Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.06 @ 00:59:55 Player: lite Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (178) 890 Value Destroyed (6175) 6175 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 11425 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 47/100 System Corruption 25% Temperature Hot (254) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Core Analyzer Improved Utility Shielding Dynamic Insulation System > --- WEAPON (3) ------- Great Axe Power Sword > --- INVENTORY (15) --- Cooled Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Sensor Array Improved Signal Interpreter Hacking Suite Authchip [R/Combat] Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Reaction Control System Improved Medium Armor Plating Force Field System Guard > --- WEAPON ----------- Great Axe Greatsword > --- INVENTORY -------- Light Fission Core Improved Carbon-fiber Leg Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Phase Shifter Experimental Weapon Shielding Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating EM Shield Recalibrator Magnetic Acceleration Cannon Improved Datajack Great Axe [Rating: 72] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Medium Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . Utility 4 | . . . 2 2 . . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 177 | 5 12 18 27 16 1 3 7 5 69 14 Power 21 | 1 2 3 4 2 . . 1 1 6 1 Engine 14 | 1 2 3 3 2 . . . . 3 . Core 7 | . . . 1 . . . 1 1 3 1 Reactor . | . . . . . . . . . . . Propulsion 67 | 2 3 11 13 5 . 1 . 1 26 5 Treads 4 | . . . 3 . . . . . . 1 Leg 51 | 2 3 11 10 5 . 1 . 1 14 4 Wheel 8 | . . . . . . . . . 8 . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 . Utility 65 | . 5 1 8 9 1 2 5 3 24 7 Device 27 | . 2 . 2 4 . . 4 . 12 3 Storage 9 | . 3 . 2 1 . . . . 3 . Processor 11 | . . 1 1 2 . 1 . 2 2 2 Hackware 3 | . . . . 1 1 . . . . 1 Protection 15 | . . . 3 1 . 1 1 1 7 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 3 2 . . . 1 . 13 1 Energy Gun 2 | 1 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 1 1 1 . . . . . 1 . Ballistic Cannon 2 | . . 1 . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . 2 . Impact Weapon 2 | . . . 1 . . . . . 1 . Slashing Weapon 9 | . . 1 . . . . 1 . 7 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 56 | . 2 2 6 2 1 . 1 10 12 20 Power 7 | . 1 1 1 . . . . 1 2 1 Propulsion 22 | . . . 4 . . . . 6 3 9 Utility 21 | . . . . 2 1 . 1 3 6 8 Weapon 6 | . 1 1 1 . . . . . 1 2 Highest Loss Streak 10 | . 2 1 5 2 1 . 1 7 5 10 To Critical Strikes 2 | . . . . . . . . . 2 . Average Backups 14 | 1 7 9 13 16 17 17 18 11 13 14 Power 1 | . . 1 1 1 2 2 3 . 1 3 Propulsion 2 | 1 4 3 2 2 2 2 1 . 1 1 Utility 6 | . 1 2 6 7 8 8 10 7 6 8 Weapon 2 | . 1 . 2 4 5 5 4 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 52 | . . 2 9 7 2 . 7 11 8 6 Power 12 | . . . 1 3 1 . 2 2 1 2 Propulsion 10 | . . 2 . 1 . . . 1 6 . Utility 21 | . . . 7 1 . . 4 5 . 4 Weapon 8 | . . . . 2 1 . 1 3 1 . Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 94 96 98 98 100 100 92 52 89 91 Engine 5 | . 13 10 7 7 7 7 . . 2 . Core 2 | . . . 1 . . . 6 3 3 5 Leg 25 | . 28 41 29 29 30 30 32 15 15 25 Wheel 5 | . . . . . . . . . 15 . Device 8 | . 11 7 5 14 8 7 8 3 8 6 Storage 7 | . 12 11 9 7 7 7 6 3 5 6 Processor 11 | . . 3 18 14 15 11 13 17 12 10 Hackware 1 | . . . . 1 5 7 6 . . . Protection 6 | . . . 3 7 7 10 3 1 9 12 Ballistic Gun 2 | . 21 14 2 . . . . . . . Impact Weapon 3 | . . . 