Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 02:44:10 Player: celerysam Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1299) 1299 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 7787 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 428/900 System Corruption 3% Temperature Cool (89) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (8) ------ Energy Well Improved Energy Well Improved Signal Interpreter Core Analyzer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Arc Projector Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Energy Well Improved Signal Interpreter Transmission Jammer ECM Suite Hacking Suite Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Improved Arc Projector Powered Hammer > --- INVENTORY -------- Enhanced Nuclear Core ECM Suite Precision Assault Rifle Heavy Shock Bomb Launcher Improved Datajack [Rating: 93] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 1 . . 1 1 1 Utility 6 | . . 1 . . . 1 1 . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 93 | 6 4 13 4 6 . 10 4 3 3 14 26 Power 15 | 1 1 3 1 1 . 2 1 . . 1 4 Engine 7 | 1 1 2 1 . . . . . . . 2 Core 8 | . . 1 . 1 . 2 1 . . 1 2 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 3 2 3 . 1 . . 1 2 6 Treads 2 | . . . 2 . . . . . . . . Leg 4 | . . 3 . . . . . . . . 1 Wheel 3 | 2 . . . . . . . . . . 1 Hover 5 | . . . . 3 . . . . . 2 . Flight 6 | . . . . . . 1 . . 1 . 4 Utility 29 | 1 2 1 . 1 . 3 1 1 2 7 10 Device 13 | . . 1 . . . 1 . 1 1 4 5 Storage 6 | 1 1 . . . . . . . . 1 3 Processor 4 | . 1 . . . . 1 . . 1 . 1 Hackware 4 | . . . . . . . 1 . . 2 1 Protection 2 | . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 1 6 1 1 . 4 2 2 . 4 6 Energy Gun 11 | 1 1 5 . . . 2 . . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 . 1 1 . . 1 1 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . 1 . . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . Slashing Weapon 2 | . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . 2 . . . 2 1 . . . 4 Parts Lost 36 | . . 5 2 . . 3 . 1 . 5 20 Power 5 | . . 1 . . . 1 . . . . 3 Propulsion 11 | . . . 2 . . 2 . . . 1 6 Utility 10 | . . . . . . . . 1 . 3 6 Weapon 10 | . . 4 . . . . . . . 1 5 Highest Loss Streak 9 | . . 2 1 . . 3 . 1 . 3 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 95 95 100 100 81 72 75 77 79 41 Engine 5 | . 14 9 10 6 . . . . . . . Core 4 | . . 1 . 4 11 6 12 15 13 11 1 Treads 3 | . . . 11 12 . . . . . . . Leg 7 | . . 25 17 6 . . . . . . 2 Wheel 2 | . 28 5 . . . . . . . . 1 Hover 3 | . . . . 14 33 17 . . . 4 4 Flight 3 | . . . . . . 3 7 7 10 10 2 Device 12 | . . 11 11 11 11 18 15 18 26 18 7 Storage 7 | . 14 11 11 6 . . . . . 5 7 Processor 8 | . 8 11 11 11 11 9 7 7 6 5 6 Hackware 2 | . . . . . . . 6 7 6 9 1 Protection 1 | . . . . 4 11 9 7 3 . . . Energy Gun 5 | . 14 11 11 6 . . . . . 2 1 Ballistic Gun 6 | . 14 8 10 11 11 8 5 1 . . . Launcher 1 | . . . . 4 11 7 1 5 6 1 . Impact Weapon 1 | . . . . . . 1 7 7 6 4 . Peak Build Rating 93 | 6 8 22 22 17 16 54 62 62 69 93 92 Average Rating 36 | 3 7 16 17 16 16 30 60 60 67 82 40 On Entrance 33 | . 6 8 22 17 16 16 54 61 60 69 78 Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 14 29 35 35 34 15 21 31 31 30 40 43 Greatest Support 56 | 32 32 51 51 40 18 50 50 50 56 56 50 Greatest Overweight (x) 4 | 3 . 1 1 . . 2 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 15 15 10 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Average Carried 8 | 3 11 14 14 10 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 5 5 5 5 5 5 5 2 Class Distribution -------------------- 56% | Mutant 37% | Infiltrator-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Storage Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Matter Collected 1223 | 201 105 252 83 . 59 . 45 150 . 209 119 Remotely . | . . . . . . . . . . . . Salvage Created 1447 | . 227 650 198 . . 13 53 82 . 76 148 Parts 120 | . 24 48 22 . . 2 9 4 . 5 6 Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 41 | . 6 15 9 . . 3 2 2 . 1 3 Melee 1 | . . . . . . . . . . 1 . Guns 30 | . 6 14 9 . . 1 . . . . . AOE 10 | . . 1 . . . 2 2 2 . . 3 Classes Destroyed 10 | . 3 2 1 . . . 1 1 . 1 1 Worker 2 | . . 2 . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . 1 Watcher 5 | . 3 1 . . . . 