Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.14 @ 00:31:00 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (176) 880 Value Destroyed (5236) 5236 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2376) 2376 TOTAL SCORE: 14772 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 20 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 16/850 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit System Backup Module Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Phasing AFG > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Medium Treads Medium Treads Advanced Heat Sink High-capacity Storage Unit Matter Compressor Improved Sensor Array Experimental Terrain Scan Processor Matter Filter Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Backup Module High-powered Tractor Beam Minigun Minigun Minigun Gauss Rifle Gauss Rifle Shock Bomb Launcher Chainsword [Rating: 56] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 243 | 7 18 2 30 3 . . 41 23 12 7 . 13 30 . 3 9 45 . Power 11 | 1 2 . 2 . . . 1 2 . . . . . . . . 3 . Engine 7 | 1 1 . 2 . . . 1 1 . . . . . . . . 1 . Core 3 | . 1 . . . . . . 1 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 38 | 2 3 . 5 . . . 6 5 1 1 . 1 4 . . 1 9 . Treads 38 | 2 3 . 5 . . . 6 5 1 1 . 1 4 . . 1 9 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 125 | 2 7 2 11 3 . . 17 10 7 6 . 12 20 . 3 4 21 . Device 61 | 1 3 1 4 2 . . 8 6 3 4 . 5 9 . 2 1 12 . Storage 10 | 1 1 . 1 . . . 2 . . . . . 1 . . 1 3 . Processor 4 | . . . 1 . . . . . . . . . 2 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 50 | . 3 1 5 1 . . 7 4 4 2 . 7 8 . 1 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 6 . 12 . . . 17 6 4 . . . 6 . . 4 12 . Energy Gun 15 | 1 3 . 6 . . . 5 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 33 | 1 . . 3 . . . 8 6 2 . . . 3 . . 2 8 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 2 . . . 1 . 2 . . . 1 . . 2 4 . Special Weapon 6 | . 3 . 1 . . . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . 3 2 2 . . . 1 . . 3 3 . Parts Lost 30 | . . . 1 . . . 1 . . . . . 1 . . . 27 . Power 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 8 | . . . . . . . . . . . . . . . . . 8 . Utility 10 | . . . . . . . . . . . . . 1 . . . 9 . Weapon 10 | . . . 1 . . . 1 . . . . . . . . . 8 . Highest Loss Streak 5 | . . . 1 . . . 1 . . . . . 1 . . . 5 . Average Slot Usage (%) 98 | . 100 100 100 100 100 100 99 100 100 100 100 99 99 100 100 99 89 . Engine 6 | . 7 . 7 11 11 11 9 2 7 7 7 7 6 6 6 6 3 . Core 1 | . 6 14 3 . . . . 4 . . . . . . . . 2 . Treads 27 | . 28 28 33 33 33 33 27 30 30 30 30 30 26 26 26 26 22 . Device 7 | . 12 11 5 7 11 11 5 10 7 11 7 6 6 6 5 6 6 . Storage 15 | . 14 14 11 11 11 11 18 15 15 15 15 15 14 20 20 20 16 . Processor 9 | . . . 8 11 11 11 9 7 7 7 7 7 12 13 13 13 12 . Protection 5 | . 1 2 7 3 . . 3 3 7 3 7 7 11 6 6 5 4 . Energy Gun 2 | . 10 14 9 11 11 11 5 . . . . . . . . . . . Ballistic Gun 18 | . 14 14 12 11 11 11 18 23 22 23 23 23 19 20 20 19 17 . Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 . Heaviest Build 93 | 12 32 26 52 52 46 46 56 60 63 63 63 69 77 75 75 91 93 . Greatest Support 107 | 40 40 40 60 60 60 60 62 82 82 82 82 82 90 85 85 93 107 . Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 10 12 12 12 12 18 16 16 16 16 16 22 22 22 24 24 . Average Capacity 16 | 5 8 10 11 12 12 12 16 16 16 16 16 16 17 22 22 22 19 . Most Carried 24 | 3 10 10 12 12 12 12 16 16 16 16 16 16 22 22 22 24 24 . Average Carried 15 | 2 7 10 11 12 12 12 15 15 15 16 16 15 16 22 22 22 17 . Final Capacity 24 | 6 10 10 12 12 12 12 16 16 16 16 16 16 22 22 22 24 4 4 Final Carried 24 | 3 10 10 12 12 12 12 16 16 16 16 16 16 22 22 22 24 4 4 Class Distribution -------------------- 30% | Skirmisher 21% | Hauler-Skirmisher 13% | Scavenger-Mutant 11% | Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 6579 | 303 210 36 580 66 . 