Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 17:59:46 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (6319) 6319 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 13957 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 299 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -5 Cogmind --------- Core Integrity 499/1000 Matter 72/300 Energy 100/100 System Corruption 14% Temperature Warning (301) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Medium Treads Improved VSS Leg Energy Well (350) High-capacity Matter Pod (180) Advanced Terrain Scan Processor Improved Proton Missile Launcher Lance Kinetic Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Heavy Armor Plating System Shield > --- WEAPON ----------- KE Penetrator Lance Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Energy Well High-capacity Matter Pod Layered Heavy Armor Plating Advanced Shield Generator Advanced System Shield Enhanced Autogun Flak Gun Flak Gun Advanced Assault Cannon Mass Driver Improved Proton Missile Launcher [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 . . . . 4 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 6 | . . . . . 2 . . . . 2 . 2 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 171 | 7 5 4 17 15 24 28 5 9 7 5 6 39 Power 20 | 1 2 1 2 2 1 2 . 1 . 2 . 6 Engine 13 | 1 1 1 2 2 . . . 1 . 1 . 4 Core 7 | . 1 . . . 1 2 . . . 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 50 | 2 1 3 8 6 7 6 1 3 1 . 3 9 Treads 34 | . . . 2 2 7 6 1 3 1 . 3 9 Leg 16 | 2 1 3 6 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 2 2 . 1 . 8 8 2 4 3 2 1 9 Device 14 | 1 1 . . . 2 2 . 2 1 2 . 3 Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 4 | . . . . . . 1 . 1 1 . . 1 Hackware 2 | . . . . . . . . . . . . 2 Protection 18 | . . . . . 5 5 2 1 1 . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 . . 6 7 8 12 2 1 3 1 2 15 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 34 | 2 . . 3 4 6 7 1 . 1 1 1 8 Ballistic Cannon 3 | . . . . . 1 . . . . . . 2 Launcher 11 | . . . 1 3 . 3 1 . . . 1 2 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 7 | . . . 2 . 1 2 . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Parts Lost 63 | . 2 1 6 10 1 9 . 3 1 . 8 22 Power 10 | . 1 1 1 1 . . . 1 . . 1 4 Propulsion 23 | . . . 3 6 . 5 . 1 . . 1 7 Utility 15 | . 1 . . . . 4 . 1 . . 3 6 Weapon 15 | . . . 2 3 1 . . . 1 . 3 5 Highest Loss Streak 15 | . 1 1 3 4 1 2 . 2 1 . 6 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 96 93 99 98 100 94 99 88 85 89 Engine 5 | . 2 10 10 10 3 . . 2 9 8 4 5 Core 4 | . 11 3 . . 5 9 9 5 . 1 6 3 Treads 23 | . . . 3 8 35 35 36 32 36 26 25 19 Leg 9 | . 28 28 37 29 . . . . . . . . Device 10 | . 12 14 11 11 18 4 . 7 9 14 18 8 Storage 9 | . 14 14 11 11 9 9 9 9 9 6 6 5 Processor 3 | . . . . . . 4 9 9 9 6 3 5 Protection 8 | . . . . . 8 16 18 10 9 6 4 12 Ballistic Gun 15 | . 28 28 17 21 16 16 11 10 8 9 6 9 Impact Weapon 2 | . . . 4 . 1 1 5 7 9 6 3 . Peak Build Rating 90 | 7 9 10 17 16 30 36 32 34 35 48 52 90 Average Rating 31 | 4 8 8 13 15 27 32 31 31 33 40 47 76 On Entrance 23 | . 7 9 8 15 16 30 32 32 30 34 48 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 13 20 20 37 37 63 68 59 61 63 75 75 105 Greatest Support 127 | 20 20 20 40 40 83 83 80 80 82 82 104 127 Greatest Overweight (x) 1 | 1 . . 1 1 . 