Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 16:50:35 Player: toydarian Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (4774) 4774 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (789) 789 TOTAL SCORE: 10418 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 110 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 33/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Hacking Suite Heavy Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Utility Shielding Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Treads High-capacity Matter Pod Machine Analyzer Improved Targeting Computer Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Field Recycling Unit Assault Rifle Assault Rifle Flak Gun Improved Light Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Enhanced Flamer Heavy Mace [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 6 | . . 1 2 . 1 . . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 184 | 8 12 43 10 15 17 1 3 24 51 Power 14 | 1 1 4 1 1 2 . . 1 3 Engine 11 | 1 1 4 1 1 2 . . . 1 Core 2 | . . . . . . . . . 2 Reactor 1 | . . . . . . . . 1 . Propulsion 31 | 4 4 10 2 . 3 . . 4 4 Treads 28 | 2 4 10 2 . 2 . . 4 4 Leg . | . . . . . . . . . . Wheel 3 | 2 . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 2 6 4 5 3 . . 6 12 Device 6 | . . 1 1 1 1 . . 1 1 Storage 3 | 1 1 1 . . . . . . . Processor 4 | . . 1 . 1 1 . . . 1 Hackware 3 | . . . 1 . . . . . 2 Protection 23 | . 1 3 2 3 1 . . 5 8 Artifact . | . . . . . . . . . . Weapon 100 | 2 5 23 3 9 9 1 3 13 32 Energy Gun 4 | 2 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 54 | . 3 14 2 7 5 1 3 7 12 Ballistic Cannon 14 | . . 2 . . 1 . . 2 9 Launcher 14 | . . 5 1 1 . . . 3 4 Special Weapon . | . . . . . . . . . . Impact Weapon 14 | . . 2 . 1 3 . . 1 7 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 48 | . . 1 1 5 2 . . 16 23 Power 7 | . . . 1 1 . . . 1 4 Propulsion 9 | . . . . . . . . 3 6 Utility 17 | . . 1 . 3 1 . . 7 5 Weapon 15 | . . . . 1 1 . . 5 8 Highest Loss Streak 15 | . . 1 1 3 1 . . 13 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 99 96 92 71 79 97 Engine 7 | . 14 11 9 8 7 7 7 3 1 Treads 18 | . 27 22 18 18 16 7 7 11 18 Wheel 1 | . . . . . 2 7 7 4 . Device 4 | . . 1 6 3 6 7 7 6 4 Storage 8 | . 14 11 9 9 7 7 7 7 5 Processor 9 | . . 6 9 9 14 15 15 11 13 Hackware 5 | . . . 8 9 7 7 7 4 10 Protection 11 | . 14 13 11 14 7 7 7 7 16 Ballistic Gun 21 | . 24 26 26 26 19 23 2 17 11 Ballistic Cannon 1 | . . 4 . . . . . . 4 Impact Weapon 1 | . . 2 . . 2 . . . 2 Peak Build Rating 53 | 6 10 21 26 28 42 41 41 41 53 Average Rating 28 | 5 9 17 25 27 37 41 33 33 48 On Entrance 24 | . 6 10 21 24 28 42 41 38 39 Naked Turns . | . . . . . . . . . . Heaviest Build 125 | 13 32 104 108 109 108 104 104 116 125 Greatest Support 69 | 40 40 46 46 46 69 28 28 66 66 Greatest Overweight (x) 31 | . 1 2 2 2 3 3 3 29 31 Average Overweight (x) 1 | . . . 2 2 2 3 3 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 18 25 25 25 25 25 25 24 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 Average Carried 20 | 4 11 17 24 23 23 24 24 21 20 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 25 25 22 24 25 25 17 5 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Tank 11% | Scavenger-Skirmisher 10% | Tank 9% | Skirmisher 6% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Matter Collected 5544 | 317 419 979 621 596 357 110 . 1062 1083 Remotely . | . . . . . . . . . . Salvage Created 5404 | 151 705 1057 758 861 355 67 . 405 1045 Parts 310 | 10 31 85 41 47 13 7 . 16 60 Haulers Intercepted 3 | . 1 2 . . . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 7 . 26 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Combat Hostiles Destroyed 117 | . 