Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 18:38:33 Player: gorb Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (56) 280 Value Destroyed (2013) 2013 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 9858 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 35 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Experimental Power Amplifier Advanced Transmission Jammer Cloaking Device Advanced EM Shield > --- WEAPON ----------- Precision Phase Gun Heavy Machine Gun > --- INVENTORY -------- (None) [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Makeshift ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . 2 2 . . 2 Power 2 | . . . . 1 . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . 1 . . . 1 . . 2 Utility 4 | . . . . 1 1 . . . . 1 . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 100 | 5 1 5 3 16 9 1 1 . 8 7 3 4 12 . 5 2 18 Power 17 | 1 . 1 . 5 1 . . . 2 2 . . 1 . 1 . 3 Engine 7 | 1 . 1 . 3 . . . . . 2 . . . . . . . Core 6 | . . . . 2 1 . . . 2 . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . 3 Propulsion 37 | 2 . 2 2 4 3 1 . . 4 1 1 2 6 . 2 . 7 Treads . | . . . . . . . . . . . . . . . . . . Leg 17 | . . . . 3 3 1 . . 4 1 1 2 . . . . 2 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 2 . 2 Flight 14 | . . 2 2 1 . . . . . . . . 6 . . . 3 Utility 26 | . 1 1 . 3 2 . 1 . 1 2 2 1 3 . 1 2 6 Device 15 | . . 1 . 1 . . 1 . 1 . . . 2 . 1 2 6 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . 1 2 . . . . 2 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 4 | . . . . 1 . . . . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 1 1 4 3 . . . 1 2 . 1 2 . 1 . 2 Energy Gun 4 | . . . . . 1 . . . 1 1 . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . . . . Ballistic Gun 9 | 2 . 1 . 4 . . . . . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . . . . 3 Corrupted Parts 3 | . . 1 . . . . . . . 2 . . . . . . . System Corruption 10 | . . 6 . . . . . . . 4 . . . . . . . Parts Lost 63 | . . . . 8 4 . . . 12 . 4 6 11 . . . 18 Power 13 | . . . . 2 1 . . . 4 . . 2 1 . . . 3 Propulsion 26 | . . . . 5 1 . . . 4 . 2 1 6 . . . 7 Utility 14 | . . . . . 2 . . . 1 . 2 1 3 . . . 5 Weapon 10 | . . . . 1 . . . . 3 . . 2 1 . . . 3 Highest Loss Streak 8 | . . . . 3 4 . . . 3 . 3 6 4 . . . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Average Backups 5 | 3 5 6 5 7 6 7 7 7 4 5 5 6 1 1 2 2 2 Power . | . 1 1 1 1 1 2 2 2 . . . . . . . . . Propulsion 1 | 1 2 4 2 1 1 2 2 2 1 1 2 1 . 1 2 2 1 Utility 1 | . . . . 2 1 1 1 1 1 1 1 1 . . . . 1 Weapon 1 | . 1 1 1 1 1 2 2 2 1 2 2 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 2 1 2 . . . . . . 1 1 . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 2 . . . . . . . . . . . . . 1 Utility 2 | . . . . . 1 . . . . . . 1 . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 74 86 99 75 98 100 100 100 87 77 90 64 21 . 19 32 39 Engine 6 | . 14 14 11 9 8 7 7 7 4 1 13 9 . . . . . Core 3 | . . . . 5 5 7 7 7 5 . . . . . . . . Leg 18 | . . . . 3 28 30 30 30 26 32 29 19 . . . . . Wheel 1 | . 28 6 . 11 1 . . . . . . . . . . . . Flight 3 | . . 21 43 7 . . . . . . . . 13 . . . 2 Device 5 | . . 1 11 8 2 . 4 7 7 6 . . 3 . 2 11 19 Storage 5 | . 3 14 11 9 7 7 7 7 7 6 6 5 . . . . . Processor 9 | . . . . . 15 23 18 15 13 13 15 10 . . . . . Energy Gun 4 | . . . . . 3 7 7 7 7 7 6 3 . . . . 2 Energy Cannon 1 | . . . . . . . . . . 2 6 3 1 . . . . Ballistic Gun 6 | . 28 28 21 17 13 7 7 7 4 . . . . . . . . Ballistic Cannon 3 | . . . . . 1 7 7 7 7 6 6 4 . . . . . Peak Build Rating 87 | 5 6 9 11 28 43 46 46 45 47 50 55 53 43 1 29 41 87 Average Rating 36 | 3 5 6 10 16 34 44 45 45 40 42 51 36 22 . 24 37 55 On Entrance 24 | . 5 6 9 11 28 43 46 45 45 31 50 52 1 . 1 29 41 Naked Turns 239 | . . . . . . . . . . . . 24 96 42 15 . 