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 13 15 19 20 20 20 20 20 20 20 Most Carried 20 | 4 8 10 15 15 20 20 20 20 20 20 20 20 Average Carried 16 | 2 7 9 12 13 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 10 15 13 20 20 20 18 20 20 17 10 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 9% | Commander-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Infiltrator-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Matter Collected 4744 | 282 393 154 321 271 813 1020 59 101 319 . 101 910 Remotely . | . . . . . . . . . . . . . Salvage Created 5841 | 25 357 133 754 202 1063 1204 287 141 409 . 268 998 Parts 334 | 5 20 9 34 15 84 80 10 5 6 . 14 52 Haulers Intercepted 4 | . . . 1 . 2 . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Combat Hostiles Destroyed 153 | . 6 5 20 14 24 35 7 3 7 . 10 22 Melee 12 | . . . 3 . 1 . . 2 2 . . 4 Guns 97 | . 6 5 9 9 23 28 2 1 1 . 2 11 Cannons 1 | . . . 1 . . . . . . . . . AOE 36 | . . . 6 5 . 7 3 . . . 8 7 Classes Destroyed 17 | 1 3 1 5 1 1 3 1 . . . 1 . Worker 3 | . 1 . 1 . 1 . . . . . . . Builder 3 | . . . 2 . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 4 | . . . 1 . 2 . 1 . . . . . Recycler 2 | . 1 . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 3 | . . . 1 . 1 . 1 . . . . . Swarmer 38 | . . 3 3 4 6 8 2 . . . 4 8 Cutter 2 | . . . . . . 2 . . . . . . Grunt 59 | . 6 2 14 4 10 13 2 1 2 . 3 2 Brawler 4 | . . . 1 1 . 1 1 . . . . . Duelist 3 | . . . . . . 1 1 . 1 . . . Sentry 22 | . . . 2 . 7 6 1 2 2 . . 2 Specialist 6 | . . . . . . . . . . . 3 3 Hunter 2 | . . . . . 1 . . . . . . 1 Programmer 12 | . . . . . . 4 . . 2 . . 6 Assembled 4 | . . . . 4 . . . . . . . . Best Kill Streak 14 | 1 4 3 8 6 4 7 3 1 3 . 10 14 Combat Bots Only 14 | . 2 3 6 6 3 7 3 1 2 . 10 14 Max Kills in Single Turn 6 | 1 2 1 2 3 1 3 2 1 1 . 4 6 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . . . 2 3 . 3 2 . . . 4 6 Melee 1 | . . . 1 . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Hostile Shots Fired 1083 | . 44 24 94 75 114 196 14 22 45 . 41 414 Missed 287 | . 15 9 25 19 30 60 4 5 10 . 9 101 Damage Taken 12967 | . 380 169 915 892 1210 2003 205 658 471 . 664 5400 Core 1361 | . 36 17 144 137 67 220 33 72 62 . 72 501 Absorbed by Shields 580 | . . . . . . 260 . . 34 . . 286 Reduced by Siege Mode 24 | . . . . . . . . . . . . 24 Redirected to Shielding 150 | . . . . . . 79 41 30 . . . . Ignored by Resistances 66 | . . . . . . . . . 22 . 44 . Regen/Repaired (Parts) 288 | . . . . . . . . 288 . . . . Core Remaining (%) 63 | 100 . 78 . 29 . . . . 17 . 91 . Volleys Fired 320 | 2 30 11 30 23 69 78 8 6 2 . 13 48 Largest 3 | 2 2 2 2 2 2 2 2 2 1 . 3 3 Hottest 118 | 40 40 40 50 55 48 61 61 56 28 . 86 118 Shots Fired 653 | 4 61 22 57 45 139 153 14 13 6 . 28 111 Gun 605 | 4 61 22 53 40 139 142 10 13 6 . 19 96 Cannon 13 | . . . . . . . . . . . . 13 Launcher 35 | . . . 4 5 . 11 4 . . . 9 2 Special . | . . . . . . . . . . . . . Kinetic 618 | 4 61 22 53 40 139 142 10 13 6 . 19 109 Thermal . | . . . . . . . . . . . . . Explosive 33 | . . . 4 5 . 11 4 . . . 9 . Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 14 | 3 14 8 9 7 10 10 8 6 1 . 6 11 Robot Miss Streak 8 | . 4 2 4 5 4 4 1 3 2 . 6 8 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 14 | . . . . 2 1 5 . . . . 1 5 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 1 Shots Hit Robots 513 | 3 45 14 59 30 97 106 13 14 12 . 