12 757 392 527 268 . 284 1213 . 129 20 1782 . Remotely 1982 | . . . . . . . 220 41 81 76 . 53 476 . 119 . 916 . Salvage Created 8758 | 235 486 56 899 193 . 118 1234 427 690 372 . 485 1465 . 180 . 1918 . Parts 443 | 25 29 5 56 20 . 7 67 27 29 25 . 24 72 . 6 . 51 . Haulers Intercepted 12 | . 2 . 3 . . . 2 1 1 . . . 3 . . . . . Recyclers Shooed 7 | 1 1 . 2 2 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . 18 28 . 26 . . 7 1 . . Prevented 7 | . . . . . . . . . 7 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 163 | . 10 3 16 5 . . 16 4 14 11 . 9 14 . 4 . 57 . Guns 111 | . 10 3 10 5 . . 10 4 9 11 . 9 11 . 4 . 25 . AOE 52 | . . . 6 . . . 6 . 5 . . . 3 . . . 32 . Classes Destroyed 19 | 3 4 . 3 . . . 1 1 1 . . 1 1 . . . 4 . Worker 12 | 2 1 . 2 . . 2 2 . . . . . 3 . . . . . Builder 9 | . . . 1 . . . 2 1 . . . . 5 . . . . . Tunneler 8 | 5 . . . 2 . . 1 . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . 2 1 1 . . . 3 . . . . . Recycler 7 | 1 . . 2 . . 1 1 1 . . . . 1 . . . . . Watcher 13 | . 2 . 3 . . . 2 1 . . . . 5 . . . . . Swarmer 36 | . 5 3 5 3 . . . . 6 8 . 3 1 . 2 . . . Grunt 41 | . 5 . 6 1 . . 9 . 7 2 . 3 7 . 1 . . . Brawler 3 | . . . 1 1 . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . . . . Sentry 16 | . . . 4 . . . 6 2 . . . 1 2 . 1 . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . 1 1 . . . 1 . . . . . . Programmer 4 | . . . . . . . . 1 . . . 1 2 . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . Assembled 43 | . . . . . . . . . . . . . . . . . 43 . Golem 8 | . . . . . . . . . . . . . . . . . 8 . Best Kill Streak 44 | 6 6 3 9 3 . 2 6 4 6 4 . 3 4 . 4 . 44 . Combat Bots Only 39 | . 5 3 8 3 . . 6 1 5 4 . 3 4 . 4 . 39 . Max Kills in Single Turn 25 | 1 2 1 3 1 . 1 2 1 3 2 . 1 3 . 1 . 25 . Gunslinging 1 | . 1 . . . . . 1 . 1 1 . . . . . . . . Exploded 25 | . . . 3 . . . 2 . 2 . . . 2 . . . 25 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 8743 | . 293 39 290 73 . 20 648 230 244 385 . 184 396 . 308 . 5633 . Core 1229 | . 79 . 83 4 . 20 50 40 30 73 . 16 6 . 14 . 814 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 68 . . . 73 90 . . . . 77 . . . . . . Volleys Fired 456 | 11 43 5 48 12 . 4 53 20 16 18 . 14 65 . 9 . 138 . Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 3 . 3 . 3 . Hottest 100 | 60 100 60 100 68 . 68 100 81 89 81 . 81 89 . 81 . 89 . Shots Fired 1218 | 22 75 10 88 24 . 8 136 60 48 54 . 42 189 . 27 . 435 . Gun 1156 | 22 67 10 81 24 . 8 112 60 40 54 . 42 183 . 27 . 426 . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 43 | . . . 4 . . . 16 . 8 . . . 6 . . . 9 . Special 19 | . 8 . 3 . . . 8 . . . . . . . . . . . Kinetic 1049 | 11 35 5 57 12 . 4 93 60 40 54 . 42 183 . 27 . 426 . Thermal 19 | . 8 . 3 . . . 8 . . . . . . . . . . . Explosive 8 | . . . 4 . . . . . . . . . . . . . 4 . Electromagnetic 142 | 11 32 5 24 12 . 4 35 . 8 . . . 6 . . . 5 . Robot Hit Streak 53 | 5 16 25 36 8 . 10 43 20 10 13 . 21 53 . 11 . 45 . Robot Miss Streak 4 | 1 2 . 2 1 . 1 2 1 1 4 . 2 3 . 2 . 2 . Penetration Max 1 | . . . . . . . 1 1 1 1 . 1 1 . 1 . 1 . Secondary Targets 25 | . 3 1 1 . . . 2 . 3 5 . 3 1 . 2 . 4 . Max Gunslinging Chain 2 | . 1 1 1 . . . 1 . 2 1 . 1 1 . 1 . 1 . Autonomous 48 | . . . . . . . . . . . . . . . . . 48 . Shots Hit Robots 954 | 14 53 9 74 17 . 6 104 48 34 32 . 31 139 . 21 . 372 . Core Hits 507 | 9 22 3 42 10 . 4 49 16 25 15 . 17 58 . 7 . 230 . Critical Hits 13 | . . . . . . . 2 2 . . . 1 2 . . . 6 . Critical Kills 4 | . . . . . . . 1 . . . . 1 1 . . . 1 . Critical Parts Destroyed 6 | . . . . . . . 1 1 . . . . 1 . . . 3 . Melee Attacks 5 | . . . . . . . . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . 5 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22305 | 178 792 102 1747 373 . 83 2574 1000 1269 514 . 612 3092 . 437 . 9532 . Guns 16549 | 178 668 102 1132 323 . 55 1357 1000 544 514 . 612 2645 . 437 . 6982 . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 5756 | . 124 . 615 50 . 28 1217 . 725 . . . 447 . . . 2550 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 14877 | 50 263 44 705 92 . . 989 1000 544 514 . 612 2645 . 437 . 6982 . Thermal 1155 | . 124 . 39 50 . 28 466 . 188 . . . 260 . . . . . Explosive 2961 | . . . 576 . . . . . . . . . . . . . 2385 . Electromagnetic 3312 | 128 405 58 427 231 . 55 1119 . 537 . . . 187 . . . 165 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 . . . . . . . . Average Corruption 1 | . . . . . . . 1 1 1 1 . . . . . . . . Corruption Purged 2 | . . . . . . . . 1 . 1 . . . . . . . . Effects 8 | . . . . . . . 2 4 . 2 . . . . . . . . Message Errors 4 | . . . . . . . 1 2 . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . . . . . . . . Targeting Errors 2 | . . . . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . 26 . . . 65 . 21 . . . . . . . 62 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 174 | . . . 26 . . . 65 . 21 . . . . . . . 62 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . 30 . 32 . . 20 52 . 14 . . . 16 . . . 127 . Shots 16 | . 1 . 1 . . 1 3 . 2 . . . 1 . . . 7 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 90 60 96 75 . 12 184 110 190 173 . 139 376 . 140 . 417 . Average Temperature 55 | . 33 26 22 25 . 12 61 42 61 56 . 47 70 . 52 . 116 . Received Heat Transfer 1889 | . 99 . 120 30 . . 297 24 54 45 . 27 147 . 42 . 1004 . Effects 1 | . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 3 . 1 . . . 3 . 4 . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1050 | . 200 . 50 100 . 50 250 . 200 . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 3 . 1 1 . 1 5 . 2 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 509 | 40 266 91 422 161 . 21 509 280 . . . . 364 . . . . . Initial 150 | . 22 21 30 31 . . 6 150 . . . . 35 . . . . . Average 136 | 13 119 87 230 109 . 12 173 167 . . . . 89 . . . . . Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . Low Security (%) 70 | 100 71 100 31 100 . 100 50 64 . . . . 93 . . . . . Level 1 28 | . 28 . 65 . . . 46 35 . . . . 6 . . . . . Level 2 1 | . . . 3 . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 2 . . . 5 2 . . . . 5 . . . . . Investigation 9 | . 3 . 2 . . . 3 1 . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . Reinforcement 6 | . . . . . . . 2 . . . . . 4 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 6 | . . . 3 . . . 2 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . 16 3 26 5 . . 25 5 14 10 . 10 20 . 5 . 66 . Peak Tracking Total 38 | . 6 3 9 3 . . 5 2 5 4 . 3 3 . 5 . 38 . Tactical Retreats 11 | . 2 . . . . . 3 . . . . . . . . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 6 | . 2 . . . . . 2 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 1 . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 15 | . 1 . 1 . . . 5 1 . . . . 5 . . . 2 . Max in Single Turn 4 | . 1 . 1 . . . 2 1 . . . . 4 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 42 | . 10 . 9 . . . 6 5 1 . 2 . 8 . . 1 . . Terminals 28 | . 7 . 8 . . . 5 4 . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . 3 . . . . . Recycling Units 6 | . 2 . 1 . . . 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 125 | . 22 . 33 . . . 19 11 1 . 17 . 18 . . 4 . . Successful 88 | . 13 . 23 . . . 7 9 1 . 17 . 14 . . 4 . . Failed 37 | . 9 . 10 . . . 12 2 . . . . 4 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 74 | . 14 . 26 . . . 18 8 . . . . 4 . . 4 . . Terminals 88 | . 18 . 32 . . . 