Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 10:22:42 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (458) 2290 Value Destroyed (23600) 23600 Prototype IDs (61) 1220 Alien Tech Used (8) 1600 Bonus (11706) 11706 TOTAL SCORE: 50316 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7567 Follower Combat Kills 145 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -106 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Potential Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer SHELL Armor Advanced Hacking Suite System Shield > --- WEAPON ----------- Precision Phase Gun Railgun Railgun Gamma Bomb Array > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel Experimental Cooling System Experimental Energy Well Improved Matter Compressor Subatomic Replicator Precision Phase Gun Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Improved Potential Cannon KE Penetrator Railgun Perforator Gamma Bomb Array Hellfire Missile Launcher Sigix Terminator Sigix Broadsword [Rating: 194] Favorites ----------- Power Light Particle Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved KE Penetrator Energy Gun Precision Phase Gun Energy Cannon Nova Cannon Ballistic Gun Improved KE Penetrator Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Utility 11 | . . 2 1 1 . . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 575 | 6 18 20 39 34 1 . . 1 19 5 . 26 14 17 1 17 27 1 5 10 . 37 56 20 34 89 78 Power 66 | 1 3 4 7 2 . . . . 1 . . 4 1 1 . . 4 . 1 1 . 3 4 4 2 12 11 Engine 15 | 1 3 4 1 1 . . . . 1 . . 2 . . . . . . 1 1 . . . . . . . Core 14 | . . . 6 1 . . . . . . . 2 1 1 . . 3 . . . . . . . . . . Reactor 37 | . . . . . . . . . . . . . . . . . 1 . . . . 3 4 4 2 12 11 Propulsion 108 | 2 2 5 12 10 . . . . 3 1 . 8 2 1 . 2 5 . 1 4 . 5 7 3 2 9 24 Treads 42 | 1 2 4 9 6 . . . . 1 1 . 2 1 . . 1 1 . . . . 1 1 1 1 3 6 Leg 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Wheel 62 | 1 . 1 3 4 . . . . 2 . . 6 1 1 . 1 4 . 1 1 . 3 6 2 1 6 18 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 225 | 1 6 6 11 13 . . . . 11 3 . 7 8 12 1 7 12 . 1 4 . 15 23 11 24 42 7 Device 154 | . . 3 5 8 . . . . 3 2 . 5 7 9 1 6 8 . . 1 . 11 17 9 21 35 3 Storage 22 | 1 1 3 . . . . . . 5 . . . . . . . . . . . . 1 5 . 2 3 1 Processor 8 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . 2 . . . 3 . Hackware 6 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 1 . . 1 . Protection 35 | . 5 . 5 5 . . . . 1 1 . 1 1 3 . 1 3 . 1 2 . . . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 2 7 5 9 9 1 . . 1 4 1 . 7 3 3 . 8 6 1 2 1 . 14 22 2 6 26 36 Energy Gun 39 | 1 2 2 2 . 1 . . . 3 . . . . . . . 3 . . . . 3 3 . . 8 11 Energy Cannon 42 | . . 1 4 . . . . . . . . . 2 2 . 3 1 . 1 . . 3 10 1 2 7 5 Ballistic Gun 67 | 1 4 2 3 9 . . . . . 1 . 4 1 1 . 1 2 1 . 1 . 6 8 1 2 10 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 1 . . . . . . 1 . . . 1 . . . 2 . . 1 . . 2 1 . . 1 10 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 . . 2 . . . 2 . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . 1 . . . . 1 . . . . . . . . . . 3 . 3 8 1 3 5 2 Parts Lost 108 | . 1 4 1 3 . . . . . . . 5 1 2 . 5 7 . 3 . . 3 7 . 2 25 39 Power 17 | . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . 2 . 1 3 7 Propulsion 33 | . . . . 2 . . . . . . . 3 1 1 . 3 2 . 2 . . 1 1 . . 8 9 Utility 24 | . . 2 1 1 . . . . . . . . . . . 1 2 . . . . 2 2 . 1 5 7 Weapon 34 | . 1 1 . . . . . . . . . 1 . . . 1 3 . . . . . 2 . . 9 16 Highest Loss Streak 8 | . 1 2 1 1 . . . . . . . 4 1 1 . 3 5 . 3 . . 1 3 . 1 8 8 Average Slot Usage (%) 94 | . 99 98 94 99 100 100 100 100 99 100 100 99 99 99 100 94 92 94 93 94 100 96 94 91 91 92 78 Engine 2 | . 14 10 1 1 7 7 7 7 6 6 6 6 5 2 . . . . . 5 5 1 . . . . . Core 2 | . . . 7 5 . . . . . . . 3 5 8 11 11 8 5 5 5 5 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 5 4 . . 5 8 8 7 7 7 Treads 6 | . 14 11 9 6 7 7 7 7 13 13 13 10 11 10 5 3 5 5 4 . . 2 4 4 4 3 3 Wheel 13 | . 14 11 15 14 15 15 15 15 13 13 13 10 10 11 17 13 13 15 14 14 15 13 13 13 13 12 14 Device 9 | . . 18 13 15 15 15 15 15 13 9 6 5 5 8 5 10 9 10 8 5 5 7 5 5 7 14 3 Storage 16 | . 14 22 18 15 15 15 15 15 18 20 20 17 17 17 17 17 15 15 15 15 15 14 17 17 16 17 15 Processor 9 | . . . 4 7 7 7 7 7 6 6 6 11 11 11 11 11 10 10 10 10 10 14 14 13 13 10 9 Hackware 6 | . . . . . . . . . 6 6 6 5 5 5 5 5 10 10 10 10 10 9 8 8 8 6 7 Protection 2 | . 13 2 6 6 7 7 7 7 1 3 6 4 4 2 5 . . . 1 4 5 . . 3 2 . 3 Energy Gun 2 | . 13 6 3 . 2 7 7 7 5 6 6 4 . . . . 3 . . . . 2 1 . . 2 5 Energy Cannon 3 | . . 4 5 1 . . . . . . . . 8 8 11 6 2 5 4 5 5 4 3 4 3 3 . Ballistic Gun 10 | . 14 10 8 20 20 15 15 12 6 7 13 7 7 7 5 6 7 10 10 10 10 10 11 13 12 10 7 Naked Turns 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Heaviest Build 229 | 12 31 48 50 65 65 65 65 65 119 128 127 135 142 140 138 139 133 134 136 134 134 156 192 215 218 210 229 Greatest Support 80 | 16 16 20 40 32 26 26 26 26 32 32 32 32 28 44 44 44 70 70 70 60 30 70 80 52 52 80 80 Greatest Overweight (x) 13 | . 