22 98 Core Hits 292 | 2 16 9 31 20 56 64 7 4 1 . 21 61 Critical Kills 3 | . . . 1 . 1 1 . . . . . . Critical Parts Destroyed 10 | . . . 4 . 2 1 1 1 1 . . . Critical Strikes 16 | . . . 5 . 3 2 1 1 1 . . 3 Destroy 3 | . . . . . 1 2 . . . . . . Blast 1 | . . . . . . . . . . . . 1 Smash 10 | . . . 5 . 2 . 1 1 1 . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 109 | . . . 29 . 11 1 5 15 16 . . 32 Impact 77 | . . . 29 . 11 1 5 15 16 . . . Slashing . | . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . 32 Sneak Attacks 7 | . . . 3 . . . 1 . 2 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 13691 | 34 579 223 1721 861 1660 2941 698 382 606 . 1093 2893 Guns 7490 | 34 579 182 496 594 1568 2189 118 212 27 . 284 1207 Cannons 310 | . . . . . . . . . . . . 310 Explosions 3247 | . . . 496 266 . 752 273 . . . 809 651 Melee 2548 | . . . 727 . 57 . 307 170 567 . . 720 Ramming 96 | . . 41 2 1 35 . . . 12 . . 5 Kinetic 7800 | 34 579 182 496 594 1568 2189 118 212 27 . 284 1517 Thermal 422 | . . . 93 . . . . . . . . 329 Explosive 2503 | . . . 403 266 . 752 273 . . . 809 . Electromagnetic 322 | . . . . . . . . . . . . 322 Impact 1828 | . . . 727 . 57 . 307 170 567 . . . Slashing . | . . . . . . . . . . . . . Piercing 720 | . . . . . . . . . . . . 720 Highest Corruption 18 | . 4 4 4 8 3 10 10 18 18 . . 14 Average Corruption 7 | . 3 4 4 5 2 7 10 12 18 . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 227 | . 8 12 22 18 23 52 15 12 56 . . 9 Message Errors 48 | . 2 . 6 5 6 8 7 1 13 . . . Matter Fused 51 | . 2 4 8 2 7 7 3 2 14 . . 2 Heat Flow Errors 30 | . 1 2 1 4 . 11 1 2 7 . . 1 Energy Discharges 27 | . . 1 . 1 3 10 1 4 6 . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . 1 Parts Fused 2 | . . 1 . . . . . . . . . 1 Data Loss (minor) 31 | . 1 3 4 3 2 5 3 2 6 . . 2 Data Loss (major) 10 | . 1 . 2 2 2 2 . . 1 . . . Misfires 13 | . 1 1 . . 2 3 . 1 4 . . 1 Alerts 6 | . . . 1 1 1 3 . . . . . . Misdirections 5 | . . . . . . . . . 5 . . . Weapon Failures 2 | . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 847 | . . . 270 28 39 . 147 36 306 . . 21 Projectiles . | . . . . . . . . . . . . . Explosions 77 | . . . 15 28 . . 30 . . . . 4 Melee 770 | . . . 255 . 39 . 117 36 306 . . 17 Knockbacks 14 | . . 1 5 . 1 . 3 . 1 . . 3 Impact 9 | . . 1 3 . 1 . 3 . 1 . . . Kinetic 3 | . . . . . . . . . . . . 3 Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 162 | . . . . 37 . 55 . . . . . 70 Shots 6 | . . . . 1 . 2 . . . . . 3 Rammed 10 | . . . . . 6 . . . 2 . . 2 Targets Rammed 24 | . . 10 2 1 7 . . . 2 . . 2 Kicked 13 | . . 10 2 1 . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 360 | . 89 276 98 250 40 263 108 149 274 . . 360 Average Temperature 72 | . 15 106 13 95 9 65 61 40 107 . . 88 Received Heat Transfer 2959 | . 216 66 384 135 459 504 45 90 118 . 90 852 Effects 13 | . . 2 . . . . . . . . . 11 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 11 | . . 2 . . . . . . . . . 9 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . . 9 Robots Corrupted 11 | . . . 3 . . . 3 . 5 . . . Combat Hostiles 7 | . . . 1 . . . 2 . 4 . . . Parts Fried 20 | . . . 7 . . . 3 . 10 . . . Impact Corruptions 32 | . . . 11 . 1 . 5 2 13 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 400 | . . . 50 . . . . . . . . 350 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Peak Influence 1285 | 5 195 70 399 305 442 1285 743 422 292 280 403 633 Initial 625 | . 