Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 22:35:13 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (834) 834 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2104 Bonus ------- None Cogmind --------- Core Integrity 312/400 Matter 127/300 Energy 265/265 System Corruption 0% Temperature Danger (482) Movement Walking (470) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod (182) Structural Scanner ECM Suite ECM Suite Core Shielding Light Armor Plating Spread Laser Heavy Assault Rifle Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Spread Laser Beam Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Wheel Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod Structural Scanner ECM Suite ECM Suite Core Shielding Light Armor Plating Spread Laser Heavy Assault Rifle Rocket Launcher Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 29 | 8 14 . 7 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 3 . 3 Treads 4 | . 2 . 2 Leg 1 | . . . 1 Wheel 4 | 3 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 5 . . Device 3 | 1 2 . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 4 | 1 1 . 2 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 13 | 5 13 20 19 Power 1 | . 1 1 1 Propulsion 5 | 3 5 6 5 Utility 4 | . 4 8 8 Weapon 1 | . 1 4 3 Tool/Special . | . . . . Unused Backups 28 | . 12 1 15 Power 11 | . 9 . 2 Propulsion 3 | . 2 . 1 Utility 9 | . . 1 8 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 98 Engine 13 | . 14 14 11 Treads 12 | . 14 5 5 Wheel 14 | . 13 23 15 Device 6 | . 8 . . Storage 13 | . 14 14 11 Processor 7 | . 5 14 11 Energy Gun 9 | . 9 . 16 Energy Cannon 4 | . 2 14 11 Ballistic Gun 9 | . 11 . . Ballistic Cannon 6 | . 4 14 15 Peak Build Rating 15 | 8 10 10 15 Average Rating 8 | 5 8 10 13 On Entrance 7 | . 8 10 10 Avg Prop Armor Cover (%) 11 | . 11 . . Naked Turns . | . . . . Heaviest Build 60 | 13 53 53 60 Greatest Support 40 | 26 40 20 40 Greatest Overweight (x) 5 | . 5 2 2 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 15 20 20 Most Carried 20 | 8 20 20 20 Average Carried 13 | 5 13 20 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 18 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 958 | 340 407 108 103 Remotely . | . . . . Salvage Created 1182 | 104 722 31 325 Parts 88 | 14 45 5 24 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 9 3 8 Guns 11 | . 9 . 2 Cannons 9 | . . 3 6 Classes Destroyed 11 | 2 5 1 3 Builder 2 | . 2 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 3 | . . 3 . Grunt 13 | . 9 . 4 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 2 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 126 | . 50 18 58 Missed 20 | . 11 1 8 Hits 106 | . 39 17 50 Melee 6 | . . . 6 Projectile 100 | . 39 17 44 Critical Strikes 1 | . . . 1 Damage Taken 1342 | . 503 140 699 Core 162 | . 49 25 88 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 97 | 20 54 5 18 Largest 4 | 1 2 2 4 Hottest 168 | 20 60 90 168 Shots Fired 179 | 20 105 10 44 Gun 128 | 20 102 . 6 Cannon 51 | . 3 10 38 Launcher . | . . . . Special . | . . . . Kinetic 110 | 20 53 5 32 Thermal 55 | . 44 5 6 Explosive . | . . . . Electromagnetic 14 | . 8 . 6 Robot Hit Streak 18 | 5 18 4 6 Robot Miss Streak 3 | 1 2 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 121 | 15 81 6 19 Core Hits 53 | 5 32 3 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1770 | 181 1000 107 482 Guns 1191 | 181 948 . 62 Cannons 579 | . 52 107 420 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1107 | 181 486 73 367 Thermal 514 | . 427 34 53 Explosive . | . . . . Electromagnetic 149 | . 87 . 62 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 477 | . 106 165 477 Average Temperature 121 | . 36 85 293 Received Heat Transfer 561 | . 294 . 267 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1159 | . 974 74 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 163 | 5 163 119 144 Initial 22 | . . 19 22 Average 48 | . 49 83 57 Influence Increases 720 | 20 368 100 232 Destroy 0b10 Robot/C 400 | . 180 60 160 Destroy 0b10 Robot/NC 70 | 20 45 . 