1 3 4 3 2 2 2 2 3 3 3 10 11 4 3 5 12 4 4 6 4 5 5 4 4 5 13 Average Overweight (x) 3 | . . 2 1 1 2 2 2 2 2 3 3 4 5 3 3 3 3 2 3 4 4 3 3 3 3 3 2 Largest Inventory Capacity 44 | 6 10 16 16 16 16 16 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 44 36 Average Capacity 27 | 5 8 16 16 16 16 16 16 16 21 28 28 28 28 28 28 28 28 28 28 28 28 28 33 36 35 36 34 Most Carried 36 | 4 10 16 16 16 16 16 16 16 28 28 28 28 28 28 27 28 28 28 28 28 28 28 36 36 36 36 36 Average Carried 27 | 2 7 14 15 15 15 16 16 16 20 28 28 27 27 27 27 26 26 28 27 27 28 27 33 35 35 35 32 Final Capacity 36 | 6 10 16 16 16 16 16 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 4 Final Carried 36 | 4 10 16 16 16 16 16 16 16 28 28 28 27 27 27 27 25 28 28 26 28 28 28 36 36 35 36 4 Class Distribution -------------------- 39% | Hauler-Mutant 12% | Scavenger-Mutant 11% | Scavenger-Skirmisher 8% | Hauler-Gunner 6% | Mutant 5% | Hauler-Skirmisher 5% | Hacker-Mutant 4% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Alien-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 12723 | 209 295 400 464 934 47 162 . 40 150 71 35 559 223 231 . 334 495 44 82 120 27 500 1471 506 536 2363 2425 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25113 | . 763 1102 933 1245 . 110 . 12 209 71 . 1228 267 262 . 342 754 105 49 159 77 661 1582 619 962 3723 9878 Parts 1264 | . 47 57 53 75 . 5 . 1 9 5 . 66 11 14 . 23 40 2 5 3 2 46 107 45 70 196 382 Haulers Intercepted 10 | . 2 4 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recyclers Shooed 25 | . 1 7 1 1 . . . . 1 . . 5 . . . . 1 . . . . 2 1 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . 6 . 5 . 12 . . 8 8 . 13 . 3 4 2 2 . . . . . . Prevented 13 | . . . . . . . . . . . . . 3 7 . 2 . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 346 | . 13 14 15 18 . 2 . 2 1 1 . 11 4 5 . 18 7 1 4 . 1 12 21 6 13 53 124 Melee 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Guns 198 | . 10 12 8 17 . 2 . . . 1 . 9 . 2 . 1 6 . . . . 8 13 4 8 35 62 Cannons 57 | . . 2 7 1 . . . . . . . . 3 2 . 2 . 1 . . 1 3 1 2 5 15 12 AOE 72 | . 3 . . . . . . 2 . . . 1 . . . 15 . . 4 . . 1 5 . . 3 38 Classes Destroyed 21 | . 7 1 1 4 . 1 . . . . . . . . . . . . . . 1 . 1 . . . 5 Worker 21 | . 1 1 . 1 . . . . 1 . . 2 . . . . 1 . . . . 2 1 . . 2 9 Builder 11 | . . . . 1 . . . . . . . 2 . . . . 1 . . . . . 1 . . 3 3 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . 2 4 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recycler 26 | . 1 4 1 3 . . . . 1 . . 4 . . . . 1 . . . . . 2 1 . . 8 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Operator 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Watcher 28 | . 3 4 1 3 . . . . . . . 2 . . . . 1 . . . . 1 3 2 2 3 3 Swarmer 80 | . 3 7 . 5 . . . 2 . . . 5 . . . 15 . . 4 . . 5 5 . . 9 20 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 101 | . 10 3 9 2 . . . . . . . 4 . 1 . . . . . . . . . . . 11 61 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 28 | . . 4 5 5 . 1 . . . 1 . . 1 . . 1 1 1 . . . . . 2 . 5 1 Hunter 20 | . . . . . . 1 . . . . . . 2 2 . 2 2 . . . . . 3 . . 2 6 Programmer 97 | . . . . 6 . . . . 1 . . 2 1 2 . . 4 . . . 1 7 13 4 13 23 20 S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 24 | . 3 4 5 6 . 1 . 2 2 1 . 6 3 2 . 5 3 1 4 . 1 5 6 2 3 9 24 Combat Bots Only 17 | . 3 3 5 4 . 1 . 2 1 1 . 5 2 2 . 5 2 1 4 . 1 5 5 2 2 6 17 Max Kills in Single Turn 6 | . 2 1 2 2 . 1 . 2 1 1 . 1 1 1 . 3 1 1 3 . 1 2 4 1 1 4 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploded 4 | . 2 . . . . . . 2 . . . 1 . . . 3 . . 3 . . 1 3 . . 3 4 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 34966 | . 488 660 878 1272 . 91 . 170 143 81 . 1261 696 556 . 843 1876 22 161 . 123 1087 2084 362 1397 7181 13534 Core 3682 | . 70 96 145 173 . 26 . 60 . 10 . 34 133 40 . 103 229 . 27 . 24 91 196 . 46 570 1609 Absorbed by Shields 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 361 Reduced by Siege Mode 1712 | . . . . . . . . . . . . . . . . . 114 . . . . 54 124 . 152 938 330 Core Remaining (%) 77 | 100 72 76 73 . . . . 63 . . 98 . . . . 69 . . . . 75 . 77 . . 67 . Volleys Fired 1170 | . 66 64 54 61 . 5 . 3 . 2 . 47 16 15 . 43 37 4 25 7 16 47 109 33 70 231 215 Largest 4 | . 2 2 2 3 . 3 . 1 . 3 . 3 3 3 . 3 3 3 1 1 3 4 4 4 4 4 4 Hottest 338 | . 85 91 91 114 . 125 . 30 . 136 . 138 207 204 . 204 168 153 90 90 155 269 264 218 218 277 338 Shots Fired 2701 | . 129 128 108 183 . 15 . 3 . 6 . 107 42 41 . 60 98 9 25 7 22 102 222 69 147 545 633 Gun 2019 | . 127 109 74 175 . 15 . . . 6 . 105 23 21 . 16 87 5 . . 6 68 146 39 77 365 555 Cannon 608 | . . 19 34 8 . . . . . . . . 19 20 . 29 11 4 21 7 16 33 73 30 70 179 35 Launcher 74 | . 2 . . . . . . 3 . . . 2 . . . 15 . . 4 . . 1 3 . . 1 43 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1416 | . 75 64 54 175 . 10 . . . 4 . 72 23 21 . 16 52 5 . . 6 51 134 39 77 284 254 Thermal 1033 | . 