5 7 7 7 6 3 . . Slashing Weapon 8 | . . 3 9 6 7 7 6 2 11 18 Peak Build Rating 72 | 5 8 17 39 52 53 53 64 66 72 70 Average Rating 45 | 3 7 12 28 46 52 51 62 35 53 63 On Entrance 33 | . 5 8 17 39 52 52 52 64 10 68 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 6 18 21 39 70 70 89 73 70 54 55 Greatest Support 98 | 20 20 43 63 80 70 70 90 90 98 73 Greatest Overweight (x) 16 | . . . 1 4 . 1 . 2 3 16 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 10 15 20 20 20 20 20 15 15 Average Capacity 15 | 5 8 10 14 18 20 20 20 12 14 15 Most Carried 20 | 5 10 10 15 20 20 20 20 20 15 15 Average Carried 14 | 2 7 9 13 17 19 19 19 11 13 14 Final Capacity 20 | 5 10 10 15 20 20 20 20 5 15 15 Final Carried 20 | 5 10 10 15 20 19 19 20 4 15 9 Class Distribution -------------------- 28% | Scavenger-Gladiator 25% | Hacker-Gladiator 24% | Gladiator 10% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -6/Factory Mutant | -6/Waste Scavenger-Gladiator | -6/Factory Gladiator | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Matter Collected 3527 | 254 346 344 331 313 52 179 131 . 1285 292 Remotely . | . . . . . . . . . . . Salvage Created 8636 | 51 477 435 1008 700 321 263 502 . 4323 556 Parts 416 | 3 35 37 48 27 12 16 26 . 192 20 Haulers Intercepted 4 | . . . . . . . 1 . 3 . Recyclers Shooed 7 | . 4 . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 8 15 . . . . Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Combat Hostiles Destroyed 128 | 1 10 15 21 10 6 6 8 . 40 11 Melee 98 | . . 1 20 9 5 6 7 . 40 10 Guns 21 | 1 8 12 . . . . . . . . Cannons 3 | . . 2 . . . . . . . 1 AOE 2 | . 2 . . . . . . . . . Classes Destroyed 18 | 2 3 2 1 3 . 1 1 . 3 2 Worker 13 | 1 2 . . . . . 1 . 9 . Builder 1 | . . . . . . . . . 1 . Tunneler 2 | . . . 1 . . . . . 1 . Hauler 4 | . . . . . . . 1 . 3 . Recycler 18 | . 2 . . 2 . . 1 . 13 . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . . 1 . . . . 1 . Watcher 9 | . 2 2 1 . . . . . 4 . Swarmer 32 | . 5 6 4 2 . 2 6 . 5 2 Grunt 50 | 1 5 6 11 3 2 . . . 15 7 Brawler 4 | . . . . 2 . . . . 2 . Duelist 3 | . . 2 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . Sentry 15 | . . 1 5 2 1 1 1 . 4 . Specialist 1 | . . . . . . . . . . 1 Hunter 4 | . . . . . . 1 . . 3 . Programmer 17 | . . . . 1 3 2 1 . 10 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 1 4 5 8 3 4 3 4 . 8 4 Combat Bots Only 7 | 1 3 4 7 3 4 3 3 . 4 4 Max Kills in Single Turn 3 | 1 3 2 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Hostile Shots Fired 1162 | 5 82 99 146 94 53 38 68 8 304 265 Missed 353 | 2 26 28 41 35 18 9 25 1 103 65 Hits 809 | 3 56 71 105 59 35 29 43 7 201 200 Melee 33 | . . 9 1 6 . . . 7 10 . Projectile 776 | 3 56 62 104 53 35 29 43 . 191 200 AOE 3 | . . . . . . . . . 3 . Critical Strikes 37 | . . 3 3 1 . 3 1 2 21 3 Part Disruptions 6 | . . . . . . . . . . 6 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 9682 | 26 438 700 1070 494 369 311 355 246 2878 2795 Core 1385 | 9 103 110 162 61 42 39 41 63 311 444 Absorbed by Shields 501 | . . . . 129 130 117 64 . 61 . Redirected to Shielding 300 | . . . . . . . . . 116 184 Ignored by Resistances 2989 | 9 138 207 312 178 137 118 132 64 894 800 Regen/Repaired (Parts) 523 | . . . 35 26 . . . . 462 . Core Remaining (%) 74 | 96 55 72 70 . . 79 . . . . Volleys Fired 128 | 5 73 39 . . . . . . 6 5 Largest 2 | 2 2 2 . . . . . . 1 1 Hottest 123 | 60 100 123 . . . . . . 60 44 Shots Fired 226 | 9 135 71 . . . . . . 6 5 Gun 208 | 9 131 65 . . . . . . 3 . Cannon 6 | . . 