3 5 19 139 28 239 625 313 164 275 196 211 Average 304 | 1 59 44 236 193 243 814 683 360 145 275 230 167 Maximum Alert Level 4 | . . . 1 1 2 4 3 2 1 1 2 2 Low Security (%) 45 | 100 100 100 30 35 34 . . . 80 . 62 74 Level 1 32 | . . . 69 64 58 18 . 73 19 100 23 3 Level 2 9 | . . . . . 7 14 50 26 . . 13 21 Level 3 8 | . . . . . . 41 49 . . . . . Level 4 4 | . . . . . . 25 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 16 | . . 1 3 . 3 . 2 . . . 2 5 Investigation 3 | . . 1 1 . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 10 | . . . 2 . 3 . . . . . 2 3 Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Distress Signals 10 | . . . 3 . 7 . . . . . . . Communications Jammed 2 | . . . . . . . . . 1 . . 1 Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 216 | . 13 8 32 14 44 38 12 4 9 . 12 30 Peak Tracking Total 17 | . 3 3 9 5 5 7 4 4 2 . 5 17 Tactical Retreats 8 | . . . 1 . 2 2 . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Traps Triggered 16 | . 3 . 1 . 2 8 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Machines Disabled 13 | . . . 5 . 2 3 . . . . 1 2 Max in Single Turn 5 | . . . 5 . 1 1 . . . . 1 2 Garrison Access 2 | . . . . . . . 1 . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Machines Accessed 53 | . 6 1 7 . 8 2 7 4 9 3 . 6 Terminals 39 | . 5 1 7 . 5 2 5 3 6 2 . 3 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 7 | . 1 . . . 2 . . . 3 . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 148 | . 24 3 23 . 22 3 19 9 29 3 . 13 Successful 83 | . 16 . 13 . 13 1 7 5 20 1 . 7 Failed 65 | . 8 3 10 . 9 2 12 4 9 2 . 6 Catastrophic 11 | . . 3 3 . . . 1 . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 110 | . 20 . 22 . 17 . 17 7 19 2 . 6 Terminals 119 | . 21 3 23 . 17 3 17 7 19 2 . 7 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 19 | . 3 . . . 3 . . . 10 . . 3 Scanalyzers 3 | . . . . . . . 1 . . . . 2 Garrison Access 3 | . . . . . 2 . 1 . . . . . Terminal Hacks 18 | . 4 . 2 . 3 1 2 1 3 1 . 1 Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 . 1 . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 2 . 1 . . . . 1 Zone Layout 2 | . 1 . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 11 | . 2 . . . 2 . . . 5 . . 2 Report Inventory 7 | . 1 . . . 2 . . . 3 . . 1 Retrieve Components 4 | . 1 . . . . . . . 2 . . 1 Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 48 | . 10 . 11 . 7 . 4 2 12 . . 2 Terminals 44 | . 10 . 11 . 7 . 4 2 8 . . 2 Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 8 | . 3 . 1 . 2 . . . 2 . . . Operators 4 | . 2 . 2 . . . . . . . . . Skim 30 | . 5 . 6 . 5 . 4 2 6 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . Reject 1 | . . . . . . . . . 1 . . . Tunnel 3 | . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 7 . 4 1 5 5 7 2 . 5 Full Trace Events 4 | . . 1 . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 38 | . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 17 | . 3 . . . . . . . 11 . . 3 Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 9 . . . . . 3 Machine Destruction 12 | . . . . . . 9 . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Total Allies 12 | . . . . 1 . . . . 11 . . . Largest Group 6 | . . . . 1 1 . . . 6 4 4 . Highest-Rated Group 103 | . . . . 31 31 . . . 103 76 76 . Highest-Rated Ally 34 | . . . . 31 31 . . . 