25 64 54 8 . 5 . . . 2 . 33 10 14 . 26 35 4 21 7 16 50 66 30 70 238 255 Explosive 38 | . 2 . . . . . . 3 . . . 2 . . . 15 . . 4 . . 1 3 . . 1 7 Electromagnetic 214 | . 27 . . . . . . . . . . . 9 6 . 3 11 . . . . . 19 . . 22 117 Robot Hit Streak 97 | . 16 18 18 29 . 5 . . . 10 . 38 49 20 . 7 17 14 2 6 8 23 27 18 70 97 66 Robot Miss Streak 11 | . 3 3 4 11 . 2 . . . . . 2 1 1 . 1 1 . 1 1 3 1 2 4 3 4 3 Penetration Max 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 2 Secondary Targets 37 | . 3 1 1 1 . . . . . . . 3 . . . . 1 . . . . 1 2 . . 3 21 Max Gunslinging Chain 2 | . 1 1 1 1 . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 2 Shots Hit Robots 1850 | . 87 89 79 122 . 10 . . 9 6 . 100 32 31 . 24 87 6 2 6 9 65 144 36 77 328 501 Core Hits 950 | . 40 36 36 59 . 5 . 4 3 2 . 40 9 8 . 29 26 3 6 2 4 26 49 17 25 136 385 Critical Hits 110 | . 1 5 4 2 . . . . 1 . . 5 . . . 1 1 . . 1 . 5 13 2 9 31 29 Critical Kills 43 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . 3 2 4 17 13 Critical Parts Destroyed 61 | . 1 4 3 1 . . . . 1 . . 3 . . . 1 1 . . 1 . 5 10 . 5 11 14 Melee Attacks 87 | . . . . . . . . . 27 4 . 28 . . . 9 8 . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . 27 4 . 28 . . . 9 8 . . . . . . . 11 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 4 . . 5 . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65896 | . 1220 1331 1428 2210 . 175 . 275 634 137 . 2659 765 978 . 1775 2335 201 268 171 374 2370 5437 1186 2836 10339 26792 Guns 35192 | . 994 981 831 2073 . 175 . . . 137 . 1817 299 376 . 139 1610 48 . . 55 1356 3330 625 1399 6617 12330 Cannons 13295 | . . 350 597 137 . . . . . . . . 466 602 . 218 294 153 . 171 319 731 1119 561 1437 3206 2934 Explosions 15648 | . 226 . . . . . . 275 . . . 161 . . . 1418 . . 268 . . 283 988 . . 503 11526 Melee 1746 | . . . . . . . . . 634 . . 681 . . . . 431 . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Kinetic 22563 | . 362 479 523 2073 . 137 . . . 90 . 1181 299 376 . 139 849 48 . . 55 965 3036 625 1399 4741 5186 Thermal 28277 | . 416 852 905 137 . 38 . . . 47 . 636 188 458 . 187 812 153 . 171 319 1122 899 561 1437 4518 14421 Explosive 6608 | . 123 . . . . . . 275 . . . 161 . . . 1418 . . 268 . . 283 988 . . 503 2589 Electromagnetic 6687 | . 319 . . . . . . . . . . . 278 144 . 31 243 . . . . . 514 . . 564 4594 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1746 | . . . . . . . . . 634 . . 681 . . . . 431 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 3 . . . . 4 2 . 3 1 3 6 3 10 8 4 . . 2 11 2 7 4 . Average Corruption 2 | . . . . 1 . . . . 1 1 . 2 1 2 3 1 6 6 2 . . 1 3 1 4 2 . Corruption Purged 49 | . . . . 4 . . . . 2 2 . 3 1 2 . 3 3 4 4 . . 3 1 2 8 7 . Effects 157 | . . . . 7 . . . . 1 . . 4 . 8 2 3 20 11 10 . . 3 44 2 28 14 . Message Errors 41 | . . . . 1 . . . . . . . . . 3 . 1 6 2 3 . . 1 14 . 7 3 . Matter Fused 24 | . . . . . . . . . . . . 3 . . . . 4 3 1 . . . 4 . 6 3 . Heat Flow Errors 19 | . . . . 1 . . . . 1 . . . . 3 . . 4 2 2 . . . 2 . 2 2 . Energy Discharges 15 | . . . . 3 . . . . . . . . . . 1 1 2 . . . . . 3 1 3 1 . Data Loss (minor) 22 | . . . . 2 . . . . . . . . . . 1 1 1 2 4 . . 1 6 1 3 . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . Targeting Errors 26 | . . . . . . . . . . . . 1 . 2 . . 2 1 . . . 1 10 . 6 3 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2508 | . . . 7 . . . . 6 157 . . 76 28 46 . 86 194 24 . 8 29 126 216 26 128 112 1239 Projectiles 652 | . . . 7 . . . . . . . . . 28 46 . . 28 24 . 8 29 103 32 26 128 81 112 Explosions 1457 | . . . . . . . . 6 . . . . . . . 86 . . . . . 23 184 . . 31 1127 Melee 399 | . . . . . . . . . 157 . . 76 . . . . 166 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . . . . . 33 . . . . . . . 104 . . 25 . . . . . . 6 208 Shots 21 | . . . . . . . . 1 . . . . . . . 4 . . 1 . . . . . . . 15 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 262 12 9 119 . 10 . . 88 11 . 144 169 270 . 57 359 264 248 . 30 135 264 161 221 163 . Average Temperature 63 | . 76 7 4 34 . 6 . . 58 7 . 63 77 102 . 30 107 98 80 . 15 42 45 39 50 63 . Received Heat Transfer 3121 | . 273 177 414 159 . 24 . . 18 18 . 138 27 9 . . 18 . . . . 9 . 18 27 414 1378 Siege Activations 66 | . . . . . . . . . . . . . . . . . 4 1 . . . 4 8 4 6 21 18 Total Turns 1357 | . . . . . . . . . . . . . . . . . 100 11 . . . 87 205 108 110 383 353 Longest Duration 77 | . . . . . . . . . . . . . . . . . 39 11 . . . 37 50 77 40 53 59 Robots Corrupted 15 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . 2 . . . 10 Combat Hostiles 14 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . 2 . . . 9 Parts Fried 51 | . 1 . . . . . . . . . . . 3 1 . . 2 . . . . . 6 . . 3 35 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 52 | . 1 1 1 1 . . . . . . . 5 1 . . . 1 . . . . 1 3 . 1 7 29 Heat Transferred 29107 | . 840 1961 1739 222 . 74 . . . 74 . 925 250 300 . 125 1040 100 . 