Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 13:52:43 Player: Zish Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (217) 217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1437 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (12) Movement Walking (1520) Ox20 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (35) --- Ion Engine Flight Unit Flight Unit Flight Unit Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Humpback Device Sensor Array Storage Humpback Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 5 3 5 1 . Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | . 2 . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 3 . 2 Power 1 | . . 1 . . Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 3 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 88 92 85 84 Engine 13 | . 8 11 14 14 Treads 1 | . 28 18 . . Leg 26 | . . 4 28 27 Device 1 | . 8 14 . . Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 28 27 28 27 Peak Build Rating 7 | 5 7 7 7 7 Average Rating 6 | 3 6 6 6 6 On Entrance 5 | . 5 7 7 7 Naked Turns . | . . . . . Heaviest Build 205 | 7 11 11 205 205 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 10 | . . 2 10 10 Average Overweight (x) 6 | . . . 8 10 Largest Inventory Capacity 35 | 8 8 8 35 35 Average Capacity 32 | 6 8 8 34 35 Most Carried 8 | 5 4 8 6 5 Average Carried 4 | 3 3 4 4 5 Final Capacity 35 | 8 8 8 35 35 Final Carried 5 | 4 4 4 5 5 Class Distribution -------------------- 89% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 451 | 208 48 135 . 60 Remotely . | . . . . . Salvage Created 344 | . 126 99 . 119 Parts 28 | . 10 11 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 15 | . 5 6 . 4 Guns 15 | . 5 6 . 4 Classes Destroyed 3 | . 2 . . 1 Recycler 1 | . . . . 1 Swarmer 13 | . 3 6 . 4 Grunt 2 | . 2 . . . Best Kill Streak 5 | . 2 3 . 5 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 203 | . 43 52 . 108 Missed 50 | . 12 9 . 29 Damage Taken 1318 | . 327 348 . 643 Core 253 | . 49 58 . 146 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 89 | . 36 20 5 28 Largest 2 | . 2 2 2 2 Hottest 40 | . 40 40 40 40 Shots Fired 157 | . 72 40 10 35 Gun 157 | . 72 40 10 35 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 157 | . 72 40 10 35 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 3 . 4 Robot Miss Streak 6 | . 6 4 . 5 Penetration Max . | . . . . . Secondary Targets 6 | . 2 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 73 | . 38 19 . 16 Core Hits 32 | . 15 10 . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 656 | . 339 160 . 157 Guns 656 | . 339 160 . 157 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 656 | . 339 160 . 157 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 6 | . 5 . . 6 Average Temperature 4 | . 3 . . 6 Received Heat Transfer 141 | . 111 . . 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 137 | . 89 137 . 75 Initial 7 | . . 7 . . Average 19 | . 49 79 . 1 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 15 7 . 7 Peak Tracking Total 5 | . 5 3 . 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 3 . 4 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 63 | . 12 . 49 2 Successful 57 | . 6 . 49 2 Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 14 | . 12 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 57 | . 6 . 49 2 Record 51 | . 1 . 49 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 8739 | 81 450 171 6760 1277 Spaces Moved 1432 | 47 197 72 967 149 Core 13 | 6 . 7 . . Treads 282 | 41 197 44 . . Legs 1137 | . . 21 967 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 820 Average Speed 590 | 145 160 147 697 820 Slowest Speed 820 | 160 160 160 820 820 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 40 16 92 45 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1599 | 60 275 106 981 177 Wait 39 | . 36 3 . . Move 1428 | 46 196 71 966 149 Hop . | . . . . . Pick Up 20 | 9 3 5 3 . Fast Attach . | . . . . . Attach 14 | 5 3 5 1 . Detach . | . . . . . Swap . | . . . . . Drop 6 | . 1 2 3 . Fire 89 | . 36 20 5 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 532 | -10/Materials | Entered Mines 548 | -10/Mines | Discovered new exit (range 13) 565 | -10/Mines | Learned Materials terminal intel 690 | -10/Mines | Lost 3 parts (1p2n) 697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 699 | -10/Mines | Discovered new exit (range 5) 703 | -10/Mines | Entered Exiles 723 | -10/Exiles | Discovered new exit (range 15) 766 | -10/Exiles | Met 8R-AWN 794 | -10/Exiles | Met EX-HEX 860 | -10/Exiles | Met EX-DEC 869 | -10/Exiles | Learned location of Zion (-7) 1097 | -10/Exiles | Discovered new exit (range 14) 1209 | -10/Exiles | Build established: Hauler-Mutant 1656 | -10/Exiles | Visited The Gauntlet 4126 | -10/Exiles | Met EX-BIN 4298 | -10/Exiles | Aligned with FarCom system 4306 | -10/Exiles | Given EX-Vault access code 7463 | -10/Exiles | Entered Mines 8431 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8671 | -9/Mines | Core integrity fell below 50% 8727 | -9/Mines | Core integrity fell below 20% 8740 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 08456_ U-05 Engineer lays Concrete. 08472_ U-05 Engineer builds a Wall. 08666_ C-30 ARC bursts open, deploying its payload. 08666_ S-10 Pest unfolds itself. 08685_ S-10 Pest destroyed. 08701_ Switching to secondary target: S-10 Pest. 08702_ Lgt. Assault Rifle destroyed. 08705_ R-06 Scavenger collects Lgt. Ion Engine. 08718_ R-06 Scavenger destroyed. 08727_ Aluminum Leg destroyed. 08730_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????######????????????????????????????? | | ###########?# ##???????????????????????????? | | #?# ????????????????????????????? | | #?# #????????????????????????????? | | ######### #?# #????????????????????????????? | | ???????## ### #??????????#####?????????????? | | ??????## ### #######?????# ??????????????? | | ??????# ! ##????# #???????????????? | | ??????# #????# #???????????????? | | ??????# #????# #???????????????? | | ??????# ## ##????# #???????????????? | | ??????# #### ##??#### #???????????????? | | ?????# #??# #??## ##??????????????? | | ?????# #### #### #??????????????? | | ###??# #### # ## @ #??????????????? | | #??# # % g%b% ##??????????????? | | ########???# # ####[g%*= ###???????????????? | | ???????????# # ???##*%#####?????????????????? | | ???????????# # ????####?????????????????????? | | ???????????# # ??????????????????????????????? | | ???????????# # ??????????????????????????????? | | ####???????# # ??????????????????????????????? | | #??????? ???????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | #######???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerPersonalSaw Manual? 0 Play Time 00:15:27 Cumulative 11.8 hours Start 2025.01.30 @ 13:38:35 End 2025.01.30 @ 13:52:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a7a048b-46d2-48ff-b6e7-b60de0621056