5 Destroy Leader 110 | . 48 10 52 Successful Hack 5 | . 5 . . Disable Machine 30 | . . 30 . Lose Combat Pursuer 105 | . 90 . 15 Influence Decreases 596 | 20 318 91 167 Entered New Map 68 | . . 31 37 Time Decay 478 | 20 318 60 80 Lost Part 50 | . . . 50 Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 17 3 12 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 7 | . 6 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 3 | . 3 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 668 | 29 639 . . Terrain 63 | . 63 . . Seismic 605 | 29 576 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1677 | 165 1210 131 171 Spaces Moved 911 | 125 600 99 87 Core 1 | 1 . . . Treads 86 | . 84 . 2 Legs . | . . . . Wheels 824 | 124 516 99 85 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 114 | 85 121 110 112 Slowest Speed 240 | 90 240 110 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 80 29 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1378 | 159 986 109 124 Wait 267 | . 265 . 2 Move 908 | 124 599 98 87 Hop . | . . . . Pick Up 41 | 7 29 1 4 Fast Attach 7 | 7 . . . Attach 4 | . . . 4 Detach . | . . . . Swap 27 | 1 17 4 5 Drop 27 | . 22 1 4 Fire 97 | 20 54 5 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 16) 1155 | -10/Materials | Discovered new exit (range 14) 1345 | -10/Materials | Discovered new exit (range 5) 1376 | -10/Materials | Entered Mines 1474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1494 | -10/Mines | Discovered new exit (range 11) 1495 | -10/Mines | Learned location of Zion (-7) 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Evolved 2 slots: Weapon x2 1678 | -9/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M010. 01664_ O-16 Technician locks terminal. 01665_ O-16 Technician knocked back. 01666_ Power failure, Imp. Ion Engine shutdown. 01666_ Overheating: Beam Cannon damaged (-21). 01668_ Lgt. Treads destroyed. 01668_ L-31 Rogue destroyed. 01668_ W-16 Scout destroyed. 01669_ Overheating: Beam Cannon damaged (-21). 01669_ Overheating: Imp. Light Cannon damaged (-11). 01671_ G-34 Mercenary destroyed. 01675_ Overheating: System interference. 01675_ Targeting Computer temporarily disabled. 01675_ Beam Cannon destroyed. 01678_ Overheating: System interference. 01678_ Lgt. Cannon temporarily disabled. 01678_ Imp. Light Cannon temporarily disabled. 01678_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | " #???????????????# #????????????????????????????? | | " #???????????????# #?###########????????????????? | | #???????????????# #?#! #????????????????? | | " #???????????????# #?# """ #????????????????? | | " #???????????????# #?# "Y" #????????????????? | | " #???????????????# #?# = #????????????????? | | #?????????????### #######+#####????????????????? | | ################# #?#* #########??????????? | | ### ??????? | | ! ! = ! ??????? | | ! ### ??????? | | ################# #?# ##+####### ??????? | | ????????????????### ###?### ###??????????????????? | | ??????????????????# #?????# #????????????????????? | | ??????????????????# #?????# #????????????????????? | | ??????????????????# #?????# #????????????????????? | | ?????????????????##+####### #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# T [ # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# % # #????????????????????? | | ?????????????????# !% # ?????????????????????? | | ?????????????????# """*%* # ?????????????????????? | | ?????????????????#!"""%%[%# ?????????????????????? | | ???????????????# +%"""gg%=#??????????????????????? | | ?????????????????#=%==*%[@#??????????????????????? | | ?????????????????#####+#### ###??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ??????????????????? "" #??????????????????? | | ??????????????????#### Y" #??????????????????? | | ?????????????????????# "" #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftGyrokineticWheel Manual? 0 Play Time 00:24:33 Cumulative 53.9 hours Start 2026.01.07 @ 22:10:02 End 2026.01.07 @ 22:35:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42925b8b-53fe-45ce-8772-1d0fb57e6093