150 200 1073 814 481 1147 4329 13263 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 3140 | . 193 276 314 399 . . . . 131 . . 170 . . . . 93 . . . . 251 373 594 327 782 3140 Average Influence 261 | . 64 155 160 149 . . . . 20 . . 49 . . . . 33 . . . . 72 89 340 72 273 1374 Maximum Alert Level 5 | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 2 1 3 5 Low Security (%) 69 | 100 100 68 67 71 . . . . 100 . . 100 . . . . 100 . . . . 96 88 27 91 48 . Level 1 13 | . . 31 32 28 . . . . . . . . . . . . . . . . . 3 11 28 8 26 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . 43 . 18 9 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 39 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 3 . 3 11 . . . . 4 . . 1 . . . . 3 . . . . 4 9 2 8 20 34 Investigation 9 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 1 2 2 Extermination 38 | . . . . 4 . . . . 2 . . 1 . . . . 2 . . . . 3 5 2 7 9 3 Reinforcement 19 | . 3 . 2 1 . . . . . . . . . . . . 1 . . . . 1 2 . . 4 5 Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 Garrison 12 | . . . 1 6 . . . . . . . . . . . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 17 | . . 1 . 3 . . . . . . . 6 . . . . . . . . . 1 . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 513 | . 23 24 20 28 . 3 . 4 7 1 . 19 5 5 . 13 15 1 4 . 1 14 36 9 21 68 192 Peak Tracking Total 18 | . 3 3 4 4 . 1 . 4 4 1 . 6 2 2 . 5 4 1 4 . 1 5 6 3 3 7 18 Tactical Retreats 31 | . 1 2 . . . . . . 2 . . 3 . . . . . . . . . 1 4 . 1 4 13 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 17 | . . . 5 2 . . . . 3 . . . . . . . . . . . . 1 3 . 1 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 1 . . . . . . . . 2 . . . 1 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 35 | . . . 1 . . . . . . . . . . . . . . . . . . . 8 1 7 13 5 Max in Single Turn 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 Garrison Access 4 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 90 | . 5 2 4 7 1 . 3 . 6 . . 6 . 1 . . 3 . . 4 . 7 13 5 13 7 3 Terminals 58 | . 5 2 2 5 . . . . 3 . . 3 . . . . 2 . . . . 4 10 1 12 7 2 Fabricators 8 | . . . . . . . . . 1 . . 2 . . . . . . . . . 1 2 2 . . . Repair Stations 5 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . 1 1 . . . . 2 . . 1 . . . . . . . . . 2 . 1 . . 1 Total Hacks 308 | . 15 6 12 15 1 . 25 . 18 . . 18 . 1 . . 7 . . 17 . 22 43 25 51 22 10 Successful 153 | . 8 3 9 5 1 . 25 . 5 . . 8 . 1 . . 2 . . 17 . 8 19 10 23 8 1 Failed 155 | . 7 3 3 10 . . . . 13 . . 10 . . . . 5 . . . . 14 24 15 28 14 9 Catastrophic 32 | . . . . 4 . . . . 3 . . 4 . . . . 1 . . . . 3 5 1 6 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 12 6 6 8 . . . . 4 . . 7 . . . . 1 . . . . 12 25 10 24 12 . Terminals 195 | . 15 6 8 9 . . . . 9 . . 10 . . . . 4 . . . . 14 33 12 47 22 6 Fabricators 29 | . . . . . . . . . 7 . . 5 . . . . . . . . . 4 8 5 . . . Repair Stations 19 | . . . 2 4 . . . . . . . . . . . . 3 . . . . . . 6 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 19 | . . . 2 2 . . . . 2 . . 3 . . . . . . . . . 4 . 2 . . 4 Terminal Hacks 99 | . 4 1 3 1 1 . 25 . 1 . . 2 . 1 . . 1 . . 17 . 5 9 4 16 7 1 Record 16 | . . . . . . . 11 . . . . . . . . . . . . 5 . . . . . . . Part Schematic 19 | . . 1 . . . . 11 . . . . . . . . . . . . 4 . 1 . 1 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . 1 . . . 3 . 1 . . . . . . . . . . 4 . . . . 2 . . Open Door 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . Unreport Threat 14 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 3 . 4 2 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Fabricator Hacks 13 | . . . . . . . . . 2 . . 3 . . . . . . . . . 2 2 4 . . . Load Schematic 8 | . . . . . . . . . 1 . . 2 . . . . . . . . . 1 2 2 . . . Build 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 . . . Repair Station Hacks 11 | . . . 2 3 . . . . . . . . . . . . 1 . . . . . . 1 4 . . Scan Component 7 | . . . 1 2 . . . . . . . . . . . . 1 . . . . . . 1 2 . . Repair 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 78 | . 9 6 8 7 . . . . 3 . . 4 . . . . 1 . . . . 2 17 2 11 8 . Terminals 25 | . 4 2 3 1 . . . . 1 . . 2 . . . . . . . . . 1 6 1 3 1 . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 22 | . 3 2 2 1 . . . . 1 . . 2 . . . . . . . . . 1 5 1 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 2 1 7 . . . . 5 . . 6 . . . . 3 . . . . 7 12 4 13 7 3 Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 1 . . . . 11 . . . . . . . . . . . . 4 . 1 . 1 1 . . Parts Built 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . Matter 1173 | . . . . . . . . . 285 . . 318 . . . . . . . . . 285 . 285 . . . Time 334 | . . . . . . . . . 152 . . 56 . . . . . . . . . 76 . 50 . . . Total Part Build Rating 21 | . . . . . . . . . 5 . . 6 . . . . . . . . . 5 . 5 . . . Parts Repaired 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . Time 191 | . . . 51 70 . . . . . . . . . . . . . . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 22 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 20 Largest Group 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . 7 Highest-Rated Group 99 | . . . . . . . . 94 94 . . . . . . . . . . . . . 26 . . . 99 Highest-Rated Ally 94 | . . . . . . . . 94 94 . . . . . . . . . . . . . 26 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . . 3 11 . . . . . . . . . . . . . . . . . 74 Total Damage 2305 | . . . . . . . . 91 432 . . . . . . . . . . . . . . . . . 1782 Kills 7 | . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 . . . . 1 . . 1 1 . 2 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 31638 | 44 1240 907 828 1806 347 394 86 464 1466 686 113 1236 1227 927 165 1687 918 494 1280 244 577 1995 2606 1085 2417 4056 2343 Spaces Moved 17281 | 32 914 425 459 1008 305 342 79 368 982 504 87 572 770 468 130 615 522 327 660 171 257 1019 1401 568 1368 1723 1205 Core 193 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 192 Treads 617 | . . 6 34 94 . . . . . . . . . . . 9 43 125 1 . . 130 12 . . 115 48 Legs 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Wheels 16469 | 31 914 419 425 914 305 342 79 368 982 504 87 572 770 468 130 606 479 202 659 169 257 889 1389 568 1368 1608 965 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 105 100 110 110 110 110 110 130 130 135 135 126 126 116 120 120 120 120 120 116 116 126 126 110 50 Average Speed 124 | 98 107 121 115 116 110 110 110 110 114 130 130 143 144 134 126 133 128 142 120 121 120 129 124 129 130 128 113 Slowest Speed 260 | 100 110 200 200 200 110 110 110 110 130 130 130 190 200 135 126 260 200 180 180 240 120 185 200 136 136 240 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 94 44 44 25 47 58 62 48 25 67 14 19 73 51 14 75 12 57 72 60 43 26 92 13 94 47 28 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 1 3 . . . . 1 . 2 1 . . . 2 . . . . . . . . . Spaces Dug 198 | . . . . . . . . . 18 4 . 15 2 1 . 15 2 . 11 . 3 11 28 13 20 47 8 Terrain Destroyed 753 | . 18 . . 1 . 1 . 22 18 4 . 27 6 3 . 118 3 2 51 . 9 34 72 21 62 125 156 Melee 48 | . . . . . . . . . 18 4 . 15 . . . 9 . . . . . . . . 2 . . Projectile 336 | . . . . 1 . 1 . . . . . 1 6 3 . 20 3 2 21 . 9 23 51 21 40 115 19 AOE 369 | . 18 . . . . . . 22 . . . 11 . . . 89 . . 30 . . 11 21 . 20 10 137 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 25223 | 41 1064 701 651 1509 317 348 78 423 1308 525 87 859 852 728 130 1408 674 348 1118 197 503 1616 2092 874 1869 3176 1727 Wait 5500 | . 28 149 74 362 9 2 . 52 247 10 1 156 48 218 . 720 65 14 426 . 231 470 463 220 337 1029 169 Move 17254 | 31 913 424 458 1007 304 341 78 367 981 503 86 571 769 467 129 614 521 326 659 170 256 1018 1400 567 1367 1722 1205 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 4 18 19 2 14 1 . . . 18 . . 16 1 5 . 2 10 1 . 2 . 15 25 12 23 30 20 Fast Attach 185 | 6 1 6 20 10 1 . . . 2 . . 2 1 1 . 1 5 . 1 9 . 9 17 1 10 51 31 Attach 108 | . 1 3 3 4 . . . . 4 . . 6 1 2 . 4 8 . 3 . . 5 5 4 14 14 27 Detach 13 | . . . 1 . . . . . . . . . . 1 . 1 1 . 2 1 . 1 . . 1 1 3 Swap 293 | . 16 12 16 20 . . . 1 13 5 . 18 12 14 1 12 14 1 1 2 . 23 34 15 11 31 21 Drop 372 | . 21 24 23 31 2 . . . 16 1 . 15 4 5 . 2 5 2 1 6 . 28 39 22 25 66 34 Fire 1170 | . 66 64 54 61 . 5 . 3 . 2 . 47 16 15 . 43 37 4 25 7 16 47 109 33 70 231 215 Melee 87 | . . . . . . . . . 27 4 . 28 . . . 9 8 . . . . . . . 11 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Discovered new exit (range 12) 628 | -10/Materials | Discovered new exit (range 8) 1105 | -10/Materials | Discovered new exit (range 14) 1177 | -10/Materials | Discovered new exit (range 12) 1285 | -10/Materials | Entered another Materials area 1285 | -9/Materials | Evolved 2 slots: Utility x2 1646 | -9/Materials | Discovered new exit (range 9) 1981 | -9/Materials | Build established: Scavenger-Mutant 2125 | -9/Materials | Discovered new exit (range 15) 2185 | -9/Materials | Discovered new exit (range 10) 2192 | -9/Materials | Entered another Materials area 2192 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -8/Materials | Garrison activated, responded to threat 2309 | -8/Materials | Build established: Mutant 2609 | -8/Materials | Build established: Scavenger-Mutant 2921 | -8/Materials | Repaired Adv. Beam Cannon 3002 | -8/Materials | Discovered new exit (range 16) 3018 | -8/Materials | Identified exit to Factory 3020 | -8/Materials | Entered Factory 3020 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3233 | -7/Factory | Build established: Scavenger-Skirmisher 3745 | -7/Factory | Identified exit to Lower Caves 3866 | -7/Factory | Garrison activated, responded to threat 4283 | -7/Factory | Repaired Prc. Assault Rifle 4303 | -7/Factory | Discovered new exit (range 14) 4387 | -7/Factory | Garrison activated, responded to threat 4826 | -7/Factory | Entered Lower Caves 5140 | -7/Lower Caves | Encountered a Warlord checkpoint 5166 | -7/Lower Caves | Discovered new exit (range 8) 5172 | -7/Lower Caves | Identified