Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 22:40:28 Player: teag2 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (4871) 4871 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (858) 858 TOTAL SCORE: 12684 Bonus ------- Follower Combat Kills 151 Entered DSFs 500 Met Data Miner 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (10) ----- Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Long-range Terrain Scanner Medium Reactive Plating Advanced Thermal Shield Advanced Force Field Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Hover Unit Cooled Gravmag System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Tesla Rifle Wave Gun > --- INVENTORY -------- Compact Wheel Matter Compressor Triangulator Long-range Terrain Scanner Medium Reactive Plating Heavy Reactive Plating Advanced Thermal Shield Advanced Force Field Authchip [Propulsion] Thermic Laser CPS Tube CPS Tube [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Light Armor Plating Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Slots Evolved 12 | . . 2 . . . 6 . . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . . 1 . Utility 8 | . . 2 . . . 3 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 115 | 6 6 23 14 2 . 31 1 5 . 2 20 2 3 Power 12 | 1 1 3 2 . . 2 . . . . 3 . . Engine 10 | 1 1 2 2 . . 2 . . . . 2 . . Core 2 | . . 1 . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 . 6 4 2 . 11 . . . 2 7 1 2 Treads 18 | 2 . 5 3 2 . 3 . . . . 1 . 2 Leg 4 | . . . . . . 2 . . . . 2 . . Wheel 2 | . . . . . . 1 . . . . 1 . . Hover 10 | . . . 1 . . 5 . . . . 3 1 . Flight 3 | . . 1 . . . . . . . 2 . . . Utility 43 | 1 2 5 6 . . 16 1 4 . . 7 1 . Device 13 | . . 1 . . . 8 . 3 . . . 1 . Storage 4 | 1 1 1 . . . . . . . . 1 . . Processor 6 | . . . 2 . . 2 . . . . 2 . . Hackware 8 | . . . . . . 3 1 . . . 4 . . Protection 12 | . 1 3 4 . . 3 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 3 9 2 . . 2 . 1 . . 3 . 1 Energy Gun 9 | 1 1 2 2 . . . . . . . 3 . . Energy Cannon 2 | . . 1 . . . 1 . . . . . . . Ballistic Gun 10 | 1 2 6 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 5 4 . . . 1 1 . . . . . Parts Lost 64 | . 1 8 4 2 . 17 . 2 . 3 19 . 8 Power 9 | . 1 2 . . . 2 . . . . 4 . . Propulsion 26 | . . 3 . 2 . 7 . 2 . 2 6 . 4 Utility 17 | . . 2 3 . . 4 . . . 1 4 . 3 Weapon 12 | . . 1 1 . . 4 . . . . 5 . 1 Highest Loss Streak 8 | . 1 4 2 2 . 5 . 2 . 1 7 . 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 17 | . 6 16 20 21 23 19 13 12 14 14 11 10 8 Power 2 | . . 1 3 4 4 3 2 1 2 2 . . . Propulsion 3 | . 2 4 4 4 4 2 . . . . 1 . . Utility 7 | . 1 7 8 7 7 7 6 7 9 9 7 7 6 Weapon 3 | . 1 2 4 6 6 4 3 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . . 2 . . 1 10 3 . . . 2 . 3 Power 3 | . . . . . . 2 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 10 | . . . . . 1 6 . . . . 1 . 2 Weapon 5 | . . 1 . . . 1 2 . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 88 83 92 98 99 91 94 84 71 81 75 47 40 Engine 8 | . 14 7 10 11 11 6 6 6 6 6 3 . . Treads 17 | . 28 21 21 22 22 15 . . . . 1 . 1 Hover 4 | . . . . . . 12 31 23 18 7 5 14 10 Device 4 | . . . . . . 11 18 18 18 18 10 3 5 Storage 9 | . 14 11 11 11 11 6 6 5 6 6 5 5 3 Processor 7 | . . . 10 11 11 10 6 6 6 6 8 5 3 Hackware 3 | . . . . . . 9 5 6 6 6 21 15 12 Protection 12 | . 3 17 18 22 22 3 6 6 6 5 . . . Energy Cannon 1 | . . . . . . 