Sigix Shearcannon Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 2 2 . . . . . Utility 12 | . . . . . 2 2 2 2 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 88 | 2 . . 1 . . 22 7 3 2 4 6 3 10 13 12 3 Power 10 | . . . . . . 1 2 . . 1 . 1 1 1 3 . Engine 2 | . . . . . . 1 1 . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . 1 1 1 3 . Propulsion 13 | . . . . . . 4 2 . . 1 5 1 . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 4 2 . . 1 5 1 . . . . Utility 48 | . . . 1 . . 11 3 3 2 1 1 1 5 12 5 3 Device 28 | . . . 1 . . 4 1 . . . 1 1 . 12 5 3 Storage . | . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 1 . 3 . . . . 5 . . . Hackware 11 | . . . . . . 6 2 . 2 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | 2 . . . . . 6 . . . 1 . . 4 . 4 . Energy Gun 1 | . . . . . . 1 . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 2 . 2 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 . . . 1 . . 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . . 1 3 . . . Parts Lost 6 | . . . . . 2 3 . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 2 | . . . . . . 1 . . . . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 2 . . . . . . . 1 . . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 65 | . 28 28 37 42 9 40 83 91 91 89 82 82 56 62 69 72 Engine 1 | . . . . . . 1 5 5 5 . . . . . . . Reactor 4 | . . . . . . . . . . 4 4 4 10 9 8 9 Leg 4 | . . . . . . . . . . . . . 9 9 9 9 Flight 7 | . . . . . . 6 20 23 21 23 21 21 3 . . . Device 9 | . . . 9 14 . 4 7 5 5 4 4 4 . 8 15 18 Processor 16 | . . . . . . 4 6 14 15 14 13 13 17 27 27 27 Hackware 13 | . . . . . . 15 34 35 39 38 34 34 4 . . . Energy Cannon 3 | . . . . . . . . . . . . . 8 9 7 9 Ballistic Gun 1 | . 28 28 28 28 8 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 6 5 5 3 4 4 1 . 1 . Peak Build Rating 249 | 2 2 2 11 11 11 32 45 57 66 84 112 120 233 248 249 248 Average Rating 136 | . 2 2 8 11 2 16 42 54 63 82 108 115 204 239 245 246 On Entrance 74 | . 2 2 2 11 11 1 32 45 57 66 84 112 119 233 246 246 Naked Turns 68 | . . . . . 50 18 . . . . . . . . . . Heaviest Build 62 | 3 3 3 4 4 4 9 9 9 9 16 16 19 39 56 62 55 Greatest Support 62 | 3 3 3 3 3 3 10 22 18 18 31 59 58 62 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 1 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 3 4 4 3 3 4 4 4 4 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 4 4 5 5 4 5 5 5 5 4 5 5 4 4 Class Distribution -------------------- 34% | Alien-Sigix 28% | Wizard-Scout 10% | Scavenger-Sigix 10% | Mutant 8% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Matter Collected 1275 | 154 . . . 92 18 163 28 58 133 40 40 . 160 140 189 60 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 19033 | 15 . . . . 83 260 41 58 . 71 14 . 2738 6541 4100 5112 Parts 825 | 2 . . . . 2 25 3 5 . 4 3 . 122 205 152 302 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 208 | . . . . . . 4 . . . . . . 38 76 38 52 Melee 3 | . . . . . . 3 . . . . . . . . . . Cannons 204 | . . . . . . . . . . . . . 38 76 38 52 Classes Destroyed 26 | 1 . . . . 1 6 . . . . . . 10 7 1 . Worker 8 | . . . . . . 1 . . . 2 . . . 4 1 . Builder 6 | . . . . . . 3 . . . . . . . 3 . . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . 1 . . . . . . . . 1 1 . Carrier 2 | . . . . . . . . . . . . . . 2 . . Mechanic 2 | . . . . . . . . . . . . . 1 1 . . Operator 5 | . . . . . . 1 1 1 . 1 1 . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . 1 1 1 . . . . 1 . 1 . Swarmer 15 | . . . . . . 2 . . . . . . 10 . 3 . Cutter 4 | . . . . . . . . . . . . . . 4 . . Saboteur 5 | . . . . . . . . . . . . . . 5 . . Grunt 47 | . . . . . . . . . . . . . 