62 Heaviest Build 61 | 8 13 15 15 34 35 31 39 39 39 35 47 47 21 . 16 18 61 Greatest Support 91 | 20 20 20 16 40 60 70 70 70 75 81 91 56 28 3 21 21 38 Greatest Overweight (x) 6 | . . 1 . 2 . . . . . 1 . 1 4 . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 5 5 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 5 8 7 8 8 8 8 8 8 8 8 8 5 2 5 3 5 Average Carried 5 | 4 4 7 5 7 7 8 8 8 5 6 6 6 1 . 2 2 2 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 5 8 6 7 8 8 8 8 5 8 6 4 . 2 2 2 2 Class Distribution -------------------- 41% | Scavenger-Gunner 29% | Mutant 9% | Scavenger-Mutant 7% | Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Matter Collected 2461 | 243 . 75 . 457 267 109 30 . 393 53 275 99 . . 169 65 226 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2016 | . . 73 . 402 375 61 . . 455 100 376 43 . . . . 131 Parts 124 | . . 14 . 29 17 6 . . 21 18 9 3 . . . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 6 . . 19 . 4 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 49 | . . 5 . 10 6 3 . . 11 1 6 3 . . . . 4 Guns 34 | . . 5 . 10 6 2 . . 5 . 2 . . . . . 4 Cannons 12 | . . . . . . 1 . . 6 1 4 . . . . . . AOE 3 | . . . . . . . . . . . . 3 . . . . . Classes Destroyed 10 | . . 1 . 4 3 . . . . 1 1 . . . . . . Worker 3 | . . . . . . . . . . 3 . . . . . . . Builder 2 | . . . . . 1 . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 23 | . . 5 . 4 . 3 . . 4 . . 3 . . . . 4 Grunt 15 | . . . . 3 5 . . . 6 . 1 . . . . . . Sentry 3 | . . . . 1 . . . . 1 . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . Programmer 2 | . . . . . 1 . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . Best Kill Streak 4 | . . 3 . 4 2 3 . . 3 2 3 3 . . . . 1 Combat Bots Only 4 | . . 3 . 4 2 3 . . 3 1 3 3 . . . . 1 Max Kills in Single Turn 2 | . . 2 . 1 1 2 . . 2 1 1 2 . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 724 | . . 7 . 87 47 18 7 . 122 6 30 60 134 8 . . 198 Missed 265 | . . 2 . 34 13 8 4 . 46 1 6 17 56 4 . . 74 Hits 459 | . . 5 . 53 34 10 3 . 76 5 24 43 78 4 . . 124 Melee 13 | . . . . . . . . . . . 4 8 1 . . . . Projectile 446 | . . 5 . 53 34 10 3 . 76 5 20 35 77 4 . . 124 Critical Strikes 18 | . . . . 1 6 . . . 2 . 2 . 3 1 . . 3 Damage Taken 8382 | . 26 55 . 555 693 133 64 . 1189 77 788 730 1330 72 . . 2670 Core 3248 | . 13 10 . 86 140 26 . . 186 . 362 220 814 72 . . 1319 Absorbed by Shields 199 | . . . . 36 28 . . . . . . . 135 . . . . Ignored by Resistances 179 | . . . . . . . . . . . . . . . . . 179 Regen/Repaired (Parts) 73 | . . . . 73 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 90 100 84 . . . . 49 . . 31 18 . . 93 . Volleys Fired 172 | . . 4 1 42 27 3 . . 35 5 16 9 1 . . . 29 Largest 3 | . . 2 2 2 3 3 . . 3 3 3 3 1 . . . 1 Hottest 180 | . . 40 40 51 125 137 . . 137 180 180 180 75 . . . 94 Shots Fired 350 | . . 8 2 83 53 11 . . 86 13 45 19 1 . . . 29 Gun 257 | . . 8 2 83 52 7 . . 54 5 14 3 . . . . 29 Cannon 88 | . . . . . 1 4 . . 32 8 31 11 1 . . . . Launcher 5 | . . . . . . . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 238 | . . 8 2 83 45 7 . . 53 5 16 8 . . . . 11 Thermal 86 | . . . . . 8 4 . . 33 5 15 3 . . . . 18 Explosive 5 | . . . . . . . . . . . . 5 . . . . . Electromagnetic 21 | . . . . . . . . . . 3 14 3 1 . . . . Robot Hit Streak 25 | . . 3 5 10 9 2 . . 11 10 25 7 . . . . 6 Robot Miss Streak 10 | . . 1 . 3 1 5 . . 10 . 1 2 1 . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 228 | . . 6 2 58 41 3 . . 46 8 34 10 . . . . 20 Core Hits 109 | . . 6 . 26 14 3 . . 22 5 14 9 . . . . 10 Critical Kills 3 | . . 1 . 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 11 | . . 1 . 2 3 . . . 3 . . 1 . . . . 1 Burn 4 | . . . . . 2 . . . 1 . . . . . . . 1 Destroy 4 | . . 1 . 2 1 . . . . . . . . . . . . Blast 3 | . . . . . . . . . 2 . . 