Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 14:21:17 Player: Gabe+Kate4EVR Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (34) 170 Value Destroyed (747) 747 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4968) 4968 TOTAL SCORE: 14485 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 19 Follower Combat Kills 149 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 163/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Z-bomb Delivery System Scythe SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Z-bomb Delivery System Shock Maul > --- INVENTORY -------- Fusion Compressor Advanced Sensor Array Improved Field Recycling Unit Advanced Remote Datajack Scythe [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Titanium Leg Wheel Centrium Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced ECM Suite Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Improved Medium Laser Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 . 2 . . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . 2 . . . 2 1 . 1 . . . . . . . . 2 . . Utility 7 | . . . . . . . 1 . . . . . . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 89 | 1 1 18 7 1 1 2 5 5 9 7 1 1 1 3 3 . 3 12 . 8 Power 14 | . . 2 2 . . . 1 . . 3 . . . 1 1 . 1 2 . 1 Engine 8 | . . 2 1 . . . 1 . . 3 . . . 1 . . . . . . Core 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 Propulsion 31 | . . 7 3 . 1 2 . 3 4 . . 1 . 2 . . 2 3 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . 7 . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . 2 . . . Hover 8 | . . . . . . . . 3 . . . 1 . . . . . 3 . 1 Flight 14 | . . . 3 . 1 2 . . 4 . . . . 2 . . . . . 2 Utility 23 | . 1 2 . 1 . . 4 2 2 4 1 . . . 1 . . 3 . 2 Device 6 | . . . . . . . 1 1 1 1 . . . . . . . . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 11 | . 1 2 . 1 . . 1 1 1 . 1 . . . . . . 3 . . Hackware 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Protection 3 | . . . . . . . 2 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 . 7 2 . . . . . 3 . . . 1 . 1 . . 4 . 2 Energy Gun 7 | 1 . 4 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 3 . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 6 | . . . . . . . . . 3 . . . 1 . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . . . . 1 . . . . . . . . 2 . 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . . . . . . . . . . Parts Lost 38 | . . 2 2 . 2 4 . 4 1 2 . . . 5 . . 6 1 . 9 Power 7 | . . . 1 . . . . 1 . 1 . . . 1 . . 1 . . 2 Propulsion 15 | . . 1 . . 2 3 . 1 . 1 . . . 2 . . 2 1 . 2 Utility 10 | . . . . . . 1 . 2 1 . . . . 1 . . 2 . . 3 Weapon 6 | . . 1 1 . . . . . . . . . . 1 . . 1 . . 2 Highest Loss Streak 8 | . . 1 1 . 2 4 . 4 1 2 . . . 5 . . 6 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 21 75 85 88 45 29 28 20 31 54 60 61 66 65 56 . 40 35 43 36 Engine 2 | . . 7 8 . . . 6 1 . . 6 6 6 6 5 . 2 . . . Leg 4 | . . 34 23 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 3 . . . 1 6 5 . . . 7 8 7 Flight 17 | . . . 9 33 21 12 . . 10 25 20 20 20 21 23 . 13 . . . Processor 15 | . 7 21 22 22 22 16 7 9 12 12 10 13 13 13 11 . 8 14 17 16 Protection 1 | . . . . . . . 7 . . . 6 6 6 5 . . . . . . Energy Gun 2 | . 14 6 21 22 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 3 13 13 13 13 12 5 . 3 5 . . Naked Turns 3 | . . . . . . 3 . . . . . . . . . . . . . . Heaviest Build 35 | 2 2 13 13 11 11 . 12 5 4 17 16 16 16 16 20 20 20 22 22 35 Greatest Support 68 | 3 3 68 44 12 12 8 12 20 22 18 18 18 18 26 22 22 22 40 28 38 Greatest Overweight (x) 5 | . . . 1 . . . . 1 . 5 . 1 . . . . . 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 4 5 5 5 5 5 5 5 4 4 5 5 5 5 Average Carried 4 | . . 