7 34 6 . Brawler 8 | . . . . . . . . . . . . . 1 7 . . Duelist 11 | . . . . . . . . . . . . . 3 6 2 . Protector 4 | . . . . . . . . . . . . . . 3 1 . Researcher 1 | . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . . . . . . . . . . . 3 3 5 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . 1 . 1 . Hunter 10 | . . . . . . . . . . . . . . 3 7 . Programmer 16 | . . . . . . 2 . . . . . . 1 6 7 . Behemoth 3 | . . . . . . . . . . . . . . 2 1 . S7 Guard 1 | . . . . . . . . . . . . . 1 . . . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . 32 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . 1 . . Striker 6 | . . . . . . . . . . . . . 5 1 . . Executioner 6 | . . . . . . . . . . . . . 4 1 1 . Alpha 7 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 45 | 1 . . . . 1 2 1 1 . 2 1 . 15 45 23 13 Combat Bots Only 42 | . . . . . . 2 . . . . . . 14 42 21 13 Max Kills in Single Turn 5 | 1 . . . . 1 1 1 1 . 1 1 . 3 5 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1323 | . . 9 . . 59 56 11 . 6 6 36 3 279 292 192 374 Missed 524 | . . 2 . . 24 23 9 . 4 2 17 . 145 85 75 138 Damage Taken 5468 | . . 71 . . 432 376 22 63 33 61 377 45 1117 1019 803 1049 Core 2040 | . . 32 . . 288 249 . 21 13 21 150 45 369 294 237 321 Absorbed by Shields 2123 | . . . . . . . . . . . . . . 509 445 1169 Ignored by Resistances 15020 | . . 22 . . 120 93 6 17 9 16 104 12 2522 3507 3094 5498 Regen/Repaired (Parts) 79 | . . . . . . . . . . 42 37 . . . . . Core Remaining (%) 78 | 100 . . . 87 47 64 100 97 98 98 . . 61 . . 37 Volleys Fired 357 | 1 3 . . 2 11 . . . . . . . 53 75 89 123 Largest 2 | 2 2 . . 2 1 . . . . . . . 1 1 1 1 Hottest 180 | 40 40 . . 40 20 . . . . . . . 180 180 180 180 Shots Fired 364 | 2 6 . . 4 11 . . . . . . . 53 75 87 126 Gun 23 | 2 6 . . 4 11 . . . . . . . . . . . Cannon 341 | . . . . . . . . . . . . . 53 75 87 126 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 23 | 2 6 . . 4 11 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Slashing 341 | . . . . . . . . . . . . . 53 75 87 126 Robot Hit Streak 42 | 1 5 . . 7 9 . . . . . . . 34 42 33 19 Robot Miss Streak 12 | . 1 . . . 2 . . . . . . . 6 8 12 7 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 329 | 1 5 . . 2 7 19 5 4 2 7 1 . 48 72 55 101 Core Hits 792 | 1 1 . . . 4 6 2 2 . 3 1 . 120 216 103 333 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 34 | . . . . . . 1 . 1 . 3 . . 8 9 4 8 Smash 1 | . . . . . . 1 . . . . . . . . . . Sever 33 | . . . . . . . . 1 . 3 . . 8 9 4 8 Melee Attacks 176 | . . . . . . 61 21 15 10 21 12 5 9 . 22 . Impact 22 | . . . . . . 22 . . . . . . . . . . Slashing 154 | . . . . . . 39 21 15 10 21 12 5 9 . 22 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 6 2 2 . 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 60125 | 14 49 . . 21 134 992 304 283 92 383 60 . 11220 14241 8580 23752 Guns 165 | 14 49 . . 21 81 . . . . . . . . . . . Cannons 57138 | . . . . . . . . . . . . . 10913 13893 8580 23752 Explosions 348 | . . . . . . . . . . . . . . 348 . . Melee 2404 | . . . . . . 975 304 283 92 383 60 . 307 . . . Ramming 70 | . . . . . 53 17 . . . . . . . . . . Kinetic 165 | 14 49 . . 21 81 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 348 | . . . . . . . . . . . . . . 348 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 187 | . . . . . . 187 . . . . . . . . . . Slashing 59355 | . . . . . . 788 304 283 92 383 60 . 11220 13893 8580 23752 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . . . . . . . 2 4 4 Average Corruption 3 | . . . . . . 4 . . . . . . . 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . 16 . . . . . . . 1 31 23 Message Errors 14 | . . . . . . 1 . . . . . . . 