1 . . . . . . . 5 Launcher . | . . . . . . . . . . . Special 12 | . 4 5 . . . . . . 3 . Kinetic 182 | 4 106 66 . . . . . . 1 5 Thermal 9 | . 4 5 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 32 | 5 25 . . . . . . . 2 . Robot Hit Streak 25 | 1 11 25 . . . . . . 3 7 Robot Miss Streak 5 | 1 5 4 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 494 | 4 77 57 57 34 27 21 20 1 156 40 Core Hits 203 | 3 28 27 20 15 7 7 9 . 70 17 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . Critical Strikes 44 | . 1 . 2 5 7 2 . . 20 7 Corrupt 1 | . 1 . . . . . . . . . Smash 3 | . . . . 2 1 . . . . . Sever 40 | . . . 2 3 6 2 . . 20 7 Melee Attacks 427 | . . 3 66 37 29 29 26 1 192 44 Impact 33 | . . . 8 7 5 6 7 . . . Slashing 394 | . . 3 58 30 24 23 19 1 192 44 Piercing . | . . . . . . . . . . . Sneak Attacks 46 | . . . 3 5 . 1 3 . 34 . Combat Hostiles 3 | . . . 1 . . 1 . . 1 . Follow-up Attacks 42 | . . . 5 5 3 4 4 . 10 11 Damage Inflicted 18544 | 41 845 748 2137 1315 928 756 1155 23 9069 1527 Guns 1305 | 41 688 576 . . . . . . . . Cannons 127 | . . . . . . . . . . 127 Explosions 157 | . 157 . . . . . . . . . Melee 16857 | . . 74 2137 1315 928 756 1155 23 9069 1400 Ramming . | . . . . . . . . . . . Kinetic 1266 | 28 535 576 . . . . . . . 127 Thermal 255 | . 157 98 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 166 | 13 153 . . . . . . . . . Impact 1005 | . . . 191 330 159 162 163 . . . Slashing 15852 | . . 74 1946 985 769 594 992 23 9069 1400 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . 8 13 13 3 13 22 25 Average Corruption 10 | . . . . 7 10 13 2 3 8 22 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 271 | . . . . 30 25 59 2 5 123 27 Message Errors 68 | . . . . 7 5 15 . 1 32 8 Matter Fused 75 | . . . . 10 6 20 1 2 28 8 Heat Flow Errors 35 | . . . . 5 3 10 1 . 12 4 Energy Discharges 37 | . . . . 6 1 2 . 1 24 3 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 3 | . . . . . 1 1 . . 1 . Data Loss (minor) 31 | . . . . 2 6 6 . . 15 2 Data Loss (major) 10 | . . . . . 1 4 . . 5 . Alerts 9 | . . . . . 2 1 . . 5 1 Misdirections 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 2012 | . 14 . 123 133 80 25 99 . 1527 11 Projectiles . | . . . . . . . . . . . Explosions 14 | . 14 . . . . . . . . . Melee 1998 | . . . 123 133 80 25 99 . 1527 11 Knockbacks 5 | . . . 1 2 . . 1 . . 1 Impact 4 | . . . 1 2 . . 1 . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | 26 40 17 3 261 261 255 188 . 274 272 Average Temperature 89 | 14 15 11 2 99 118 101 104 . 98 90 Received Heat Transfer 2979 | 18 180 183 549 74 48 56 20 . 965 886 Effects 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 1 1 . 1 . . . Combat Hostiles 4 | . . . 1 1 1 . 1 . . . Parts Fried 6 | . . . 2 1 3 . . . . . Impact Corruptions 11 | . . . 2 4 2 . 3 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . 1 . Heat Transferred 400 | . 200 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 99 | 100 100 100 100 100 . . 100 100 99 96 Level 1 . | . . . . . . . . . . 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 221 | 20 85 157 183 80 . . 110 10 202 221 Initial 51 | . 5 3 25 14 . . . 10 . 51 Average 44 | 3 33 66 84 12 . . 28 . 37 117 Influence Increases 4107 | 25 355 405 616 295 130 160 265 . 1556 300 Destroy 0b10 Robot/C 2540 | 20 200 300 420 200 120 120 160 . 780 220 Destroy 0b10 Robot/NC 255 | 5 30 10 10 15 . . 15 . 170 . Destroy Leader 566 | . 44 54 102 40 10 10 42 . 244 20 Successful Hack 163 | . 10 17 15 40 . . 24 . 