3 4 5 5 4 3 5 4 4 4 5 5 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 5 4 5 5 5 5 5 5 4 4 4 5 5 5 5 Class Distribution -------------------- 55% | Sprinter 36% | Mutant 3% | Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Gladiator | -3/Research Gladiator | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Matter Collected 1110 | 158 . 321 176 . 33 . . . 22 230 10 10 10 15 . . 24 68 . 33 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1063 | . . 526 45 . 41 . . . 22 73 . 38 114 141 . . . 63 . . Parts 67 | . . 28 4 . 2 . . . 2 5 . 6 2 10 . . . 8 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 5 . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 30 | . . 9 3 . 3 . . . 1 1 . 1 6 5 . . . 1 . . Melee 15 | . . . . . . . . . 1 1 . 1 6 5 . . . 1 . . Guns 7 | . . 1 3 . 3 . . . . . . . . . . . . . . . AOE 8 | . . 8 . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . . 8 . . . . . . . 1 . . 2 . . . . 1 . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycler 4 | . . 4 . . . . . . . . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . . . . . . . Swarmer 15 | . . 3 3 . 3 . . . 1 . . . . 5 . . . . . . Grunt 5 | . . 5 . . . . . . . . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 1 | . . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . . . . . . . . . . . . 6 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . . 5 3 . 3 . . . 1 1 . 1 5 5 . . . 1 . . Combat Bots Only 5 | . . 3 3 . 3 . . . 1 1 . 1 5 5 . . . 1 . . Max Kills in Single Turn 2 | . . 2 1 . 1 . . . 1 1 . 1 1 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 1 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Hostile Shots Fired 591 | . 7 40 16 . 34 58 . 33 81 32 . 11 8 69 5 . 55 45 . 97 Missed 246 | . 2 14 3 . 13 27 . 13 51 15 . 9 3 31 3 . 11 18 . 33 Damage Taken 7055 | . 68 555 440 . 232 323 . 623 228 221 . 31 132 615 44 . 1065 528 . 1950 Core 4029 | . 33 103 102 . 60 258 . 512 179 119 . 15 59 320 20 . 579 194 . 1476 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . . . 47 44 . . . . . . Ignored by Resistances 43 | . . . . . . . . . 43 . . . . . . . . . . . Regen/Repaired (Parts) 12 | . . . . . . 12 . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 86 . . . 33 53 . 26 . . . . . 18 98 . 49 85 . . Volleys Fired 45 | . . 28 10 . 6 . . . . . . . . . . . . . . 1 Largest 2 | . . 2 2 . 2 . . . . . . . . . . . . . . 1 Hottest 121 | . . 101 121 . 121 . . . . . . . . . . . . . . 30 Shots Fired 59 | . . 29 17 . 12 . . . . . . . . . . . . . . 1 Gun 36 | . . 7 17 . 12 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . 22 . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 28 | . . 1 15 . 12 . . . . . . . . . . . . . . . Explosive 23 | . . 22 . . . . . . . . . . . . . . . . . 1 Electromagnetic 8 | . . 6 2 . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . . 8 9 . 1 . . . . . . . . . . . . . . . Robot Miss Streak 3 | . . 3 2 . 3 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 67 | . . 21 11 . 3 . . . 2 4 . 4 11 8 . . . 3 . . Core Hits 52 | . . 25 6 . 3 . . . 1 2 . 2 6 4 . . 1 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . . 1 . 1 . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Melee Attacks 73 | . . . . . . . . . 6 6 . 5 26 16 5 . . 6 . 3 Impact 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Slashing 68 | . . . . . . . . . 6 6 . 5 26 16 5 . . 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 1 . 1 2 3 . . . 1 . . Damage Inflicted 2684 | . . 1207 184 . 45 . . . 63 137 . 139 528 267 . . 11 95 . 8 Guns 287 | . . 58 184 . 45 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1142 | . . 1142 . . . . . . . . . . . . . . . . . . Melee 1229 | . . . . . . . . . 63 137 . 139 528 267 . . . 95 . . Ramming 26 | . . 7 . . . . . . . . . . . . . . 11 . . 8 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 218 | . . 18 155 . 45 . . . . . . . . . . . . . . . Explosive 1142 | . . 1142 . . . . . . . . . . . . . . . . . . Electromagnetic 69 | . . 