1 5 7 Matter Fused 18 | . . . . . . 8 . . . . . . . . 8 2 Heat Flow Errors 6 | . . . . . . 2 . . . . . . . . 2 2 Energy Discharges 12 | . . . . . . 1 . . . . . . . . 7 4 Data Loss (minor) 10 | . . . . . . 2 . . . . . . . . 5 3 Data Loss (major) 5 | . . . . . . 2 . . . . . . . . 1 2 Misfires 3 | . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1420 | . . . . . . 292 62 73 . 44 . . 441 194 118 196 Projectiles 679 | . . . . . . . . . . . . . 194 171 118 196 Explosions 23 | . . . . . . . . . . . . . . 23 . . Melee 718 | . . . . . . 292 62 73 . 44 . . 247 . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . 25 17 . . . . . . . 28 . . Shots 1 | . . . . . . . . . . . . . . 1 . . Rammed 13 | . . . . . 13 . . . . . . . . . . . Targets Rammed 13 | . . . . . 13 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 178 | . . . . . . 178 63 . . . 56 . 71 36 171 95 Average Temperature 47 | . . . . . . 89 29 . . . 22 . 30 20 65 50 Received Heat Transfer 1064 | . . 54 . . 81 24 33 . . 9 27 . 306 288 130 112 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Peak Influence 4796 | 5 17 50 . . 277 351 145 131 163 67 392 1621 3723 4796 2787 . Initial 2697 | . 2 5 . . . 107 57 27 55 16 39 136 1100 1954 2697 . Average 724 | 1 12 22 . . 72 189 61 63 80 39 156 1601 2323 3291 2732 . Maximum Alert Level 5 | . . . . . 1 1 . . . . 1 5 5 5 5 . Low Security (%) 49 | 100 100 100 . 100 96 59 100 100 100 100 60 . . . . . Level 1 10 | . . . . . 3 40 . . . . 40 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 25 | . . . . . . . . . . . . . . 11 100 . High Security . | . . . . . . . . . . . . . . . . . Max Security 15 | . . . . . . . . . . . . 99 99 88 . . Squads Dispatched 70 | . . . . . 1 9 4 2 1 . . 6 22 25 . . Investigation 11 | . . . . . . 6 3 1 1 . . . . . . . Extermination 2 | . . . . . . 1 1 . . . . . . . . . Reinforcement 8 | . . . . . 1 2 . 1 . . . . 2 2 . . Assault 46 | . . . . . . . . . . . . 6 20 20 . . Garrison 3 | . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Distress Signals 27 | . . . . . 1 . . . . . 5 . 3 . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 470 | . 2 2 . . 24 28 6 5 5 6 31 1 125 113 52 70 Peak Tracking Total 29 | . 2 2 . . 14 6 5 2 3 3 11 7 29 26 21 7 Tactical Retreats 42 | . . 1 . . 5 7 4 . 1 . 5 . 11 6 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . . . . . . 3 . 1 1 . 2 . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Machines Disabled 55 | . . . . . . 1 . . . 1 . 1 18 5 17 12 Max in Single Turn 3 | . . . . . . 1 . . . 1 . 1 2 2 2 3 Garrison Access 5 | . . . . . . 1 . 1 1 1 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Machines Accessed 33 | . . . 1 . 1 9 4 6 3 3 4 . . 1 . 1 Terminals 14 | . . . . . 1 2 3 4 1 1 1 . . 1 . . Fabricators 8 | . . . . . . 5 1 1 1 . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 1 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 1 1 1 . . . . . Total Hacks 86 | . . . 1 . 1 24 12 13 6 5 6 . . 2 . 16 Successful 73 | . . . 1 . 1 17 10 10 6 5 6 . . 1 . 16 Failed 13 | . . . . . . 7 2 3 . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 . 1 8 10 10 3 1 1 . . . . . Terminals 28 | . . . . . 1 3 9 9 1 2 1 . . 2 . . Fabricators 29 | . . . . . . 19 3 3 4 . . . . . . . Repair Stations 7 | . . . . . . 1 . . . 2 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 1 1 1 . . . . . Terminal Hacks 34 | . . . 1 . 1 1 6 4 1 2 1 . . 1 . 16 Record 16 | . . . . . . . . . . . . . . . . 16 Part Schematic 3 | . . . . . 1 . 1 1 . . . . . . . . Level Access Points 4 | . . . . . . 1 1 1 . 1 . . . . . . Branch Access Points 3 | . . . . . . . . . 1 1 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 1 . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 11 2 2 2 . . . . . . . Load Schematic 10 | . . . . . . 7 1 1 1 . . . . . . . Build 7 | . . . . . . 4 1 1 1 . . . . . . . Repair Station Hacks 7 | . . . . . . 1 . . . 2 4 . . . . . Scan Component 3 | . . . . . . . . . . 1 2 . . . . . Repair 3 | . . . . . . . . . . 1 2 . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 1 1 1 . . . . . Seal Access 5 | . . . . . . 1 . 1 1 1 1 . . . . . Unauthorized Hacks 10 | . . . . . . 3 2 3 2 . . . . . . . Terminals 3 | . . . . . . . 1 2 . . . . . . . . Assimilate 3 | . . . . . . . 1 2 . . . . . . . . Fabricators 7 | . . . . . . 3 1 1 2 . . . . . . . Prioritize 4 | . . . . . . 1 1 1 1 . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 23 | . . . . . . 7 4 4 2 2 3 . . 1 . . Full Trace Events 7 | . . . . . . 3 2 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 1 1 . . . . 3 . . . Parts Built 9 | . . . . . . 4 2 2 1 . . . . . . . Authchips 2 | . . . . . . 2 . . . . . . . . . . Time 199 | . . . . . . 90 31 42 36 . . . . . . . Total Part Build Rating 27 | . . . . . . 12 4 8 3 . . . . . . . Parts Repaired 3 | . . . . . . . . . . 1 2 . . . . . Time 69 | . . . . . . . . . . 14 55 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Total Allies 76 | . . . . . . . 1 1 3 . . . . 23 48 . Largest Group 7 | . . . . . . . . . 3 . . . . 7 6 . Highest-Rated Group 144 | . . . . . . . . . 144 . . . . 97 88 . Highest-Rated Ally 48 | . . . . . . . . . 48 . . . . 15 15 . Total Orders 7 | . . . 2 1 . 1 2 1 . . . . . . . . STAY 2 | . . . . . . . 1 1 . . . . . . . . EXPLORE 3 | . . . 1 . . 1 1 . . . . . . . . . RETURN 2 | . . . 1 1 . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 34 . . . . . . . Total Damage 1094 | . . . . . . . . . 1094 . . . . . . . Kills 4 | . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches 5 | . . . 1 1 . 1 2 . . . . . . . . . Drone Recoveries 2 | . . . 1 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Turns Passed 7446 | 26 63 103 213 35 189 1134 569 287 500 267 465 125 421 430 1490 1129 Spaces Moved 15019 | 37 109 206 232 25 277 1821 1157 743 714 538 1055 361 878 612 3588 2666 Core 1357 | 37 109 206 232 25 277 471 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 7540 | . . . . . . . . . . . . . 674 612 3588 2666 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6122 | . . . . . . 1350 1157 743 714 538 1055 361 204 . . . Fastest Speed 20 | 50 50 50 50 100 50 32 20 26 26 24 20 28 21 30 30 30 Average Speed 31 | 50 50 50 70 100 53 38 27 26 26 24 26 28 29 30 30 30 Slowest Speed 100 | 50 50 50 100 100 100 100 32 26 26 24 28 29 30 30 90 30 Overloaded Moves 97 | . . . . . . . 28 . . . 40 . 29 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 6 2 3 . . 2 . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 40 | 3 37 48 91 9 42 54 30 21 11 16 25 45 67 11 84 93 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug 213 | . . . . . . 36 15 11 8 9 10 4 3 18 52 47 Terrain Destroyed 2036 | . . . . . . 36 15 11 8 9 10 4 190 271 440 1042 Melee 109 | . . . . . . 36 15 11 8 9 10 4 3 . 13 . Projectile 1796 | . . . . . . . . . . . . . 147 248 359 1042 AOE 131 | . . . . . . . . . . . . . 40 23 68 . Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Total 17056 | 42 111 205 281 31 307 2147 1378 810 1013 643 1216 376 974 780 3871 2871 Wait 1229 | . . . 45 5 . 192 189 49 272 77 137 . . 60 133 70 Move 14975 | 36 108 205 231 24 276 1808 1152 736 713 537 1050 360 877 610 3587 2665 Hop 13 | . . . . . . 6 2 3 . . 2 . . . . . Pick Up 71 | 3 . . 4 . 3 12 5 3 3 3 5 3 10 1 12 4 Fast Attach 27 | . . . . . . 5 . 1 1 . 3 1 . 13 1 2 Attach 59 | 2 . . 1 . . 15 7 2 1 3 3 3 10 1 10 1 Detach 13 | . . . . . 