18 10 . . . . 10 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . . . . . . . 7 . . . . . Recycling Units 6 | . 2 . 1 . . . 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 6 . 14 . . . 3 4 1 . 17 . 6 . . 4 . . Part Schematic 14 | . 1 . . . . . . . . . 8 . 1 . . 4 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 4 . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 7 | . 1 . 3 . . . . 1 . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . . . . 5 . . . . . Scan Component 4 | . 1 . . . . . . . . . . . 3 . . . . . Repair 3 | . 1 . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 9 . . . 4 5 . . . . 2 . . . . . Terminals 20 | . 3 . 8 . . . 3 4 . . . . 2 . . . . . Track 7 | . 1 . 4 . . . 1 1 . . . . . . . . . . Botnet 11 | . 2 . 3 . . . 2 2 . . . . 2 . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . 8 . . . 5 4 . . . . 7 . . . . . Full Trace Events 6 | . 2 . 1 . . . 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . . . 8 . 1 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . 2 . . . . . Time 86 | . 26 . . . . . . . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 13 | . . . . . . . . . . . . 1 12 . . . . . Largest Group 5 | . . . . . . . . . . . . 1 5 . . . . . Highest-Rated Group 121 | . . . . . . . . . . . . 94 121 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 94 . . . . . Total Orders 11 | . . . . . . . . . . . . . 11 . . . . . EXPLORE 7 | . . . . . . . . . . . . . 7 . . . . . RETURN 4 | . . . . . . . . . . . . . 4 . . . . . Ally Attacks 55 | . . . . . . . . . . . . 5 50 . . . . . Total Damage 1138 | . . . . . . . . . . . . 202 936 . . . . . Kills 4 | . . . . . . . . . . . . 1 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 . . . 2 . 2 . . Drone Launches 5 | . . . . . . . . . . . . . 5 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 10356 | 115 853 97 782 252 66 184 897 924 708 505 122 522 1523 250 367 1097 1092 . Spaces Moved 5423 | 46 422 50 362 133 42 108 402 526 412 284 78 292 774 159 214 682 437 . Core 65 | 4 . . . . . . . . . . . . . . . . 61 . Treads 5358 | 42 422 50 362 133 42 108 402 526 412 284 78 292 774 159 214 682 376 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 156 156 156 158 158 158 158 158 158 50 . Average Speed 156 | 150 160 160 160 160 160 160 158 156 156 156 158 158 158 158 158 158 145 . Slowest Speed 180 | 160 160 160 160 160 160 160 160 156 156 158 158 178 162 158 158 158 180 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 85 21 51 37 10 47 41 18 57 53 68 66 33 43 37 80 75 3 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . 2 . 1 1 . . 1 1 . . . . . . . 1 . . Known Exits Taken 15 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . 2 . . . . 2 2 . 4 . . . 3 . . Spaces Dug 69 | . 8 . 3 . . . 8 . . . . . 5 . . . 45 . Terrain Destroyed 272 | . 23 . 22 6 . 6 51 1 10 1 . 2 59 . 1 . 90 . Melee 5 | . . . . . . . . . . . . . 5 . . . . . Projectile 31 | . 8 . 3 . . . 8 1 2 1 . 2 2 . 1 . 3 . AOE 236 | . 15 . 19 6 . 6 43 . 8 . . . 52 . . . 87 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 6357 | 66 507 56 469 147 41 111 531 594 445 309 77 322 945 158 225 703 651 . Wait 61 | . 2 . 1 . . . 11 . . . . . 44 . . . 3 . Move 5405 | 45 421 49 361 132 41 107 401 525 411 283 77 291 773 158 213 681 436 . Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 75 | 3 12 . 13 . . . 11 9 1 . . 1 14 . . 4 7 . Fast Attach 59 | 7 3 . 3 . . . 4 4 4 1 . 2 9 . . 7 15 . Attach 40 | . 2 . 4 . . . 6 3 1 . . 1 5 . . . 18 . Detach 15 | . 2 . . . . . 1 1 . . . . 2 . . . 9 . Swap 144 | . 13 2 23 3 . . 31 16 7 6 . 10 16 . 3 2 12 . Drop 96 | . 8 . 16 . . . 13 16 5 1 . 3 12 . . 9 13 . Fire 456 | 11 43 5 48 12 . 4 53 20 16 18 . 14 65 . 9 . 138 . Melee 5 | . . . . . . . . . . . . . 