Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 19:33:13 Player: Wasdx Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1383) 1383 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4398 Bonus ------- None Cogmind --------- Core Integrity 604/700 Matter 259/300 Energy 107/150 System Corruption 31% Temperature Cool (91) Movement Walking (116) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY (3) ------ Backup Plating I Hardened Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY (5) ---- Hacking Suite Plasma Cannon Plasma Cannon Enhanced Autogun Enhanced Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Plasma Cannon Plasma Cannon Enhanced Autogun Enhanced Flamer [Rating: 35] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Backup Plating I Device Seismic Detector Hackware Hacking Suite Protection Backup Plating I Weapon Shock Bomb Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . 2 1 . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 39 | 5 3 2 1 20 6 2 Power 6 | 1 . . 1 1 2 1 Engine 4 | 1 . . 1 1 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 12 | . 1 2 . 6 3 . Treads . | . . . . . . . Leg 11 | . . 2 . 6 3 . Wheel . | . . . . . . . Hover 1 | . 1 . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . . 3 . 1 Device 1 | 1 . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 4 | . 1 . . 2 . 1 Artifact . | . . . . . . . Weapon 15 | 3 1 . . 10 1 . Energy Gun 4 | 2 . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . . 5 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 5 | . . . . 1 3 1 System Corruption 37 | . . . . 10 17 10 Parts Lost 15 | . 1 . 1 5 6 2 Power 1 | . . . . . . 1 Propulsion 6 | . 1 . . 3 2 . Utility 6 | . . . . 2 3 1 Weapon 2 | . . . 1 . 1 . Highest Loss Streak 3 | . 1 . 1 3 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 66 100 97 82 86 93 Engine 9 | . 14 14 12 9 13 3 Core 3 | . . . . . 1 11 Leg 30 | . . 28 28 29 32 38 Device 4 | . 14 14 14 1 . . Hackware 3 | . . . . 8 5 . Protection 11 | . 7 14 14 7 10 16 Ballistic Gun 7 | . 14 14 14 7 . 7 Launcher 16 | . 11 14 12 17 20 15 Naked Turns . | . . . . . . . Heaviest Build 42 | 6 9 9 11 37 42 34 Greatest Support 72 | 3 6 20 20 45 72 72 Greatest Overweight (x) 2 | 1 2 . . 1 . . Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 Average Carried 4 | 3 4 3 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Bomber 17% | Bomber 13% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Bomber | -7/Factory Scavenger-Bomber | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1301 | 257 . 88 . 528 243 185 Remotely . | . . . . . . . Salvage Created 1954 | 138 170 30 . 1043 416 157 Parts 128 | 12 15 4 . 65 23 9 Haulers Intercepted 4 | . . . . 3 1 . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . 6 . . 7 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 28 | . 2 3 . 12 6 5 Guns 6 | . . 1 . 4 . 1 AOE 22 | . 2 2 . 8 6 4 Classes Destroyed 12 | 2 4 1 . 4 1 . Worker 3 | . 2 . . 1 . . Builder 4 | . 1 . . 2 1 . Tunneler 7 | 4 . . . 1 2 . Hauler 4 | . . . . 3 1 . Recycler 3 | 1 1 . . 1 . . Operator 1 | . . . . . 1 . Watcher 5 | . 3 . . 2 . . Swarmer 11 | . . 3 . . 3 5 Grunt 8 | . 2 . . 6 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . 4 . . Hunter 4 | . . . . 1 3 . Decomposer 1 | . . . . . . 1 Best Kill Streak 9 | 4 9 3 . 7 6 4 Combat Bots Only 4 | . 2 3 . 4 3 4 Max Kills in Single Turn 4 | 1 3 2 . 4 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . 2 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 152 | . 28 3 3 56 46 16 Missed 47 | . 10 1 2 18 12 4 Damage Taken 2214 | . 214 79 56 796 760 309 Core 365 | . 93 19 14 143 72 24 Absorbed by Shields . | . . . . . . . Redirected to Shielding 155 | . 28 7 9 14 97 . Core Remaining (%) 74 | 100 . . 49 74 . . Volleys Fired 91 | 23 7 3 2 35 15 6 Largest 3 | 2 2 2 2 3 3 3 Hottest 108 | 90 50 50 50 108 108 100 Shots Fired 228 | 38 14 6 3 105 40 22 Gun 136 | 38 7 3 2 77 . 9 Cannon . | . . . . . . . Launcher 92 | . 7 3 1 28 40 13 Special . | . . . . . . . Kinetic 103 | 18 7 3 2 64 . 9 Thermal 33 | 20 . . . 13 . . Explosive 11 | . 7 3 1 . . . Electromagnetic 81 | . . . . 28 40 13 Robot Hit Streak 9 | 7 4 . . 9 9 2 Robot Miss Streak 4 | 3 4 2 . 4 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 100 | 21 5 . . 53 16 5 Core Hits 99 | 7 18 5 1 43 15 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Burn 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3758 | 229 740 152 32 1371 902 332 Guns 900 | 229 30 8 . 593 . 40 Cannons . | . . . . . . . Explosions 2844 | . 710 130 32 778 902 292 Melee . | . . . . . . . Ramming 14 | . . 14 . . . . Kinetic 583 | 54 30 8 . 451 . 40 Thermal 415 | 175 . . . 240 . . Explosive 872 | . 710 130 32 . . . Electromagnetic 1874 | . . . . 680 902 292 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 31 | . . . . 15 20 31 Average Corruption 15 | . . . . 10 4 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . 14 8 31 Message Errors 14 | . . . . 2 2 10 Matter Fused 12 | . . . . 4 2 6 Heat Flow Errors 5 | . . . . 1 . 4 Energy Discharges 4 | . . . . 2 . 2 Data Loss (minor) 6 | . . . . 1 2 3 Misfires 10 | . . . . 4 2 4 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 114 | . 25 . . 35 42 12 Projectiles . | . . . . . . . Explosions 114 | . 25 . . 35 42 12 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 552 | . . 66 29 118 240 99 Shots 36 | . . 3 1 10 17 5 Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 282 | 70 57 20 . 