1 5 1 . . . . . 5 . 1 . Swap 8 | . . . . . . 2 . . . 1 . . . . 3 2 Drop 53 | . . . . . 3 4 1 1 3 1 4 4 7 9 12 4 Fire 357 | 1 3 . . 2 11 . . . . . . . 53 75 89 123 Melee 176 | . . . . . . 61 21 15 10 21 12 5 9 . 22 . Ram 14 | . . . . . 13 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 36 . . 10 . . . 3 11 . . Rewire 1 | . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 14) 84 | -10/Materials | Discovered new exit (range 11) 90 | -10/Materials | Entered Mines 172 | -10/Mines | Learned 4 Materials zone layouts 173 | -10/Mines | Learned Materials terminal intel 188 | -10/Mines | Discovered new exit (range 16) 191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 191 | -10/Mines | Discovered new exit (range 5) 193 | -10/Mines | Entered Exiles 206 | -10/Exiles | Met 8R-AWN 230 | -10/Exiles | Met EX-HEX 244 | -10/Exiles | Met EX-BIN 250 | -10/Exiles | Aligned with FarCom system 251 | -10/Exiles | Given EX-Vault access code 262 | -10/Exiles | Opened EX-Vault 266 | -10/Exiles | Found Supersonic Drone Bay 283 | -10/Exiles | Discovered new exit (range 58) 290 | -10/Exiles | Discovered new exit (range 67) 307 | -10/Exiles | Build established: Mutant 331 | -10/Exiles | Warned to stay clear of 0b10 Research branches 363 | -10/Exiles | Met EX-DEC 406 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 406 | -10/Exiles | Entered Mines 416 | -9/Mines | Discovered new exit (range 11) 441 | -9/Mines | Entered Materials 441 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 442 | -8/Materials | Identified exit to Factory 443 | -8/Materials | Loaded intel: 12 terminal locations 605 | -8/Materials | Core integrity fell below 50% 630 | -8/Materials | Entered Factory 630 | -7/Factory | Evolved 2 slots: Utility x2 649 | -7/Factory | Discovered new exit (range 61) 652 | -7/Factory | Discovered new exit (range 124) 656 | -7/Factory | Discovered new exit (range 160) 1308 | -7/Factory | Fabricated Hacking Suite (x1) 1335 | -7/Factory | Fabricated Hacking Suite (x1) 1400 | -7/Factory | Identified exit to Factory 1470 | -7/Factory | Fabricated Hacking Suite (x1) 1492 | -7/Factory | Build established: Hacker-Scout 1533 | -7/Factory | Crushed by falling debris 1533 | -7/Factory | System corruption reached 10% 1692 | -7/Factory | Fabricated Hacking Suite (x1) 1764 | -7/Factory | Entered another Factory area 1764 | -6/Factory | Evolved 2 slots: Utility x2 1968 | -6/Factory | Fabricated VTOL Module? 2167 | -6/Factory | Identified exit to Factory 2227 | -6/Factory | Build established: Wizard-Scout 2284 | -6/Factory | Discovered new exit (range 4) 2295 | -6/Factory | Discovered new exit (range 5) 2333 | -6/Factory | Entered another Factory area 2333 | -5/Factory | Evolved 2 slots: Utility x2 2412 | -5/Factory | Fabricated Adv. Terrain Scan Processor (x2) 2441 | -5/Factory | Identified exit to Factory 2469 | -5/Factory | Discovered new exit (range 3) 2469 | -5/Factory | Identified exit to Upper Caves 2620 | -5/Factory | Entered another Factory area 2620 | -4/Factory | Evolved 2 slots: Utility x2 2803 | -4/Factory | Discovered new exit (range 10) 2819 | -4/Factory | Identified exit to Research 2866 | -4/Factory | Fabricated Hacking Suite (x1) 2877 | -4/Factory | Identified exit to Upper Caves 2877 | -4/Factory | Identified exit to Armory 3120 | -4/Factory | Entered Research 3120 | -3/Research | Evolved 2 slots: Propulsion x2 3141 | -3/Research | Repaired Chainsword 3194 | -3/Research | Identified exit to Testing 3194 | -3/Research | Identified exit to Research 3387 | -3/Research | Entered another Research area 3387 | -2/Research | Evolved 2 slots: Propulsion x2 3416 | -2/Research | Repaired