1 . . . . . Melee Attacks 4 | . . . . 3 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5304 | . . 57 15 628 849 110 . . 1098 248 908 793 6 . . . 592 Guns 3210 | . . 57 15 616 849 83 . . 655 90 226 36 . . . . 583 Cannons 1375 | . . . . . . 27 . . 443 87 682 136 . . . . . Explosions 692 | . . . . . . . . . . 71 . 621 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 27 | . . . . 12 . . . . . . . . 6 . . . 9 Kinetic 2781 | . . 57 15 616 708 73 . . 738 30 329 58 . . . . 157 Thermal 1561 | . . . . . 141 37 . . 360 166 353 78 . . . . 426 Explosive 621 | . . . . . . . . . . . . 621 . . . . . Electromagnetic 314 | . . . . . . . . . . 52 226 36 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 8 . . 3 3 3 3 9 5 17 17 1 . . . 6 Average Corruption 5 | . . 2 . . 2 3 3 3 4 2 14 17 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 124 | . . 6 . . 7 8 6 5 40 3 40 5 1 . . . 3 Message Errors 25 | . . 1 . . 2 1 1 1 9 1 6 2 1 . . . . Matter Fused 37 | . . 2 . . 4 1 3 1 9 . 17 . . . . . . Heat Flow Errors 12 | . . . . . . . . 1 7 . 3 . . . . . 1 Energy Discharges 15 | . . . . . . 2 . 1 4 1 6 . . . . . 1 Parts Fused 3 | . . . . . . . . . 2 . 1 . . . . . . Data Loss (minor) 12 | . . 2 . . . . 1 . 4 1 3 . . . . . 1 Data Loss (major) 8 | . . 1 . . . 2 1 1 1 . 1 1 . . . . . Misfires 6 | . . . . . 1 2 . . 2 . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 5 | . . . . . . . . . 1 . 2 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 21 | . . . . . . . . . . 8 5 8 . . . . . Projectiles 13 | . . . . . . . . . . 8 5 . . . . . . Explosions 8 | . . . . . . . . . . . . 8 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 5 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 5 . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . 5 . . . . . . . 113 2 . . . 2 Shots 2 | . . . . . . . . . . . . 2 . . . . . Rammed 14 | . . 1 . 2 . . . . . . . . 5 . . . 6 Targets Rammed 14 | . . 1 . 2 . . . . . . . . 5 . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 699 | . . 4 10 19 343 212 . 127 399 84 699 244 4 . . . 246 Average Temperature 133 | . . 3 9 7 98 92 . 65 99 45 309 106 2 . . . 98 Received Heat Transfer 1247 | . . . . 85 137 . 18 . 243 . 126 54 584 . . . . Effects 44 | . . . . . . . . . 1 . 43 . . . . . . Shutdowns 9 | . . . . . . . . . . . 9 . . . . . . Energy Bleed 5 | . . . . . . . . . 1 . 4 . . . . . . Interference 5 | . . . . . . . . . . . 5 . . . . . . Matter Decay 4 | . . . . . . . . . . . 4 . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . Damage (minor) 4 | . . . . . . . . . . . 4 . . . . . . Damage (major) 12 | . . . . . . . . . . . 12 . . . . . . Damage (core) 3 | . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 Heat Transferred 2961 | . . . . . 407 74 . . 777 224 700 150 . . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Maximum Alert Level 3 | . . . . . . . . . . 3 . . 2 1 . . . Low Security (%) 82 | 100 100 100 100 100 100 . . . . . . . 66 . . . 100 Level 1 5 | . . . . . . . . . . . . . 25 100 . . . Level 2 1 | . . . . . . . . . . . . . 8 . . . . Level 3 10 | . . . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 935 | . . 70 35 70 57 . . . . 935 . . 570 270 . . 30 Initial 900 | . . . . 1 6 . . . . 900 . . 21 270 . . . Average 127 | . . 21 13 18 12 . . . . 844 . . 148 263 . . 4 Influence Increases 3209 | . . 120 50 283 227 85 . . 250 1090 40 90 812 . . . 162 Destroy 0b10 Robot/C 920 | . . 100 . 200 140 60 . . 220 20 40 60 . . . . 80 Destroy 0b10 Robot/NC 35 | . . . . 5 10 . . . . 20 . . . . . . . Destroy Leader 172 | . . 20 . 42 40 10 . . 30 10 . . . . . . 20 Allied During Kill 6 | . . . . . 6 . . . . . . . . . . . . Successful Hack 60 | . . . 20 3 16 . . . . 4 . . 17 . . . . Disable Machine 150 | . . . . 15 15 . . . . 