57 . Disable Machine 90 | . 9 9 9 . . . 9 . 54 . Anti-Garrison Action 150 | . . . . . . . . . 150 . Destroy Structure 28 | . 17 . . . . . . . 11 . Partial Spotted 30 | . . . . . . . . . 30 . Lose Combat Pursuer 285 | . 45 15 60 . . 30 15 . 60 60 Influence Decreases 3956 | 15 355 345 649 332 120 170 227 38 1472 233 Entered New Map 145 | . 5 7 45 23 . 4 . 28 . 33 Time Decay 3328 | 15 330 285 544 289 120 166 217 10 1352 . Lost Part 450 | . 20 20 60 20 . . 10 . 120 200 Purge Threat 33 | . . 33 . . . . . . . . Squads Dispatched 25 | . 2 . 2 4 . . 1 . 16 . Investigation 9 | . 2 . 1 1 . . . . 5 . Extermination 11 | . . . . 2 . . 1 . 8 . Reinforcement 4 | . . . 1 1 . . . . 2 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Distress Signals 11 | . 1 1 4 2 . . . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 206 | 1 19 22 36 19 6 8 10 6 59 20 Peak Tracking Total 10 | 1 4 5 9 3 5 5 3 6 6 10 Tactical Retreats 16 | . 3 1 2 . . 2 1 . 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Traps Triggered 7 | . . . 1 3 . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Machines Disabled 11 | . 1 1 1 . . . 1 . 7 . Max in Single Turn 1 | . 1 1 1 . . . 1 . 1 . Garrison Access 3 | . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Machines Accessed 55 | . 2 6 9 8 1 2 4 . 23 . Terminals 26 | . 2 5 6 3 . . 2 . 8 . Fabricators 5 | . . . . 2 . . . . 3 . Repair Stations 5 | . . . 1 1 . . . . 3 . Recycling Units 4 | . . . 1 . . . 1 . 2 . Scanalyzers 7 | . . 1 1 . . . 1 . 4 . Garrison Access 5 | . . . . 2 . . . . 3 . Total Hacks 158 | . 7 24 32 19 1 8 10 . 57 . Successful 105 | . 5 14 29 10 1 8 7 . 31 . Failed 53 | . 2 10 3 9 . . 3 . 26 . Catastrophic 7 | . . 2 1 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 1 2 . . . . . Terminals 71 | . 7 22 17 6 . . 4 . 15 . Fabricators 9 | . . . . 3 . . . . 6 . Repair Stations 20 | . . . 3 6 . . . . 11 . Recycling Units 7 | . . . 1 . . . 2 . 4 . Scanalyzers 33 | . . 2 11 . . . 4 . 16 . Garrison Access 9 | . . . . 4 . . . . 5 . Terminal Hacks 52 | . 5 12 15 4 1 8 2 . 5 . Record 25 | . 1 5 7 1 . 7 2 . 2 . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 3 | . . 1 2 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open Door 2 | . . . . . 1 1 . . . . Open DSF 3 | . . . . 1 . . . . 2 . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 3 | . 1 1 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 14 | . . . 2 4 . . . . 8 . Scan Component 7 | . . . 1 2 . . . . 4 . Repair 7 | . . . 1 2 . . . . 4 . Recycling Unit Hacks 3 | . . . 1 . . . 1 . 1 . Report Inventory 2 | . . . 1 . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 27 | . . 2 11 . . . 4 . 10 . Insert Component 14 | . . 1 6 . . . 2 . 5 . Analyze 13 | . . 1 5 . . . 2 . 5 . Garrison Access Hacks 4 | . . . . 2 . . . . 2 . Unlock Access 1 | . . . . . . . . . 1 . Seal Access 2 | . . . . 2 . . . . . . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 44 | . 2 6 8 6 . . 4 . 18 . Full Trace Events 10 | . 1 2 2 . . . . . 5 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 4 1 . . 2 . 4 . Parts Built 4 | . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . Time 168 | . . . . . . . . . 168 . Total Part Build Rating 16 | . . . . . . . . . 16 . Parts Repaired 7 | . . . 1 2 . . . . 4 . Time 279 | . . . 32 41 . . . . 206 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 12 | . . 1 4 . . . 2 . 5 . Part Schematics Acquired 11 | . . 1 4 . . . 2 . 4 . Parts Damaged 3 | . . . . . . . 1 . 