exit to Lower Caves 5173 | -7/Lower Caves | Entered another Lower Caves area 5173 | -7/Lower Caves | Discovered new exit (range 7) 5344 | -7/Lower Caves | Encountered a Warlord checkpoint 5435 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5561 | -7/Lower Caves | Discovered new exit (range 5) 5566 | -7/Lower Caves | Identified exit to Data Miner 5567 | -7/Lower Caves | Entered Data Miner 5567 | -7/Data Miner | Discovered new exit (range 6) 5588 | -7/Data Miner | Met Data Miner 5607 | -7/Data Miner | Learned location of Section 7 (-2) 5607 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5625 | -7/Data Miner | Received God Mode back door access code from Data Miner 5652 | -7/Data Miner | Identified exit to Proximity Caves 5653 | -7/Data Miner | Entered Proximity Caves 5962 | -6/Proximity Caves | Escorted by Enhanced Grunt 6103 | -6/Proximity Caves | Discovered new exit (range 6) 6108 | -6/Proximity Caves | Identified exit to Factory 6117 | -6/Proximity Caves | Entered Factory 6117 | -6/Factory | Accompanied by 1 ally 6117 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6268 | -6/Factory | Build established: Scavenger-Mutant 6626 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6698 | -6/Factory | Discovered new exit (range 9) 6737 | -6/Factory | Identified exit to Factory 6920 | -6/Factory | Incoming investigation squad redirected 7467 | -6/Factory | Discovered new exit (range 11) 7478 | -6/Factory | Identified exit to Lower Caves 7583 | -6/Factory | Entered Lower Caves 7715 | -6/Lower Caves | Build established: Hauler-Mutant 8111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8211 | -6/Lower Caves | Learned 8 Factory zone layouts 8256 | -6/Lower Caves | Discovered new exit (range 11) 8268 | -6/Lower Caves | Identified exit to Lower Caves 8269 | -6/Lower Caves | Entered another Lower Caves area 8356 | -6/Lower Caves | Discovered exit to Factory (range 8) 8382 | -6/Lower Caves | Entered Factory 8382 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8383 | -5/Factory | Identified exit to Upper Caves 8404 | -5/Factory | Build established: Hauler-Skirmisher 8610 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 8822 | -5/Factory | Identified exit to Extension 8860 | -5/Factory | Build established: Hauler-Mutant 9454 | -5/Factory | Lost 4 parts (3n1w) 9618 | -5/Factory | Entered Upper Caves 10465 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10821 | -5/Upper Caves | Discovered new exit (range 5) 10844 | -5/Upper Caves | Identified exit to Upper Caves 10845 | -5/Upper Caves | Entered another Upper Caves area 10899 | -5/Upper Caves | Encountered a Warlord checkpoint 11738 | -5/Upper Caves | Discovered new exit (range 13) 11768 | -5/Upper Caves | Identified exit to Warlord 11772 | -5/Upper Caves | Entered Warlord 11816 | -5/Warlord | System corruption cleaned by Quarantine Array 11841 | -5/Warlord | Discovered new exit (range 14) 11855 | -5/Warlord | Identified exit to Proximity Caves 11894 | -5/Warlord | System corruption cleaned by Quarantine Array 11937 | -5/Warlord | Entered Proximity Caves 12816 | -4/Proximity Caves | Lost 3 parts (2n1w) 13372 | -4/Proximity Caves | Learned 8 Research zone layouts 13601 | -4/Proximity Caves | Identified exit to Factory 13624 | -4/Proximity Caves | Entered Factory 13624 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13625 | -4/Factory | Identified exit to Upper Caves 14006 | -4/Factory | Lost 5 parts (2n2u1w) 14185 | -4/Factory | System corruption reached 10% 14542 | -4/Factory | Entered Upper Caves 14596 | -4/Upper Caves | Learned Research emergency access door positions 14788 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15020 | -4/Upper Caves | Discovered new exit (range 9) 15034 | -4/Upper Caves | Identified exit to Upper Caves 15036 | -4/Upper Caves | Entered another Upper Caves area 15037 | -4/Upper Caves | Encountered a Warlord checkpoint 15079 | -4/Upper Caves | Build established: Hauler-Skirmisher 15254 | -4/Upper Caves | Discovered new exit (range 13) 15706 | -4/Upper Caves | Build established: Hauler-Mutant 15839 | -4/Upper Caves | Learned Research emergency access door positions 16228 | -4/Upper Caves | Lost 3 parts (1p2n) 16301 | -4/Upper Caves | Discovered new exit (range 12) 16314 | -4/Upper Caves | Identified exit to Zhirov 16316 | -4/Upper Caves | Entered Zhirov 16316 | -4/Zhirov | Discovered new exit (range 3) 16338 | -4/Zhirov | Met Zhirov 16366 | -4/Zhirov | Learned location of Quarantine (-2) 16366 | -4/Zhirov | Learned location of Testing (-3) 16366 | -4/Zhirov | Learned location of Command (-1) 16373 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16393 | -4/Zhirov | Found Alien Artifact 16393 | -4/Zhirov | Identified Integrated Dissipator 16393 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16410 | -4/Zhirov | Found Alien Artifact 16559 | -4/Zhirov | Identified exit to Proximity Caves 16560 | -4/Zhirov | Entered Proximity Caves 17130 | -3/Proximity Caves | Discovered new exit (range 8) 17136 | -3/Proximity Caves | Identified exit to Research 17137 | -3/Proximity Caves | Entered Research 17137 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17561 | -3/Research | Found Fusion Bomb Launcher 17625 | -3/Research | Found Gamma Bomb Array 17689 | -3/Research | Identified exit to Testing 17976 | -3/Research | Found Prototype Launcher 17976 | -3/Research | Identified Hellfire Missile Launcher 18155 | -3/Research | Build established: Hacker-Mutant 18426 | -3/Research | Fabricated Exp. Signal Interpreter? 