Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 17:58:31 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1876) 1876 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 3600 Bonus ------- High Alert Combat Kills 190 Friendly Fire -41 Cogmind --------- Core Integrity 134/400 Matter 131/300 Energy 280/280 System Corruption 4% Temperature Warm (114) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Medium Matter Pod (100) Improved Targeting Computer Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Light Cannon EMP Blaster Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Medium Matter Pod Improved Targeting Computer Improved Targeting Computer Utility Shielding Improved Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon EMP Blaster Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 56 | . 20 28 8 Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | . 4 4 2 Treads 2 | . . 2 . Leg 1 | . 1 . . Wheel 5 | . 3 2 . Hover . | . . . . Flight 2 | . . . 2 Utility 10 | . 3 7 . Device 3 | . 1 2 . Storage 3 | . 1 2 . Processor . | . . . . Hackware 2 | . 1 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 33 | . 12 15 6 Energy Gun 4 | . 3 1 . Energy Cannon . | . . . . Ballistic Gun 11 | . 6 5 . Ballistic Cannon 9 | . . 6 3 Launcher 9 | . 3 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . 1 4 6 Power . | . . . . Propulsion 5 | . . 3 2 Utility 4 | . 1 1 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 87 92 94 Engine 11 | . 13 10 11 Treads 11 | . . 14 17 Leg 1 | . 5 . . Wheel 8 | . 19 7 . Device 2 | . . 5 . Storage 11 | . 14 11 11 Hackware 13 | . 4 13 21 Protection 6 | . . 7 10 Energy Gun 2 | . 11 . . Ballistic Gun 4 | . 14 1 . Ballistic Cannon 14 | . . 18 20 Launcher 1 | . 1 1 . Naked Turns . | . . . . Heaviest Build 39 | 12 20 39 39 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 12 | . 3 2 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 8 9 11 15 Most Carried 15 | 5 10 15 15 Average Carried 10 | 3 5 10 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 14 Class Distribution -------------------- 40% | Scavenger-Mutant 36% | Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1856 | 200 317 1096 243 Remotely . | . . . . Salvage Created 1720 | . 422 1022 276 Parts 142 | . 33 82 27 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 55 | . 10 29 16 Guns 14 | . 6 8 . Cannons 22 | . . 14 8 AOE 19 | . 4 7 8 Classes Destroyed 8 | . 6 2 . Worker 2 | . 1 1 . Builder 5 | . 3 1 1 Tunneler 1 | . . 1 . Hauler 4 | . 1 3 . Operator 4 | . 2 2 . Swarmer 14 | . 3 4 7 Grunt 33 | . 7 17 9 Sentry 8 | . . 8 . Best Kill Streak 10 | . 10 7 4 Combat Bots Only 8 | . 8 6 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1846 | . 270 644 932 Core 297 | . 31 133 133 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 163 | . 43 76 44 Largest 2 | . 2 2 2 Hottest 78 | . 60 78 78 Shots Fired 280 | . 69 137 74 Gun 84 | . 51 33 . Cannon 157 | . . 88 69 Launcher 39 | . 18 16 5 Special . | . . . . Kinetic 210 | . 29 112 69 Thermal . | . . . . Explosive 39 | . 18 16 5 Electromagnetic 31 | . 22 9 . Robot Hit Streak 12 | . 7 12 12 Robot Miss Streak 7 | . 3 4 7 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 149 | . 34 73 42 Core Hits 108 | . 25 59 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4646 | . 958 2375 1313 Guns 804 | . 459 345 . Cannons 1974 | . . 1106 868 Explosions 1862 | . 499 924 439 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2390 | . 212 1310 868 Thermal 150 | . 102 48 . Explosive 1712 | . 397 876 439 Electromagnetic 388 | . 247 141 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 4 4 Average Corruption 2 | . 1 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . 5 20 21 Message Errors 8 | . . 2 6 Matter Fused 5 | . . 2 3 Heat Flow Errors 7 | . 1 2 4 Energy Discharges 6 | . . 4 2 Parts Rejected 1 | . . 1 . Parts Fused 1 | . . . 1 Data Loss (minor) 9 | . 3 5 1 Data Loss (major) 5 | . 1 2 2 Misfires 2 | . . 1 1 Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 53 | . 7 2 44 Projectiles 46 | . . 2 44 Explosions 7 | . 7 . . Melee . | . . . . Knockbacks 15 | . . 5 10 Impact 1 | . . . 1 Kinetic 12 | . . 5 7 Secondary 2 | . . . 2 Self-Inflicted Damage 180 | . 55 50 75 Shots 9 | . 3 3 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 492 | . 261 272 492 Average Temperature 127 | . 52 46 206 Received Heat Transfer 837 | . 99 261 477 Effects 5 | . . 1 4 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . 1 . Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 150 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 675 | . 359 675 414 Initial 231 | . . 107 231 Average 406 | . 141 567 298 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 13 | 100 51 2 . Level 1 37 | . 48 6 98 Level 2 49 | . . 91 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 3 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 20 47 21 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 9 | . 6 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 6 | . 2 3 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 16 | . 