Cld. VTOL Module 3453 | -2/Research | Repaired VTOL Module 3480 | -2/Research | Spotted B-90 Cyclops 3541 | -2/Research | Identified exit to Quarantine 3800 | -2/Research | Spotted B-90 Cyclops 3852 | -2/Research | Entered Quarantine 3853 | -2/Quarantine | Maximum security lockdown engaged 3904 | -2/Quarantine | Found Alien Artifact 3914 | -2/Quarantine | Found Alien Slashing Weapon 3937 | -2/Quarantine | Identified Core Reset Matrix 3937 | -2/Quarantine | Identified Sigix Broadsword 3937 | -2/Quarantine | Used Core Reset Matrix 3941 | -2/Quarantine | Detected hypermatrix surge 3941 | -2/Quarantine | Sensed 14 artifacts in vicinity 3956 | -2/Quarantine | Spotted Fortress 3974 | -2/Quarantine | Discovered new exit (range 13) 3977 | -2/Quarantine | Identified exit to Section 7 3977 | -2/Quarantine | Entered Section 7 3978 | -2/Section 7 | Maximum security lockdown engaged 3978 | -2/Section 7 | Sensed 20 artifacts in vicinity 3993 | -2/Section 7 | Spotted S7 Guard 4004 | -2/Section 7 | Spotted B-90 Cyclops 4010 | -2/Section 7 | Spotted Alpha 7 4010 | -2/Section 7 | Spotted Alpha 7 4014 | -2/Section 7 | Spotted B-99 Colossus 4037 | -2/Section 7 | Integrated with Sigix Exoskeleton 4046 | -2/Section 7 | Spotted Executioner 4047 | -2/Section 7 | Spotted Executioner 4051 | -2/Section 7 | Spotted Striker 4052 | -2/Section 7 | Spotted Striker 4067 | -2/Section 7 | Spotted Striker 4067 | -2/Section 7 | Spotted Striker 4075 | -2/Section 7 | Found Sigix Shearcannon 4082 | -2/Section 7 | Destroyed Striker 4090 | -2/Section 7 | Destroyed Striker 4109 | -2/Section 7 | Destroyed Striker 4117 | -2/Section 7 | Destroyed Striker 4136 | -2/Section 7 | Found Transdimensional Reconstructor 4143 | -2/Section 7 | Found Terrabomb 4165 | -2/Section 7 | Destroyed Executioner 4167 | -2/Section 7 | Destroyed Executioner 4169 | -2/Section 7 | Found Prototype Processor 4170 | -2/Section 7 | Identified Exp. Core Analyzer 4172 | -2/Section 7 | Found Exp. Core Analyzer 4178 | -2/Section 7 | Found Prototype Processor 4179 | -2/Section 7 | Identified Exp. Targeting Computer 4190 | -2/Section 7 | Destroyed Alpha 7 4202 | -2/Section 7 | Destroyed Striker 4224 | -2/Section 7 | Spotted Executioner 4225 | -2/Section 7 | Spotted Executioner 4228 | -2/Section 7 | Destroyed Executioner 4228 | -2/Section 7 | Destroyed Executioner 4249 | -2/Section 7 | Destroyed 14 combat bots 4253 | -2/Section 7 | Destroyed Alpha 7 4325 | -2/Section 7 | Destroyed 10 combat bots 4348 | -2/Section 7 | Build established: Alien-Sigix 4348 | -2/Section 7 | Spotted S7 Guard 4353 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 4358 | -2/Section 7 | Destroyed S7 Guard 4371 | -2/Section 7 | Found Integrated Reactor 4383 | -2/Section 7 | Discovered new exit (range 17) 4398 | -2/Section 7 | Spotted Investigator 4398 | -2/Section 7 | Entered Access 4398 | -1/Access | Evolved 2 slots: Utility x2 4401 | -1/Access | Energy Cycler disabled 4403 | -1/Access | Emitted hypermatrix ping 4408 | -1/Access | Assembled emerged from beneath the floor 4465 | -1/Access | Assembled emerged from beneath the floor 4498 | -1/Access | Assembled emerged from beneath the floor 4505 | -1/Access | Destroyed 7 combat bots 4544 | -1/Access | Discovered new exit (range 18) 4551 | -1/Access | Spotted B-99 Colossus 4556 | -1/Access | Destroyed B-99 Colossus 4565 | -1/Access | Spotted B-99 Colossus 4601 | -1/Access | Garrison activated, responded to threat 4612 | -1/Access | Crushed by falling debris 4646 | -1/Access | Destroyed 20 combat bots 4689 | -1/Access | Scanned by Researcher 4690 | -1/Access | Destroyed Investigator 4703 | -1/Access | Spotted Striker 4707 | -1/Access | Destroyed Striker 4749 | -1/Access | Spotted Executioner 4772 | -1/Access | Destroyed Executioner 4804 | -1/Access | Destroyed B-99 Colossus 4808 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 4825 | -1/Access | Destroyed 42 combat bots 4828 | -1/Access | Entered Command 4833 | -1/Command | Emitted hypermatrix ping 4838 | -1/Command | Assembled emerged from beneath the floor 4896 | -1/Command | Spotted Combat Programmer 4972 | -1/Command | Met MAIN.C 4975 | -1/Command | 0b10 Conduit disabled 4994 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4994 | -1/Command | Destroyed MAIN.C Shell 4994 | -1/Command | Spotted M Shell/Def 4994 | -1/Command | Spotted M Shell/Atk 4994 | -1/Command | Spotted M Shell/Def 4994 | -1/Command | Spotted M Shell/Atk 4994 | -1/Command | Spotted M Shell/Atk 4994 | -1/Command | Spotted M Shell/Def 4994 | -1/Command | Spotted M Shell/Atk 4994 | -1/Command | Spotted M Shell/Def 4996 | -1/Command | MAIN.C activated Command garrisons 4996 | -1/Command | Used Terrabomb 5032 | -1/Command | Destroyed MAIN.C 5034 | -1/Command | Discovered new exit (range 55) 5034 | -1/Command | Discovered new exit (range 172) 5034 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 5048 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 5072 | -1/Command | Spotted B-99 Colossus 5085 | -1/Command | Destroyed 9 combat bots 5087 | -1/Command | Destroyed B-99 Colossus 5133 | -1/Command | Destroyed Combat Programmer 5220 | -1/Command | Destroyed 21 combat bots 5247 | -1/Command | All MAIN.C guards destroyed 5337 | -1/Command | Spotted B-99 Colossus 5350 | -1/Command | Spotted Executioner 5403 | -1/Command | Destroyed Executioner 5458 | -1/Command | Assembled emerged from beneath the floor 5467 | -1/Command | Phase Generator disabled 5483 | -1/Command | Assembled emerged from beneath the floor 5498 | -1/Command | Assembled emerged from beneath the floor 5539 | -1/Command | Assembled emerged from beneath the floor 5569 | -1/Command | Assembled emerged from beneath the floor 5590 | -1/Command | Assembled emerged from beneath the floor 5626 | -1/Command | Build established: Scavenger-Sigix 5833 | -1/Command | Found Zero-point Reactor 6118 | -1/Command | Build established: Alien-Sigix 6312 | -1/Command | Warped through subspace to slip node 6312 | -1/Command | Discovered new exit (range 5) 6318 | -1/Command | Entered Access_0 6319 | -1/Access_0 | Sensed 2 artifacts in vicinity 6319 | -1/Access_0 | Met Architect 6324 | -1/Access_0 | Architect warped through subspace 6329 | -1/Access_0 | Destroyed A8 6342 | -1/Access_0 | Architect warped through subspace 6361 | -1/Access_0 | Architect warped through subspace 6369 | -1/Access_0 | Subspace Access Node disabled 6376 | -1/Access_0 | Architect warped through subspace 6407 | -1/Access_0 | Architect warped through subspace 6420 | -1/Access_0 | Destroyed 9 combat bots 6425 | -1/Access_0 | A6 warped into view 6435 | -1/Access_0 | Architect warped through subspace 6438 | -1/Access_0 | Destroyed A6 6463 | -1/Access_0 | Architect warped through subspace 6487 | -1/Access_0 | Destroyed A2 6489 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 6499 | -1/Access_0 | Architect warped through subspace 6536 | -1/Access_0 | Architect warped through subspace 6550 | -1/Access_0 | Singularity Gate disabled 6552 | -1/Access_0 | Singularity Gate disabled 6572 | -1/Access_0 | A5 warped into view 6581 | -1/Access_0 | Destroyed A5 6586 | -1/Access_0 | Architect warped through subspace 6627 | -1/Access_0 | Architect warped through subspace 6674 | -1/Access_0 | Core integrity fell below 50% 6676 | -1/Access_0 | Architect warped through subspace 