6 11 8 1 6 1 . . Ballistic Gun 14 | . 25 20 19 20 21 5 . . . . . . . Peak Build Rating 81 | 6 8 18 24 27 23 71 74 71 69 65 81 49 52 Average Rating 30 | 4 6 12 17 21 22 49 69 66 57 62 63 46 40 On Entrance 36 | . 6 8 16 22 18 23 70 70 69 65 61 38 49 Avg Prop Armor Cover (%) 6 | . . 6 6 . . 12 . . . 3 10 6 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 12 31 100 100 101 99 104 50 57 57 57 52 21 22 Greatest Support 108 | 40 40 40 40 40 40 108 51 51 31 21 41 36 70 Greatest Overweight (x) 10 | . . 4 4 2 2 10 . 1 1 5 4 . 1 Average Overweight (x) 1 | . . 1 2 2 2 . . . 1 3 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 15 15 15 15 15 15 15 Average Capacity 20 | 6 13 20 25 25 25 21 15 14 15 15 15 15 11 Most Carried 25 | 2 13 23 24 23 25 25 15 15 15 15 15 12 15 Average Carried 17 | . 6 16 20 21 23 20 14 13 15 15 12 10 9 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 5 Final Carried 25 | 1 13 21 23 23 25 15 15 15 15 15 11 10 5 Class Distribution -------------------- 53% | Mutant 28% | Commander-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Matter Collected 4971 | 211 342 769 935 175 402 1171 74 189 . 204 353 . 146 Remotely . | . . . . . . . . . . . . . . Salvage Created 6205 | . 731 1339 913 226 . 1656 36 118 . 229 957 . . Parts 329 | . 45 96 45 16 . 78 2 6 . 23 18 . . Haulers Intercepted 15 | . 2 5 4 . . 2 . 1 . . 1 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 1 . 18 . . . Prevented 5 | . . . . . . . 2 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Combat Hostiles Destroyed 111 | . 17 25 12 4 . 21 . 5 . 15 12 . . Guns 73 | . 17 25 12 4 . 10 . . . 1 4 . . Cannons 8 | . . . . . . 7 . . . 1 . . . AOE 20 | . . . . . . . . 5 . 13 2 . . Classes Destroyed 16 | . 6 3 2 . . 4 1 . . . . . . Worker 4 | . . . 1 . . 3 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 15 | . 2 5 4 . . 2 . 1 . . 1 . . Recycler 3 | . . 1 1 . . . . . . . 1 . . Minesweeper 2 | . . . . . . . 1 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 11 | . 2 5 1 . . 2 . . . . 1 . . Swarmer 27 | . 6 6 . . . 1 . . . 14 . . . Grunt 51 | . 11 8 7 . . 12 . 5 . . 8 . . Brawler 3 | . . 2 . 1 . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . Sentry 19 | . . 9 3 3 . 1 . . . 1 2 . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 8 | . . . . . . 6 . . . . 2 . . Best Kill Streak 8 | . 4 8 3 2 . 5 1 5 . 5 3 . . Combat Bots Only 8 | . 3 8 3 2 . 5 . 5 . 5 3 . . Max Kills in Single Turn 5 | . 2 2 1 1 . 2 1 2 . 5 2 . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 5 | . . . . . . . . 2 . 5 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Hostile Shots Fired 763 | . 72 122 63 29 . 185 . 16 . 21 173 . 82 Missed 220 | . 17 31 16 12 . 67 . 6 . 4 44 . 23 Hits 543 | . 55 91 47 17 . 118 . 10 . 17 129 . 59 Melee 12 | . . 2 . . . . . . . . . . 10 Projectile 531 | . 55 89 47 17 . 118 . 10 . 17 129 . 49 AOE 5 | . . 2 . . . . . . . . . . 3 Critical Strikes 28 | . 1 3 2 . . 4 . 1 . . 13 . 4 Damage Taken 10423 | . 585 1342 735 242 . 2304 . 214 . 433 2661 . 1907 Core 2548 | . 119 83 101 15 . 247 . . . 71 697 . 1215 Absorbed by Shields 161 | . . . . . . 161 . . . . . . . Redirected to Shielding 48 | . . . 17 18 . 13 . . . . . . . Ignored by Resistances 31 | . . . . . . . . . . 8 23 . . Regen/Repaired (Parts) 142 | . . 83 . . . 59 . . . . . . . Core Remaining (%) 58 | 100 52 . . . 