Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 01:05:29 // AFD2020/Player2 Player: Nebula avali Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1782) 1782 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3041) 3041 TOTAL SCORE: 9208 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 2424 Met Imprinter 300 Was Imprinted 300 Friendly Fire -163 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Medium Treads Flexi-carbon Leg Wheel Wheel > --- UTILITY (7) ------ Large Storage Unit Signal Interpreter Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Heavy Armor Plating > --- WEAPON (3) ------- Compact Ion Cannon Gauss Rifle Makeshift Sword > --- INVENTORY (15) --- Improved Deuterium Engine Medium Treads Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Phasing AFG Power Bank Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Gauss Rifle Long-range Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Heavy Armor Plating > --- WEAPON ----------- Compact Ion Cannon Gauss Rifle Makeshift Sword > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Phasing AFG Power Bank Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Gauss Rifle Long-range Missile Launcher Heavy Flail [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . 2 2 . . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 102 | . 17 14 32 16 5 2 1 2 13 Power 13 | . 4 1 5 1 . . . . 2 Engine 12 | . 4 1 4 1 . . . . 2 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 39 | . 5 2 12 6 3 2 1 2 6 Treads 5 | . . . 2 2 . . . . 1 Leg 17 | . . . 9 1 2 1 . 2 2 Wheel 17 | . 5 2 1 3 1 1 1 . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | . 3 3 10 5 1 . . . 2 Device 3 | . . . 1 1 . . . . 1 Storage 3 | . 1 . 2 . . . . . . Processor 5 | . 1 . 2 1 1 . . . . Hackware . | . . . . . . . . . . Protection 13 | . 1 3 5 3 . . . . 1 Artifact . | . . . . . . . . . . Weapon 26 | . 5 8 5 4 1 . . . 3 Energy Gun 5 | . . 1 2 2 . . . . . Energy Cannon 3 | . . . 1 . . . . . 2 Ballistic Gun 14 | . 5 5 2 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 9 | . . . . . . . . 9 . Parts Lost 20 | . 2 . 9 4 1 . . 4 . Power 1 | . . . 1 . . . . . . Propulsion 14 | . 2 . 5 2 1 . . 4 . Utility 4 | . . . 3 1 . . . . . Weapon 1 | . . . . 1 . . . . . Highest Loss Streak 3 | . 2 . 3 3 1 . . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 85 86 93 100 99 100 94 82 Engine 9 | . 13 14 5 7 7 7 7 7 6 Treads 3 | . . . . 6 7 7 7 7 6 Leg 10 | . . . 19 13 8 22 18 10 5 Wheel 13 | . 27 28 8 6 13 . 4 6 3 Device 4 | . . . 4 11 7 7 7 7 6 Storage 6 | . 14 . 8 7 7 7 7 7 6 Processor 14 | . 10 . 7 16 23 23 23 23 20 Protection 7 | . . 13 10 6 7 7 7 7 6 Energy Gun 1 | . . 2 5 5 . . . . . Ballistic Gun 11 | . 27 15 9 5 7 7 7 7 5 Ballistic Cannon 1 | . . 8 2 . . . . . . Slashing Weapon 2 | . . . . . 4 7 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 12 32 31 61 48 39 38 38 38 54 Greatest Support 61 | 20 32 32 61 56 53 53 53 20 20 Greatest Overweight (x) 5 | . 3 1 4 4 3 1 2 2 5 Average Overweight (x) . | . . . . 1 1 . . 1 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 14 5 14 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 13 5 13 14 14 14 14 14 14 Final Capacity 15 | 8 15 5 15 15 15 15 15 15 15 Final Carried 15 | 6 15 5 15 15 14 15 15 15 15 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Matter Collected 2374 | 200 394 578 662 229 60 20 10 35 186 Remotely . | . . . . . . . . . . Salvage Created 1989 | . 314 246 866 141 221 . . 116 85 Parts 123 | . 26 14 62 8 9 . . . 4 Haulers Intercepted 4 | . 2 . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 46 | . . 13 . . 13 9 . 11 . Prevented 8 | . . . . . . . . 8 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 41 | . 5 5 20 3 5 . . 2 1 Melee 8 | . . . . 1 5 . . 2 . Guns 27 | . 5 4 15 2 . . . . 1 Cannons 6 | . . 1 5 . . . . . . Classes Destroyed 13 | . 3 3 6 1 . . . . . Worker 3 | . . . 2 . . . . . 1 Hauler 4 | . 2 . 1 1 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 3 | . 2 . . 1 . . . . . Swarmer 10 | . . 1 5 2 2 . . . . Grunt 19 | . 5 1 8 . 3 . . 2 . Brawler 2 | . . . 1 . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . 1 3 . . . . . . Specialist 2 | . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 5 | . 3 3 5 3 3 . . 1 1 Combat Bots Only 5 | . 2 3 5 2 3 . . 1 1 Max Kills in Single Turn 3 | . 1 1 3 1 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 355 | . 44 27 162 15 27 12 . 32 36 Missed 116 | . 11 7 53 9 8 6 . 12 10 Damage Taken 4612 | . 438 487 1718 625 343 98 . 421 482 Core 465 | . 55 104 196 66 15 . . 10 19 Absorbed by Shields 8 | . . . . 8 . . . . . Core Remaining (%) 44 | 100 . 7 34 . . . . 35 . Volleys Fired 224 | . 47 68 80 12 . . . . 17 Largest 2 | . 2 2 2 2 . . . . 2 Hottest 132 | . 40 80 88 132 . . . . 118 Shots Fired 419 | . 94 135 143 18 . . . . 29 Gun 329 | . 94 103 97 18 . . . . 17 Cannon 90 | . . 32 46 . . . . . 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 346 | . 94 117 114 4 . . . . 17 Thermal 63 | . . 18 19 14 . . . . 12 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . 10 . . . . . . Robot Hit Streak 13 | . 7 12 13 4 . . . . 8 Robot Miss Streak 9 | . 5 2 9 3 . . . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 249 | . 53 55 84 19 11 1 . 5 21 Core Hits 98 | . 17 16 42 7 4 . . 4 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . 1 . . . . . Critical Strikes 7 | . 2 1 . 3 1 . . . . Burn 1 | . . . . 1 . . . . . Destroy 2 | . 2 . . . . . . . . Blast 1 | . . 1 . . . . . . . Smash 2 | . . . . 2 . . . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 74 | . . 18 . 18 17 1 6 9 5 Impact 39 | . . 18 . 18 3 . . . . Slashing 35 | . . . . . 14 1 6 9 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5095 | . 679 866 1839 540 449 40 . 181 501 Guns 2832 | . 679 641 1115 222 . . . . 175 Cannons 1086 | . . 225 612 . . . . . 249 Explosions 112 | . . . 112 . . . . . . Melee 1065 | . . . . 318 449 40 . 181 77 Ramming . | . . . . . . . . . . Kinetic 2960 | . 679 717 1343 46 . . . . 175 Thermal 918 | . . 149 344 176 . . . . 249 Explosive . | . . . . . . . . . . Electromagnetic 152 | . . . 152 . . . . . . Impact 423 | . . . . 318 105 . . . . Slashing 642 | . . . . . 344 40 . 181 77 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 3 . . . . 9 . Average Corruption 4 | . . . 2 . . . . 9 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . 18 . . . . 16 . Message Errors 11 | . . . 6 . . . . 5 . Matter Fused 3 | . . . 1 . . . . 2 . Heat Flow Errors 5 | . . . 3 . . . . 2 . Energy Discharges 6 | . . . 3 . . . . 3 . Data Loss (minor) 6 | . . . 4 . . . . 2 . Data Loss (major) 1 | . . . 1 . . . . . . Alerts 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 210 | . . 2 1 85 106 16 . . . Projectiles 3 | . . 2 1 . . . . . . Explosions . | . . . . . . . . . . Melee 207 | . . . . 85 106 16 . . . Knockbacks 5 | . . 2 2 . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic 4 | . . 2 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . 18 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 368 | . 52 13 368 270 . . . 166 126 Average Temperature 71 | . 9 8 84 102 . . . 76 44 Received Heat Transfer 1352 | . 270 111 567 32 81 . . 147 144 Effects 1 | . . . 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . 2 2 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1471 | . . 175 482 444 . . . . 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Peak Influence 960 | . 338 . 960 667 . . . . 588 Initial 381 | . . . . 379 . . . . 381 Average 398 | . 114 . 602 510 . . . . 436 Maximum Alert Level 3 | . 1 . 3 2 . . . . 2 Low Security (%) 31 | . 76 . 21 . . . . . . Level 1 19 | . 23 . 16 14 . . . . 27 Level 2 31 | . . . 3 85 . . . . 72 Level 3 17 | . . . 58 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . 10 3 . . . . 2 Investigation 6 | . 2 . 3 . . . . . 1 Extermination 1 | . . . . 1 . . . . . Reinforcement 7 | . 1 . 3 2 . . . . 1 Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Distress Signals 10 | . 2 . 6 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 20 19 52 14 8 2 . 15 18 Peak Tracking Total 6 | . 4 2 6 3 4 3 . 5 6 Tactical Retreats 4 | . . . 2 . . . . 1 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 10 | . 4 . 2 3 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 5 | . . 