11 30 13 13 5 3 . 18 24 Melee 1 | . . . . . . . . 1 . Guns 73 | . 10 16 10 11 4 3 . 7 12 Cannons 12 | . . 5 . . 1 . . 2 4 AOE 30 | . 1 9 3 2 . . . 7 8 Classes Destroyed 15 | 3 5 2 1 . 1 . . 3 . Worker 7 | 2 . 1 . . . . . . 4 Builder 10 | . . 3 2 2 . . . . 3 Tunneler 5 | 2 . 1 2 . . . . . . Hauler 3 | . 1 2 . . . . . . . Recycler 12 | 1 3 2 1 2 1 . . . 2 Operator 3 | . 1 1 . . 1 . . . . Drone 2 | . . . . . . . . 2 . Watcher 6 | . 2 2 . 2 . . . . . Swarmer 42 | . 6 14 . 1 . 3 . 9 9 Grunt 37 | . 5 8 10 6 . . . 2 6 Brawler 5 | . . . . . . . . 3 2 Duelist 1 | . . . . . . . . 1 . Sentry 17 | . . 8 1 6 . . . 1 1 Hunter 7 | . . . 2 . 2 . . . 3 Programmer 6 | . . . . . 3 . . . 3 Best Kill Streak 9 | 2 5 8 6 5 1 3 . 5 9 Combat Bots Only 5 | . 3 4 3 4 1 3 . 5 4 Max Kills in Single Turn 4 | 1 2 4 1 2 1 2 . 4 4 Gunslinging 1 | . 1 1 . . . . . . . Exploded 4 | . 1 4 1 1 . . . 3 3 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Hostile Shots Fired 882 | . 56 119 55 73 50 17 . 154 358 Missed 236 | . 15 33 14 16 11 6 . 46 95 Damage Taken 10233 | . 398 1009 654 987 569 166 . 2223 4227 Core 1739 | . 40 84 91 143 31 . . 496 854 Absorbed by Shields 71 | . . . . 71 . . . . . Redirected to Shielding 113 | . . . . . . . . . 113 Regen/Repaired (Parts) 14 | . . . . . 14 . . . . Core Remaining (%) 68 | 100 84 79 . 57 . . . 24 . Volleys Fired 374 | 9 55 65 39 51 33 3 . 50 69 Largest 3 | 1 2 3 3 3 3 3 . 3 3 Hottest 106 | 40 80 95 79 79 94 71 . 101 106 Shots Fired 1007 | 9 110 195 117 145 96 9 . 135 191 Gun 870 | 9 110 162 115 142 92 9 . 98 133 Cannon 113 | . . 27 . . 4 . . 30 52 Launcher 24 | . . 6 2 3 . . . 7 6 Special . | . . . . . . . . . . Kinetic 943 | . 79 189 115 142 96 9 . 128 185 Thermal 8 | 5 3 . . . . . . . . Explosive 24 | . . 6 2 3 . . . 7 6 Electromagnetic 32 | 4 28 . . . . . . . . Robot Hit Streak 13 | 7 8 11 9 13 7 2 . 9 11 Robot Miss Streak 10 | 2 4 6 5 3 5 2 . 10 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 1 2 . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . Shots Hit Robots 594 | 7 67 108 71 96 51 4 . 61 129 Core Hits 293 | 6 32 57 39 35 13 4 . 29 78 Critical Kills 6 | . . . . 2 1 . . 1 2 Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 10 | . . 1 . 2 1 . . 3 3 Destroy 5 | . . . . 2 1 . . . 2 Blast 3 | . . 1 . . . . . 1 1 Smash 2 | . . . . . . . . 2 . Melee Attacks 56 | . . 5 . 1 22 . . 7 21 Impact 56 | . . 5 . 1 22 . . 7 21 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 2 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13645 | 85 778 2675 1336 1870 958 95 . 2135 3713 Guns 7655 | 85 648 1228 1038 1504 761 95 . 619 1677 Cannons 1407 | . . 369 . . 17 . . 410 611 Explosions 4039 | . 130 956 298 366 . . . 964 1325 Melee 544 | . . 122 . . 180 . . 142 100 Ramming . | . . . . . . . . . . Kinetic 8721 | . 392 1597 1038 1504 778 95 . 1029 2288 Thermal 421 | 57 152 . . . . . . . 212 Explosive 3697 | . . 956 298 366 . . . 964 1113 Electromagnetic 262 | 28 234 . . . . . . . . Impact 544 | . . 122 . . 180 . . 142 100 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 2 2 2 14 6 Average Corruption 4 | . . . . . 1 2 2 7 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . . . 9 3 1 51 11 Message Errors 13 | . . . . . 2 . . 10 1 Matter Fused 25 | . . . . . 4 1 . 15 5 Heat Flow Errors 13 | . . . . . . 1 . 11 1 Energy Discharges 9 | . . . . . . 1 1 5 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 2 . . 4 1 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 3 | . . . . . 1 . . 2 . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 497 | . 12 104 . . 67 . . 157 157 Projectiles 16 | . . . . . . . . 16 . Explosions 270 | . 12 22 . . . . . 