Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:54:32 Player: NeoBoaz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (722) 722 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 3278 Bonus ------- Follower Combat Kills 241 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (84) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Small Storage Unit High-capacity Storage Unit Sensor Array Sensor Array Terrain Scanner Targeting Computer Light Armor Plating Hacking Drone Bay Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit System Shield > --- WEAPON ----------- Thermic Laser Heavy Machine Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Small Storage Unit High-capacity Storage Unit Sensor Array Sensor Array Terrain Scanner Targeting Computer Light Armor Plating Hacking Drone Bay Remote Datajack CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 37 | 6 11 3 2 2 13 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . 2 . 4 Treads 3 | . . . . . 3 Leg 7 | 2 2 . 2 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 1 . 1 . Device 2 | . 2 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 18 | 2 6 1 . 1 8 Energy Gun 5 | 2 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 4 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 5 . . . 12 Power 2 | . . . . . 2 Propulsion 7 | . 2 . . . 5 Utility . | . . . . . . Weapon 8 | . 3 . . . 5 Highest Loss Streak 7 | . 3 . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 88 72 82 100 79 Engine 11 | . 14 11 11 11 10 Leg 30 | . 25 22 27 44 21 Device 2 | . 12 8 . . . Storage 11 | . 14 11 11 11 11 Hackware 5 | . . . . 9 11 Protection 3 | . . 1 11 1 . Energy Gun 3 | . 18 . . . 5 Ballistic Gun 13 | . 3 18 22 12 9 Special Weapon 3 | . . . . 9 4 Naked Turns . | . . . . . . Heaviest Build 36 | 13 27 34 34 36 36 Greatest Support 48 | 20 20 20 40 40 48 Greatest Overweight (x) 9 | . 3 1 1 . 9 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 Most Carried 15 | 5 8 12 14 15 15 Average Carried 12 | 2 6 9 11 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 7 11 14 15 11 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 813 | 176 181 36 171 39 210 Remotely . | . . . . . . Salvage Created 913 | . 409 87 292 . 125 Parts 61 | . 24 8 25 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 9 1 10 . 2 Guns 20 | . 7 1 10 . 2 AOE 2 | . 2 . . . . Classes Destroyed 6 | . 4 1 . . 1 Builder 1 | . 1 . . . . Watcher 4 | . 3 1 . . . Swarmer 7 | . 3 . 4 . . Grunt 12 | . 6 . 6 . . Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 4 | . 4 2 4 . 1 Combat Bots Only 4 | . 3 1 4 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 284 | . 70 2 38 . 174 Missed 89 | . 14 1 9 . 65 Damage Taken 2258 | . 572 15 295 . 1376 Core 546 | . 127 . 44 . 375 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 49 . . . . Volleys Fired 108 | . 35 5 38 . 30 Largest 2 | . 2 2 2 . 2 Hottest 115 | . 80 43 43 . 115 Shots Fired 187 | . 61 8 76 . 42 Gun 179 | . 61 8 76 . 34 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special 3 | . . . . . 3 Kinetic 109 | . 1 8 76 . 24 Thermal 26 | . 16 . . . 10 Explosive 4 | . . . . . 4 Electromagnetic 45 | . 44 . . . 1 Robot Hit Streak 11 | . 11 4 5 . 9 Robot Miss Streak 3 | . 2 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 98 | . 41 4 26 . 27 Core Hits 50 | . 23 3 14 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 1 . . 4 Burn 4 | . . . . . 4 Destroy 1 | . . 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1965 | . 792 47 366 . 760 Guns 1521 | . 621 47 366 . 487 Cannons . | . . . . . . Explosions 422 | . 149 . . . 273 Melee . | . . . . . . Ramming 22 | . 22 . . . . Kinetic 800 | . 8 47 366 . 379 Thermal 377 | . 269 . . . 108 Explosive 237 | . . . . . 237 Electromagnetic 529 | . 493 . . . 36 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Message Errors 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . 2 . . . 32 Shots 1 | . . . . . 1 Rammed 6 | . 6 . . . . Targets Rammed 21 | . 21 . . . . Kicked 15 | . 15 . . . . Crushed . | . . . . . . Highest Temperature 296 | . 240 . 38 . 296 Average Temperature 76 | . 92 . 7 . 129 Received Heat Transfer 584 | . 201 9 120 . 254 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1100 | . 475 . . . 625 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 225 | . 113 92 225 . . Initial 35 | . . 12 35 . . Average 42 | . 35 40 48 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 91 . . Level 1 4 | . . . 8 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 13 3 11 . 12 Peak Tracking Total 4 | . 3 1 4 . 4 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . . 1 . . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 3 . . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 30 | . 8 22 . . . Successful 24 | . 5 19 . . . Failed 6 | . 3 3 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 10 | . 8 2 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 17 | . . 17 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 1 . . . Prototype ID Bank 2 | . 2 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 17 | . . 17 . . . Insert Component 8 | . . 8 . . . Analyze 9 | . . 9 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . 8 . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . 8 . . . Part Schematics Acquired 8 | . . 8 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 46 | . . . . . 46 Total Damage 814 | . . . . . 