34 34 34 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . . . . 22 . . . 22 . 23 . Total Damage 1881 | . . . . . 272 . . . 549 . 1060 . Kills 8 | . . . . . 3 . . . 3 . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Turns Passed 9665 | 83 740 551 1106 568 1580 1574 369 330 1199 191 160 1214 Spaces Moved 5013 | 52 370 418 632 337 719 771 190 140 637 115 68 564 Core 5 | 5 . . . . . . . . . . . . Treads 3338 | . . . . 134 719 771 190 140 637 115 68 564 Legs 1670 | 47 370 418 632 203 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 165 165 165 162 158 158 158 156 Average Speed 150 | 120 120 120 124 141 166 165 165 173 158 158 165 161 Slowest Speed 246 | 190 120 120 190 190 167 246 165 240 162 158 238 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 4 52 92 54 69 64 72 25 20 86 2 53 16 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 6 | . . . 2 1 . . . . 3 . . . Known Exits Taken 9 | . 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 42 | . . . 10 7 8 . . 8 1 . . 8 Terrain Destroyed 253 | . . . 28 29 8 64 41 8 3 . 52 20 Melee 35 | . . . 10 . 8 . . 8 1 . . 8 Projectile 13 | . . . . . . 2 1 . 2 . . 8 AOE 205 | . . . 18 29 . 62 40 . . . 52 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac DSF Fac Total 6375 | 64 605 444 840 381 950 923 221 188 794 123 98 744 Wait 458 | . 197 . 111 . 74 12 10 10 14 2 . 28 Move 5001 | 51 369 418 631 336 718 769 189 139 636 114 67 564 Hop . | . . . . . . . . . . . . . Pick Up 94 | 4 3 1 12 4 20 16 1 3 7 2 5 16 Fast Attach 46 | 7 1 . 4 6 4 7 1 3 3 1 1 8 Attach 48 | . 1 1 5 5 3 8 . 3 . 3 3 16 Detach 4 | . . . 1 . . 1 . . 1 . . 1 Swap 78 | . 3 3 8 4 17 14 4 3 4 1 2 15 Drop 95 | . 1 1 7 2 27 17 3 6 7 . 7 17 Fire 320 | 2 30 11 30 23 69 78 8 6 2 . 13 48 Melee 106 | . . . 29 . 11 1 5 15 16 . . 29 Ram . | . . . . . . . . . . . . . Kick 12 | . . 9 2 1 . . . . . . . . Crush 11 | . . . . . 7 . . . 2 . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire 102 | . . . . . . . . . 102 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Ext) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Identified exit to Mines 579 | -10/Materials | Identified exit to Subcaves 611 | -10/Materials | Identified exit to Materials 611 | -10/Materials | Learned location of 1 exit from Materials 634 | -10/Materials | Learned location of 2 exits from Subcaves 648 | -10/Materials | Learned Storage security intel 703 | -10/Materials | Learned Storage trap positions 824 | -10/Materials | Entered Mines 950 | -10/Mines | Discovered exit to Materials (range 7) 973 | -10/Mines | Learned Materials garrison access intel 1200 | -10/Mines | Learned Materials terminal intel 1273 | -10/Mines | Discovered exit to Materials (range 10) 1281 | -10/Mines | Learned Materials garrison access intel 1375 | -10/Mines | Entered Materials 1375 | -9/Materials | Evolved 2 slots: Propulsion x2 1376 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Loaded intel: 12 terminal locations 1855 | -9/Materials | Discovered exit to Materials (range 16) 2193 | -9/Materials | Learned location of 1 exit from Recycling 2216 | -9/Materials | Learned Storage interactive machine intel 2230 | -9/Materials | Learned location of 1 exit from Recycling 2236 | -9/Materials | Learned location of 1 exit from Storage 2241 | -9/Materials | Loaded intel: 15 trap records 2255 | -9/Materials | Lost 3 parts (1p2n) 