Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.01 @ 18:02:11 Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (4) 20 Value Destroyed (62) 62 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (27325) 27325 TOTAL SCORE: 34647 Bonus ------- Win 3000 Win Speed 24325 Cogmind --------- Core Integrity 1600/1600 Matter 269/300 Energy 177/405 System Corruption 6% Temperature Cool (5) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Deuterium Engine Light Fission Core Compact Particle Reactor > --- PROPULSION (9) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Reaction Control System Cloaking Device Hardened Light Armor Plating Hacking Suite Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (8) ---- Light Particle Reactor Improved VTOL Module Small Battery (100) Energy Well (500) Variable Charge Gun Rocket Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Fission Core Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Reaction Control System Cloaking Device Hardened Light Armor Plating Hacking Suite Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Particle Reactor Improved VTOL Module Small Battery Energy Well Variable Charge Gun Rocket Array [Rating: 131] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . 4 2 2 . 2 . 2 Power 2 | . . . 1 . . . 1 . . . . . . Propulsion 7 | . . 1 1 1 . . 1 . 1 . 1 . 1 Utility 9 | . . 1 . 1 . . 2 2 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 54 | 2 3 2 6 1 6 5 10 5 9 . . 2 3 Power 7 | . . 1 . . 1 . 4 . 1 . . . . Engine 4 | . . 1 . . 1 . 2 . . . . . . Core 2 | . . . . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 20 | 2 1 1 1 1 4 . 3 . 4 . . 1 2 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . 1 1 1 1 4 . 3 . 4 . . 1 2 Utility 19 | . . . 3 . . 4 3 3 4 . . 1 1 Device 8 | . . . 1 . . 1 1 1 2 . . 1 1 Storage 1 | . . . . . . 1 . . . . . . . Processor 5 | . . . 1 . . 2 2 . . . . . . Hackware 4 | . . . 1 . . . . 2 1 . . . . Protection 1 | . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 8 | . 2 . 2 . 1 1 . 2 . . . . . Energy Gun 1 | . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 . 2 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . . 2 1 . . . 1 Parts Lost 1 | . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 57 57 69 72 85 100 92 92 90 90 82 91 88 Engine 7 | . . 11 9 7 8 15 11 10 4 4 4 4 4 Core 1 | . . . . . . . 1 5 4 4 4 4 4 Reactor 1 | . . . . . . . . . 4 4 4 4 4 Treads 2 | . 26 2 . . . . . . . . . . . Flight 28 | . 1 22 27 26 38 38 34 31 32 28 26 30 28 Device 7 | . . . 2 7 7 7 9 10 7 9 8 13 16 Storage 2 | . . . . . . 4 5 5 4 4 4 4 4 Processor 7 | . . . 6 7 7 9 10 10 9 9 8 8 8 Hackware 7 | . . . 7 7 7 7 5 12 13 14 13 13 12 Energy Gun 2 | . 8 . . . . 6 4 . . . . . . Ballistic Gun 8 | . 19 22 18 15 15 7 5 4 . . . . . Slashing Weapon 1 | . . . . . . . . . 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 3 3 5 6 6 20 30 38 43 52 52 52 53 54 Greatest Support 90 | 3 4 8 12 12 24 32 38 38 63 63 63 69 90 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 4 4 4 4 4 8 8 8 8 8 8 8 8 Average Capacity 6 | 6 4 4 4 4 4 6 8 8 8 8 8 8 8 Most Carried 8 | 6 4 4 4 4 4 8 8 8 8 8 8 8 6 Average Carried 5 | 5 3 3 3 3 3 6 7 7 7 8 8 6 5 Final Capacity 8 | 4 4 4 4 4 4 8 8 8 8 8 8 8 8 Final Carried 8 | 2 4 4 4 4 4 8 8 8 8 8 8 6 6 Class Distribution -------------------- 69% | Hacker-Sprinter 16% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Matter Collected 815 | 200 50 . 52 . . 206 . . 283 . . . 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 196 | . 50 . 52 . . 94 . . . . . . . Parts 8 | . 5 . 2 . . 1 . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 3 | . 3 . . . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . Classes Destroyed 2 | . 1 . 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . Best Kill Streak 3 | . 3 . 1 . . . . . . . . . . Combat Bots Only 3 | . 3 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . 1 . . . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Damage Taken 636 | . 96 59 . 11 55 . . . 253 . . 67 95 Core 65 | . 9 16 . . 23 . . . 17 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 98 | 100 96 96 100 . . 96 100 100 . 98 . 100 100 Volleys Fired 26 | . 9 . 9 . 2 3 1 2 . . . . . Largest 2 | . 2 . 2 . 1 1 1 1 . . . . . Hottest 70 | . 70 . 40 . 28 63 28 45 . . . . . Shots Fired 43 | . 17 . 18 . 2 3 1 2 . . . . . Gun 41 | . 17 . 18 . 2 3 1 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 32 | . 11 . 18 . 2 . 1 . . . . . . Thermal 9 | . 6 . . . . 3 . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | . 5 . 8 . . 11 12 . . . . . . Robot Miss Streak 2 | . 2 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 29 | . 10 . 14 . . 