Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 22:03:05 Player: FrigidRock Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2587) 2587 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7202 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 160/850 Matter 175/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (107) Scrapoid Pod Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Improved Heavy Laser Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Fission Core Advanced Heat Sink Improved Hardlight Generator High-powered Tractor Beam Scrapoid Pod Plasma Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Datajack CPS Tube CPS Tube CPS Tube Power Sword Vortex Trap [Rating: 75] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Weapon Datajack Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 76 | 7 1 7 8 30 1 22 Power 12 | 1 . 1 2 5 . 3 Engine 6 | 1 . 1 2 . . 2 Core 6 | . . . . 5 . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 3 8 1 2 Treads 8 | 2 . . 2 4 . . Leg 8 | . . . 1 4 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 1 2 1 11 . 11 Device 19 | 1 . 2 . 9 . 7 Storage 2 | 1 1 . . . . . Processor 5 | . . . 1 2 . 2 Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 . 4 2 6 . 6 Energy Gun 6 | 1 . 1 . 1 . 3 Energy Cannon 3 | . . 1 . 2 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 8 | . . 1 1 3 . 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 18 | . . 4 . 3 1 10 Power 4 | . . 1 . . . 3 Propulsion 4 | . . 1 . . 1 2 Utility 6 | . . 1 . 3 . 2 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 8 | . . 3 . 1 1 8 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 6 12 10 12 11 11 Power 1 | 1 2 1 2 . 1 . Propulsion 2 | 1 2 2 2 . 2 1 Utility 2 | . . 3 1 2 . 3 Weapon 2 | . 1 3 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 25 | . . 4 9 2 . 10 Power 4 | . . . 4 . . . Propulsion 6 | . . 1 3 . . 2 Utility 6 | . . 1 . 2 . 3 Weapon 5 | . . 2 2 . . 1 Tool/Special 4 | . . . . . . 4 Average Slot Usage (%) 89 | . 100 95 82 97 97 95 Engine 10 | . 14 13 13 . . 7 Core 2 | . . . . 11 13 4 Treads 19 | . 28 26 22 16 . . Leg 4 | . . . . 9 25 24 Device 7 | . 14 12 . 17 19 13 Storage 11 | . 14 14 14 6 6 5 Processor 5 | . . . 2 14 13 12 Energy Gun 2 | . 14 6 . . . 4 Energy Cannon 1 | . . . . 5 5 2 Ballistic Gun 2 | . 14 12 . . . . Ballistic Cannon 5 | . . 7 . 12 13 10 Slashing Weapon 6 | . . 1 12 . . . Special Melee Weapon 6 | . . . 13 . . . Peak Build Rating 75 | 7 8 12 24 75 73 75 Average Rating 29 | 5 7 11 14 71 70 69 On Entrance 26 | . 7 8 11 24 73 59 Avg Prop Armor Cover (%) 10 | . . . 10 . . . Naked Turns 55 | . . . . . . 55 Heaviest Build 76 | 14 29 35 37 76 70 69 Greatest Support 120 | 40 40 40 43 120 76 84 Greatest Overweight (x) 1 | . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 5 11 15 15 15 14 15 Average Carried 13 | 3 6 13 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 11 14 15 14 13 5 Class Distribution -------------------- 46% | Mutant 27% | Derelict-Mutant 18% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 2689 | 284 35 184 120 1266 . 800 Remotely 318 | . . . . 318 . . Salvage Created 2673 | 39 52 141 . 1443 . 998 Parts 124 | 7 6 9 . 57 . 45 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 6 | . . . . 6 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 47 | . . 4 . 21 . 22 Guns 7 | . . 3 . . . 4 Cannons 38 | . . 1 . 19 . 18 Classes Destroyed 16 | 1 1 2 . 10 . 2 Worker 2 | . 1 . . 1 . . Builder 2 | . . . . 2 . . Tunneler 3 | 2 1 . . . . . Hauler 1 | . . . . 1 . . Recycler 4 | . . . . 