Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.10 @ 09:18:28 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (798) 798 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2666 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 462/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Ion Cannon Autogun Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardlight Generator Heavy Assault Rifle Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Autogun Gauss Rifle > --- INVENTORY -------- Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardlight Generator Heavy Assault Rifle Autogun Autogun Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 33 | 6 1 13 13 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 1 7 Treads . | . . . . Leg 9 | 2 . 1 6 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 5 1 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 13 | 2 . 7 4 Energy Gun 2 | 1 . 1 . Energy Cannon 4 | . . 3 1 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 85 98 98 Engine 10 | . 14 11 8 Leg 25 | . 28 22 32 Device 7 | . . 8 9 Storage 10 | . 14 11 9 Protection 9 | . . 12 9 Energy Gun 5 | . 14 6 . Energy Cannon 5 | . . 4 9 Ballistic Gun 19 | . 14 22 17 Naked Turns . | . . . . Heaviest Build 29 | 11 13 28 29 Greatest Support 48 | 20 20 20 48 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 6 | 2 2 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 6 8 8 Class Distribution -------------------- 49% | Tank 24% | Mutant 18% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 969 | 139 85 228 517 Remotely . | . . . . Salvage Created 880 | . 85 239 556 Parts 68 | . 7 23 38 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 2 8 15 Guns 16 | . 2 6 8 Cannons 4 | . . 2 2 AOE 5 | . . . 5 Classes Destroyed 7 | . 1 3 3 Hauler 1 | . . 1 . Operator 1 | . . . 1 Swarmer 10 | . . 6 4 Grunt 10 | . 2 . 8 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 7 | . 2 4 7 Combat Bots Only 7 | . 2 4 7 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 966 | . 76 231 659 Core 171 | . 22 61 88 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . 4 . Core Remaining (%) 91 | 100 91 84 . Volleys Fired 62 | . 10 21 31 Largest 3 | . 2 3 3 Hottest 116 | . 60 106 116 Shots Fired 168 | . 19 60 89 Gun 130 | . 19 55 56 Cannon 36 | . . 5 31 Launcher 2 | . . . 2 Special . | . . . . Kinetic 108 | . 10 42 56 Thermal 58 | . 9 18 31 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 14 | . 5 14 5 Robot Miss Streak 7 | . 2 7 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 13 27 49 Core Hits 43 | . 5 10 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1892 | . 151 421 1320 Guns 943 | . 151 349 443 Cannons 559 | . . 72 487 Explosions 390 | . . . 390 Melee . | . . . . Ramming . | . . . . Kinetic 771 | . 84 244 443 Thermal 731 | . 67 177 487 Explosive 390 | . . . 390 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 30 336 100 Average Temperature 75 | . 13 132 39 Received Heat Transfer 348 | . 42 9 297 Effects 3 | . . 3 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1298 | . 150 371 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 481 | . 79 178 481 Initial 57 | . . 33 57 Average 141 | . 45 94 287 Maximum Alert Level 2 | . . . 2 Low Security (%) 78 | 100 100 100 28 Level 1 16 | . . . 54 Level 2 5 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 10 19 Peak Tracking Total 8 | . 2 4 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 11 8 5 Successful 11 | . 3 5 3 Failed 13 | . 8 3 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 3 6 3 Terminals 23 | . 11 8 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . . 1 1 Level Access Points 1 | . 1 . . Locate Traps 2 | . 1 . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 2 1 Terminals 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1207 | 44 163 644 356 Spaces Moved 636 | 32 108 307 189 Core 15 | 15 . . . Treads . | . . . . Legs 621 | 17 108 307 189 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 144 | 87 120 173 120 Slowest Speed 260 | 120 120 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 32 29 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . 1 20 Melee . | . . . . Projectile 3 | . . 1 2 AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 811 | 46 122 383 260 Wait 41 | 4 1 22 14 Move 633 | 31 107 306 189 Hop . | . . . . Pick Up 21 | 5 3 9 4 Fast Attach 9 | 3 . 4 2 Attach 7 | 3 . 2 2 Detach . | . . . . Swap 17 | . 1 7 9 Drop 21 | . . 12 9 Fire 62 | . 10 21 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 246 | -9/Materials | Discovered new exit (range 15) 596 | -9/Materials | Build established: Tank 688 | -9/Materials | Discovered new exit (range 15) 852 | -9/Materials | Entered another Materials area 852 | -8/Materials | Evolved 2 slots: Propulsion x2 978 | -8/Materials | Destroyed 7 combat bots 1208 | -8/Materials | Self-destructed Last Messages --------------- 01178_ K-01 Serf collects debris. 01179_ Slug penetrates Wall. 01180_ K-01 Serf collects debris. 01182_ G-47 Trooper destroyed. 01182_ K-01 Serf collects debris. 01185_ R-06 Scavenger collects Lgt. Nuclear Core. 01189_ R-06 Scavenger collects Imp. Heat Sink. 01193_ K-01 Serf collects debris. 01194_ R-06 Scavenger collects Particle Gun. 01195_ K-01 Serf collects debris. 01197_ Acquired 60 matter. 01197_ K-01 Serf collects debris. 01199_ Acquired 22 matter. 01199_ R-06 Scavenger collects Lgt. Treads. 01199_ K-01 Serf collects debris. 01208_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Explosive Trap Map updated. 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""#?# | | #???????##### []] Y"#?# ######+########+ | | ######### %" = ! ""#?# ## # | | + ]%= ###?#=##"S # " | | ######### !* ###?#!##""" """ # "" | | #???######+#######=[ ##### ## "" """ # "" | | ! #???# !! + ==## """ # "" | | #???# """ !! #############! # " | | ######????# """ # ###???# # | | ??????????# """ ] #######?????# # [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryAlphaMantle Manual? 0 Play Time 00:14:40 Cumulative 148.4 hours Start 2022.09.09 @ 18:21:52 End 2022.09.10 @ 09:18:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0299ea39-4c1e-4008-91a9-464ece086434