50 . . . . 62 30 . . Volleys Fired 495 | . 71 93 71 10 . 148 4 14 . 10 74 . . Largest 2 | . 2 2 2 2 . 2 1 1 . 2 2 . . Hottest 166 | . 60 70 68 50 . 158 90 90 . 140 166 . . Shots Fired 842 | . 138 183 140 18 . 248 4 13 . 13 85 . . Gun 678 | . 138 183 137 18 . 133 2 4 . 2 61 . . Cannon 144 | . . . 3 . . 115 2 1 . 3 20 . . Launcher 20 | . . . . . . . . 8 . 8 4 . . Special . | . . . . . . . . . . . . . . Kinetic 558 | . 118 178 136 15 . 111 . . . . . . . Thermal 227 | . 20 5 3 . . 116 2 1 . 3 77 . . Explosive 20 | . . . . . . . . 8 . 8 4 . . Electromagnetic 37 | . . . 1 3 . 21 2 4 . 2 4 . . Robot Hit Streak 14 | . 14 13 14 5 . 14 2 6 . 4 13 . . Robot Miss Streak 6 | . 4 5 6 2 . 4 2 2 . 2 3 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 1 3 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 544 | . 83 119 93 11 . 155 1 10 . 6 66 . . Core Hits 267 | . 45 54 32 6 . 66 2 16 . 20 26 . . Critical Kills 5 | . . . 1 . . 2 . . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 17 | . . . 2 . . 4 . 1 . . 10 . . Burn 9 | . . . . . . 1 . . . . 8 . . Meltdown 4 | . . . . . . 2 . . . . 2 . . Destroy 2 | . . . 2 . . . . . . . . . . Corrupt 2 | . . . . . . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12680 | . 774 1630 1350 267 . 3665 42 1780 . 1278 1894 . . Guns 7232 | . 774 1607 1350 267 . 1861 42 86 . 62 1183 . . Cannons 2317 | . . . . . . 1710 . 32 . 63 512 . . Explosions 3085 | . . . . . . 71 . 1662 . 1153 199 . . Melee . | . . . . . . . . . . . . . . Ramming 46 | . . 23 . . . 23 . . . . . . . Kinetic 4843 | . 633 1581 1295 157 . 1177 . . . . . . . Thermal 3603 | . 141 26 . . . 1798 . 32 . 63 1543 . . Explosive 3014 | . . . . . . . . 1662 . 1153 199 . . Electromagnetic 1174 | . . . 55 110 . 667 42 86 . 62 152 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . 13 16 16 . 10 5 5 5 5 19 . . Average Corruption 10 | . . 8 13 16 . 4 5 5 5 5 4 . . Corruption Purged 5 | . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 288 | . . 42 113 69 . 9 5 11 2 22 15 . . Message Errors 67 | . . 11 27 14 . 2 2 2 1 4 4 . . Matter Fused 65 | . . 12 25 14 . 1 2 . . 4 7 . . Heat Flow Errors 26 | . . 3 13 5 . 1 . 1 1 1 1 . . Energy Discharges 48 | . . 7 12 15 . 1 . 5 . 6 2 . . Parts Rejected 2 | . . 2 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 30 | . . . 14 11 . 1 1 1 . 2 . . . Data Loss (major) 15 | . . 1 5 4 . 1 . 1 . 2 1 . . Misfires 16 | . . 4 8 2 . . . . . 2 . . . Alerts 9 | . . 1 5 2 . . . . . 1 . . . Misdirections 2 | . . . 1 1 . . . . . . . . . Weapon Failures 7 | . . 1 3 1 . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 426 | . . . . . . 81 . 118 . 227 . . . Projectiles 71 | . . . . . . 71 . . . . . . . Explosions 355 | . . . . . . 10 . 118 . 227 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . 18 . . 8 . 28 . 163 63 . . Shots 9 | . . . 1 . . . . 1 . 4 3 . . Rammed 5 | . . 4 . . . 1 . . . . . . . Targets Rammed 7 | . . 5 . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . Highest Temperature 361 | . 58 277 279 259 . 250 4 137 246 142 361 . . Average Temperature 57 | . 14 40 59 69 . 59 3 41 140 52 99 . . Received Heat Transfer 2466 | . 243 357 276 72 . 644 . 109 . 18 747 . . Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . 4 . . . 1 . . . Combat Hostiles 5 | . . . . . . 4 . . . 1 . . . Robots Corrupted 2 | . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . Parts Fried 9 | . . . . 3 . 5 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 3 . . . . 5 . . Combat Hostiles 8 | . . . . . . 3 . . . . 5 . . Parts Melted 23 | . . . . . . 10 . . . 1 12 . . Heat Transferred 6721 | . 325 74 . . . 2942 . 50 . 100 3230 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . . Low Security (%) 88 | 100 100 48 100 100 . 80 . . . . 100 100 100 Level 1 11 | . . 51 . . . 19 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 368 | . 193 290 155 69 . 368 . . . . 108 34 40 Initial 97 | . . 34 97 49 . . . . . . . 34 . Average 75 | . 87 187 40 13 . 100 . . . . 24 15 22 Influence Increases 4309 | . 646 805 368 295 . 1061 5 110 . 345 564 . 110 Destroy 0b10 Robot/C 2300 | . 340 500 220 80 . 520 . 100 . 300 240 . . Destroy 0b10 Robot/NC 200 | . 30 55 35 . . 50 5 10 . . 15 . . Destroy Leader 550 | . 78 170 70 . . 138 . . . 30 64 . . Allied During Kill 21 | . . . . 5 . 16 . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . 20 Successful Hack 163 | . 47 31 9 . . 66 . . . . 10 . . Select Force Hacks 240 | . 60 . . 180 . . . . . . . . . Disable Machine 135 | . . . 30 30 . 60 . . . . 15 . . Destroy Structure 110 | . 1 4 4 . . 31 . . . . 70 . . Partial Spotted 15 | . . . . . . 15 . . . . . . . Lose Combat Pursuer 555 | . 90 45 . . . 165 . . . 15 150 . 90 Influence Decreases 4279 | . 564 655 473 422 . 693 227 247 9 345 494 70 80 Entered New Map 472 | . . 48 135 78 . . 137 29 9 . . 36 . Time Decay 3179 | . 554 553 318 324 . 469 90 198 . 335 304 34 . Lost Part 532 | . 10 44 20 20 . 138 . 20 . 10 190 . 80 Lost Ally 96 | . . 10 . . . 86 . . . . . . . Squads Dispatched 28 | . 5 2 2 . . 12 . . . . 5 . 2 Investigation 12 | . 4 1 . . . 5 . . . . 2 . . Extermination 7 | . . . . . . 5 . . . . 2 . . Reinforcement 8 | . 1 1 2 . . 2 . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Distress Signals 7 | . . 2 2 . . 1 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 197 | . 29 36 20 4 . 47 . 5 . 9 30 . 17 Peak Tracking Total 7 | . 4 7 3 2 . 5 . 5 . 5 5 . 7 Tactical Retreats 20 | . 3 1 1 . . 5 . . . 1 5 . 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Traps Triggered 10 | . 3 1 5 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 5 Triggered 2 | . . . . . . . . . . . . . 2 Most Traps Carried 3 | . . . . . . . 1 1 . . . . 3 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Machines Disabled 9 | . . . 2 2 . 4 . . . . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . 1 . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Machines Accessed 57 | . 8 8 3 7 1 17 1 . 4 . 7 1 . Terminals 28 | . 6 6 2 1 . 9 . . . . 3 1 . Fabricators 4 | . . . . . . 2 . . . . 2 . . Repair Stations 3 | . . 1 . . . 2 . . . . . . . Recycling Units 11 | . 2 1 . 6 . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . 1 . . 2 . . . . 1 . . Total Hacks 176 | . 22 18 5 11 4 53 1 . 30 . 31 1 . Successful 107 | . 11 14 3 10 4 20 1 . 30 . 13 1 . Failed 69 | . 11 4 2 1 . 33 . . . . 18 . . Catastrophic 15 | . . 2 1 1 . 7 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . 24 15 1 8 . 11 . . . . 18 . . Terminals 86 | . 20 15 2 1 . 29 . . . . 18 1 . Fabricators 11 | . . . . . . 4 . . . . 7 . . Repair Stations 9 | . . 2 . . . 7 . . . . . . . Recycling Units 16 | . 2 1 . 10 . 1 . . . . 2 . . Scanalyzers 9 | . . . . . . 