120 . . . . . . . Destroy Structure 21 | . . . . 3 . . . . . 16 . . . . . . 2 Advance Influence 900 | . . . . . . . . . . 900 . . . . . . . Partial Spotted 60 | . . . 30 . . . . . . . . . . . . . 30 Lose Combat Pursuer 885 | . . . . 15 . 15 . . . . . 30 795 . . . 30 Influence Decreases 3202 | . . 120 45 274 241 85 . . 249 341 722 124 292 304 163 87 155 Entered New Map 712 | . . . . 4 8 . . . . 1 278 14 13 284 93 17 . Time Decay 1954 | . . 120 45 220 210 85 . . 183 190 404 50 199 20 70 70 88 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . Lost Part 366 | . . . . 50 3 . . . 66 . 40 60 80 . . . 67 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . . Squads Dispatched 19 | . . . 2 1 4 . 1 . . 2 . . 7 . . . 2 Investigation 8 | . . . 1 . 3 . . . . 1 . . 3 . . . . Extermination 6 | . . . . . 1 . . . . 1 . . 2 . . . 2 Reinforcement 4 | . . . 1 1 . . . . . . . . 2 . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Distress Signals 5 | . . . . 1 . . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 194 | . . 6 4 18 10 4 9 . 45 1 7 14 59 3 . . 14 Peak Tracking Total 15 | . . 3 2 4 2 3 5 . 5 1 4 10 15 3 . . 8 Tactical Retreats 24 | . . . . 1 . 1 2 . 7 . . 1 10 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Traps Triggered 7 | . 1 . . 2 1 . . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . 7 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Machines Disabled 12 | . . . . 1 1 . . . . 8 . 2 . . . . . Max in Single Turn 8 | . . . . 1 1 . . . . 8 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Machines Accessed 22 | . . 1 6 2 4 . . 4 . 1 . . 3 1 . . . Terminals 11 | . . . 6 1 1 . . . . 1 . . 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 79 | . . 1 16 7 11 . . 31 . 3 . . 9 1 . . . Successful 55 | . . 1 9 4 3 . . 31 . 3 . . 4 . . . . Failed 24 | . . . 7 3 8 . . . . . . . 5 1 . . . Catastrophic 4 | . . . . 1 3 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . . . 16 . 3 . . . . . . . 1 . . . . Terminals 29 | . . . 16 2 3 . . . . 3 . . 5 . . . . Fabricators 4 | . . . . . 4 . . . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 4 1 . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 41 | . . 1 4 . . . . 31 . 3 . . 2 . . . . Record 15 | . . . . . . . . 11 . 3 . . 1 . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . 1 . . . . Coupling Status 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 5 . . . . . . . . . . . . . . Terminals 5 | . . . 5 . . . . . . . . . . . . . . Botnet 5 | . . . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 6 2 4 . . . . 1 . . 3 . . . . Full Trace Events 12 | . . . 3 2 3 . . . . 1 . . 3 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . Time 52 | . . . . 52 . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . . . Recycled Matter 68 | . . . . . . . . . . . . . 68 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Total Allies 2 | . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . . Highest-Rated Group 64 | . . . . . 64 . . . . . . . . . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . . . . . . . . Total Damage 165 | . . . . . 165 . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Active Infowar (turns) 2410 | . . . . . . . 202 118 1465 . . . 2 . . 185 438 Cloaking 595 | . . . . . . . . . . . . . . . . 158 437 Jamming 444 | . . . . . . . . . . . . . . . . 28 416 ECM 1787 | . . . . . . . 202 118 1465 . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . 1 . . 2 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Turns Passed 8191 | 46 93 409 118 578 811 525 344 118 1922 397 975 110 705 42 146 239 613 Spaces Moved 6649 | 42 56 351 282 343 476 418 274 95 1151 246 727 88 966 79 260 448 347 Core 460 | 4 . . . . . . . . . . . 49 186 79 22 . 120 Treads . | . . . . . . . . . . . . . . . . . . Legs 3498 | . . . . 