Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 11:49:02 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (470) 470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1536 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 218/400 Matter 91/300 Energy 83/100 System Corruption 17% Temperature Cool (18) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Hardened Light Armor Plating Small Laser Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Hardened Light Armor Plating Small Laser Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Maul [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | . 6 7 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 3 | . 3 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 96 63 Engine 11 | . 14 8 Treads 2 | . . 5 Leg 17 | . 26 7 Storage 23 | . 26 19 Ballistic Gun 2 | . . 5 Ballistic Cannon 19 | . 25 11 Launcher 1 | . . 4 Impact Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 21 | 13 21 21 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 6 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 530 | 200 147 183 Remotely . | . . . Salvage Created 390 | . 150 240 Parts 43 | . 13 30 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 16 | . 3 13 Guns 1 | . . 1 Cannons 8 | . 3 5 AOE 7 | . . 7 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Builder 2 | . 1 1 Tunneler 1 | . . 1 Hauler 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 7 | . . 7 Grunt 7 | . 3 4 Sentry 2 | . . 2 Best Kill Streak 12 | . 3 12 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1459 | . 447 1012 Core 236 | . 54 182 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 57 | . 25 32 Largest 2 | . 2 2 Hottest 78 | . 78 78 Shots Fired 98 | . 41 57 Gun 22 | . . 22 Cannon 62 | . 41 21 Launcher 14 | . . 14 Special . | . . . Kinetic 84 | . 41 43 Thermal . | . . . Explosive 14 | . . 14 Electromagnetic . | . . . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 12 29 Core Hits 29 | . 5 24 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 3 | . 3 . Impact 3 | . 3 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1334 | . 350 984 Guns 194 | . . 194 Cannons 364 | . 182 182 Explosions 608 | . . 608 Melee 168 | . 168 . Ramming . | . . . Kinetic 558 | . 182 376 Thermal . | . . . Explosive 585 | . . 585 Electromagnetic 23 | . . 23 Impact 168 | . 168 . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . 1 17 Average Corruption 10 | . 1 17 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 2 4 Message Errors 2 | . 1 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Misdirections 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 92 | . 82 10 Projectiles 10 | . . 10 Explosions . | . . . Melee 82 | . 82 . Knockbacks 5 | . 3 2 Impact . | . . . Kinetic 5 | . 3 2 Secondary . | . . . Self-Inflicted Damage 62 | . . 62 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 193 | . 193 99 Average Temperature 66 | . 77 43 Received Heat Transfer 291 | . 102 189 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 445 | . 100 445 Initial 1 | . . 1 Average 91 | . 19 177 Maximum Alert Level 2 | . . 2 Low Security (%) 83 | 100 100 64 Level 1 2 | . . 4 Level 2 14 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 4 23 Peak Tracking Total 6 | . 2 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 9 2 Successful 7 | . 6 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 9 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 861 | 3 466 392 Spaces Moved 347 | 3 213 131 Core 40 | . . 40 Treads 22 | . . 22 Legs 285 | 3 213 69 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 192 | 120 175 221 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . 1 1 Exploration Rate (%) 19 | 2 34 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 63 | . 2 61 Melee . | . . . Projectile 2 | . 2 . AOE 61 | . . 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 439 | 2 259 178 Wait . | . . . Move 344 | 2 212 130 Hop . | . . . Pick Up 7 | . 5 2 Fast Attach 8 | . 3 5 Attach . | . . . Detach 2 | . 2 . Swap 5 | . 3 2 Drop 12 | . 6 6 Fire 57 | . 25 32 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 4 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Crushed by falling debris 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x2 767 | -9/Materials | Crushed by falling debris 768 | -9/Materials | System corruption reached 10% 776 | -9/Materials | Destroyed 8 combat bots 798 | -9/Materials | Lost 4 parts (1p2n1u) 862 | -9/Materials | Self-destructed Last Messages --------------- 00797_ U-05 Engineer builds a Wall. 00798_ K-01 Serf collects debris. 00799_ Acquired Heat Sink. 00801_ U-05 Engineer builds a Wall. 00802_ K-01 Serf collects debris. 00805_ U-05 Engineer builds a Wall. 00810_ U-05 Engineer lays Concrete. 00811_ System corrupted: Component data lost. 00812_ U-05 Engineer lays Concrete. 00814_ U-05 Engineer builds a Wall. 00818_ U-05 Engineer lays Concrete. 00820_ U-05 Engineer builds a Wall. 00825_ U-05 Engineer lays Concrete. 00831_ QPEE:KVBIU2E PO>R AIQ 6 00833_ K-01 Serf cleans the Electrolysis Chamber. 00858_ System corrupted: Energy discharge (-34). 00859_ Critical hit (Burn: +37). 00859_ Heat Sink destroyed. 00859_ Grenade Launcher destroyed. 00862_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#???# | | ?????????????????????????????????????#### ? ???# | | ????????????????????????????????????? ???# | | ????????????????????????????????????? T ???# | | ??????????????????????????????????????? ???# | | ????????????????????????????????????????# ???# | | ?????????????????????????????????????????# ???# | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????## T | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????######+########## %! | | ???????????????????????? ! %= % ] | | ???????????????????????? ? ###### | ! | | ???????????????????????? o"" *# # !## | | ?????????????????????????# """ # " #### # #% | | ?????????????????????????# R" # T #??## # [ | | ?????????????????????????# """ # " #??## | | ?????????????????????????# # #??# | | ?????????????????????????# # #??# #### | | ????????????????????????## """ ##+####### | | ????????????????????????# """ | | ????????????????????????# """ | | ????????????????????????#@k | | ????????????????????????# g ##+####### | | ????????????????????????# ######## ???####### | | ????????????????????????# #??????# """ ???????? | | ????????????????????????# #??????# """ #??????? | | ????????????????????????#k #??????# """ #??????? | | ???????????????????????# ??????# #??????? | | ?????????????????????? Yg #?????# #??????? | | ????????????????????? +?????#######???????? | | ???????????????????? #???????????????????? | | ???????????????????##+## #???????????????????? | | ???????????????????????# g###???????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ^#?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 317 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellArchitectCapacitor Manual? 0 Play Time 00:09:58 Cumulative 86.6 hours Start 2023.03.24 @ 11:41:49 End 2023.03.24 @ 11:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 124 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df44d34-393d-4e38-8aee-a77f3c3309e2