9 . . . . . . . Garrison Access 10 | . . . 3 . . 3 . . . . 4 . . Terminal Hacks 49 | . 1 2 2 . 4 6 1 . 30 . 2 1 . Record 15 | . . . . . 4 . . . 11 . . . . Part Schematic 13 | . . . . . . 1 . . 12 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 3 | . . . 2 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . 1 . . . . 1 . . Terminal Index 4 | . 1 1 . . . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 4 . . Load Schematic 4 | . . . . . . 1 . . . . 3 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . 2 . . . 4 . . . . . . . Scan Component 3 | . . 1 . . . 2 . . . . . . . Repair 3 | . . 1 . . . 2 . . . . . . . Recycling Unit Hacks 6 | . . 1 . 4 . . . . . . 1 . . Report Inventory 5 | . . 1 . 4 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 5 | . . . . . . 5 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . 1 . . Unauthorized Hacks 34 | . 10 9 . 6 . 4 . . . . 5 . . Terminals 24 | . 8 9 . . . 4 . . . . 3 . . Assimilate 2 | . . 1 . . . 1 . . . . . . . Botnet 8 | . 2 2 . . . 2 . . . . 2 . . Operators 4 | . 1 1 . . . 1 . . . . 1 . . Skim 10 | . 5 5 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . Recompile 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . 6 . . . . . . . . . Tunnel 8 | . 2 . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 7 4 . 2 . 15 . . . . 6 . . Full Trace Events 5 | . . . . . . 5 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 3 . . 12 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 84 | . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . Parts Repaired 3 | . . 1 . . . 2 . . . . . . . Time 132 | . . 26 . . . 106 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 11 . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Total Allies 13 | . . 1 . 11 . 1 . . . . . . . Largest Group 11 | . . 1 . 11 11 11 . . . . . . . Highest-Rated Group 119 | . . 10 . 119 119 119 . . . . . . . Highest-Rated Ally 41 | . . 10 . 27 27 41 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . 23 . . . . . . . Total Damage 460 | . . . . . . 460 . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Active Infowar (turns) 5455 | . . . . . . 2531 181 403 101 1050 1091 15 83 Sensors 5448 | . . . . . . 2531 181 403 101 1050 1085 14 83 Terrain 2 | . . . . . . . . 2 . . . . . Machine Analysis 632 | . . . . . . . . . . . 632 . . Triangulation 1 | . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Turns Passed 16772 | 98 1745 1619 2772 1532 3161 2670 181 403 101 1050 1188 96 156 Spaces Moved 7409 | 60 720 488 688 434 981 2064 325 432 88 399 579 63 88 Core 29 | 9 . . . . . . . . . . . . 20 Treads 4007 | 51 720 488 688 434 981 625 . . . . 15 . 5 Legs 156 | . . . . . . 5 . . . . 151 . . Wheels 205 | . . . . . . 52 . . . . 153 . . Hover 3012 | . . . . . . 1382 325 432 88 399 260 63 63 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 320 320 320 42 42 42 104 161 40 51 50 Average Speed 182 | 143 160 249 344 320 320 88 42 65 104 241 136 54 64 Slowest Speed 480 | 160 160 480 480 320 320 480 42 104 104 300 270 57 150 Overloaded Moves 31 | . . . . . . . . . . . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . 10 . . . 2 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 5 94 48 89 91 59 43 53 52 68 63 14 2 60 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 11 | . 2 1 . 6 . . . . 1 1 . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . Scrap Searched 11 | . . . . . 8 . 1 . . 2 . . . Spaces Dug 20 | . . . . . . 17 1 . . . 2 . . Terrain Destroyed 259 | . . . 2 . . 39 1 61 . 110 46 . . Melee . | . . . . . . . . . . . . . . Projectile 28 | . . . . . . 25 1 . . . 2 . . AOE 231 | . . . 2 . . 14 . 61 . 110 44 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac DSF Total 9912 | 72 1197 730 976 565 1005 2676 366 537 97 474 904 124 189 Wait 1449 | . 380 56 169 35 17 323 19 64 1 63 185 57 80 Move 7395 | 59 719 487 687 433 980 2062 324 431 87 398 578 62 88 Hop . | . . . . . . . . . . . . . . Pick Up 151 | 7 17 34 15 . 5 32 6 11 . . 17 1 6 Fast Attach 29 | . . 1 . . . 9 3 5 4 2 3 . 2 Attach 117 | 6 3 24 12 2 2 33 . 2 . . 28 3 2 Detach 43 | . 1 11 3 2 . 8 1 2 . . 13 1 1 Swap 43 | . 3 4 14 2 . 13 2 2 1 1 1 . . Drop 73 | . 3 15 3 . 1 24 7 6 4 . 5 . 5 Fire 495 | . 71 93 71 10 . 148 4 14 . 10 74 . . Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 6 | . . 5 . . . 1 . . . . . . . Escape Stasis 3 | . . . 2 . . 1 . . . . . . . Rewire 102 | . . . . 81 . 21 . . . . . . . Trap 5 | . . . . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Discovered new exit (range 13) 1406 | -10/Materials | Discovered new exit (range 10) 1489 | -10/Materials | Discovered new exit (range 14) 1591 | -10/Materials | Learned location of 2 exits from Mines 1637 | -10/Materials | Learned Storage non-interactive machine intel 1703 | -10/Materials | Learned 2 Mines zone layouts 1723 | -10/Materials | Learned 4 Subcaves zone layouts 1735 | -10/Materials | Learned location of 2 exits from Subcaves 1748 | -10/Materials | Learned Storage emergency access door positions 1772 | -10/Materials | Learned location of 2 exits from Mines 1804 | -10/Materials | Identified exit to Subcaves 1844 | -10/Materials | Entered another Materials area 1844 | -9/Materials | Evolved 2 slots: Utility x2 1938 | -9/Materials | Lost 4 parts (1p2n1u) 1962 | -9/Materials | Discovered new exit (range 15) 2066 | -9/Materials | Destroyed 8 combat bots 2075 | -9/Materials | Lost 3 parts (1n1u1w) 2202 | -9/Materials | Repaired Assault Rifle 2533 | -9/Materials | Discovered new exit (range 15) 2662 | -9/Materials | Discovered new exit (range 13) 2727 | -9/Materials | Identified exit to Mines 2727 | -9/Materials | Identified exit to Storage 3006 | -9/Materials | Identified exit to Materials 3010 | -9/Materials | System corruption reached 10% 3084 | -9/Materials | Learned 2 Storage zone layouts 3154 | -9/Materials | Loaded intel: 5 trap records 3213 | -9/Materials | Learned Storage machine intel 3261 | -9/Materials | Learned location of Zion (-7) 3318 | -9/Materials | Learned 4 Recycling zone layouts 3463 | -9/Materials | Entered Storage 3464 | -9/Storage | Identified exit to Recycling 3466 | -9/Storage | Loaded intel: 41 machine locations 3467 | -9/Storage | Loaded intel: 26 non-interactive machine locations 3601 | -9/Storage | Met 01-MTF 4459 | -9/Storage | Found Prototype Energy Gun 4461 | -9/Storage | Identified 01-MTF's Shockpuncher 4605 | -9/Storage | Discovered exit to Materials (range 15) 6181 | -9/Storage | Destroyed 01-MTF 6235 | -9/Storage | Entered Recycling 6236 | -9/Recycling | Identified exit to Factory 7253 | -9/Recycling | Build established: Commander-Mutant 7656 | -9/Recycling | Scanned before Scraplab entrance 7702 | -9/Recycling | Entered Scraplab 7728 | -9/Recycling | Discovered new exit (range 2) 7767 | -9/Recycling | Entered Scraptown 7767 | -9/Scraptown | Accompanied by 11 allies 7767 | -9/Scraptown | System corruption cleaned by C-Scrubber 8711 | -9/Scraptown | Visited The Evicted 8826 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8829 | -9/Scraptown | Visited CPS Storage 8858 | -9/Scraptown | Visited Shadow of the Wyrm 9021 | -9/Scraptown | Discovered new exit (range 11) 10013 | -9/Scraptown | Visited Symbiants 10135 | -9/Scraptown | Visited TADAMA 10221 | -9/Scraptown | Visited Spacefarers 10311 | -9/Scraptown | Visited Bundlers 10928 | -9/Scraptown | Entered Factory 10928 | -6/Factory | Accompanied by 11 allies 10928 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 11641 | -6/Factory | Identified exit to Lower Caves 11785 | -6/Factory | Lost 3 allies 11832 | -6/Factory | Lost 3 allies 11854 | -6/Factory | Lost 5 parts (1p1n1u2w) 11884 | -6/Factory | Found Hvy. Reactive Plating 12199 | -6/Factory | Lost 4 parts (4n) 12423 | -6/Factory | Build established: Hacker-Mutant 13150 | -6/Factory | Repaired Broken Cld. Gravmag System? 13208 | -6/Factory | Crushed by falling debris 13209 | -6/Factory | System corruption reached 10% 13239 | -6/Factory | Lost 3 parts (1n2u) 13418 | -6/Factory | Repaired Adv. Heat Sink 13557 | -6/Factory | Build established: Mutant 13598 | -6/Factory | Entered Lower Caves 13646 | -6/Lower Caves | Found Alien Artifact 13646 | -6/Lower Caves | Identified Core Expander 13646 | -6/Lower Caves | Installed Core Expander, added new Power slot 13721 | -6/Lower Caves | Encountered a Warlord checkpoint 13742 | -6/Lower Caves | Learned Factory trap positions 13777 | -6/Lower Caves | Discovered new exit (range 5) 13779 | -6/Lower Caves | Identified exit to Lower Caves 13779 | -6/Lower Caves | Entered another Lower Caves area 13784 | -6/Lower Caves | Discovered new exit (range 7) 13786 | -6/Lower Caves | Identified exit to Factory 14173 | -6/Lower Caves | Discovered new exit (range 10) 14181 | -6/Lower Caves | Identified exit to Data Miner 14182 | -6/Lower Caves | Entered Data Miner 14182 | -6/Data Miner | Discovered new exit (range 6) 14204 | -6/Data Miner | Met Data Miner 14230 | -6/Data Miner | Learned location of Section 7 (-2) 14230 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14240 | -6/Data Miner | Received God Mode back door access code from Data Miner 14282 | -6/Data Miner | Identified exit to Proximity Caves 14283 | -6/Data Miner | Entered Proximity Caves 15062 | -5/Proximity Caves | Learned location of Warlord (-5) 15252 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15288 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15333 | -5/Proximity Caves | Entered Factory 15333 | -5/Factory | Evolved 2 slots: Utility x2 15334 | -5/Factory | Identified exit to Upper Caves 15335 | -5/Factory | Loaded intel: 109 trap records 15358 | -5/Factory | Identified exit to Extension 15552 | -5/Factory | Garrison activated, responded to threat 15659 | -5/Factory | Build established: Hacker-Mutant 15696 | -5/Factory | Lost 3 parts (1p1n1w) 15997 | -5/Factory | Lost 3 parts (1p2n) 16335 | -5/Factory | Fabricated Cld. Gravmag System (x1) 16343 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16389 | -5/Factory | Discovered new exit (range 