50 476 418 274 95 1151 246 727 39 . . . . 22 Wheels 384 | 38 56 107 . 183 . . . . . . . . . . . . . Hover 844 | . . . . . . . . . . . . . . . 238 448 158 Flight 1463 | . . 244 282 110 . . . . . . . . 780 . . . 47 Fastest Speed 31 | 50 80 80 31 31 120 122 125 125 120 120 122 50 36 50 46 46 40 Average Speed 95 | 77 80 105 31 84 120 123 125 125 123 148 122 83 50 50 46 46 112 Slowest Speed 350 | 80 80 117 31 260 122 125 125 125 126 190 123 195 250 50 50 46 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 11 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 35 | 5 15 84 26 26 11 59 48 75 83 7 87 13 22 2 45 30 8 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 16 | . . . . . . 3 2 . 3 . 1 2 . . 3 2 . Spaces Dug 11 | . . . . . . . . . 2 . . 9 . . . . . Terrain Destroyed 84 | . . . . . 3 2 . . 8 16 1 54 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 19 | . . . . . 3 2 . . 8 1 1 4 . . . . . AOE 65 | . . . . . . . . . . 15 . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Res Total 8136 | 54 103 381 310 555 673 422 275 94 1576 265 776 104 1165 80 284 480 539 Wait 1059 | . 46 12 14 115 125 . . . 374 1 30 . 179 . 15 29 119 Move 6612 | 41 55 350 281 342 475 417 273 94 1150 245 726 87 945 78 259 447 347 Hop 9 | . . . . . . . . . . . . . 9 . . . . Pick Up 96 | 8 1 6 2 14 15 . . . 6 6 1 3 7 2 5 2 18 Fast Attach 22 | 2 . 1 . 7 . . 1 . 1 4 . . 6 . . . . Attach 82 | 3 1 . 2 12 10 . . . 9 3 2 4 11 . 5 2 18 Detach 3 | . . . . 1 1 . . . . . . . 1 . . . . Swap 22 | . . 4 1 10 4 1 . . . . 1 . . . . . 1 Drop 30 | . . 3 2 7 11 1 1 . 1 1 . 1 1 . . . 1 Fire 172 | . . 4 1 42 27 3 . . 35 5 16 9 1 . . . 29 Melee 4 | . . . . 3 1 . . . . . . . . . . . . Ram 14 | . . 1 . 2 . . . . . . . . 5 . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 7 | . . . 7 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 140 | -10/Materials | Entered Mines 175 | -10/Mines | Learned location of Zion (-6) 227 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 393 | -10/Mines | Learned Materials terminal intel 501 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 534 | -10/Mines | Discovered new exit (range 13) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Loaded intel: 12 terminal locations 583 | -9/Materials | Identified exit to Mines 583 | -9/Materials | Identified exit to Storage 583 | -9/Materials | Identified exit to Materials 667 | -9/Materials | Entered another Materials area 667 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 770 | -8/Materials | Lost 3 parts (1p2n) 815 | -8/Materials | Lost 3 parts (1p2n) 961 | -8/Materials | Repaired Wheel 988 | -8/Materials | Repaired Lgt. Assault Rifle 1229 | -8/Materials | Discovered new exit (range 15) 1245 | -8/Materials | Entered Factory 1245 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1340 | -7/Factory | Fabricated Y-54 Guardian (x2) 1440 | -7/Factory | Build established: Scavenger-Mutant 1635 | -7/Factory | Lost 4 parts (1p1n2u) 1924 | -7/Factory | Build established: Scavenger-Gunner 2032 | -7/Factory | Discovered new exit (range 14) 2056 | -7/Factory | Entered Lower Caves 2128 | -7/Lower Caves | Learned Factory emergency access door positions 2406 | -7/Lower Caves | Spotted B-75 Beast 2558 | -7/Lower Caves | Discovered new exit (range 11) 2581 | -7/Lower Caves | Entered another Lower Caves area 2811 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2912 | -7/Lower Caves | Discovered new exit (range 10) 2925 | -7/Lower Caves | Entered Data Miner 2925 | -7/Data Miner | Discovered new exit (range 6) 2949 | -7/Data Miner | Met Data Miner 2988 | -7/Data Miner | Learned location of Section 7 (-3) 2988 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3014 | -7/Data Miner | Received God Mode back door access code from Data Miner 