40 29 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1229 | . . . . . . . . . 63 137 . 139 528 267 . . . 95 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 10 10 10 . . . . 1 1 1 . . . . 5 . . 5 Average Corruption 7 | . . . 10 10 10 . . . . 1 1 1 . . . . 5 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . 5 23 . . . . 1 . . . . . . 1 . . . Message Errors 9 | . . . . 3 6 . . . . . . . . . . . . . . . Matter Fused 7 | . . . . . 6 . . . . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . 1 2 . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . 1 4 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . 3 . . . . 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 225 | . . 57 . . . . . . . . . . 54 22 . . . . . 92 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 149 | . . 57 . . . . . . . . . . . . . . . . . 92 Melee 76 | . . . . . . . . . . . . . 54 22 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 496 | . . 237 . . . . . . . . . . . . . . 5 . . 254 Shots 12 | . . 11 . . . . . . . . . . . . . . . . . 1 Rammed 8 | . . . . . . . . . . . . . . . . . 5 . . 3 Targets Rammed 11 | . . 3 . . . . . . . . . . . . . . 5 . . 3 Kicked 3 | . . 3 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . . 33 114 115 406 . . . . 3 . . . 16 . . . . . 9 Average Temperature 91 | . . 10 58 58 168 . . . . 3 . . . 5 . . . . . 7 Received Heat Transfer 791 | . 36 138 6 . 90 54 . . 48 36 . . 20 117 9 . . 39 . 198 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 629 | . . 37 481 . 111 . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Peak Influence 1686 | . . 461 153 . 130 113 58 40 130 . . . . . 63 30 21 51 22 1686 Initial 101 | . . . 101 . . . 58 40 . . . . . . 40 30 21 2 22 12 Average 195 | . . 225 88 . 59 8 58 24 80 . . . . . 49 30 12 38 22 1627 Maximum Alert Level 5 | . . 2 . . . . . . . . . . . . . . . . . 5 Low Security (%) 82 | 100 100 36 100 . 100 100 100 100 100 . . . . . 100 100 100 100 100 . Level 1 8 | . . 52 . . . . . . . . . . . . . . . . . . Level 2 1 | . . 11 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 14 | . . 2 . . . 2 . 1 . . . . . 1 . . 1 1 . 6 Investigation 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . 2 . . . 2 . 1 . . . . . . . . 1 . . . Assault 6 | . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Distress Signals 5 | . . 1 . . . 2 . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 2 13 10 . 14 18 . 6 10 22 . 14 6 15 2 . 11 8 . 40 Peak Tracking Total 23 | . 2 4 3 . 6 17 . 6 6 18 . 13 2 9 2 . 10 6 . 23 Tactical Retreats 15 | . . . 2 . 2 2 . . 1 4 . 1 . 1 . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Traps Triggered 9 | . . 1 . . . 1 . . 2 . . . . . . . 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Machines Disabled 11 | . . 5 . . . . . . . 1 . . 1 1 . . . . . 3 Max in Single Turn 2 | . . 2 . . . . . . . 1 . . 1 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Machines Accessed 7 | . . 2 . 1 . 1 1 . . . . . . 1 . 1 . . . . Terminals 4 | . . 1 . . . . 1 . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 18 | . . 6 . 1 . 3 2 . . . . . . 4 . 2 . . . . Successful 14 | . . 5 . 1 . 2 1 . . . . . . 4 . 1 . . . . Failed 4 | . . 1 . . . 1 1 . . . . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . 1 . 1 . . . . . . . 6 . . . . . 1 . . Terminals 10 | . . 2 . . . . 2 . . . . . . 4 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . 1 . . 1 . . . . . . 4 . 1 . . . . Record 4 | . . . . . . . . . . . . . . 4 . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Total Allies 6 | . . . 3 . . . . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 . . . . . . 3 . . . . . . . . . . Highest-Rated Group 60 | . . . 40 . . . . . . 60 . . . . . . . . . . Highest-Rated Ally 20 | . . . 16 . . . . . . 20 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . 9 . . . . . . 18 . . . . . . . . . . Total Damage 499 | . . . 89 . . . . . . 410 . . . . . . . . . . Kills 4 | . . . 1 . . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 1 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . 2 1 1 . . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Items 2 | . . . . . . . . . . . . . . . 1 1 . . . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Turns Passed 6118 | 14 44 473 428 134 750 149 112 40 217 1966 125 329 258 468 65 6 84 228 28 200 Spaces Moved 6178 | 25 82 317 561 409 426 204 117 56 333 637 418 731 373 649 177 22 106 246 42 247 Core 617 | 25 82 75 . . . 56 117 54 102 2 . . . . . . 9 71 . 24 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 453 | . . 242 211 . . . . . . . . . . . . . . . . . Wheels 8 | . . . . . . . . . . . . . . . . . 8 . . . Hover 379 | . . . . . . . . 2 . . . 1 . . . . . 175 42 159 Flight 4721 | . . . 350 409 426 148 . . 231 635 418 730 373 649 177 22 89 . . 64 Fastest Speed 23 | 50 50 50 32 32 32 37 50 50 26 29 29 29 29 23 26 26 26 50 66 35 Average Speed 42 | 50 50 110 67 32 36 40 50 54 38 30 29 29 29 27 26 26 35 56 66 62 Slowest Speed 300 | 50 50 130 126 32 40 50 50 100 50 300 29 140 29 29 26 26 90 200 66 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . 9 . 7 1 . . 1 . 2 1 . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 19 28 89 72 88 30 5 83 9 75 58 78 63 76 8 1 90 7 1 19 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . Known Exits Taken 13 | . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 . . . . . . . . . . . 1 1 . Scrap Searched 17 | . . . 2 . 1 . . . . 5 3 3 . 3 . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . 1 . 5 . . 2 . 2 Terrain Destroyed 98 | . . 83 . . . . . . . . . . 1 . 5 . . 2 . 7 Melee 10 | . . . . . . . . . . . . . 1 . 5 . . 2 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 88 | . . 83 . . . . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac DSF Res Res Tes Total 9494 | 25 83 410 582 411 1001 268 169 63 409 2399 419 839 492 919 186 21 151 323 41 283 Wait 3007 | . . 27 8 . 573 60 46 . 48 1717 . 103 98 252 2 . . 56 . 17 Move 6115 | 24 81 316 542 408 412 201 116 55 330 636 413 728 372 646 176 21 105 245 41 247 Hop 21 | . . . 9 . 6 1 . . 1 . 2 1 . 1 . . . . . . Pick Up 25 | . 1 8 2 . . 2 1 . . 4 1 1 . 2 . . . 2 . 1 Fast Attach 69 | 1 1 14 3 1 1 2 2 5 8 5 1 1 . 2 3 . 3 10 . 6 Attach 15 | . . 2 3 . . . 3 . 1 1 . . . 1 . . . 2 . 2 Detach 11 | . . 2 . 1 . . 1 1 1 1 1 . . . . . 1 1 . 1 Swap 5 | . . 2 1 . . . . . . 1 . . 1 . . . . . . . Drop 33 | . . 8 4 . 3 2 . 1 . 5 1 1 . 2 . . 1 3 . 2 Fire 45 | . . 28 10 . 6 . . . . . . . . . . . . . . 1 Melee 61 | . . . . . . . . . 6 5 . 4 21 13 5 . . 4 . 3 Ram 8 | . . . . . . . . . . . . . . . . . 5 . . 3 Kick 3 | . . 3 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 14 . . . . . . . 36 . . . Rewire 26 | . . . . 1 . . . 1 . 24 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -4/Factory -4/DSF -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 13) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 201 | -9/Materials | Discovered new exit (range 7) 261 | -9/Materials | Discovered new exit (range 15) 306 | -9/Materials | Build established: Mutant 531 | -9/Materials | Identified exit to Mines 532 | -9/Materials | Entered Mines 536 | -9/Mines | Assembled infested the area 540 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 558 | -9/Mines | Met 8R-AWN 617 | -9/Mines | Lost 3 allies 665 | -9/Mines | Discovered new exit (range 14) 706 | -9/Mines | Learned Materials security intel 801 | -9/Mines | Core integrity fell below 50% 916 | -9/Mines | Discovered new exit (range 4) 917 | -9/Mines | Identified exit to Materials 940 | -9/Mines | System corruption reached 10% 959 | -9/Mines | Discovered new exit (range 5) 960 | -9/Mines | Identified exit to Exiles 