3 1 . . . . 1 . Core Hits 9 | . 4 . 3 . . 1 1 . . . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . 2 2 . 1 1 Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . 2 2 . 1 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 414 | . 103 . 100 . . 54 20 . . . . 137 . Guns 277 | . 103 . 100 . . 54 20 . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 137 | . . . . . . . . . . . . 137 . Ramming . | . . . . . . . . . . . . . . Kinetic 159 | . 39 . 100 . . . 20 . . . . . . Thermal 118 | . 64 . . . . 54 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . . . . . 137 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 3 3 . . 6 Average Corruption 3 | . . . . . . . . . 2 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 2 . . . 2 Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 259 | . 40 . . . 4 78 27 6 6 . . . 259 Average Temperature 32 | . 19 . . . 3 50 9 6 3 . . . 94 Received Heat Transfer 99 | . 12 30 . . 21 . . . 18 . . 18 . Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 296 | . 185 . . . . 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Peak Influence 803 | . 89 69 61 38 23 80 803 410 204 117 71 94 72 Average Influence 177 | . 50 43 38 29 8 37 794 357 167 105 57 61 53 Maximum Alert Level 3 | . . . . . . . 3 2 1 . . . . Low Security (%) 78 | 100 100 100 100 100 100 100 . . 83 100 100 100 100 Level 1 9 | . . . . . . . . 95 16 . . . . Level 2 . | . . . . . . . . 4 . . . . . Level 3 12 | . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . 4 . . 2 . . . . . . . 1 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . 3 . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Distress Signals 4 | . . 1 . . . . . . 2 . . 1 . Communications Jammed 12 | . . . . . . . . 12 . . . . . Distress Signals 12 | . . . . . . . . 12 . . . . . Times Spotted 81 | . 5 19 1 1 10 5 1 1 27 . 1 4 6 Peak Tracking Total 17 | . 3 17 1 1 9 5 1 1 15 . 1 7 5 Tactical Retreats 8 | . . 1 . . 1 . . . 5 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Traps Triggered 3 | . . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Machines Disabled 3 | . . . . . 1 . . . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Machines Accessed 23 | . 1 1 1 . 2 1 3 2 5 2 . 1 4 Terminals 18 | . 1 1 . . 2 1 2 2 3 1 . 1 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 1 . . . Total Hacks 52 | . 3 4 4 . 7 1 7 6 6 2 . 4 8 Successful 36 | . 3 3 4 . 7 . 2 3 5 2 . 2 5 Failed 16 | . . 1 . . . 1 5 3 1 . . 2 3 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 3 2 . . 7 1 4 4 4 . . 4 2 Terminals 43 | . 3 4 . . 7 1 5 6 4 1 . 4 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 2 1 . . . Terminal Hacks 22 | . 2 2 . . 6 . 1 2 2 1 . 2 4 Open Door 2 | . . . . . 1 . . . . . . . 1 Level Access Points 7 | . 1 1 . . . . . 1 1 1 . 1 1 Branch Access Points 2 | . . . . . 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 Locate Traps 6 | . 1 . . . 2 . 1 1 . . . 1 . Reprogram Traps 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 1 . . . Seal Access 3 | . . . . . . . . . 2 1 . . . Unauthorized Hacks 17 | . 2 2 . . 2 . 4 3 2 . . . 2 Terminals 7 | . 1 1 . . 1 . 1 1 1 . . . 1 Track 1 | . . . . . . . . . 1 . . . . Botnet 6 | . 1 1 . . 1 . 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . . 2 . 3 1 3 1 . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 2 | . . . 2 . . . . . . . . . . Retrieved Matter 2 | . . . 2 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 10 | . . . . . 2 . 2 5 1 . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . . EXPLORE 8 | . . . . . 2 . 1 4 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 20 | . . . . . 8 . 2 10 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Turns Passed 1022 | 6 111 47 90 56 72 126 127 67 175 26 8 27 84 Spaces Moved 3015 | 1 148 115 155 110 167 401 402 195 772 91 34 109 315 Core 128 | 1 127 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2887 | . 21 115 155 110 167 401 402 195 772 91 34 109 315 Fastest Speed 17 | 50 50 37 34 34 26 23 20 20 17 22 22 19 19 Average Speed 25 | 50 51 37 34 34 29 23 23 20 18 22 22 19 23 Slowest Speed 95 | 50 60 57 37 34 34 26 95 90 22 22 22 22 27 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . 2 1 1 4 5 . . 5 1 1 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 1 34 19 17 4 56 75 14 11 37 13 1 23 15 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 33 | . . . . . . . . 30 2 . . . 1 Terrain Destroyed 70 | . . . . . . . . 67 2 . . . 1 Melee 3 | . . . . . . . . . 2 . . . 1 Projectile . | . . . . . . . . . . . . . . AOE 67 | . . . . . . . . 67 . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Res Qua Acc Total 3191 | 8 169 116 176 126 183 423 429 217 793 91 32 110 318 Wait 45 | . . . 