3043 | -7/Data Miner | Entered Proximity Caves 3048 | -6/Proximity Caves | Spotter reported a threat 3049 | -6/Proximity Caves | Spotter reported a threat 3103 | -6/Proximity Caves | Spotter reported a threat 3182 | -6/Proximity Caves | Spotter reported a threat 3209 | -6/Proximity Caves | Spotted B-75 Beast 3225 | -6/Proximity Caves | Spotter reported a threat 3235 | -6/Proximity Caves | Spotter reported a threat 3347 | -6/Proximity Caves | Spotter reported a threat 3493 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3835 | -6/Proximity Caves | Learned 4 Factory zone layouts 3849 | -6/Proximity Caves | Learned location of Extension (-6) 3863 | -6/Proximity Caves | Spotter reported a threat 4300 | -6/Proximity Caves | Spotter reported a threat 4329 | -6/Proximity Caves | Spotter reported a threat 4425 | -6/Proximity Caves | Spotter reported a threat 4442 | -6/Proximity Caves | Spotter reported a threat 4468 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4499 | -6/Proximity Caves | Crushed by falling debris 4660 | -6/Proximity Caves | Spotter reported a threat 4695 | -6/Proximity Caves | Spotter reported a threat 4703 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4707 | -6/Proximity Caves | Core integrity fell below 50% 4748 | -6/Proximity Caves | Spotter reported a threat 4803 | -6/Proximity Caves | Spotter reported a threat 4805 | -6/Proximity Caves | Spotter reported a threat 4808 | -6/Proximity Caves | Build established: Mutant 4858 | -6/Proximity Caves | Spotter reported a threat 4960 | -6/Proximity Caves | Discovered new exit (range 4) 4965 | -6/Proximity Caves | Entered Factory 4965 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4966 | -6/Factory | Identified exit to Factory 5082 | -6/Factory | Discovered new exit (range 16) 5315 | -6/Factory | Search patrols dispatched 5362 | -6/Factory | Entered Lower Caves 5538 | -6/Lower Caves | Ambushed by wild Derelicts 5588 | -6/Lower Caves | System corruption reached 10% 5621 | -6/Lower Caves | Build established: Scavenger-Gunner 5623 | -6/Lower Caves | Lost 3 parts (1n2u) 5912 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5936 | -6/Lower Caves | Encountered a Warlord checkpoint 6211 | -6/Lower Caves | Build established: Gunner 6310 | -6/Lower Caves | Discovered new exit (range 12) 6337 | -6/Lower Caves | Entered another Lower Caves area 6413 | -6/Lower Caves | Core integrity fell below 50% 6421 | -6/Lower Caves | Attracted the attention of an 0b10 base 6423 | -6/Lower Caves | Released all parts (8) 6440 | -6/Lower Caves | Discovered exit to Factory (range 12) 6447 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 6447 | -6/Lower Caves | Entered Factory 6447 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6665 | -5/Factory | Build established: Mutant 6740 | -5/Factory | Lost 4 parts (4n) 7080 | -5/Factory | Core integrity fell below 50% 7091 | -5/Factory | Core integrity fell below 20% 7104 | -5/Factory | Lost 3 parts (2n1u) 7147 | -5/Factory | Discovered new exit (range 8) 7152 | -5/Factory | Entered another Factory area 7152 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7187 | -4/Factory | Discovered new exit (range 13) 7194 | -4/Factory | Entered Upper Caves 7216 | -4/Upper Caves | Entered a destroyed Warlord outpost 7312 | -4/Upper Caves | Learned Research garrison access intel 7316 | -4/Upper Caves | Discovered new exit (range 13) 7327 | -4/Upper Caves | Encountered a Warlord checkpoint 7340 | -4/Upper Caves | Entered another Upper Caves area 7341 | -4/Upper Caves | Encountered a Warlord checkpoint 7361 | -4/Upper Caves | Learned location of Testing (-2) 7366 | -4/Upper Caves | Lost 5 allies 7556 | -4/Upper Caves | Build established: Derelict-Mutant 7559 | -4/Upper Caves | Identified