84 152 Melee 211 | . . 82 . . 67 . . 57 5 Knockbacks 6 | . . 1 . . 1 . . 3 1 Impact 1 | . . . . . 1 . . . . Kinetic 5 | . . 1 . . . . . 3 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . 12 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 379 | . 339 248 113 379 48 101 . 277 149 Average Temperature 66 | . 66 66 39 111 17 51 . 77 36 Received Heat Transfer 2006 | . 150 327 279 370 . . . 670 210 Effects 4 | . 1 . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Short Circuit 3 | . 1 . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 8 | . 1 3 . . 4 . . . . Impact Corruptions 8 | . . 3 . . 2 . . 2 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 525 | 125 200 . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Peak Influence 975 | 25 191 524 440 179 149 . . . 975 Initial 923 | . 16 5 221 32 36 . . . 923 Average 225 | 13 51 295 165 80 33 . . . 638 Maximum Alert Level 3 | . . 2 2 . . . . . 3 Low Security (%) 60 | 100 100 27 57 100 100 . . . . Level 1 17 | . . 38 33 . . . . . 21 Level 2 15 | . . 34 8 . . . . . 36 Level 3 7 | . . . . . . . . . 41 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 1 3 1 3 . . 1 12 Investigation 1 | . . . . 1 . . . . . Extermination 6 | . . . . . 2 . . . 4 Reinforcement 11 | . 2 1 3 . 1 . . . 4 Assault 2 | . . . . . . . . 1 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Distress Signals 11 | . . 5 . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 22 55 19 22 6 4 . 24 44 Peak Tracking Total 7 | . 3 7 3 4 1 3 . 5 6 Tactical Retreats 6 | . . 3 . . . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Traps Triggered 5 | . . . . 2 . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Machines Disabled 17 | . . 1 7 . 2 . . 1 6 Max in Single Turn 3 | . . 1 3 . 1 . . 1 2 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Machines Accessed 38 | . 4 10 5 7 6 . 4 . 2 Terminals 27 | . 4 9 5 4 3 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 3 | . . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 123 | . 9 28 19 19 12 . 31 . 5 Successful 81 | . 3 14 10 14 7 . 31 . 2 Failed 42 | . 6 14 9 5 5 . . . 3 Catastrophic 7 | . . 1 3 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 63 | . 9 22 13 10 6 . . . 3 Terminals 76 | . 9 26 19 11 6 . . . 5 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 4 2 . . . . Recycling Units 6 | . . 2 . 2 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . Terminal Hacks 51 | . 1 7 5 5 1 . 31 . 1 Record 12 | . . 1 . . . . 11 . . Part Schematic 13 | . . . . . . . 13 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 5 | . 1 1 1 . 1 . . . 1 Alert Level 3 | . . . 1 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . . 2 . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . Patrol Status 2 | . . . 1 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . Scan Component 2 | . . . . 1 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks 23 | . 2 7 5 6 2 . . . 1 Terminals 19 | . 2 5 5 4 2 . . . 1 Botnet 19 | . 2 5 5 4 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . Reject 2 | . . 1 . 1 . . . . . Mask 2 | . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 3 7 5 4 5 . . . 2 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 60 | . . . . 22 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . Total Damage 280 | . . . . . . . . 280 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Turns Passed 15074 | 249 2021 2746 1680 1520 1865 233 215 2396 2149 Spaces Moved 6025 | 135 859 1089 480 393 853 153 143 1187 733 Core 32 | 5 . . . . . . . 8 19 Treads 4382 | 129 847 1089 480 393 410 . . 320 714 Legs . | . . . . . . . . . . Wheels 1611 | 1 12 . . . 