2256 | -9/Materials | Loaded intel: 2 repair station locations 2279 | -9/Materials | Learned location of Recycling (-8) 2481 | -9/Materials | Entered Mines 2540 | -9/Mines | Lost 3 parts (1p2n) 2629 | -9/Mines | Core integrity fell below 50% 2630 | -9/Mines | Destroyed YI-UF0 2803 | -9/Mines | Assembled infested the area 2853 | -9/Mines | Lost 4 parts (2n2w) 2892 | -9/Mines | Met 8R-AWN 2996 | -9/Mines | Discovered new exit (range 5) 3024 | -9/Mines | Discovered exit to Materials (range 16) 3034 | -9/Mines | Received a Mining Laser from a helpful Derelict 3049 | -9/Mines | Entered Materials 3049 | -8/Materials | Accompanied by 1 ally 3049 | -8/Materials | Evolved 2 slots: Utility x2 3050 | -8/Materials | Identified exit to Storage 3051 | -8/Materials | Loaded intel: 1 garrison access location 3110 | -8/Materials | Build established: Scavenger-Mutant 3386 | -8/Materials | Discovered new exit (range 12) 3794 | -8/Materials | Discovered new exit (range 16) 3935 | -8/Materials | Build established: Mutant 4268 | -8/Materials | Learned Recycling recycling unit intel 4309 | -8/Materials | Learned Factory trap positions 4338 | -8/Materials | Learned location of 2 exits from Factory 4359 | -8/Materials | Learned Factory emergency access door positions 4603 | -8/Materials | Identified exit to Garrison 4629 | -8/Materials | Entered Garrison 5002 | -8/Garrison | Destroyed 7 combat bots 5015 | -8/Garrison | Triggered checkpoint 5097 | -8/Garrison | Triggered checkpoint 5148 | -8/Garrison | Garrison Relay disabled 5187 | -8/Garrison | Discovered new exit (range 10) 5255 | -8/Garrison | Garrison Relay disabled 5288 | -8/Garrison | System corruption reached 10% 5377 | -8/Garrison | Triggered checkpoint 5481 | -8/Garrison | Triggered checkpoint 5622 | -8/Garrison | Discovered new exit (range 10) 5703 | -8/Garrison | Triggered checkpoint 5812 | -8/Garrison | Triggered checkpoint 5813 | -8/Garrison | Core integrity fell below 50% 5850 | -8/Garrison | Destroyed 7 combat bots 6045 | -8/Garrison | Discovered new exit (range 8) 6056 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6091 | -8/Garrison | Build established: Scavenger-Mutant 6203 | -8/Garrison | Entered Materials 6205 | -8/Materials | Loaded intel: 1 garrison access location 6429 | -8/Materials | Garrison activated, responded to threat 6572 | -8/Materials | Entered Storage 6573 | -8/Storage | Identified exit to Recycling 6574 | -8/Storage | Loaded intel: 11 trap records 6576 | -8/Storage | Loaded intel: 20 interactive machine locations 6789 | -8/Storage | Crushed by falling debris 6871 | -8/Storage | Repaired Arm. Treads 6896 | -8/Storage | Used back door to open Recycling access 6898 | -8/Storage | Build established: Mutant 6902 | -8/Storage | Entered Recycling 6903 | -8/Recycling | Identified exit to Scraptown 6903 | -8/Recycling | Identified exit to Factory 6904 | -8/Recycling | Loaded intel: 3 recycling unit locations 7138 | -8/Recycling | Core integrity fell below 20% 7484 | -8/Recycling | Build established: Commander-Mutant 7791 | -8/Recycling | P-60 Hacker assimilated allied Defender 3a 7833 | -8/Recycling | Lost 4 allies 8101 | -8/Recycling | Entered Factory 8101 | -6/Factory | Accompanied by 4 allies 8101 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8102 | -6/Factory | Identified exit to Lower Caves 8103 | -6/Factory | Identified