15) 16496 | -5/Factory | Core integrity fell below 50% 16507 | -5/Factory | System corruption reached 10% 16520 | -5/Factory | Identified exit to Factory 16521 | -5/Factory | Entered another Factory area 16521 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16549 | -4/Factory | Lost 7 parts (1p1n3u2w) 16617 | -4/Factory | Identified exit to DSF 16617 | -4/Factory | Entered DSF 16641 | -4/DSF | Additional patrols routed to DSF 16728 | -4/DSF | Core integrity fell below 50% 16763 | -4/DSF | Core integrity fell below 20% 16773 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Knocked back. Acquired 7 matter. Cmb. Gravmag System severed. The unstable cave ceiling collapses. Slug penetrates Earth. Mak. System Shield severed. The unstable cave ceiling collapses. Extracted 139 matter. Mak. Hacking Suite destroyed. Adv. Signal Interpreter destroyed. Critical hit (Blast). Knocked back. C-35 Carver destroyed. Knocked back. Acquired Biometal Medium Treads. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Mak. Hacking Suite destroyed. Critical hit (Blast). Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#######??????????????????? | | ?????????????????????? s]]#??????????????????? | | ?????????????????????? %]]???????????????????? | | ?????????????????????? ss ???????????????????? | | ?????????????????????? s ????????????????????? | | ?????????????????????## #????????????????????? | | ????????????????????##; s ###??????????????????? | | ????????????????????# % #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#% @ % #??????????????????? | | ????????????????????##; ^ ###??????????????????? | | ????????????????????#== ^!A#??????????????????? | | ????????????????????# = !!#??????????????????? | | ????????????###?????# =H !!#??????????????????? | | ??????####### ######### ###??????????????????? | | ??????#** ##! # ### ##???????????????????? | | ?????##** ## # ## A##!!!#??????????????? | | ?????#" ! ??????????? | | ?????## ?????????? | | ?????# ! / ??????????? | | ?????## % !// A##!!!# #??????????? | | ??????#= = % / /### ##?!!!#?? #??????????? | | ??????## ####?# #???###??????????????? | | ?????### # #????! ]]???????????????????? | | ?????# " #????!^ ^]]#??????????????????? | | ?????###= ###?????! ]]#??????????????????? | | ???????## = #???????# ###??????????????????? | | ???????#& ##???????? ????????????????????? | | ???????#& #????????? ????????????????????? | | ???????## ###????????? ???????????????????? | | ??????### ##???#?????? ##???????????????????? | | ????###"" ## # ##?? ??????????????????????? | | ???#""""" ??????????????????????? | | ???#"##"" ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 280 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Adv. Trap Extractor | -6/Factory | Hacked Cld. Gravmag System | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory | Authchip Repaired ---------- Assault Rifle | 17% | -9/Materials Cld. Gravmag System | 75% | -6/Factory | Broken Adv. Heat Sink | 40% | -6/Factory Studied --------- Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronGravitonNullifier Manual? 0 Play Time 01:49:38 Cumulative 62.7 hours Start 2026.07.22 @ 19:37:11 End 2026.07.22 @ 22:40:28 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 1 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c5689a7-c33d-46cf-bcf8-9cccdcf35283