443 153 143 859 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 160 320 320 145 145 145 145 50 Average Speed 220 | 155 211 223 320 320 190 145 145 184 239 Slowest Speed 1600 | 160 240 320 320 320 240 145 145 1500 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 9 94 89 45 62 16 19 79 97 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 6 | . . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . Scrap Searched 3 | . . . . . . 1 . 2 . Spaces Dug 52 | . . 3 . 7 10 . . 17 15 Terrain Destroyed 259 | . 4 66 13 16 11 . . 70 79 Melee 29 | . . 3 . 1 10 . . . 15 Projectile 4 | . . 2 . . 1 . . . 1 AOE 226 | . 4 61 13 15 . . . 70 63 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Total 7024 | 162 972 1278 555 543 989 157 154 1277 937 Wait 190 | . 15 22 12 78 39 . . 2 22 Move 6016 | 134 858 1088 479 392 852 152 142 1186 733 Hop . | . . . . . . . . . . Pick Up 93 | 10 16 22 8 2 12 1 3 5 14 Fast Attach 25 | 5 4 . 1 1 4 . . 5 5 Attach 54 | 1 . 4 3 5 6 . 3 12 20 Detach 13 | . 2 . . 1 2 . 3 1 4 Swap 105 | 2 8 39 6 9 7 1 . 7 26 Drop 92 | 1 14 33 7 3 12 . 3 2 17 Fire 374 | 9 55 65 39 51 33 3 . 50 69 Melee 56 | . . 5 . 1 22 . . 7 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 4) 1344 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Discovered new exit (range 7) 1550 | -10/Materials | Discovered new exit (range 8) 1809 | -10/Materials | Identified exit to Mines 2271 | -10/Materials | Entered another Materials area 2271 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2610 | -9/Materials | Build established: Scavenger-Tank 3404 | -9/Materials | Build established: Tank 3446 | -9/Materials | Discovered new exit (range 7) 3514 | -9/Materials | Identified exit to Mines 3891 | -9/Materials | Discovered new exit (range 18) 3948 | -9/Materials | Build established: Scavenger-Tank 4481 | -9/Materials | Discovered new exit (range 17) 4624 | -9/Materials | Build established: Mutant 4709 | -9/Materials | Identified exit to Materials 5017 | -9/Materials | Entered another Materials area 5017 | -8/Materials | Evolved 2 slots: Utility x2 5332 | -8/Materials | Build established: Scavenger-Tank 5881 | -8/Materials | Identified exit to Storage 6697 | -8/Materials | Entered Storage 7490 | -8/Storage | Lost 3 parts (1p1u1w) 7836 | -8/Storage | Repaired Broken Hvy. Assault Rifle 8150 | -8/Storage | Discovered new exit (range 11) 8217 | -8/Storage | Entered Factory 8217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8300 | -7/Factory | Build established: Scavenger-Skirmisher 8901 | -7/Factory | Discovered new exit (range 8) 8915 | -7/Factory | Identified exit to Factory 9075 | -7/Factory | Identified exit to Lower Caves 9289 | -7/Factory | Build established: Skirmisher 9825 | -7/Factory | Repaired Imp. Sensor Array 10082 | -7/Factory | Entered Lower Caves 10186 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10193 | -7/Lower Caves | Identified exit to Data Miner 10315 | -7/Lower Caves | Entered Data Miner 10315 | -7/Data Miner | Discovered new exit (range 6) 10324 | -7/Data Miner | Identified exit to Proximity Caves 10349 | -7/Data Miner | Met Data Miner 10423 | -7/Data Miner | Learned location of Section 7 (-3) 10423 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10471 | -7/Data Miner | Received God Mode back door access code from Data Miner 10530 | -7/Data Miner | Entered Proximity Caves 10561 | -6/Proximity Caves | Spotter reported a threat 10656 | -6/Proximity Caves | Learned location of Extension (-5) 10752 | -6/Proximity Caves | Spotter reported a threat 10813 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11312 | -6/Proximity Caves | Spotter reported a threat 11365 | -6/Proximity Caves | Spotter reported a threat 11437 | -6/Proximity