5 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 6) 407 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Repaired Lgt. Treads 881 | -10/Materials | Discovered new exit (range 3) 906 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Entered Mines 1039 | -10/Mines | Discovered new exit (range 7) 1056 | -10/Mines | Learned Materials trap positions 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -9/Materials | Loaded intel: 23 trap records 1225 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Identified exit to Storage 1276 | -9/Materials | Destroyed 8 combat bots 1731 | -9/Materials | Discovered new exit (range 16) 1790 | -9/Materials | Build established: Scavenger-Mutant 1848 | -9/Materials | Entered Mines 1918 | -9/Mines | Discovered new exit (range 5) 2094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2094 | -9/Mines | Discovered new exit (range 5) 2099 | -9/Mines | Identified exit to Exiles 2100 | -9/Mines | Entered Exiles 2139 | -9/Exiles | Met 8R-AWN 2148 | -9/Exiles | Discovered new exit (range 14) 2164 | -9/Exiles | Identified exit to Mines 2166 | -9/Exiles | Entered Mines 2330 | -8/Mines | Discovered new exit (range 13) 2348 | -8/Mines | Identified exit to Materials 2350 | -8/Mines | Entered Materials 2350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2903 | -8/Materials | Identified exit to Factory 3247 | -8/Materials | Entered Factory 3247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3292 | -7/Factory | Identified exit to Lower Caves 3503 | -7/Factory | Build established: Scavenger-Skirmisher 4002 | -7/Factory | Build established: Skirmisher 4171 | -7/Factory | Entered Lower Caves 4355 | -7/Lower Caves | Spotted B-75 Beast 4867 | -7/Lower Caves | Discovered new exit (range 9) 4878 | -7/Lower Caves | Identified exit to Lower Caves 4879 | -7/Lower Caves | Entered another Lower Caves area 5244 | -7/Lower Caves | Learned 4 Factory zone layouts 5318 | -7/Lower Caves | Discovered new exit (range 7) 5326 | -7/Lower Caves | Identified exit to Data Miner 5384 | -7/Lower Caves | Entered Data Miner 5384 | -7/Data Miner | Discovered new exit (range 6) 5415 | -7/Data Miner | Met Data Miner 5463 | -7/Data Miner | Received God Mode back door access code from Data Miner 5498 | -7/Data Miner | Identified exit to Proximity Caves 5506 | -7/Data Miner | Entered Proximity Caves 5597 | -6/Proximity Caves | Escorted by Enhanced Grunt 5986 | -6/Proximity Caves | Discovered new exit (range 13) 5997 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6026 | -6/Proximity Caves | Identified exit to Factory 6028 | -6/Proximity Caves | Entered Factory 6028 | -6/Factory | Accompanied by 1 ally 6028 | -6/Factory | Evolved 2 slots: Utility x2 6615 | -6/Factory | Repaired Adv. Treads 6806 | -6/Factory | Identified exit to Lower Caves 6806 | -6/Factory | Identified exit to Extension 7183 | -6/Factory | Found Prototype Processor 7183 | -6/Factory | Identified Exp. Terrain Scan Processor 7192 | -6/Factory | Found Exp. Terrain Scan Processor 7333 | -6/Factory | Repaired Med. Treads 7345 | -6/Factory | Discovered new exit (range 55) 7482 | -6/Factory | Build established: Hauler-Skirmisher 7551 | -6/Factory | Entered Lower Caves 7654 | -6/Lower Caves | Identified exit to Lower Caves 7736 | -6/Lower Caves | Learned location of 1 exit from Factory 7801 | -6/Lower Caves | Entered another Lower Caves area 7839 | -6/Lower Caves | Encountered a Warlord checkpoint 7905 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8162 | -6/Lower Caves | Discovered new exit (range 5) 8167 | -6/Lower Caves | Identified exit to Zion 8168 | -6/Lower Caves | Entered Zion 8230 | -6/Zion | Learned Factory terminal intel 8257 | -6/Zion | Discovered new exit (range 14) 8545 | -6/Zion | Found Prototype Device 8545 | -6/Zion | Identified Phasing AFG 8620 | -6/Zion | Visited the Megawrench Repair Shop 8623 | -6/Zion | Megawrench repaired 14 parts 8672 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8824 | -6/Zion | Identified exit to Deep Caves 9096 | -6/Zion | Learned Factory emergency access door positions 9144 | -6/Zion | Found Prototype Launcher 9144 | -6/Zion | Identified Rocket Array 9153 | -6/Zion | Found Prototype Launcher 9153 | -6/Zion | Identified Gui. Missile Launcher 9239 | -6/Zion | Opened final containment barrier to the Deep Caves 9262 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9265 | -6/Zion | Entered Deep Caves 9389 | -6/Deep Caves | Attacked by Z-Imprinter 9418 | -6/Deep Caves | Z-Facility disabled 9420 | -6/Deep Caves | Destroyed Z-Imprinter 9453 | -6/Deep Caves | Lost 3 parts (1n1u1w) 9698 | -6/Deep Caves | Build established: Scavenger-Tank 9748 | -6/Deep Caves | Spotted as-90550 9858 | -6/Deep Caves | Lost 5 parts (2n1u2w) 9871 | -6/Deep Caves | Destroyed as-90550 9896 | -6/Deep Caves | Exposed GOLEM chamber 10012 | -6/Deep Caves | Triggered Deep Caves wall 10024 | -6/Deep Caves | Spotted AS-48591 10028 | -6/Deep Caves | Spotted AS-09348 10037 | -6/Deep Caves | Destroyed AS-09348 10052 | -6/Deep Caves | Destroyed 39 combat bots 10055 | -6/Deep Caves | Destroyed AS-48591 10094 | -6/Deep Caves | Lost 5 parts (1n3u1w) 10137 | -6/Deep Caves | Found Mobile Assembly Unit 10167 | -6/Deep Caves | Spotted as-02046 10189 | -6/Deep Caves | Core integrity fell below 50% 10214 | -6/Deep Caves | Found Prototype Ballistic Gun 10214 | -6/Deep Caves | Identified AWS/Gauss 10229 | -6/Deep Caves | Lost 5 parts (1n3u1w) 10250 | -6/Deep Caves | Core integrity fell below 20% 10300 | -6/Deep Caves | Lost 4 parts (1p2n1w) 10326 | -6/Deep Caves | Released all parts (4) 10355 | -6/Deep Caves | Lost 3 parts (1u2w) 10355 | -6/Deep Caves | Discovered new exit (range 6) 10357 | -6/Deep Caves | Entered Proximity Caves 10357 | -5/Proximity Caves | Self-destructed Last Messages --------------- 10248_ Slug penetrates as-02046. 10269_ Med. Treads destroyed. 10269_ Destroyed Med. Treads. 10277_ The unstable cave ceiling collapses. 10290_ Slug penetrates as-02046. 10290_ Slug penetrates Wall. 10291_ Slug penetrates as-02046. 10293_ Slug penetrates Earth. 10295_ The unstable cave ceiling collapses. 10318_ Slug penetrates as-02046. 10324_ AWS/Gauss destroyed. 10324_ Imp. Signal Interpreter destroyed. 10324_ Rocket Array destroyed. 10326_ Released Imp. Heat Sink. 10326_ Released Lrg. Storage Unit. 10326_ Released Med. Treads. 10327_ Acquired Med. Treads. 10355_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????###???????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????# ??????????????? | | ????????????????????????# #????????????? | | ???????????????????????# #????????????? | | ??????????????????????? #????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????## #??????????????????? | | ?????????????????????## #??????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????## #?????????????????? | | ???????????????????????# ###?????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? $????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????## ???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Matter Compressor | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed DeepBoreLauncher Manual? 0 Play Time 02:00:03 Cumulative 342.9 hours Start 2021.10.13 @ 19:07:15 End 2021.10.14 @ 00:31:00 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 162 Rogue 45 Adventurer 115 Explorer 2 Win Type - Total 27 Types 24/2/0/0/0/0/0/0/1 Lore% 54 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd134a15-2366-4f3b-bdf6-c5913021c140