exit to Factory 8104 | -6/Factory | Loaded intel: 110 trap records 8290 | -6/Factory | Identified exit to DSF 8292 | -6/Factory | Entered DSF 8292 | -6/DSF | Accompanied by 4 allies 8336 | -6/DSF | Additional patrols routed to DSF 8385 | -6/DSF | Discovered exit to Factory (range 14) 8431 | -6/DSF | Sterilization system engaged 8445 | -6/DSF | Lost 3 allies 8451 | -6/DSF | Ambient heat levels rising (+10) 8451 | -6/DSF | Destroyed 10 combat bots 8451 | -6/DSF | Lost 6 parts (1p3u2w) 8452 | -6/DSF | Entered Factory 8452 | -5/Factory | Evolved 2 slots: Utility x2 8453 | -5/Factory | Identified exit to Extension 8725 | -5/Factory | Discovered new exit (range 15) 8775 | -5/Factory | Build established: Tank 8778 | -5/Factory | Identified exit to Factory 9171 | -5/Factory | Build established: Mutant 9372 | -5/Factory | Cargo convoy interrupted 9412 | -5/Factory | Lost 3 parts (1p2u) 9440 | -5/Factory | Destroyed 14 combat bots 9583 | -5/Factory | System corruption reached 10% 9665 | -5/Factory | Core integrity fell below 50% 9666 | -5/Factory | Self-destructed Last Messages --------------- 09640_ System corrupted: Mass Driver rejected. 09640_ Penetrated by Slug. 09640_ Flak Gun destroyed. 09642_ Slug penetrates Wall. 09645_ X-77 Beamer Adv. Particle Charger blasted off. 09645_ X-77 Beamer knocked back. 09648_ KE Penetrator destroyed. 09648_ Med. Treads destroyed. 09650_ X-77 Beamer knocked back. 09660_ Med. Treads destroyed. 09661_ System corrupted: Mic. Fission Core fused. 09661_ Med. Treads destroyed. 09664_ Overheating: Energy bleed (-37). 09664_ Mic. Fission Core destroyed. 09665_ Med. Treads destroyed. 09665_ Adv. Assault Cannon destroyed. 09665_ Knocked back. 09666_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##???##???????????????????? | | ???????????????????????#;###;#####???????????????? | | ???????????????????????#; % #???????????????? | | ???????????????????????#;@!% #???????????????? | | ???????????????????????## ] """#???????????????? | | ????????????????????????# """#???????????????? | | ????????????????????????# ""#???????????????? | | ????????????????????????# H #???????????????? | | ????????????????????????# % "#???????????????? | | ????????????????????????# ! % !#???????######??? | | ????????????????????????# !% !!%##??????# #??? | | ????????????????????????##;/%###;;#####??# #??? | | ??????????????????? x=% #??# #??" | | ??????????????????? % #### #??" | | ??????????????????? % + #? " | | ???????????????????? R " #? ? | | ???????????????????? ^A % %" #+## | | ????????????????????? ###+########### " "%= | | ????????????????????###???????????????# # =!* | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | "????????????????????????????????????## """"""" | | ""????????????????????????????????####" """"""" | | ?????????????????????????????????#!### """""" | | ????????????????????###############[ # """""" | | ????????????????????# !!![ / *% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 24 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Adv. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagBladeGreatsword Manual? 0 Play Time 01:09:18 Cumulative 84.8 hours Start 2025.03.12 @ 16:38:49 End 2025.03.12 @ 17:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 226 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38fa84f0-0023-4944-89d2-1806595346bb