Caves | Spotter reported a threat 11440 | -6/Proximity Caves | Spotter reported a threat 11788 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11850 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 11918 | -6/Proximity Caves | System corruption reached 10% 11956 | -6/Proximity Caves | Core integrity fell below 50% 11975 | -6/Proximity Caves | Escorted by Enhanced Grunt 12001 | -6/Proximity Caves | Lost 13 parts (2n6u5w) 12240 | -6/Proximity Caves | Build established: Mutant 12895 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12926 | -6/Proximity Caves | Entered Factory 12926 | -6/Factory | Evolved 2 slots: Utility x2 13243 | -6/Factory | Build established: Tank 13268 | -6/Factory | Identified exit to Lower Caves 13276 | -6/Factory | Search patrols dispatched 13626 | -6/Factory | Search patrols dispatched 13731 | -6/Factory | Build established: Hacker-Mutant 14182 | -6/Factory | Cargo convoy interrupted 14225 | -6/Factory | Garrison activated, responded to threat 14326 | -6/Factory | First assault squad dispatched 14352 | -6/Factory | Incoming assault squad redirected 14521 | -6/Factory | Build established: Hacker-Skirmisher 14950 | -6/Factory | Lost 4 parts (1p2n1w) 15032 | -6/Factory | Core integrity fell below 50% 15046 | -6/Factory | Core integrity fell below 20% 15075 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15060_ Dropped Enh. Flamer. 15060_ Penetrated by Slug. 15060_ U-05 Engineer lays Concrete. 15060_ Dropped Hvy. Missile Launcher. 15061_ U-05 Engineer lays Concrete. 15062_ Dropped Huge Storage Unit. 15062_ U-05 Engineer lays Concrete. 15063_ Dropped Assault Rifle. 15063_ U-05 Engineer lays Concrete. 15063_ Slug penetrates Wall. 15063_ Autogun destroyed. 15063_ Slug penetrates Wall. 15063_ Penetrated by Slug. 15063_ Dropped Imp. Light Armor Plating. 15065_ U-05 Engineer lays Concrete. 15066_ Dropped Imp. Utility Shielding. 15070_ System corrupted: Matter fused (-5). 15074_ Penetrated by Slug. 15074_ Slug penetrates Wall. 15075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" | | ????????????????????????????"""??????????" | | ????????????????????????????"""??????????? | | ????????????????????????????"""??????????" | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" | | ??????????????########??????""""""???????? | | ??????????????# #??????""""""???????? | | ??????????????# """ #??????""""""???????? | | ??????????????# """ #??????""""""???????? | | ??????????????# """ #???????????????????? | | ??????????????# #?????????#+######?## | | ??????????????# #???????? | | ??????????????####;###???????? | | ???????????????# @ h!######### | | ???????????????# ""h!|## ^ ! ^ | | ???????????????# "T!!%[u% | | ???????????????# !%!!#u[= //! * | | ???????????????# %!]##*=^ ^/[! | | ????????##########+#### % /! ! ] | | ????????# # % !!] | | ????????# # !!%% = | | ????????# """"""" # % | | ????????# """"""" # | | ????????# """"""" # # | | ????????#/ """"""" # ? | | ?????????############### ########### #? | | ??????????# # # ###?? #? | | ??????????# + # #??????? | | ??????????# # # #??????? | | ??????????# # # #??????? | | ??????????# /# # #??????? | | ??????????# # # """" #??????? | | ??????????# # + """" #??????? | | ??????????# # # """" # ?""""? | | ??????????# # # """" # ?""""? | | ??????????# # # """" # """" | | ??????????# # # """" # """" | | ??????????# # # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionThrusterSabre Manual? 0 Play Time 01:48:45 Cumulative 60.9 hours Start 2025.02.28 @ 14:42:09 End 2025.02.28 @ 16:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 78 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5df22b5-e3a5-454f-bb2d-c100a1f4c86f