1 . . . . Swarmer 19 | . 3 3 7 . . 3 . . . . 3 Cutter 2 | . . . . . . . 2 . . . . Grunt 15 | . 3 9 1 . . . . 2 . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | . 6 10 5 . . 3 3 3 . 1 3 Combat Bots Only 7 | . 4 7 5 . . 3 2 2 . 1 3 Max Kills in Single Turn 3 | . 1 2 2 . . 3 2 2 . 1 3 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . 1 . . . 2 2 2 . . 3 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Hostile Shots Fired 889 | . 26 99 32 . . 77 12 106 14 59 464 Missed 451 | . 3 33 11 . . 35 7 65 7 30 260 Damage Taken 6053 | . 205 857 383 . . 526 202 353 121 682 2724 Core 1692 | . 66 175 56 . . 90 7 48 . 97 1153 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 73 . . . 42 83 . 92 100 90 . Volleys Fired 105 | . 16 49 22 . . 4 6 3 . . 5 Largest 2 | . 2 2 2 . . 2 1 1 . . 1 Hottest 105 | . 60 105 79 . . 55 36 36 . . 46 Shots Fired 178 | . 32 87 39 . . 6 6 3 . . 5 Gun 166 | . 32 87 39 . . 4 4 . . . . Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . . 2 2 3 . . 5 Special . | . . . . . . . . . . . . Kinetic 80 | . 16 39 17 . . 4 4 . . . . Thermal 49 | . . 27 22 . . . . . . . . Explosive 10 | . . . . . . 2 2 3 . . 3 Electromagnetic 39 | . 16 21 . . . . . . . . 2 Robot Hit Streak 17 | . 6 17 8 . . 1 5 . . . 3 Robot Miss Streak 4 | . 3 4 3 . . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 109 | . 19 54 23 . . 1 5 . . 1 6 Core Hits 89 | . 12 31 13 . . 5 4 14 . 1 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 4 | . . 1 1 . . . 1 . . . 1 Burn 2 | . . 1 1 . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 33 | . . . . . . . 1 7 2 18 5 Impact 18 | . . . . . . . 1 7 2 8 . Slashing 15 | . . . . . . . . . . 10 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3158 | . 310 802 380 . . 127 220 492 . 51 776 Guns 1538 | . 265 781 375 . . 39 78 . . . . Cannons . | . . . . . . . . . . . . Explosions 1395 | . 45 21 . . . 88 101 492 . . 648 Melee 219 | . . . . . . . 41 . . 51 127 Ramming 6 | . . . 5 . . . . . . . 1 Kinetic 801 | . 137 319 228 . . 39 78 . . . . Thermal 601 | . 45 296 147 . . . . . . . 113 Explosive 1160 | . . . . . . 88 101 492 . . 479 Electromagnetic 371 | . 128 187 . . . . . . . . 56 Impact 41 | . . . . . . . 41 . . . . Slashing 178 | . . . . . . . . . . 51 127 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 2 3 Average Corruption 2 | . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 2 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 68 | . . . . . . . . . . . 68 Projectiles . | . . . . . . . . . . . . Explosions 68 | . . . . . . . . . . . 68 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 285 | . . 39 . . . . 2 . . . 244 Shots 5 | . . 1 . . . . 1 . . . 3 Rammed 2 | . 1 . . . . . . . . . 1 Targets Rammed 5 | . 1 . 3 . . . . . . . 1 Kicked 3 | . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 308 | . 36 308 64 . . 25 45 55 1 . 220 Average Temperature 52 | . 19 69 25 . . 13 22 27 1 . 87 Received Heat Transfer 975 | . 42 411 48 . . 63 9 57 18 24 303 Effects 4 | . . 4 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . . . Heat Transferred 1284 | . . 790 444 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Peak Influence 499 | . 173 499 333 . . 178 197 258 163 90 245 Initial 194 | . . 72 194 . . . 80 89 94 79 39 Average 116 | . 117 257 187 . . 44 107 189 128 56 10 Maximum Alert Level 2 | . . 2 1 . . . . 1 . . 1 Low Security (%) 81 | 100 100 39 60 . 100 100 100 39 100 100 98 Level 1 17 | . . 52 39 . . . . 60 . . 1 Level 2 . | . . 8 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . . . 1 1 4 1 . 4 Investigation 2 | . . . . . . . . 1 . . 1 Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 6 | . . 1 . . . 1 1 1 . . 2 Assault 2 | . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Distress Signals 10 | . 1 2 . . . 3 . 1 . 1 2 Communications Jammed 10 | . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . 10 . Times Spotted 158 | . 9 22 15 . . 46 9 13 6 22 16 Peak Tracking Total 16 | . 3 5 6 . . 15 4 12 4 16 9 Tactical Retreats 25 | . . . . . . 9 3 3 3 3 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Traps Triggered 3 | . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Disabled 12 | . . 1 1 . . . . 3 . . 7 Max in Single Turn 5 | . . 1 . . . . . 1 . . 