exit to Research 7579 | -4/Upper Caves | Entered Research 7579 | -3/Research | Evolved 2 slots: Propulsion x2 7580 | -3/Research | Loaded intel: 4 garrison access locations 7914 | -3/Research | Lost 8 parts (1p3n3u1w) 7950 | -3/Research | Found Prototype Device 8009 | -3/Research | Identified Adv. EM Shield 8098 | -3/Research | Released all parts (6) 8116 | -3/Research | Core integrity fell below 50% 8128 | -3/Research | Lost 7 parts (1p2n2u2w) 8144 | -3/Research | Core integrity fell below 20% 8192 | -3/Research | Lost 3 parts (1p2n) 8192 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted: Component data lost. Backup Propulsion III destroyed. A-15 Conveyor collects Linear Accelerator. Acquired Antigrav System. Acquired Imp. Datajack. Linear Gravjet destroyed. System corrupted: Energy discharge (-54). M-28 Smith repairs S-43 Plague. Mic. Antimatter Reactor destroyed. Penetrated by Slug. M-28 Smith repairs S-43 Plague Xenon Bombardment Thruster. P-80 Master resets K-01 Serf, system corruption cleaned. Connecting with DSF Access... K-01 Serf cleans the Field Manipulator. Connecting with Terminal... K-01 Serf cleans the Field Manipulator. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5D. Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????####??# #??????????????????????? | | ??????????????##T #### #####??????????????????? | | ??????????????# ???????????? | | ??????????????# ???????????? | | ??????????????# ???????????? | | ??????????????# ???????????? | | ??????????????# ##################????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# ########??????????????????????? | | ????????????### #??????????????????????? | | ????????????#" #??????????????????????? | | ????????????#"" #??????????????????????? | | ????????????#"" """ +??????????????????????? | | ????????????#"" """" #??????????????????????? | | ????????????#"" """" #??????????????????????? | | ????????????#"T """ #####??????????????????? | | ????????????#"" ??????????????????? | | ????????????#"" p ??????????????????? | | ????????????#"" p ??????????????????? | | ????????????#"" """ ??????????????????? | | ????????????#" """" ###+???????????????????? | | ????????????### """" #??????????????????????? | | ??????????????# s""" #??????????????????????? | | ??????????????# p @#??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# k s #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ###+#######???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ????????????? # """"" #???????????????????? | | ??????????? # """"" #???????????????????? | | ?????????? # """"" #???????????????????? | | ???????? # #???????????????????? | | ???????######## # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# ##########????????????????????? | | ?""G""????????+ ?????????????????????????????? | | ??"?"?????????# ?????????????????????????????? | | ??"?"?????????# ????????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 75 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 120 Armor Coverage 600 Resistance: KI 25 Resistance: EM 50 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 32 Melee Accuracy 6 Target Analysis 5 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Wheel | 40% | -8/Materials Lgt. Assault Rifle | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Cya! Dangerous Findings Leap Before You Look More Power To You My Command Is Your Wish Party Time Quantum Hacking The Oracle Challenges ------------ None Game ------ Seed DecoderZioniteInterrupter Manual? 0 Play Time 02:01:13 Cumulative 31.6 hours Start 2025.05.12 @ 19:25:02 End 2025.05.14 @ 18:38:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 45 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22c85a9e-de81-4cbe-bed8-1addc999a932