960 | -9/Mines | Entered Exiles 968 | -9/Exiles | Welcomed by 8R-AWN 973 | -9/Exiles | Met EX-HEX 996 | -9/Exiles | Met EX-DEC 1020 | -9/Exiles | Discovered new exit (range 17) 1040 | -9/Exiles | Met EX-BIN 1044 | -9/Exiles | Aligned with FarCom system 1045 | -9/Exiles | Given EX-Vault access code 1055 | -9/Exiles | Opened EX-Vault 1059 | -9/Exiles | Found 0b10 Alert Chip 1068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1093 | -9/Exiles | Identified exit to Mines 1094 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1094 | -9/Exiles | Entered Mines 1842 | -8/Mines | Discovered exit to Materials (range 7) 1844 | -8/Mines | Entered Materials 1844 | -8/Materials | Evolved 2 slots: Propulsion x2 1883 | -8/Materials | Repaired Flight Unit 1989 | -8/Materials | Discovered new exit (range 10) 1993 | -8/Materials | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2009 | -7/Factory | Lost 4 parts (3n1u) 2105 | -7/Factory | Identified exit to DSF 2105 | -7/Factory | Entered DSF 2128 | -7/DSF | Additional patrols routed to DSF 2135 | -7/DSF | Core integrity fell below 50% 2138 | -7/DSF | Discovered new exit (range 15) 2145 | -7/DSF | Entered Factory 2145 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2175 | -6/Factory | Lost 4 parts (1p1n2u) 2341 | -6/Factory | Spotted B-75 Beast 2361 | -6/Factory | Discovered new exit (range 4) 2362 | -6/Factory | Identified exit to Lower Caves 2362 | -6/Factory | Entered Lower Caves 2583 | -6/Lower Caves | Build established: Sprinter 4068 | -6/Lower Caves | Spotted B-75 Beast 4112 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4275 | -6/Lower Caves | Learned location of Zion (-6) 4326 | -6/Lower Caves | Discovered new exit (range 9) 4328 | -6/Lower Caves | Identified exit to Lower Caves 4328 | -6/Lower Caves | Entered another Lower Caves area 4358 | -6/Lower Caves | Learned location of 2 exits from Factory 4391 | -6/Lower Caves | Encountered a Warlord checkpoint 4449 | -6/Lower Caves | Discovered new exit (range 9) 4452 | -6/Lower Caves | Identified exit to Zion 4453 | -6/Lower Caves | Entered Zion 4465 | -6/Zion | System corruption cleaned by Quarantine Array 4486 | -6/Zion | Received a visual enhancement algorithm 4523 | -6/Zion | Learned Factory stockpile data 4626 | -6/Zion | Given the Hacking Drone Bay 4729 | -6/Zion | Rebuked by Imprinter 4734 | -6/Zion | Attempted to imprint without authorization 4734 | -6/Zion | Attacked by Zionites 4755 | -6/Zion | Destroyed Imprinter 4757 | -6/Zion | Extracted access codes from Imprinter's data core 4777 | -6/Zion | Opened final containment barrier to the Deep Caves 4781 | -6/Zion | Discovered new exit (range 3) 4781 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4781 | -6/Zion | Identified exit to Deep Caves 4782 | -6/Zion | Entered Deep Caves 4820 | -6/Deep Caves | Z-Facility disabled 5037 | -6/Deep Caves | Discovered new exit (range 7) 5039 | -6/Deep Caves | Identified exit to Proximity Caves 5040 | -6/Deep Caves | Entered Proximity Caves 5133 | -5/Proximity Caves | Learned 12 Factory zone layouts 5286 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5448 | -5/Proximity Caves | Core integrity fell below 50% 5474 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5475 | -5/Proximity Caves | Learned location of Extension (-4) 5475 | -5/Proximity Caves | Learned Armory trap positions 5502 | -5/Proximity Caves | Core integrity fell below 20% 5502 | -5/Proximity Caves | Discovered new exit (range 8) 5504 | -5/Proximity Caves | Identified exit to Factory 5508 | -5/Proximity Caves | Entered Factory 5508 | -5/Factory | Evolved 2 slots: Utility x2 5509 | -5/Factory | Identified exit to Factory 5523 | -5/Factory | Lost 5 parts (1p2n1u1w) 5534 | -5/Factory | Identified exit to Upper Caves 5573 | -5/Factory | Entered another Factory area 