5 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Accessed 23 | . 5 2 . 1 . 5 . 1 3 3 3 Terminals 19 | . 5 1 . . . 4 . 1 3 3 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 7 4 . 1 . 12 . 2 3 4 7 Successful 20 | . 3 3 . 1 . 6 . 1 3 2 1 Failed 20 | . 4 1 . . . 6 . 1 . 2 6 Catastrophic 2 | . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 7 3 . 1 . 9 . 2 3 1 4 Terminals 34 | . 7 3 . . . 11 . 2 3 4 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 2 | . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 . 2 . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 2 . . . 3 . 1 3 1 1 Terminals 14 | . 3 2 . . . 3 . 1 3 1 1 Assimilate 3 | . . 1 . . . 1 . 1 . . . Botnet 10 | . 3 1 . . . 2 . . 3 1 . Disrupt 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 3 . 1 2 1 2 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total Allies 6 | . . 1 3 . . . . 2 . . . Largest Group 3 | . . 1 3 2 2 2 . 2 . . . Highest-Rated Group 62 | . . 10 40 32 32 32 . 62 . . . Highest-Rated Ally 31 | . . 10 16 16 16 16 . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 40 | . . . 26 . . 7 . 7 . . . Total Damage 413 | . . . 264 . . 65 . 84 . . . Kills 6 | . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Turns Passed 4741 | 65 349 379 1183 324 37 351 182 149 338 704 680 Spaces Moved 5049 | 44 258 176 715 236 38 574 292 241 615 1191 669 Core 19 | 11 . . . . . . . . . . 8 Treads 442 | . . . 327 115 . . . . . . . Legs 553 | . . 105 388 . . . . . . . 60 Wheels 362 | 33 258 71 . . . . . . . . . Hover 997 | . . . . 121 38 401 . . . . 437 Flight 2676 | . . . . . . 173 292 241 615 1191 164 Fastest Speed 34 | 50 100 100 130 52 52 50 50 50 42 42 34 Average Speed 73 | 107 100 118 143 104 52 52 50 50 45 42 82 Slowest Speed 250 | 200 100 200 200 160 52 180 50 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 . 1 . 5 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 55 25 100 61 12 65 9 58 20 30 21 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug 32 | . . . . . . . . 13 2 15 2 Terrain Destroyed 158 | . 3 3 . . . 8 18 24 2 15 85 Melee 24 | . . . . . . . . 5 2 15 2 Projectile . | . . . . . . . . . . . . AOE 134 | . 3 3 . . . 8 18 19 . . 83 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total 5840 | 61 318 262 829 315 54 620 320 253 671 1362 775 Wait 444 | . 23 4 83 63 17 15 9 . 47 130 53 Move 5021 | 43 257 175 714 235 37 569 291 238 614 1181 667 Hop 8 | . . . . . . 2 . 1 . 4 1 Pick Up 68 | 12 13 11 3 1 . 10 5 1 3 5 4 Fast Attach 37 | . 1 5 1 1 . 3 1 . 1 6 18 Attach 33 | 6 2 4 3 1 . 2 2 1 1 3 8 Detach 4 | . . . . . . . . . . . 4 Swap 24 | . 1 4 . 4 . 5 1 2 1 5 1 Drop 58 | . 4 10 . 10 . 10 4 . 2 10 8 Fire 105 | . 16 49 22 . . 4 6 3 . . 5 Melee 33 | . . . . . . . 1 7 2 18 5 Ram 2 | . 1 . . . . . . . . . 1 Kick 3 | . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 414 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Discovered new exit (range 8) 793 | -9/Materials | Identified exit to Mines 794 | -9/Materials | Entered Mines 794 | -9/Mines | Accompanied by 1 ally 808 | -9/Mines | Destroyed 7 combat bots 888 | -9/Mines | Learned location of Storage (-7) 901 | -9/Mines | Discovered new exit (range 12) 903 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 909 | -9/Mines | Identified exit to Zion 963 | -9/Mines | Core integrity fell below 50% 1029 | -9/Mines | Identified exit to Materials 1271 | -9/Mines | Discovered exit to Materials (range 5) 1279 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1355 | -9/Mines | Learned location of Zion (-7) 1848 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1848 | -9/Mines | Discovered new exit (range 5) 1965 | -9/Mines | Identified exit to Exiles 1977 | -9/Mines | Entered Exiles 1977 | -9/Exiles | Accompanied by 2 allies 2021 | -9/Exiles | Met 8R-AWN 2048 | -9/Exiles | Met EX-HEX 2094 | -9/Exiles | Met EX-BIN 2117 | -9/Exiles | Aligned with FarCom system 2118 | -9/Exiles | Given EX-Vault access code 2155 | -9/Exiles | Opened EX-Vault 2174 | -9/Exiles | Found Flying Fortress v7 2188 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2203 | -9/Exiles | Met EX-DEC 2234 | -9/Exiles | Discovered new exit (range 10) 2241 | -9/Exiles | Identified exit to Mines 2301 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2301 | -9/Exiles | Entered Mines 2301 | -8/Mines | Accompanied by 2 allies 2317 | -8/Mines | Discovered exit to Materials (range 7) 2338 | -8/Mines | Entered Materials 2338 | -8/Materials | Accompanied by 2 allies 2338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2611 | -8/Materials | Lost 3 parts (1p2n) 2680 | -8/Materials | Discovered new exit (range 16) 2688 | -8/Materials | Identified exit to Factory 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2727 | -7/Factory | Build established: Infiltrator-Mutant 2847 | -7/Factory | Discovered new exit (range 13) 2870 | -7/Factory | Identified exit to Storage 2871 | -7/Factory | Entered Storage 2968 | -7/Storage | Met a pair of Derelict thieves 3012 | -7/Storage | Discovered new exit (range 15) 3019 | -7/Storage | Identified exit to Factory 3020 | -7/Storage | Entered Factory 3020 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3298 | -6/Factory | Discovered new exit (range 5) 3299 | -6/Factory | Identified exit to Lower Caves 3351 | -6/Factory | Discovered new exit (range 16) 3357 | -6/Factory | Identified exit to Factory 3358 | -6/Factory | Entered another Factory area 3358 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -5/Factory | Discovered new exit (range 8) 3544 | -5/Factory | Identified exit to Upper Caves 3833 | -5/Factory | Identified exit to Factory 4057 | -5/Factory | Cargo convoy interrupted 4062 | -5/Factory | Entered another Factory area 4062 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4065 | -4/Factory | Found Quantum Capacitor 4091 | -4/Factory | Lost 3 parts (1n2u) 4238 | -4/Factory | Lost 9 parts (2p1n3u3w) 4354 | -4/Factory | Spotted B-86 Titan 4437 | -4/Factory | Build established: Mutant 4676 | -4/Factory | Core integrity fell below 50% 4705 | -4/Factory | Core integrity fell below 20% 4742 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04707_ Adv. VSS Leg destroyed. 04708_ Acquired Mic. Fission Core. 04708_ K-01 Serf collects debris. 04708_ S-27 Virus destroyed. 04709_ Scythe destroyed. 04711_ K-01 Serf collects debris. 04714_ Acquired Field Propulsion Array. 04717_ K-01 Serf collects debris. 04718_ System corrupted: Heat flow error (+222). 04718_ Acquired Field Propulsion Array. 04731_ S-27 Virus destroyed. 04731_ Power Conduit explodes. 04731_ S-27 Virus destroyed. 04731_ Power Conduit explodes. 04731_ Imp. Ion Engine destroyed. 04731_ Destroyed Imp. Ion Engine. 04733_ System Shield destroyed. 04739_ Pressure Siphon disabled. 04739_ Tiamat Missile Launcher destroyed. 04740_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????# # ###????????????????????????? | | ?????# ######??####????????????????????? | | ######### # ######### ????????????????????? | | ????????????????????? | | ? ????????????????????? | | """ """" ????????????????????? | | ##############=%""F"" """" "???????????????????? | | ?????????????# ="" "" """" ""??????????????????? | | ?????????????# ?????????????????? | | ?????????????# """" ""??????????????????? | | ?????????????# [ """" """"????????????????? | | ?????????????# *[ """" """" #?????#???????? | | ?????????????# [= #???? #???????? | | ?????????????# """" " "" #?? #???????? | | ?????????????# " "" ## ????????? | | ?????????????# " ????????? | | ?????????????# "T +??????? | | ?????????????# g ???????? | | ?????????????###### xx ????????? | | ??????????????????#######g #??????????? | | ???????????????????????# ##?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ??????????????????????## ##?????????? | | ?????????????????????## @ #?????????? | | ????????????????????## #?????????? | | ????????????????????# #?????????? | | ????????????????????## #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# ##?????????? | | ?????????????????????## #??????????? | | ??????????????????????# ;; ; #??????????? | | ??????????????????????####### # #??????????? | | ????????????????????????????###### ####??????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 69 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed MolecularDeuteriumStripper Manual? 0 Play Time 01:23:46 Cumulative 166.1 hours Start 2024.09.18 @ 01:07:26 End 2024.09.18 @ 02:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17992ebd-0e7d-4985-9184-2430fb687c08