4 . . Mechanic 1 | . . . . . . 1 Operator 2 | . . . . 1 . 1 Watcher 1 | . . . . 1 . . Swarmer 4 | . . . . 1 . 3 Grunt 22 | . . . . 11 . 11 Duelist 2 | . . . . 2 . . Sentry 8 | . . 1 . 3 . 4 Specialist 1 | . . . . . . 1 Programmer 6 | . . . . 3 . 3 Behemoth 1 | . . . . 1 . . Subdweller 3 | . . 3 . . . . Best Kill Streak 6 | 2 1 2 . 6 . 4 Combat Bots Only 3 | . . 2 . 3 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 515 | . 12 37 . 136 1 329 Missed 156 | . 4 8 . 39 . 105 Hits 359 | . 8 29 . 97 1 224 Melee 5 | . . . . 4 1 . Projectile 354 | . 8 29 . 93 . 224 AOE 8 | . . 7 . . . 1 Critical Strikes 10 | . . 1 . 2 1 6 Damage Taken 4980 | . 63 802 . 1434 45 2636 Core 904 | . 14 200 . 77 . 613 Absorbed by Shields 645 | . . . . 66 . 579 Core Remaining (%) 57 | 100 . . 14 . . . Volleys Fired 187 | 5 8 49 . 74 . 51 Largest 3 | 2 2 2 . 3 . 3 Hottest 178 | 60 60 140 . 178 . 178 Shots Fired 421 | 10 15 69 . 190 . 137 Gun 100 | 10 15 33 . . . 42 Cannon 321 | . . 36 . 190 . 95 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 258 | 5 8 46 . 116 . 83 Thermal 156 | 5 7 23 . 74 . 47 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 16 | 2 1 16 . 11 . 12 Robot Miss Streak 15 | 1 9 3 . 15 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 246 | 5 3 34 5 116 . 83 Core Hits 176 | 2 2 8 . 114 . 50 Critical Kills 3 | . . . . 3 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . 3 . 6 Burn 2 | . . . . . . 2 Meltdown 3 | . . . . 3 . . Blast 4 | . . . . . . 4 Melee Attacks 12 | . . 6 5 . . 1 Impact . | . . . . . . . Slashing 6 | . . 6 . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 5 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6385 | 68 72 493 . 3305 . 2447 Guns 1124 | 68 72 329 . . . 655 Cannons 5004 | . . 164 . 3305 . 1535 Explosions 257 | . . . . . . 257 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3824 | 44 26 261 . 2094 . 1399 Thermal 2505 | 24 46 232 . 1211 . 992 Explosive . | . . . . . . . Electromagnetic 56 | . . . . . . 56 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 4 1 5 Average Corruption 3 | . . . . 2 1 4 Corruption Purged 5 | . . . . 3 . 2 Corruption Blocked . | . . . . . . . Effects 62 | . . . . 21 1 40 Message Errors 16 | . . . . 7 . 9 Matter Fused 12 | . . . . 4 . 8 Heat Flow Errors 9 | . . . . 3 . 6 Energy Discharges 5 | . . . . . 1 4 Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 9 | . . . . 4 . 5 Data Loss (major) 2 | . . . . 1 . 1 Misfires 4 | . . . . 1 . 3 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 95 | . . . . 16 . 79 Projectiles 50 | . . . . 16 . 34 Explosions 45 | . . . . . . 45 Melee . | . . . . . . . Knockbacks 59 | . . . . 42 . 17 Impact . | . . . . . . . Kinetic 56 | . . . . 39 . 17 Secondary 3 | . . . . 3 . . Self-Inflicted Damage 80 | . . . . . . 80 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 502 | . . 54 . 502 . 318 Average Temperature 113 | . . 26 . 131 . 75 Received Heat Transfer 1177 | . . 105 . 372 . 700 Effects 17 | . . . . 15 . 2 Shutdowns 4 | . . . . 4 . . Energy Bleed 2 | . . . . 2 . . Interference 9 | . . . . 7 . 2 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 5 | . . . . 3 . 2 Heat Transferred 3884 | 50 100 411 . 1850 . 1473 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 74 | 100 100 . . 88 100 50 Level 1 24 | . . . . 11 . 47 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 436 | 5 12 . . 229 74 436 Initial 74 | . . . . . 74 2 Average 114 | . . . . 91 42 177 Influence Increases 1660 | 10 22 20 . 677 . 931 Destroy 0b10 Robot/C 880 | . . 20 . 420 . 