18945 | -3/Research | Build established: Hacker-Gunner 19132 | -3/Research | Entered Testing 19258 | -3/Testing | Adv. Hacking Suite fried by hacking feedback 19282 | -3/Testing | Found Prototype Hackware 19282 | -3/Testing | Identified Ghost Barrier 19543 | -3/Testing | Identified exit to Research 19600 | -3/Testing | Build established: Hacker-Mutant 19770 | -3/Testing | Found Prototype Ballistic Cannon 20010 | -3/Testing | Found Prototype Energy Cannon 20010 | -3/Testing | Identified Imp. Potential Cannon 20023 | -3/Testing | Found Imp. Potential Cannon 20413 | -3/Testing | Build established: Hauler-Gunner 20738 | -3/Testing | Spotted PL-G2M7ANF94S 20831 | -3/Testing | Identified Perforator 21216 | -3/Testing | Lost 3 parts (2p1n) 21444 | -3/Testing | System corruption reached 10% 21587 | -3/Testing | Found Prototype Protection 21590 | -3/Testing | Found Prototype Protection 21738 | -3/Testing | Entered Research 21738 | -2/Research | Evolved 2 slots: Utility x2 21738 | -2/Research | Identified Hvy. Regenerative Plating 21747 | -2/Research | Identified exit to Quarantine 21816 | -2/Research | Build established: Hauler-Mutant 21952 | -2/Research | Fabricated Exp. Sensor Array? 22038 | -2/Research | Local fabrication network quarantined 22163 | -2/Research | Found Gamma Bomb Array 22823 | -2/Research | Entered Quarantine 22842 | -2/Quarantine | Found Alien Artifact 22842 | -2/Quarantine | Identified Core Reset Matrix 22842 | -2/Quarantine | Identified Transdimensional Reconstructor 22842 | -2/Quarantine | Used Core Reset Matrix 22846 | -2/Quarantine | Detected hypermatrix surge 22846 | -2/Quarantine | Sensed 6 artifacts in vicinity 23019 | -2/Quarantine | Found Subatomic Replicator 23370 | -2/Quarantine | Discovered new exit (range 15) 23395 | -2/Quarantine | Cryocooling Duct disabled 23410 | -2/Quarantine | Ambient heat levels rising (+20) 23410 | -2/Quarantine | Non-combat units ordered to evacuate 24004 | -2/Quarantine | Found Sigix Broadsword 24160 | -2/Quarantine | Found Sigix Terminator 24256 | -2/Quarantine | Repaired Imp. Cooling System 24284 | -2/Quarantine | Repaired Hcp. Storage Unit 25063 | -2/Quarantine | Spotted Alpha 7 25114 | -2/Quarantine | Identified SHELL Armor 25136 | -2/Quarantine | Spotted Fortress 25221 | -2/Quarantine | Discovered new exit (range 5) 25225 | -2/Quarantine | Identified exit to Section 7 25240 | -2/Quarantine | Entered Section 7 25241 | -2/Section 7 | Sensed 21 artifacts in vicinity 25335 | -2/Section 7 | Spotted S7 Guard 25355 | -2/Section 7 | Destroyed S7 Guard 25431 | -2/Section 7 | Found Integrated Singularity Reactor 25431 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 25966 | -2/Section 7 | Spotted S7 Guard 25976 | -2/Section 7 | Found Core Membrane 25976 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25994 | -2/Section 7 | Destroyed S7 Guard 26016 | -2/Section 7 | Spotted S7 Guard 26039 | -2/Section 7 | Destroyed S7 Guard 26057 | -2/Section 7 | Spotted B-90 Cyclops 26374 | -2/Section 7 | Discovered new exit (range 16) 26374 | -2/Section 7 | Identified exit to Access 26716 | -2/Section 7 | Found Integrated Heat Negator 26716 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 27068 | -2/Section 7 | Lost 5 parts (1p1n1u2w) 27280 | -2/Section 7 | Crushed by falling debris 27325 | -2/Section 7 | Lost 3 parts (2u1w) 27428 | -2/Section 7 | Found Integrated Dissipator 27428 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 27761 | -2/Section 7 | Garrison activated, responded to threat 27954 | -2/Section 7 | Spotted S7 Guard 27959 | -2/Section 7 | Found Core Regenerator 27959 | -2/Section 7 | Used Core Regenerator, restored core integrity (+278) 28473 | -2/Section 7 | Warped through subspace 28519 | -2/Section 7 | First assault squad dispatched 28542 | -2/Section 7 | Incoming assault squad redirected 28826 | -2/Section 7 | Found Prototype Processor 28826 | -2/Section 7 | Identified Exp. Core Analyzer 28977 | -2/Section 7 | Found Integrated Dissipator 28977 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 29082 | -2/Section 7 | Lost 8 parts (2p1n1u4w) 29296 | -2/Section 7 | Entered Access 29296 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29397 | -1/Access | Garrison activated, responded to threat 29449 | -1/Access | Energy Cycler disabled 29510 | -1/Access | Garrison activated, responded to threat 29546 | -1/Access | First assault squad dispatched 29552 | -1/Access | Incoming assault squad redirected 29571 | -1/Access | Incoming assault squad redirected 29812 | -1/Access | Incoming assault squad redirected 30074 | -1/Access | Identified exit to Command 30415 | -1/Access | Destroyed 7 combat bots 30480 | -1/Access | Build established: Alien-Gunner 30667 | -1/Access | Destroyed 8 combat bots 30866 | -1/Access | Lost 5 parts (1u4w) 30892 | -1/Access | Incoming assault squad redirected 31064 | -1/Access | Incoming assault squad redirected 31093 | -1/Access | High security lockdown imminent 31147 | -1/Access | Lost 8 parts (2n2u4w) 31150 | -1/Access | Destroyed 17 combat bots 31173 | -1/Access | High security lockdown engaged 31279 | -1/Access | Lost 3 parts (1u2w) 31386 | -1/Access | Core integrity fell below 50% 31390 | -1/Access | Lost 7 parts (3p2n2w) 31421 | -1/Access | Destroyed 11 combat bots 31435 | -1/Access | Spotted Investigator 31435 | -1/Access | Destroyed Investigator 31463 | -1/Access | Found Prototype Launcher 31463 | -1/Access | Identified Containment Facilitator 31517 | -1/Access | Spotted Striker 31517 | -1/Access | Spotted Striker 31517 | -1/Access | Spotted Striker 31518 | -1/Access | Destroyed Striker 31520 | -1/Access | Lost 3 parts (2n1u) 31523 | -1/Access | Destroyed Striker 31538 | -1/Access | Released all parts (10) 31539 | -1/Access | Emitted hypermatrix ping 31544 | -1/Access | Assembled emerged from beneath the floor 31556 | -1/Access | Destroyed 15 combat bots 31560 | -1/Access | Spotted Striker 31560 | -1/Access | Spotted Striker 31563 | -1/Access | Core integrity fell below 20% 31566 | -1/Access | Lost 4 parts (1p1n1u1w) 31578 | -1/Access | Assembled emerged from beneath the floor 31610 | -1/Access | Assembled emerged from beneath the floor 31613 | -1/Access | Spotted B-99 Colossus 31616 | -1/Access | Build established: Alien-Mutant 31639 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31620_ as-67204 knocked back. 31620_ Slug penetrates as-67204. 31620_ as-67204 destroyed. 31620_ Slug penetrates as-60881. 31620_ as-60881 destroyed. 31624_ Slug penetrates as-65518. 31624_ as-65518 destroyed. 31624_ Slug penetrates Wall. 31627_ as-39649 knocked back. 31627_ Slug penetrates as-39649. 31627_ Penetrated by Slug. 31630_ Core Membrane filtered system corruption (1). 31630_ as-32754 knocked back. 31630_ Slug penetrates as-32754. 31630_ Slug penetrates Wall. 31633_ C-30 ARC bursts open, deploying its payload. 31633_ G-73 Enforcer unfolds itself. 31633_ Slug penetrates Wall. 31636_ Door malfunctions. 31637_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????# # ?????? | | ???????????????????????????# ##########????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????+ #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #????#######??? | | ???????????????????????????# #????# #### | | ???????????????????????????# ###### | | ???????????????????????????+ | | ???????????????????????????# ###### | | ???????????????????????????# #????# #### | | ??????????????????????? #????###+###??? | | ?????????????????????# ##### #####????? ???? | | ?????????????????????##??????# ?????????# #?? | | ?????????????????????????????# ?????????# #?? | | ?????????????????????????????# ?????????# #?? | | ?????????????????????????????? ?????????# #?? | | ?????????????????????????????? ?????????# #?? | | ?????????????????????????????? ?????????########?? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ????????????????????????###### #?????????????????? | | ????????????????????????#@ # ####????????####### | | ????????????????????????# # #] ##???????# | | ????????????????????????# # # %######### | | ????????????????????????# # / | | ????????????????????????# # % ### | | ????????????????????????# p# % #?# | | ????????????????????????# + || #?# | | ????????????????????????# ] # || #?####### | | ????????????????????????###### ! | #???????? | | ???????????? ############ #???????? | | ???????????????#"%" #???????? | | ???????????????# " #???????? | | ???????????????###########################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 233 Energy Generation 65 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 1800 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 30 Particle Charging 30 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Enh. Nova Cannon | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Singularity Reactor Core Membrane Integrated Heat Negator Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerStormSuite Manual? 0 Play Time 03:57:23 Cumulative 604.1 hours Start 2019.12.27 @ 06:24:55 End 2019.12.27 @ 10:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 533 Rogue 493 Adventurer 40 Explorer 0 Win Type - Total 38 Types 24/0/12/2/0/0/0 Lore% 87 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd09fe4-9100-4386-b45d-60a462cadeb8