2 15 2 8 10 3 5 . . . . Move 2955 | . 147 111 152 107 158 391 401 194 761 88 31 104 310 Hop 22 | . . 1 1 1 4 4 . . 5 1 1 2 2 Pick Up 30 | . 5 1 3 1 2 7 4 4 3 . . . . Fast Attach 24 | . 1 . 2 1 3 3 7 1 3 . . 1 2 Attach 15 | . . 2 2 . . . 2 3 4 . . 1 1 Detach 5 | . . 1 . . . . . 1 2 . . . 1 Swap 15 | 2 2 . 2 . 3 2 1 1 2 . . . . Drop 38 | 6 5 . 3 1 5 5 2 3 6 . . 1 1 Fire 26 | . 9 . 9 . 2 3 1 2 . . . . . Melee 6 | . . . . . . . . . 2 2 . 1 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . 4 . 1 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Identified exit to Materials 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 154 | -9/Materials | Identified exit to Materials 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 223 | -8/Materials | Discovered new exit (range 14) 255 | -8/Materials | Entered Factory 255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 287 | -7/Factory | Discovered new exit (range 15) 311 | -7/Factory | Entered Storage 330 | -7/Storage | Identified exit to Recycling 378 | -7/Storage | Found Prototype Launcher 382 | -7/Storage | Used back door to open Recycling access 383 | -7/Storage | Entered Recycling 440 | -7/Recycling | Spotter reported a threat 457 | -7/Recycling | Spotter reported a threat 462 | -7/Recycling | Spotter reported a threat 463 | -7/Recycling | Spotter reported a threat 467 | -7/Recycling | Spotter reported a threat 492 | -7/Recycling | Discovered new exit (range 20) 509 | -7/Recycling | Entered Factory 509 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 626 | -5/Factory | Discovered new exit (range 26) 634 | -5/Factory | Identified exit to Factory 636 | -5/Factory | Entered another Factory area 636 | -4/Factory | Accompanied by 2 allies 636 | -4/Factory | Evolved 2 slots: Utility x2 645 | -4/Factory | Found Prototype Hackware 657 | -4/Factory | Build established: Hacker-Sprinter 661 | -4/Factory | Identified Exp. Hacking Suite 662 | -4/Factory | Identified exit to Research 679 | -4/Factory | Identified Rocket Array 703 | -4/Factory | Entered Research 703 | -3/Research | Accompanied by 11 allies 703 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 732 | -3/Research | Spotted B-86 Titan 753 | -3/Research | Spotted B-86 Titan 811 | -3/Research | Identified exit to Testing 811 | -3/Research | Identified exit to Research 878 | -3/Research | Entered Testing 904 | -3/Testing | Entered Research 904 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 910 | -2/Research | Discovered new exit (range 6) 911 | -2/Research | Identified exit to Quarantine 912 | -2/Research | Entered Quarantine 917 | -2/Quarantine | Identified exit to Access 930 | -2/Quarantine | Spotted Alpha 7 939 | -2/Quarantine | Entered Access 939 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 943 | -1/Access | Identified exit to Surface 1023 | *** | Escaped! Last Messages --------------- 00984_ System corrupted: Heat flow error (+281). 00985_ Overheating: Energy bleed (-10). 01010_ System corrupted: Heat flow error (+137). 01011_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Emergency) Found 2 emergency access doors: (102,196) (102,199) Map updated. 01017_ K-01 Serf cleans the Terminal. 01020_ Connecting with Terminal... >>Open Sealed Barrier opened. 01021_ The Access Shell folds into the floor. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ?????????# # #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# + #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????## ###############?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????+ + #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# #? #?????????????????????? | | ??????????# #? #?????????????????????? | | ??????????# #?? #?????????????????????? | | ??????????# #?? +?????????????????????? | | ??????????# #??? #?????????????????????? | | ??????????# #??? #?????????????????????? | | ??????????# #????##########?????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# k"""T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# t "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# R "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 49 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 78 Targeting Accuracy 8 Offensive Hacking 46 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed Tangledeep Manual? 1 Play Time 00:46:05 Cumulative 288.0 hours Start 2020.02.01 @ 17:10:50 End 2020.02.01 @ 18:02:11 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 30 Adventurer 43 Explorer 30 Win Type 0 Total 40 Types 24/5/4/2/2/1/2 Lore% 98 Gallery% 100 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30cdf553-3896-4c78-b514-536bfc0ccb01