184 101 282 Average Temperature 51 | 33 21 10 . 35 37 88 Received Heat Transfer 363 | . 120 . 9 234 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . 4 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 922 | 497 . . . 425 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 383 | 25 175 203 . 383 345 . Initial 108 | . 16 67 . 44 108 . Average 154 | 7 72 114 . 180 220 . Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 77 | 100 100 97 . 67 61 . Level 1 22 | . . 2 . 32 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 2 4 . Investigation 4 | . 1 . . . 3 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 9 3 2 21 11 7 Peak Tracking Total 6 | . 6 3 2 5 3 4 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 5 | . 1 . . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 12 | . . 2 . 7 3 . Max in Single Turn 2 | . . 2 . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 10 | . . . 1 2 5 2 Terminals 3 | . . . . 2 1 . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . . . 5 7 20 11 Successful 28 | . . . 5 3 9 11 Failed 15 | . . . . 4 11 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 12 | . . . 2 5 3 2 Terminals 13 | . . . . 7 6 . Fabricators 5 | . . . . . 5 . Repair Stations 6 | . . . . . 6 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 23 | . . . 5 3 4 11 Record 15 | . . . 5 . . 10 Part Schematic 1 | . . . . . 1 . Open Door 1 | . . . . . . 1 Alert Level 2 | . . . . 1 1 . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . . . . 1 . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . Scan Component 3 | . . . . . 3 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . 2 5 . Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 2370 | 121 170 302 109 602 418 648 Spaces Moved 1690 | 54 109 241 84 372 297 533 Core 152 | 54 98 . . . . . Treads . | . . . . . . . Legs 1527 | . . 241 84 372 297 533 Wheels . | . . . . . . . Hover 11 | . 11 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 112 112 116 Average Speed 118 | 97 131 120 120 121 114 116 Slowest Speed 190 | 100 150 120 120 190 116 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 25 41 6 34 10 68 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 8 | . . 8 . . . . Terrain Destroyed 82 | . 38 24 6 6 . 8 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 81 | . 38 24 6 6 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 1893 | 87 123 248 90 457 340 548 Wait 34 | . 2 . . 8 18 6 Move 1684 | 53 108 240 83 371 296 533 Hop . | . . . . . . . Pick Up 20 | 5 2 1 2 9 1 . Fast Attach 28 | 3 2 . 1 15 5 2 Attach 10 | 2 1 2 . 4 1 . Detach 1 | 1 . . . . . . Swap 1 | . . . . 1 . . Drop 19 | . 1 . 2 14 1 1 Fire 91 | 23 7 3 2 35 15 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . 3 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 564 | -10/Mines | Discovered new exit (range 12) 585 | -10/Mines | Discovered new exit (range 7) 594 | -10/Mines | Entered Subcaves 596 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 618 | -10/Subcaves | Discovered new exit (range 6) 620 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 645 | -10/Subcaves | Visited Clippyterm 648 | -10/Subcaves | Learned Factory fabricator intel 648 | -10/Subcaves | Learned Factory emergency access door positions 657 | -10/Subcaves | Discovered new exit (range 15) 689 | -10/Subcaves | Disturbed a concealed Subdweller 695 | -10/Subcaves | Core integrity fell below 50% 703 | -10/Subcaves | Entered Materials 703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 879 | -8/Materials | Lost 3 parts (2n1u) 895 | -8/Materials | System corruption reached 10% 1006 | -8/Materials | Build established: Gunner 1285 | -8/Materials | Discovered new exit (range 13) 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1307 | -7/Factory | Loaded intel: 6 fabricator locations 1506 | -7/Factory | Build established: Bomber 1596 | -7/Factory | Lost 3 parts (2n1u) 1598 | -7/Factory | Discovered new exit (range 11) 1640 | -7/Factory | Lost 3 parts (2u1w) 1667 | -7/Factory | System corruption reached 10% 1723 | -7/Factory | Entered Lower Caves 1838 | -7/Lower Caves | Learned location of Zion (-7) 1940 | -7/Lower Caves | Learned 8 Factory zone layouts 1940 | -7/Lower Caves | Learned Research trap positions 1940 | -7/Lower Caves | Learned Extension trap positions 1940 | -7/Lower Caves | Learned Armory trap positions 1940 | -7/Lower Caves | Learned Armory emergency access door positions 1940 | -7/Lower Caves | Learned Factory terminal intel 1940 | -7/Lower Caves | Learned Extension garrison access intel 1974 | -7/Lower Caves | Build established: Scavenger-Bomber 2011 | -7/Lower Caves | System corruption reached 30% 2371 | -7/Lower Caves | Self-destructed Last Messages --------------- Acquired 4 matter. C3K |FTWUUW9ALAZ5QUVAJ6VHIY6 OELJ: System corrupted: Matter fused (-9). System corrupted: IFF burst signal emitted. System corrupted: FCS attempts to trigger Shock Bomb Launcher. System corrupted: Shock Bomb Launcher misfires. Acquired 2 matter. Acquired 3 matter. Acquired 1 matter. Acquired 5 matter. Acquired 2 matter. System corrupted: Matter fused (-5). Acquired 3 matter. R|GYQCHPY 4< :B 0:EL/DQWHRH= #5=XC System corrupted: Matter fused (-9). System corrupted: Component data lost. Slug penetrates Wall. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. 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