440 Destroy 0b10 Robot/NC 80 | 10 10 . . 50 . 10 Destroy Leader 224 | . . . . 114 . 110 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 106 | . 12 . . 28 . 66 Select Force Hacks 30 | . . . . . . 30 Disable Machine 60 | . . . . 30 . 30 Destroy Structure 75 | . . . . 35 . 40 Lose Combat Pursuer 195 | . . . . . . 195 Influence Decreases 1224 | 10 22 20 . 463 210 499 Entered New Map 142 | . . . . . 140 2 Time Decay 912 | 10 22 20 . 433 40 387 Lost Part 140 | . . . . 30 10 100 Lost Ally 30 | . . . . . 20 10 Squads Dispatched 20 | . 1 . . 7 . 12 Investigation 9 | . . . . 3 . 6 Extermination 4 | . . . . 2 . 2 Reinforcement 5 | . 1 . . 2 . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 3 5 . 25 5 51 Peak Tracking Total 11 | . 3 2 . 3 5 11 Tactical Retreats 5 | . . . . . . 5 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 7 | . . . . 4 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 4 | . . . . 2 . 2 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 30 | . 3 . 8 7 . 12 Terminals 12 | . 3 . . 3 . 6 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 3 . 3 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 99 | . 11 . 43 15 . 30 Successful 72 | . 8 . 43 10 . 11 Failed 27 | . 3 . . 5 . 19 Catastrophic 9 | . 1 . . 1 . 7 Database Lockouts . | . . . . . . . Manual 36 | . 7 . . 13 . 16 Terminals 38 | . 11 . . 6 . 21 Fabricators 6 | . . . . 5 . 1 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 4 . 3 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 50 | . 3 . 43 . . 4 Record 42 | . . . 42 . . . Part Schematic 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . . . 1 Disarm Traps 2 | . 2 . . . . . Investigation Status 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 5 . . 10 . 6 Terminals 11 | . 5 . . 3 . 3 Assimilate 1 | . . . . . . 1 Botnet 5 | . 2 . . 1 . 2 Skim 5 | . 3 . . 2 . . Fabricators 5 | . . . . 5 . . Report 1 | . . . . 1 . . Prioritize 1 | . . . . 1 . . Liberate 1 | . . . . 1 . . Fabnet 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 . 3 Tunnel 1 | . . . . . . 1 Fedlink 4 | . . . . 2 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 15 | . 3 . . 4 . 8 Full Trace Events 3 | . . . . 1 . 2 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat . | . . . . . . . Combat 4 | . . . 4 . . . Robot Hacks Applied 5 | . . . 5 . . . parse_system 5 | . . . 5 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 2 | . . . . . 1 1 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 31 | . . . . . 31 26 Highest-Rated Ally 31 | . . . . . 31 26 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 63 | . . . . . 63 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 4179 | 15 294 1872 . 1543 81 374 Sensors 400 | . . . . 400 . . Terrain 3846 | . . 1864 . 1527 81 374 Seismic 317 | 15 294 8 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 4 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 11327 | 134 294 2270 5375 1682 81 1491 Spaces Moved 5392 | 67 164 454 2921 906 67 813 Core 111 | 2 . . . . . 109 Treads 4115 | 65 164 454 2921 511 . . Legs 1166 | . . . . 395 67 704 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 Average Speed 162 | 156 160 179 182 142 120 110 Slowest Speed 240 | 160 160 240 240 240 120 187 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 42 34 94 19 64 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . . 1 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 12 | . . 1 11 . . . Spaces Dug 17 | . . . . 11 . 6 Terrain Destroyed 74 | . . 1 . 34 . 39 Melee . | . . . . . . . Projectile 56 | . . 