2 3 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 14 | . 6 2 4 1 1 . . . . Terminals 10 | . 6 . 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 54 | . 24 13 14 2 1 . . . . Successful 33 | . 14 13 5 . 1 . . . . Failed 21 | . 10 . 9 2 . . . . . Catastrophic 3 | . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 12 1 4 . . . . . 1 Terminals 37 | . 24 . 11 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 26 | . 9 13 3 . 1 . . . . Record 12 | . . 12 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . Machine Index 1 | . 1 . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 6 | . 5 . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 5 . 2 . . . . . . Terminals 7 | . 5 . 2 . . . . . . Track 1 | . 1 . . . . . . . . Botnet 6 | . 4 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 6 . 4 1 . . . . . Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . 2 4 . . . . . Machine Destruction 2 | . . . 2 . . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total Allies 12 | . 1 . . . . . 11 . . Largest Group 12 | . 1 1 1 1 1 1 12 12 2 Highest-Rated Group 419 | . 63 63 76 90 86 86 419 419 148 Highest-Rated Ally 111 | . 63 63 76 90 86 86 87 102 111 Total Orders . | . . . . . . . . . . Ally Attacks 342 | . 28 9 71 58 9 10 . 115 42 Total Damage 11036 | . 565 332 2763 1972 302 473 . 3424 1205 Kills 100 | . 12 5 25 24 2 4 . 16 12 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Turns Passed 10014 | . 1429 1920 1306 1065 686 614 1894 545 555 Spaces Moved 6188 | 1 691 1635 695 555 459 477 1111 343 221 Core . | . . . . . . . . . . Treads 71 | . . . . . . . . 23 48 Legs 1922 | 1 12 . 424 303 28 477 584 24 69 Wheels 4195 | . 679 1635 271 252 431 . 527 296 104 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 120 80 80 95 95 95 126 126 130 110 Average Speed 119 | 120 97 95 132 141 98 126 127 147 209 Slowest Speed 330 | 120 125 100 330 190 130 200 130 260 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 2 88 71 38 15 65 65 84 63 7 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 13 | . . 2 . . 4 3 1 3 . Spaces Dug 16 | . . 6 . 7 . . . 1 2 Terrain Destroyed 23 | . . 6 7 7 . . . 1 2 Melee 16 | . . 6 . 7 . . . 1 2 Projectile 7 | . . . 7 . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total 8355 | . 1357 1858 950 792 675 488 1579 375 281 Wait 1587 | . 572 89 91 156 186 6 458 20 9 Move 6179 | . 690 1634 694 554 458 476 1110 342 221 Hop . | . . . . . . . . . . Pick Up 65 | . 15 5 25 9 1 1 2 1 6 Fast Attach 58 | . 11 7 18 7 4 2 . 2 7 Attach 26 | . 2 3 8 6 1 . 1 . 5 Detach 15 | . 4 2 4 1 3 . . . 1 Swap 18 | . 4 4 6 3 . . . . 1 Drop 90 | . 12 22 24 13 5 2 2 1 9 Fire 224 | . 47 68 80 12 . . . . 17 Melee 74 | . . 18 . 18 17 1 6 9 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . 13 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 538 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 9) 1359 | -10/Materials | Discovered new exit (range 5) 1369 | -10/Materials | Identified exit to Subcaves 1430 | -10/Materials | Entered Subcaves 1497 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1920 | -10/Subcaves | Visited Clippyterm 1923 | -10/Subcaves | Learned location of Section 7 (-2) 1923 | -10/Subcaves | Learned 40 Factory zone layouts 1976 | -10/Subcaves | Core integrity fell below 50% 2324 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2410 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2724 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2792 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3078 | -10/Subcaves | Discovered new exit (range 10) 3116 | -10/Subcaves | Discovered new exit (range 5) 3228 | -10/Subcaves | Visited 4L-MR0's lab 3233 | -10/Subcaves | Core integrity fell below 20% 3260 | -10/Subcaves | Found Power Bank 3350 | -10/Subcaves | Entered Materials 3350 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3628 | -8/Materials | Garrison activated, responded to threat 4123 | -8/Materials | Discovered new exit (range 5) 4259 | -8/Materials | Core integrity fell below 50% 4298 | -8/Materials | Lost 3 parts (1p2n) 4326 | -8/Materials | Discovered new exit (range 15) 4443 | -8/Materials | Identified exit to Factory 4502 | -8/Materials | Identified exit to Storage 4584 | -8/Materials | Build established: Scavenger-Mutant 4656 | -8/Materials | Entered Factory 4656 | -7/Factory | Evolved 2 slots: Utility x2 4657 | -7/Factory | Identified exit to Factory 4657 | -7/Factory | Identified exit to Lower Caves 4792 | -7/Factory | Lost 3 parts (2n1w) 5049 | -7/Factory | Build established: Mutant 5544 | -7/Factory | Core integrity fell below 50% 5721 | -7/Factory | Entered Lower Caves 5727 | -7/Lower Caves | Encountered a Warlord checkpoint 5743 | -7/Lower Caves | Learned Factory terminal intel 6196 | -7/Lower Caves | Spotted B-75 Beast 6321 | -7/Lower Caves | Discovered new exit (range 10) 6331 | -7/Lower Caves | Identified exit to Lower Caves 6407 | -7/Lower Caves | Entered another Lower Caves area 6474 | -7/Lower Caves | Discovered exit to Factory (range 12) 6983 | -7/Lower Caves | Discovered new exit (range 6) 7015 | -7/Lower Caves | Identified exit to Zion 7021 | -7/Lower Caves | Entered Zion 7433 | -7/Zion | Found Prototype Device 8520 | -7/Zion | Imprinted 8522 | -7/Zion | Declared Zion's savior 8667 | -7/Zion | Gained Derelict followers 8784 | -7/Zion | Discovered new exit (range 16) 8802 | -7/Zion | Identified exit to Proximity Caves 8915 | -7/Zion | Entered Proximity Caves 8915 | -6/Proximity Caves | Accompanied by 11 allies 9012 | -6/Proximity Caves | Spotter reported a threat 9017 | -6/Proximity Caves | Spotted B-75 Beast 9032 | -6/Proximity Caves | Spotter reported a threat 9042 | -6/Proximity Caves | Allies destroyed B-75 Beast 9067 | -6/Proximity Caves | Lost 6 allies 9126 | -6/Proximity Caves | Learned Factory security intel 9141 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9354 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9460 | -6/Proximity Caves | Entered Factory 9460 | -6/Factory | Accompanied by 1 ally 9460 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9462 | -6/Factory | Loaded intel: 26 terminal locations 9598 | -6/Factory | Identified Phasing AFG 9992 | -6/Factory | Core integrity fell below 50% 10008 | -6/Factory | Core integrity fell below 20% 10015 | -6/Factory | Core destroyed Last Messages --------------- >>RECEIVING... Welcome to your first Zion-integrated 0b10 terminal! Unaware Operators have no clue how to secure these things, ha! Check the roster for backup, and if you need any intel that'll take longer so we'll sever this connection and you can retrieve it at the next terminal. >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Unaware Analyses ] [ 2 : Unaware Schematics ] [ 3 : Active Garrisons ] [ 4 : Depthwide Sectors/-1 ] 09994_ Player 2 acquires Lgt. Fission Core. 09998_ ALERT: Security rotation in progress. 10010_ Player 2 attaches Flexi-carbon Leg. 10012_ Player 2 attaches Lgt. Fission Core. 10013_ Player 2 attaches Gauss Rifle. 10014_ Player 2 suffers critical hit (Burn). 10014_ Player 2 attaches Hvy. Laser. 10015_ Player 2 suffers critical hit (Burn). 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Kinetic Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 4 2 . . . . 2 . Power 1 | . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 2 | . . . . . . . . 2 . Weapon 3 | . . 2 1 . . . . . . Parts Attached 105 | . 16 2 30 24 4 1 . 11 17 Parts Lost 37 | . . . 9 14 1 . . 3 10 Damage Taken 6635 | . 186 204 1653 2256 124 16 . 464 1732 Core 1430 | . 35 37 163 305 16 . . 37 837 Player 2/Cogmind (%) 75 | . 38 26 45 82 51 . . 78 97 Absorbed by Shields 144 | . . . . . . . . . 144 Damage Inflicted 8375 | . 565 332 2763 1972 302 473 . 939 1029 Player 2/Cogmind (%) 62 | . 45 27 60 78 40 92 . 83 67 Combat Hostiles Destroyed 69 | . 9 5 22 13 2 4 . 5 9 Player 2/Cogmind (%) 62 | . 64 50 52 81 28 100 . 71 90 Game ------ Seed RemoteRemoteNanovents Manual? 0 Play Time 01:32:33 Cumulative 67.3 hours Start 2024.05.11 @ 12:09:33 End 2024.05.12 @ 01:05:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 103 Rogue 102 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5888bfd5-3897-4b56-8683-a46ad0a66863