Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 01:48:15 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (337) 337 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 810 Bonus ------- Follower Combat Kills 127 Friendly Fire -159 Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 160/160 System Corruption 0% Temperature Cool (17) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Wheel High-capacity Storage Unit Signal Interpreter Medium Armor Plating Medium Armor Plating Light EM Pulse Cannon Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel High-capacity Storage Unit Signal Interpreter Medium Armor Plating Medium Armor Plating Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 3 15 . Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 5 . Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 6 | 2 5 10 Power . | . . 1 Propulsion 1 | 1 1 2 Utility 2 | . 1 4 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 8 | . 2 6 Power . | . . . Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 85 | . 80 100 Core 5 | . 2 14 Leg 28 | . 28 28 Storage 10 | . 9 14 Processor 12 | . 12 14 Energy Cannon 3 | . 4 . Ballistic Gun 12 | . 11 14 Ballistic Cannon 4 | . . 13 Launcher 6 | . 8 . Peak Build Rating 12 | 3 12 10 Average Rating 7 | 2 6 10 On Entrance 4 | . 2 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 2 23 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 4 10 10 Average Carried 6 | 1 5 10 Final Capacity 10 | 5 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 503 | 230 138 135 Remotely . | . . . Salvage Created 286 | . 245 41 Parts 30 | . 21 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 1 | . 1 . Cannons 1 | . 1 . AOE 7 | . 6 1 Classes Destroyed 4 | . 3 1 Builder 3 | . 3 . Tunneler 1 | . . 1 Swarmer 1 | . 1 . Grunt 8 | . 7 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 57 | 6 46 5 Missed 22 | 3 17 2 Hits 35 | 3 29 3 Projectile 35 | 3 29 3 AOE 8 | . . 8 Damage Taken 665 | 36 408 221 Core 94 | . 26 68 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 24 | . 18 6 Largest 2 | . 2 2 Hottest 112 | . 112 50 Shots Fired 33 | . 22 11 Gun 8 | . 3 5 Cannon 10 | . 5 5 Launcher 15 | . 14 1 Special . | . . . Kinetic 13 | . 3 10 Thermal . | . . . Explosive 15 | . 14 1 Electromagnetic 5 | . 5 . Robot Hit Streak 5 | . 2 5 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 10 7 Core Hits 25 | . 18 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 992 | . 822 170 Guns 59 | . 37 22 Cannons 76 | . 22 54 Explosions 857 | . 763 94 Melee . | . . . Ramming . | . . . Kinetic 113 | . 37 76 Thermal . | . . . Explosive 857 | . 763 94 Electromagnetic 22 | . 22 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 1 | . 1 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 76 | . 76 28 Average Temperature 24 | . 34 12 Received Heat Transfer 246 | 18 204 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 72 100 Level 1 18 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 331 | . 331 183 Initial 113 | . . 113 Average 111 | . 116 135 Influence Increases 554 | . 477 77 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 30 | . 25 5 Destroy Leader 54 | . 44 10 Allied During Kill 87 | . 73 14 Successful Hack 17 | . 17 . Disable Machine 30 | . 30 . Destroy Structure 56 | . 48 8 Influence Decreases 554 | . 186 368 Entered New Map 178 | . . 178 Time Decay 246 | . 156 90 Lost Part 70 | . 30 40 Lost Ally 60 | . . 60 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 18 4 Peak Tracking Total 5 | 1 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 4 | . 1 3 Largest Group 4 | . 1 4 Highest-Rated Group 100 | . 61 100 Highest-Rated Ally 61 | . 61 60 Total Orders . | . . . Ally Attacks 23 | . 19 4 Total Damage 679 | . 595 84 Kills 7 | . 6 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 779 | 66 524 189 Spaces Moved 552 | 55 354 143 Core 15 | 15 . . Treads . | . . . Legs 537 | 40 354 143 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 100 126 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 7 72 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 67 | . 59 8 Melee . | . . . Projectile . | . . . AOE 67 | . 59 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 623 | 64 408 151 Wait 4 | 3 1 . Move 550 | 54 353 143 Hop . | . . . Pick Up 12 | 3 9 . Fast Attach 10 | 3 7 . Attach 2 | . 2 . Detach 4 | 1 3 . Swap 9 | . 7 2 Drop 8 | . 8 . Fire 24 | . 18 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 67 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 376 | -10/Materials | Identified exit to Materials 431 | -10/Materials | Discovered exit to Materials (range 15) 460 | -10/Materials | Discovered new exit (range 14) 480 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Entered Mines 594 | -10/Mines | Core integrity fell below 50% 652 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 719 | -10/Mines | Discovered exit to Materials (range 4) 754 | -10/Mines | Assembled infested the area 759 | -10/Mines | Assisted by a Guerilla fighting off Assembled 779 | -10/Mines | Core integrity fell below 20% 780 | -10/Mines | Core destroyed Last Messages --------------- group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00766_ D-53 Grenadier unfolds itself. 00766_ Trooper 1a destroyed. 00766_ Mercenary 1a destroyed. 00766_ Trooper 1b destroyed. 00769_ Player 2 attaches Med. Armor Plating. [Achievement: Bumper Bots] 00770_ Player 2 attaches Flight Unit. 00771_ The unstable cave ceiling collapses. 00771_ Player 2 swaps in Wheel. 00775_ Player 2 attaches Flight Unit. 00776_ U-05 Engineer builds a Wall. 00776_ Player 2 attaches Med. Armor Plating. 00777_ Acquired 3 matter. 00777_ The unstable cave ceiling collapses. 00777_ Player 2 attaches Flight Unit. 00779_ U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????## ##??????????????????????????? | | ????????????????## ##?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# < #?????????????????????????? | | ?????????????????# #?????????????####?????????? | | ?????????????????## ##????????????## ##????????? | | ????????????????#### #????????????## #????????? | | ????????????????# ####????###### #????????? | | ????????????????# ## #?### # ##????? ? | | ????????????????# ##### ## # ## | | ????????????????# #???# # | | #??????????###### #???# | | ##????????## = ##??#u ### | | ##???????# #### #?## | | #???????# % @ #??# | | #?????#### d@ ###??? | | ##????## ##### #### d ###?????# | | #?????# ##?## ##?## # #????????# | | #?????# #### ##??### ### #????????? | | #????## ### ####????# ###?# #?????????? # | | ###### *!## ####????# ??? #??????????# # | | |!= #???????####??# ????????????# ## | | ### #??????????????#?????????????###? | | ######### ##?# #???????????????????????????????? | | ????????## ##?# #???????????????????????????????? | | ?????????# ### #???????????????????????????????? | | ?????????# ## ###?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# ### #?????????????????????????????? | | ????????# ##?????????????????????????????????? | | ??????? #??????????????????????????????????? | | ?????? ##??????????????????????????????????? | | ????? #####???????????????????????????????????? | | ???? #????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ## ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% First Step to Greatness Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 14 7 Parts Lost 9 | . 2 7 Damage Taken 1017 | . 376 641 Core 165 | . 67 98 Player 2/Cogmind (%) 63 | . 72 59 Absorbed by Shields . | . . . Damage Inflicted 665 | . 595 70 Player 2/Cogmind (%) 40 | . 41 29 Combat Hostiles Destroyed 5 | . 4 1 Player 2/Cogmind (%) 35 | . 33 50 Game ------ Seed SwordEtherialInitializer Manual? 0 Play Time 00:14:06 Cumulative 0.2 hours Start 2026.02.10 @ 01:33:56 End 2026.02.10 @ 01:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 25x17 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 926c5159-0832-4d9c-b154-d88ed8667406