6 10 . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 57 | . 18 39 . Successful 40 | . 11 29 . Failed 17 | . 7 10 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 43 | . 18 25 . Terminals 44 | . 18 26 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Part Schematic 3 | . . 3 . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 13 | . . 13 . Insert Component 6 | . . 6 . Analyze 7 | . . 7 . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 7 12 . Terminals 19 | . 7 12 . Assimilate 3 | . 1 2 . Botnet 15 | . 6 9 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 5 10 . Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 9 | . . 9 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 3820 | 4 893 2064 859 Spaces Moved 2428 | 2 764 1283 379 Core 5 | . 1 . 4 Treads 1184 | . . 809 375 Legs 149 | 2 147 . . Wheels 1090 | . 616 474 . Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 80 160 Average Speed 129 | 120 92 135 181 Slowest Speed 650 | 120 200 240 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 1 94 76 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 58 | . 48 10 . Terrain Destroyed 272 | . 129 103 40 Melee . | . . . . Projectile 13 | . . 7 6 AOE 259 | . 129 96 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 2827 | 5 874 1472 476 Wait 125 | . 33 50 42 Move 2425 | 1 763 1282 379 Hop . | . . . . Pick Up 21 | . 7 14 . Fast Attach 26 | . 11 15 . Attach 5 | . 1 1 3 Detach 6 | . 3 1 2 Swap 25 | . 8 12 5 Drop 30 | 4 5 21 . Fire 163 | . 43 76 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Destroyed 8 combat bots 618 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Discovered new exit (range 13) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Utility x2 1551 | -9/Materials | Discovered new exit (range 16) 1872 | -9/Materials | Discovered new exit (range 7) 1883 | -9/Materials | Build established: Scavenger-Mutant 2732 | -9/Materials | Discovered new exit (range 11) 2898 | -9/Materials | First assault squad dispatched 2962 | -9/Materials | Entered Mines 3064 | -9/Mines | Discovered new exit (range 15) 3211 | -9/Mines | Learned 8 Materials zone layouts 3216 | -9/Mines | Build established: Hacker-Mutant 3742 | -9/Mines | Discovered new exit (range 10) 3780 | -9/Mines | Core integrity fell below 50% 3821 | -9/Mines | Self-destructed Last Messages --------------- 03765_ The unstable cave ceiling collapses. 03765_ U-05 Engineer lays Concrete. 03772_ Destroyed Structural Scanner. 03776_ System corrupted: Heat flow error (+289). 03777_ Power failure, Hvy. Ion Engine shutdown. 03777_ Imp. Light Cannon destroyed. 03779_ G-34 Mercenary destroyed. 03788_ Imp. Light Cannon destroyed. 03792_ Imp. Light Armor Plating destroyed. 03793_ G-47 Trooper destroyed. 03794_ GZFBWQ>S OE , NVNECRUI1UFIOOJ%IW%VFO4AV 03797_ G-47 Trooper knocked back. 03800_ U-05 Engineer builds a Wall. 03803_ U-05 Engineer lays Concrete. 03804_ Hacking Suite destroyed. 03806_ U-05 Engineer lays Concrete. 03807_ U-05 Engineer builds a Wall. 03811_ U-05 Engineer lays Concrete. 03816_ U-05 Engineer builds a Wall. 03820_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????## #?# #?????????????????????????????????? | | ?????# ### #?????????????????????????????????? | | ?????# ## #?????????????????????????????????? | | ???### ##????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ### ####????????????????????????????????? | | ???# #?## ##???????????????????????????????????? | | ???# #??# ##????????????????????????????????????? | | ???# #??# #?????????????????????????????????????? | | ???# #??# #?????????????????????????????????????? | | ???# #??# #?????????????????????????????????????? | | ???# #??# #?????????????????????????????????????? | | ???# #??# #?????????????????????????????????????? | | ???# #??# ####??????????????????????????????????? | | ???# #??# #???????????????????#??????????????? | | #### #??##### #?????????????????? #??????????????? | | # #???#### #####?????????????? ##?????????????? | | # ####??## ##???????????? #?????????????? | | # #??#### #??????????? ??????????????? | | # #??# #?????????? ???????????????? | | #??# #??????##?# #????????????????? | | ###??#### #?????? ### #????????????????? | | ????????## ## #?????? ## ####?????????????? | | ?????????# ### #?##### %u ; #?????????????? | | ?????????# ##?# ### # %%= #####???????????? | | ?????????# #??#%## @ [ < ????????? | | ?????????## ##??# g = #???????????????? | | ??????????####???###;; #???????????????? | | ???????????????????###### * = #???????????????? | | ?????????????????????????# ####???????????????? | | ??????????????????????????#####??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Utility Shielding | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleInsulatedTearclaws Manual? 0 Play Time 00:38:07 Cumulative 208.7 hours Start 2023.09.14 @ 17:20:40 End 2023.09.14 @ 17:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 75 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b1e65f8-6141-495b-9ea1-bc1b54d6d3cc