5573 | -4/Factory | Evolved 2 slots: Utility x2 5579 | -4/Factory | Identified exit to DSF 5579 | -4/Factory | Entered DSF 5598 | -4/DSF | Additional patrols routed to DSF 5646 | -4/DSF | Discovered new exit (range 16) 5663 | -4/DSF | Core integrity fell below 50% 5663 | -4/DSF | Entered Research 5663 | -3/Research | Evolved 2 slots: Propulsion x2 5687 | -3/Research | Lost 6 parts (1p2n2u1w) 5857 | -3/Research | Spotted B-86 Titan 5882 | -3/Research | Discovered new exit (range 13) 5882 | -3/Research | Spotted B-86 Titan 5891 | -3/Research | Entered another Research area 5891 | -2/Research | Evolved 2 slots: Utility x2 5915 | -2/Research | Discovered new exit (range 6) 5919 | -2/Research | Entered Testing 5920 | -2/Testing | Maximum security lockdown engaged 5937 | -2/Testing | Found Prototype Launcher 5937 | -2/Testing | Identified Z-bomb Delivery System 6066 | -2/Testing | Spotted Executioner 6090 | -2/Testing | Spotted Striker 6092 | -2/Testing | Spotted Striker 6098 | -2/Testing | Spotted Alpha 7 6100 | -2/Testing | Core integrity fell below 50% 6107 | -2/Testing | Stole the SGEMP Prototype 6115 | -2/Testing | Core integrity fell below 20% 6119 | -2/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 06104_ Knocked back. 06107_ Acquired SGEMP Prototype. 06109_ Penetrated by Slug. 06110_ Acquired 1 matter. 06110_ Adv. Remote Datajack destroyed. 06111_ Critical hit (Impale). 06112_ Acquired 14 matter. 06114_ Shock Maul destroyed. 06115_ Penetrated by Slug. 06117_ Slammed into G-73 Enforcer. 06117_ Destabilizing: System interference. 06117_ Exp. Optical Array temporarily disabled. 06117_ Imp. Melee Analysis Suite temporarily disabled. 06117_ Imp. Melee Analysis Suite destroyed. 06118_ C-30 ARC bursts open, deploying its payload. 06118_ G-73 Enforcer unfolds itself. 06118_ B-74 Champion unfolds itself. 06118_ G-73 Enforcer unfolds itself. 06118_ M-36 Artificer unfolds itself. 06118_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????##########??????????????????? | | ????????????#""""""""#??????????????????? | | ????????????#" " " %#??????????????????? | | ????????????#" "#??????????????????? | | ???????????## "#??????????????????? | | ???????????# """#??????????????????? | | ???????????# """#??????????????????? | | ???????????####/p#####??????????????????? | | ?????????????##p7;#?????????????????????? | | ?????????????# K #?????????????????????? | | ?????????????## ##?????????????????????? | | ??????????????# m#??????????????????????? | | ??????????????# %#??????????????????????? | | ??????????????#K #??????????????????????? | | ??????????????#E@#??????????????????????? | | ??????????????#gg#??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????#gg#??????#???????????????? | | ???????######?# l#???? #???????????????? | | ???????#! ! # #??""" #???????????????? | | ???????# #g # """" #???????????????? | | ???????# ] ! /g + """" #???????????????? | | ???????# #gm# """" #???????????????? | | ???????# !#bg#?? #???????????????? | | ???????# = ?#g #????###???????????????? | | ???????######?# g#??????????????????????? | | ???????# ??# #??????????????????????? | | ???????# #li#?h????????????????????? | | ???????# + +??????????????????????? | | ???????# #g #??????????????????????? | | ???????# ??#C #??????????????????????? | | ???????# ????# #??????????????????????? | | ???????#??????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# +??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# +??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 12 Energy Filtering 50 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ReinforcedFocalOptics Manual? 0 Play Time 00:54:18 Cumulative 188.4 hours Start 2024.06.23 @ 13:09:12 End 2024.06.23 @ 14:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33774230-ec12-4e81-9b28-7e9fd6a142cf