6711 | -1/Access_0 | A4 warped into view 6716 | -1/Access_0 | Destroyed A4 6735 | -1/Access_0 | Architect warped through subspace 6748 | -1/Access_0 | Subspace Access Node disabled 6757 | -1/Access_0 | Subspace Access Node disabled 6768 | -1/Access_0 | Architect warped through subspace 6783 | -1/Access_0 | Architect warped through subspace 6798 | -1/Access_0 | Architect warped through subspace 6808 | -1/Access_0 | Subspace Access Node disabled 6824 | -1/Access_0 | Destroyed Architect 6825 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 6827 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 6889 | -1/Access_0 | Destroyed 13 combat bots 6962 | -1/Access_0 | A3 warped into view 6968 | -1/Access_0 | Destroyed A3 7305 | -1/Access_0 | Found Integrated Dissipator 7305 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7343 | -1/Access_0 | Found Sigix Corpse 7368 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 7443 | -1/Access_0 | Warped through subspace to slip node 7443 | -1/Access_0 | Discovered new exit (range 8) 7447 | *** | Heading to fleet! Last Messages --------------- Acquired 20 matter. System corrupted: Component data lost. Quantum Shear penetrates Analysis Chamber. Analysis Chamber breached. Quantum Shear penetrates Analysis Chamber. Quantum Shear penetrates Wall. Quantum Shear penetrates Earth. Quantum Shear penetrates Wall. Dropped Imp. Remote Force Field. Acquired Sigix Corpse. Quantum Shear penetrates Workstation. Workstation disabled. Quantum Shear penetrates Earth. Dropped Adv. Force Field. Acquired Hpw. Transdimensional Reconstructor. 9OIV2S35F5COYTTVN6W4 System corrupted: Matter fused (-10). Warped through subspace, drawn to slip node. EXIT=FOUND [Achievement: Rambo] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????##############################????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????##################################??????? | | ?????????##################################??????? | | ????????###################################??????? | | ????????####################################?????? | | ????????################# ##################?????? | | ????????################ #################?????? | | ????????################ X #################?????? | | ???????################# #################?????? | | ???????################ ##################????? | | ???????################ ##################?????? | | ???????################# #################?????? | | ???????################ #################?????? | | ???????################ ##################?????? | | ??????################# < #################?????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 85 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Offensive Hacking 94 Authchip Count 2 Item Schematics ----------------- Centrium Heavy Treads | -2/Section 7 | Archive Cld. Q-thruster | -2/Section 7 | Archive Imp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory VTOL Module | x2 | -6/Factory Adv. Terrain Scan Processor | x2 | -5/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Sigix Broadsword Sigix Shearcannon Integrated Reactor Terrabomb Transdimensional Reconstructor Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- Boltbath Rambo Challenges ------------ None Game ------ Seed SensorSalvagingDoublenader Manual? 0 Play Time 02:06:10 Cumulative 56.0 hours Start 2025.01.28 @ 21:14:34 End 2025.01.29 @ 21:04:06 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 1 Adventurer 66 Explorer 6 Win Type 2 Total 12 Types 3/0/5/0/1/0/2/1/0 Lore% 33 Gallery% 28 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3aa3c0ff-c39a-45cf-89e2-dfdb1ddcc817