2 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . Non-combat 3 | . . . . . . . . . 3 . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . parse_system 1 | . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . Total Damage 149 | . . . . . . . . 149 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Active Infowar (turns) 5621 | . . . 680 1151 149 . 144 102 3385 10 Sensors 5121 | . . . 665 1151 149 . 120 102 2924 10 Terrain 49 | . . . . . . . 24 25 . . Seismic 15 | . . . 15 . . . . . . . Machine Analysis 461 | . . . . . . . . . 461 . Jamming 30 | . . . . 30 . . . . . . Robot Analysis Total 3 | . . 1 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Turns Passed 11947 | 105 733 742 1136 1152 681 1549 835 214 4270 530 Spaces Moved 7333 | 76 426 390 661 715 485 968 472 240 2649 251 Core 317 | 18 . . . . . . . 169 127 3 Treads 120 | . . . 110 . . . . . . 10 Legs 5611 | 58 426 390 551 715 485 968 472 71 1237 238 Wheels 957 | . . . . . . . . . 957 . Hover . | . . . . . . . . . . . Flight 328 | . . . . . . . . . 328 . Fastest Speed 26 | 50 120 120 120 125 125 125 125 50 26 102 Average Speed 116 | 103 120 120 130 129 125 153 125 72 95 123 Slowest Speed 850 | 120 120 120 200 400 125 195 126 195 200 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 59 30 56 19 64 86 9 79 46 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . . 3 3 . . . . Spaces Dug 21 | . 4 . . . . 4 . . 13 . Terrain Destroyed 33 | . 16 . . . . 4 . . 13 . Melee 17 | . . . . . . 4 . . 13 . Projectile 4 | . 4 . . . . . . . . . AOE 12 | . 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Total 9901 | 92 525 584 855 901 525 999 680 277 4061 402 Wait 1499 | . . 112 44 91 5 1 144 19 1006 77 Move 7323 | 75 425 389 660 714 484 967 472 239 2647 251 Hop . | . . . . . . . . . . . Pick Up 145 | 7 6 6 30 22 4 . 16 3 45 6 Fast Attach 67 | 3 3 3 4 3 . 1 1 4 42 3 Attach 82 | 2 2 6 11 8 2 2 7 5 25 12 Detach 35 | . . . 2 . . 3 4 3 21 2 Swap 109 | . 10 14 18 13 . 1 4 . 36 13 Drop 146 | . 6 12 28 20 4 1 13 3 58 1 Fire 128 | 5 73 39 . . . . . . 6 5 Melee 360 | . . 3 58 30 24 23 19 1 170 32 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / Min x2 / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 4) 742 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x2 844 | -9/Materials | Discovered new exit (range 12) 1048 | -9/Materials | Build established: Scavenger-Mutant 1053 | -9/Materials | Discovered new exit (range 15) 1072 | -9/Materials | Identified exit to Mines 1072 | -9/Materials | Identified exit to Storage 1525 | -9/Materials | Discovered new exit (range 8) 1581 | -9/Materials | Entered another Materials area 1581 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Repaired Imp. Aluminum Leg 2242 | -8/Materials | Destroyed 7 combat bots 2248 | -8/Materials | Lost 5 parts (1p4n) 2289 | -8/Materials | Build established: Scavenger-Gladiator 2601 | -8/Materials | Discovered new exit (range 6) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Utility x2 2758 | -7/Factory | Repaired Katana 2781 | -7/Factory | Repaired Imp. Titanium Leg 3205 | -7/Factory | Build established: Gladiator 3511 | -7/Factory | Allied Derelicts emerged from ambush trap array 3695 | -7/Factory | Discovered new exit (range 15) 3869 | -7/Factory | Entered Lower Caves 4032 | -7/Lower Caves | System corruption reached 10% 4325 | -7/Lower Caves | Build established: Hacker-Gladiator 4360 | -7/Lower Caves | Learned 4 Factory zone layouts 4493 | -7/Lower Caves | Discovered new exit (range 