Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.05 @ 15:04:15

Player: Huntingteckel

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (359)      359
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1364

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (9)
Movement                   Core (350) Ox6
Location                   -9/Materials

 Parts 
-------
>         --- POWER (2) --------
              (None)
>         --- PROPULSION (3) ---
              (None)
>         --- UTILITY (2) ------
    Small Storage Unit
    Large Storage Unit
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (12) ---
    Light Ion Engine
    Light Treads
    Light Treads
  Compact Wheel

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
    Light Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
  Armored Wheel
>         --- UTILITY ----------
    Small Storage Unit
    Large Storage Unit
>         --- WEAPON -----------
          EM Pulse Gun
    Small Laser
>         --- INVENTORY --------
    Light Ion Engine
    Light Treads
    Light Treads
  Compact Wheel
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             12   | .   2   10  
  Power                    2    | .   .   2   
    Engine                 2    | .   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | .   2   4   
    Treads                 1    | .   .   1   
    Leg                    2    | .   .   2   
    Wheel                  3    | .   2   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  1    | .   .   1   
    Device                 .    | .   .   .   
    Storage                1    | .   .   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | .   .   3   
    Energy Gun             2    | .   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   .   11  
  Power                    3    | .   .   3   
  Propulsion               4    | .   .   4   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      7    | .   .   7   
Average Slot Usage (%)     78   | .   84  77  
  Engine                   17   | .   14  18  
  Treads                   3    | .   .   4   
  Leg                      14   | .   5   16  
  Wheel                    11   | .   22  9   
  Storage                  15   | .   14  16  
  Energy Gun               14   | .   28  11  
  Ballistic Gun            1    | .   .   1   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 10  10  29  
  Greatest Support         26   | 20  26  26  
  Greatest Overweight (x)  6    | .   .   6   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 12   | .   6   12  
  Average Capacity         8    | .   6   8   
  Most Carried             6    | .   6   6   
  Average Carried          4    | .   5   4   
  Final Capacity           12   | 6   6   12  
  Final Carried            6    | 6   6   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           321  | 199 21  101 
  Remotely                 .    | .   .   .   
Salvage Created            521  | .   115 406 
  Parts                    42   | .   6   36  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  18   | .   4   14  
  Guns                     16   | .   4   12  
  AOE                      2    | .   .   2   
Classes Destroyed          5    | .   3   2   
  Builder                  1    | .   .   1   
  Watcher                  2    | .   1   1   
  Swarmer                  13   | .   3   10  
  Grunt                    3    | .   1   2   
  Sentry                   2    | .   .   2   
Best Kill Streak           5    | .   4   5   
  Combat Bots Only         5    | .   4   5   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               1443 | .    99   1344 
  Core                     456  | .    47   409  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         90   | 100  81   .    
Volleys Fired              53   | .    8    45   
  Largest                  2    | .    2    2    
  Hottest                  80   | .    80   80   
Shots Fired                86   | .    16   70   
  Gun                      86   | .    16   70   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  21   | .    .    21   
  Thermal                  24   | .    8    16   
  Explosive                .    | .    .    .    
  Electromagnetic          41   | .    8    33   
  Robot Hit Streak         12   | .    11   12   
  Robot Miss Streak        2    | .    .    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           57   | .    11   46   
  Core Hits                29   | .    6    23   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           769  | .    137  632  
  Guns                     618  | .    137  481  
  Cannons                  .    | .    .    .    
  Explosions               147  | .    .    147  
  Melee                    .    | .    .    .    
  Ramming                  4    | .    .    4    
  Kinetic                  111  | .    .    111  
  Thermal                  256  | .    42   214  
  Explosive                .    | .    .    .    
  Electromagnetic          398  | .    95   303  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    .    2    
  Average Corruption       2    | .    .    2    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            20   | .    .    20   
  Projectiles              .    | .    .    .    
  Explosions               20   | .    .    20   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      67   | .    .    67   
  Shots                    2    | .    .    2    
  Rammed                   1    | .    .    1    
Targets Rammed             2    | .    .    2    
  Kicked                   1    | .    .    1    
  Crushed                  .    | .    .    .    
Highest Temperature        126  | .    126  96   
  Average Temperature      36   | .    65   29   
  Received Heat Transfer   717  | .    18   699  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         400  | .    100  300  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    .    2    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             289  | .   97  289 
  Average Influence        138  | .   30  164 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         69   | .   100 62  
  Level 1                  30   | .   .   37  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   .   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           5    | .   .   5   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   5   34  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        4    | .   .   4   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1092 | .   210 882 
Spaces Moved               665  | 1   171 493 
  Core                     20   | .   .   20  
  Treads                   .    | .   .   .   
  Legs                     414  | 1   24  389 
  Wheels                   231  | .   147 84  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            90   | 120 90  90  
  Average Speed            123  | 120 94  133 
  Slowest Speed            350  | 120 120 350 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 2   40  29  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          5    | .   .   5   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      5    | .   .   5   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      852  | .   205 647 
  Wait                     105  | .   17  88  
  Move                     663  | .   170 493 
  Hop                      .    | .   .   .   
  Pick Up                  10   | .   4   6   
  Fast Attach              .    | .   .   .   
  Attach                   12   | .   2   10  
  Detach                   2    | .   .   2   
  Swap                     .    | .   .   .   
  Drop                     5    | .   4   1   
  Fire                     53   | .   8   45  
  Melee                    .    | .   .   .   
  Ram                      1    | .   .   1   
  Kick                     1    | .   .   1   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  100 | -10/Materials | Discovered new exit (range 16)
  206 | -10/Materials | Discovered new exit (range 4)
  211 | -10/Materials | Entered another Materials area
  211 | -9/Materials  | Evolved 2 slots: Power x1, Propulsion x1
  308 | -9/Materials  | Build established: Mutant
 1022 | -9/Materials  | Core integrity fell below 50%
 1065 | -9/Materials  | Core integrity fell below 20%
 1070 | -9/Materials  | Lost 7 parts (2p3n2w)
 1093 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
U-05 Engineer lays Concrete.
C-30 ARC bursts open, deploying its payload.
G-47 Trooper unfolds itself.
G-34 Mercenary unfolds itself.
U-05 Engineer lays Concrete.
Sml. Laser destroyed.
K-01 Serf collects debris.
Aluminum Leg destroyed.
K-01 Serf collects debris.
EM Pulse Gun destroyed.
K-01 Serf collects debris. <x2>
K-01 Serf cleans the Processing Tank.
Lgt. Ion Engine destroyed.
K-01 Serf cleans the Processing Tank.
Lgt. Ion Engine destroyed.
Kicked G-47 Trooper out of the way.
Aluminum Leg destroyed.
Arm. Wheel destroyed.
Slammed into G-47 Trooper.
Destabilizing: System corrupted (+2).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          15
Energy Capacity            150
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                42
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FocalMediumAccelerator
  Manual?         0
Play Time         00:14:32
  Cumulative      16.3 hours
  Start           2020.04.05 @ 14:51:50
  End             2020.04.05 @ 15:04:15
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          23
  Rogue           0
  Adventurer      23
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             3
Gallery%          20
Achievement%      17
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9f28e974-439c-4c7a-b75b-f9b4d5b56ceb