1 . 34 . 21 AOE 18 | . . . . . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 7593 | 83 180 1837 2975 1149 68 1301 Wait 1776 | . 3 1298 1 97 . 377 Move 5386 | 66 163 453 2920 906 66 812 Hop . | . . . . . . . Pick Up 60 | 5 5 13 18 8 . 11 Fast Attach 41 | 7 . 1 6 15 . 12 Attach 20 | . . 2 1 10 1 6 Detach 5 | . . . 3 2 . . Swap 34 | . 1 5 1 17 . 10 Drop 70 | . . 10 20 20 1 19 Fire 187 | 5 8 49 . 74 . 51 Melee 12 | . . 6 5 . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Entered Subcaves 430 | -10/Subcaves | Continued accompanying wandering Federalists (3) 536 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 542 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 693 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1089 | -10/Subcaves | Core integrity fell below 50% 1101 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1113 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2369 | -10/Subcaves | Disturbed a concealed Subdweller 2371 | -10/Subcaves | Core integrity fell below 20% 2416 | -10/Subcaves | Lost 3 parts (1n1u1w) 2699 | -10/Subcaves | Entered Scraptown 3158 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3162 | -9/Scraptown | Learned location of Testing (-2) 3165 | -9/Scraptown | Learned Factory stockpile data 3167 | -9/Scraptown | Learned Research non-interactive machine intel 3203 | -9/Scraptown | Discovered new exit (range 9) 3438 | -9/Scraptown | Visited UFD Registry 3438 | -9/Scraptown | Registered with UFD as "Gearback" 3510 | -9/Scraptown | Visited Scrap Suit Storage 4101 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4389 | -9/Scraptown | Visited Science Guys 4524 | -9/Scraptown | Visited Scrapoid Research Area 4594 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4603 | -9/Scraptown | Found DCF Scrap (30 items) 4735 | -9/Scraptown | Visited Junk Repository 4777 | -9/Scraptown | Visited Scrapoid Pod Storage 4786 | -9/Scraptown | Found Scrapoid Pod 4895 | -9/Scraptown | Visited Junk Repository 4920 | -9/Scraptown | Build established: Derelict-Mutant 4937 | -9/Scraptown | Visited Chapter 10 5331 | -9/Scraptown | Visited Spacefarers 5433 | -9/Scraptown | Visited Shadow of the Wyrm 5515 | -9/Scraptown | Visited SPCMW 5556 | -9/Scraptown | Visited Cyclists 5567 | -9/Scraptown | Entered Cyclist Reading Room 5615 | -9/Scraptown | Visited Comm Corps 5686 | -9/Scraptown | Visited TADAMA 5748 | -9/Scraptown | Visited Bundlers 6407 | -9/Scraptown | Guru changed UFD alias to "Flakcase" 7980 | -9/Scraptown | Met Optimus 7980 | -9/Scraptown | Accepted into 0bPrime 7996 | -9/Scraptown | Build established: Mutant 8071 | -9/Scraptown | Discovered new exit (range 3) 8074 | -9/Scraptown | Entered Factory 8074 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8380 | -6/Factory | Discovered new exit (range 18) 8434 | -6/Factory | Identified exit to Factory 8500 | -6/Factory | Build established: Skirmisher 8804 | -6/Factory | Loaded intel: 8 recycling unit locations 8968 | -6/Factory | Build established: Gunner 9005 | -6/Factory | Spotted B-75 Beast 9060 | -6/Factory | Destroyed B-75 Beast 9100 | -6/Factory | Learned location of Protoforge (-2) 9609 | -6/Factory | Allied Derelicts emerged from ambush trap array 9756 | -6/Factory | Sucked down chute 9756 | -6/Factory | Entered Waste 9757 | -6/Waste | Met a frightened Derelict 9764 | -6/Waste | Spotted C-40 Crusher 9780 | -6/Waste | Spotted C-40 Crusher 9786 | -6/Waste | Spotted C-40 Crusher 9795 | -6/Waste | Spotted C-40 Crusher 9812 | -6/Waste | Spotted C-40 Crusher 9816 | -6/Waste | Spotted C-40 Crusher 9819 | -6/Waste | Discovered new exit (range 14) 9820 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9836 | -6/Waste | Identified exit to Factory 9837 | -6/Waste | Entered Factory 10834 | -6/Factory | Loaded intel: 8 recycling unit locations 10856 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 11211 | -6/Factory | Garrison activated, responded to threat 11272 | -6/Factory | Core integrity fell below 50% 11273 | -6/Factory | Released all parts (8) 11302 | -6/Factory | Lost 8 parts (2p2n1u3w) 11328 | -6/Factory | Core integrity fell below 20% 11328 | -6/Factory | Self-destructed Last Messages --------------- 11273_ Released Lrg. Storage Unit. 11273_ Released Flexi-carbon Leg. 11273_ Released Core Analyzer. 11273_ Released Imp. Cooling System. 11273_ Released Fission Core. 11274_ U-05 Engineer lays Concrete. 11275_ Penetrated by Slug. 11275_ U-05 Engineer lays Concrete. 11275_ K-01 Serf collects debris. 11279_ Slug penetrates Terminal. 11283_ System corrupted: Component data lost. 11298_ K-01 Serf cleans the Neutrino Reactor. 11302_ Q98>KXO76B/19I7XOBRTPPW 11320_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11320_ Connecting with Garrison Access... 11320_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 11323_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 11324_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ????? ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????#???????????????????????? | | #??## ?????????????????? #???????????????????????? | | #??? #????????????????? #???????????????????????? | | #???T #???????????????? #???????????????????????? | | #???# #???????????????? +???????????????????????? | | #???# #??????????????? #???????????????????????? | | #???# #########+###### #???????????????????????? | | #???# ####+##?????????????????? | | #???# ! ????????????????? | | ##### ????????????????? | | / ???????????????? | | ####### ???????????????? | | #?????#### """ ! ???????????????? | | #????????# """ ##########+???????????????????? | | #????????# """ ##?????????????????????????????? | | ?????????# "" #??????????"""?????????????????? | | ?????????# "" #???????????Y"?????????????????? | | ?????????# #??????????"""?????????????????? | | ?????????# """ ""#??????????????????????????????? | | ?????????# """ ""#??????????????????????????????? | | ?????????# """ ""#??????????????????????????????? | | ?????????# "" G##########?????????????????????? | | ?????????# "" ""# @ #?????????????????????? | | ?????????# ""# ]] #?????????????????????? | | ?????????# ""# ]] #?????????????????????? | | ?????????# #s #?????????????????????? | | ?????????+ ss #?????????????????????? | | ?????????#### # """"" #?????????????????????? | | ????????????# # """"" #?????????????????????? | | ????????????### ### """ #?????????????????????? | | ??????????????# #?# !#?????????????????????? | | ??????????????# #?##########?????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????+ ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Evasion (%) 65 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Express Service Strength In Numbers Challenges ------------ None Game ------ Seed ArmorRestorationAirjet Manual? 0 Play Time 01:07:20 Cumulative 491.7 hours Start 2025.12.24 @ 22:06:20 End 2025.12.26 @ 22:03:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 124 Adventurer 68 Explorer 5 Win Type - Total 39 Types 20/3/4/5/3/0/1/1/0/2 Lore% 84 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85e8ed39-692f-45d3-8ce6-9ed0fadac826