7) 4550 | -7/Lower Caves | Entered another Lower Caves area 4628 | -7/Lower Caves | Discovered new exit (range 12) 4767 | -7/Lower Caves | Encountered a Warlord checkpoint 5802 | -7/Lower Caves | Learned location of Extension (-5) 5802 | -7/Lower Caves | Learned 8 Research zone layouts 5802 | -7/Lower Caves | Learned Research trap positions 5802 | -7/Lower Caves | Learned Factory security intel 5802 | -7/Lower Caves | Learned Armory terminal intel 5802 | -7/Lower Caves | Learned Research garrison access intel 6020 | -7/Lower Caves | Learned Factory emergency access door positions 6099 | -7/Lower Caves | Entered Factory 6099 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6100 | -6/Factory | Identified exit to Lower Caves 6101 | -6/Factory | Identified exit to Factory 6934 | -6/Factory | Sucked down chute 6934 | -6/Factory | Entered Waste 6935 | -6/Waste | Met a frightened Derelict 6947 | -6/Waste | Spotted C-40 Crusher 6949 | -6/Waste | EMP discharged 6950 | -6/Waste | Spotted C-40 Crusher 6952 | -6/Waste | Spotted C-40 Crusher 6965 | -6/Waste | Spotted C-40 Crusher 6965 | -6/Waste | Spotted C-40 Crusher 6976 | -6/Waste | Crushed by Compactor (1 part destroyed) 6979 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7018 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7022 | -6/Waste | Spotted C-40 Crusher 7027 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7036 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7040 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7049 | -6/Waste | EMP discharged 7071 | -6/Waste | Lost 7 parts (5n2u) 7092 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7093 | -6/Waste | System corruption reached 10% 7133 | -6/Waste | Discovered new exit (range 16) 7148 | -6/Waste | Entered Factory 7261 | -6/Factory | Spotted B-75 Beast 7383 | -6/Factory | Discovered exit to Lower Caves (range 10) 7409 | -6/Factory | Discovered exit to Lower Caves (range 11) 7679 | -6/Factory | Build established: Scavenger-Gladiator 8044 | -6/Factory | Fabricated Imp. Medium Armor Plating? 8910 | -6/Factory | Repaired Greatsword 8992 | -6/Factory | Repaired Exp. Weapon Shielding 9206 | -6/Factory | Found Unknown Device 9206 | -6/Factory | Identified Launcher Loader 9323 | -6/Factory | Repaired Imp. Medium Armor Plating? 9384 | -6/Factory | Repaired Titanium Leg 9578 | -6/Factory | Fabricated Greatsword? 10042 | -6/Factory | Build established: Gladiator 10098 | -6/Factory | Discovered exit to Factory (range 16) 10938 | -6/Factory | Lost 5 parts (1p1n2u1w) 11196 | -6/Factory | Lost 4 parts (2n2u) 11276 | -6/Factory | Identified exit to Garrison 11418 | -6/Factory | Entered Garrison 11471 | -6/Garrison | Core integrity fell below 50% 11638 | -6/Garrison | Spotted B-75 Beast 11642 | -6/Garrison | Triggered checkpoint 11728 | -6/Garrison | Destroyed B-75 Beast 11749 | -6/Garrison | Lost 4 parts (3n1u) 11886 | -6/Garrison | Lost 6 parts (4n2u) 11900 | -6/Garrison | Core integrity fell below 20% 11948 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11913_ Lyr. Medium Armor Plating destroyed. 11913_ Penetrated by Slug. 11920_ System corrupted: Heat flow error (+122). 11924_ Penetrated by Slug. 11927_ Slug penetrates Wall. 11930_ Penetrated by Slug. 11931_ Phase Shifter destroyed. 11931_ Fission Core destroyed. 11934_ Magnetic Acceleration Cannon destroyed. 11934_ Great Axe destroyed. 11935_ G-50 Soldier destroyed. 11936_ Acquired 10 matter. 