814 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . . 1 2 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4575 | 60 541 327 1225 1409 1013 Spaces Moved 2528 | 47 293 161 424 1091 512 Core 22 | 14 6 . . . 2 Treads 61 | . . . . . 61 Legs 2445 | 33 287 161 424 1091 449 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 143 | 99 127 190 156 120 179 Slowest Speed 500 | 120 200 190 190 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 57 17 84 91 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 27 | . 7 . . . 20 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 25 | . 7 . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3289 | 60 382 176 915 1192 564 Wait 551 | . 6 . 449 91 5 Move 2523 | 46 292 160 423 1090 512 Hop . | . . . . . . Pick Up 35 | 8 11 6 3 5 2 Fast Attach 10 | . 4 1 2 . 3 Attach 17 | 6 4 1 . . 6 Detach 1 | . 1 . . . . Swap 10 | . 3 1 . 2 4 Drop 12 | . 5 2 . 4 1 Fire 108 | . 35 5 38 . 30 Melee 1 | . . . . . 1 Ram 6 | . 6 . . . . Kick 15 | . 15 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 473 | -10/Materials | Lost 3 parts (1n2w) 492 | -10/Materials | Core integrity fell below 50% 556 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 796 | -9/Materials | Build established: Scavenger-Mutant 910 | -9/Materials | Discovered new exit (range 8) 929 | -9/Materials | Entered Mines 1028 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1028 | -9/Mines | Discovered new exit (range 5) 1089 | -9/Mines | Learned Materials emergency access door positions 1194 | -9/Mines | Discovered new exit (range 6) 1342 | -9/Mines | Excavation squad dispatched 1342 | -9/Mines | A large section of the Mines collapsed 1592 | -9/Mines | Excavation squad dispatched 1842 | -9/Mines | Excavation squad dispatched 2055 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2107 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2125 | -9/Mines | Discovered new exit (range 5) 2154 | -9/Mines | Entered Zion 2283 | -7/Zion | Learned Factory security intel 2402 | -7/Zion | Learned location of Quarantine (-3) 2528 | -7/Zion | Imprinted 2530 | -7/Zion | Declared Zion's savior 2945 | -7/Zion | Given the Hacking Drone Bay 2948 | -7/Zion | Found Prototype Device 2973 | -7/Zion | Found CR-A16's Pointy Stick 2996 | -7/Zion | Discovered new exit (range 10) 3563 | -7/Zion | Entered Proximity Caves 3563 | -6/Proximity Caves | Accompanied by 4 allies 3730 | -6/Proximity Caves | Learned location of 1 exit from Factory 3737 | -6/Proximity Caves | Learned 8 Factory zone layouts 3951 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 3951 | -6/Proximity Caves | Spotted B-75 Beast 3973 | -6/Proximity Caves | Core integrity fell below 50% 3977 | -6/Proximity Caves | Core integrity fell below 20% 3983 | -6/Proximity Caves | Allies destroyed B-75 Beast 4000 | -6/Proximity Caves | Lost 7 parts (1p4n2w) 4243 | -6/Proximity Caves | Build established: Mutant 4346 | -6/Proximity Caves | Learned location of Extension (-4) 4576 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- L-41 Fighter overheating. L-41 Fighter heat damages Imp. Deuterium Engine. L-41 Fighter overheating. L-41 Fighter heat spikes uncontrollably. L-41 Fighter overheating. Destroyed Imp. Deuterium Engine. L-41 Fighter overheating. L-41 Fighter destroyed. Acquired Arm. Treads. Acquired 47 matter. Acquired 7 matter. Y-54 Guardian suffers critical hit (Burn). Base Generator explodes. Thermic Laser destroyed. Hvy. Machine Gun destroyed. U-05 Engineer lays Concrete. Arm. Treads severed. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ######?????????? ????????????????????????????????? | | #?????????? ????????????????????????????????? | | #?????????? ????????????????????????????????? | | ### #?????????? ????????????????????????????????? | | ??# #?????????? ????????????????????????????????? | | ??# #?????????? ?????????????????#??????????????? | | ??# #?????????# #??????????????? #??????????????? | | ??# #?????????# #?????????????? #??????????????? | | ??# #?????????# #??????????#### ######?????????? | | ??# #?????????# #?????????? #?????????? | | ??# #?????????# #????????? #?????????? | | ??# #?????????# #????????? #?????????? | | ??# #?????????# #????????? #?????????? | | ??# #?????????# ########## #?????????? | | ??# #?????????# @ u ???????? | | ??# ##????????# l ???????? | | ?## ##???????# ########## #?????????? | | ## #??###### #####????? #?????????? | | ##??# #?????? #?????????? | | ## ##???# ^ ##????? Y #?????????? | | ?## ###### %#?????? #?????????? | | ?#" + ##??????### ## ###?????????? | | ###% +% #?????????? #??#???????????? | | % =% + % ^ #??????????? #??????????????? | | ! % ??????#??????????????? | | ## * + ?????????????????????? | | ?#" " # # ######??????????????????????? | | ?## ### # #???????????????????????????? | | ??#|%#?#### #???????????????????????????? | | ??# #????##### #####???????????????????????????? | | ??# #????????# #???????????????????????????????? | | ??# #?????????###???????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #????????????????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control The One Challenges ------------ None Game ------ Seed LinkedCarbidePropulsion Manual? 0 Play Time 00:47:08 Cumulative 4.2 hours Start 2024.04.07 @ 13:02:36 End 2024.04.07 @ 13:54:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e91fd3e2-daa6-4267-9c4d-2d08ab30af35