11937_ Slug penetrates Wall. 11937_ Penetrated by Slug. 11939_ Acquired 10 matter. 11940_ Actuator Array destroyed. 11942_ Penetrated by Slug. 11946_ Acquired Flexi-carbon Leg. 11947_ System corrupted: Heat flow error (+287). 11948_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# ??"" ## | | ??????????????????????????????????????# ?? | | ??????????????????????????????????????# ?? ? | | ??????????????????????????????????????# ?? ? | | ?????????????????????????????????#????# ?? #? | | ?????????????????????????????????? #### ## ## | | ??????????????????????????????????? /%" ^ | | ????????????????????????????????????#" | | ????????????????????????????????????# | | ????????????????????????????????????? | | ??????????????????????????????????????# ## #? | | ??????????????????????????????????????# ##[ ## | | ??????????????????????????????????????# %* | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????## ## ## | | ???????????????????????????????????????# ## #? | | ???????????????????????????????????????# #######? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ????????????????????????################ #??????? | | ????????????????????????#*[[=%*= % ^ #??????? | | ????????????????????????#[xh!=![ % ^%% #??????? | | ????????????????????????#@*!#########++####??????? | | ????????????????????????# %##???????# #?????????? | | ????????????????????????#[!#????##### #####?????? | | ????????????????????????#==#????#"" ""#?????? | | ????????????????????????#* #????#"! !"#?????? | | ????????????????????????# #????#"! !"#?????? | | ??????#####????########## #????#"! !"#?????? | | ??????#"""#????# #????#"! !"#?????? | | ??????#" "#????# #????#"! "#?????? | | ??????#" "#????# ##########????#"! "#?????? | | ??????#" "#????# #?????????????#"" ""#?????? | | ??????# #????# #?????????????#"""!!!!"""#?????? | | ??????## ##????# #?????????????#""""""""""#?????? | | ???????# #?????# #????#######??############?????? | | ???????# #?????# #????#"""""#???????????????????? | | ??????##=####### ####### ##???????????????????? | | ??????#[[=== #???????????????????? | | ??????# *=% = #???????????????????? | | ??????# *########### %#######???????????????????? | | ??????# #?????????# !#?????????????????????????? | | ??????# #?????????#####?????????????????????????? | | ???#### #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 EM Shielding 2 Corruption Containment 8 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Angular Momentum Engine | -7/Factory | Hacked Imp. Medium Armor Plating | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Exp. Weapon Shielding | -6/Factory | Scanalyzed Imp. Melee Analysis Suite | -6/Factory | Scanalyzed Cld. Deuterium Engine | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -6/Factory Greatsword | x2 | -6/Factory Repaired ---------- Imp. Aluminum Leg | 65% | -8/Materials Katana | 76% | -7/Factory Imp. Titanium Leg | 91% | -7/Factory Greatsword | 65% | -6/Factory Exp. Weapon Shielding | 16% | -6/Factory Imp. Medium Armor Plating | 24% | -6/Factory Titanium Leg | 26% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Deadly Force Everything Is Under Control Just What I Needed Melee Specialist Part-time Excavator Power Corrupts Prolific Hacker Shopping List Watch This! Challenges ------------ None Game ------ Seed RapidCompositePurifier Manual? 0 Play Time 05:39:31 Cumulative 27.2 hours Start 2025.09.04 @ 22:23:06 End 2025.09.06 @ 00:59:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2a28d90-e006-47e6-8b25-8718cb60dc9c