Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 22:33:08

Player: morimori

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (20)       4000
Robots Destroyed (86)      430
Value Destroyed (2091)     2091
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (239)                239
              TOTAL SCORE: 11460

 Bonus
-------
High Alert Combat Kills    126
Follower Combat Kills      115
Aligned with FarCom        300
Friendly Fire              -302

 Cogmind 
---------
Core Integrity             0/1600
Matter                     295/300
Energy                     71/100
System Corruption          15%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (8) ---
               (None)
>          --- UTILITY (12) -----
  Advanced Terrain Scan Processor
  Advanced System Shield
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           Drone Bay (1/2)
           Drone Bay (1/2)
     Heavy Disruptor Cannon

 Peak State 
------------
>          --- POWER ------------
     Micro Antimatter Reactor
     Light Quantum Reactor
>          --- PROPULSION -------
           Impulse Thruster Array
           Impulse Thruster Array
           Impulse Thruster Array
           Impulse Thruster Array
>          --- UTILITY ----------
    Medium Storage Unit
           Triangulator
  Advanced Terrain Scan Processor
  Advanced Targeting Computer
  Advanced Targeting Computer
           Core Analyzer
           Hacking Suite
  Improved Hacking Suite
  Advanced Hacking Suite
  Improved System Shield
  Advanced System Shield
  Advanced Recalibrator
>          --- WEAPON -----------
               (None)
>          --- INVENTORY --------
     Light Quantum Reactor
           Impulse Thruster Array
           Impulse Thruster Array
           Impulse Thruster Array
           Drone Bay
           Drone Bay
[Rating: 140]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Cesium-ion Thruster
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Antigrav Array
  Flight Unit              Cesium-ion Thruster
Utility                    Hacking Suite
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
Weapon                     Mini Grenade Launcher
  Energy Gun               Phase Gun
  Energy Cannon            Heavy Disruptor Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   2   2   .   .   2   .   .   .   .   2   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Utility                  10   | .   .   .   .   .   .   .   .   2   2   .   .   .   2   .   .   .   .   2   1   1   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             155  | 7   18  4   30  2   2   .   3   9   3   3   1   .   4   2   20  1   .   11  7   28  
  Power                    25   | 1   2   1   4   .   .   .   1   2   .   1   .   .   .   .   7   .   .   .   .   6   
    Engine                 11   | 1   2   1   4   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Propulsion               58   | 2   5   1   16  1   .   .   2   4   .   1   1   .   .   .   5   1   .   3   5   11  
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    14   | .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Wheel                  8    | 2   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   
    Flight                 31   | .   .   .   4   1   .   .   2   4   .   1   1   .   .   .   5   1   .   3   .   9   
  Utility                  39   | 2   4   .   3   .   2   .   .   2   3   1   .   .   2   .   3   .   .   6   2   9   
    Device                 12   | 1   1   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   2   .   4   
    Storage                12   | 1   3   .   2   .   1   .   .   .   1   .   .   .   .   .   1   .   .   1   1   1   
    Processor              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   
    Hackware               11   | .   .   .   .   .   .   .   .   2   2   .   .   .   2   .   1   .   .   2   1   1   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   33   | 2   7   2   7   1   .   .   .   1   .   .   .   .   2   2   5   .   .   2   .   2   
    Energy Gun             4    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          11   | 1   5   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Launcher               15   | .   2   1   3   1   .   .   .   1   .   .   .   .   .   2   5   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 63   | .   1   .   2   1   .   .   4   .   .   .   1   .   .   .   7   1   2   15  4   25  
  Power                    9    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   .   4   
  Propulsion               31   | .   .   .   .   1   .   .   3   .   .   .   1   .   .   .   5   .   1   6   3   11  
  Utility                  19   | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   6   1   9   
  Weapon                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   
  Highest Loss Streak      14   | .   1   .   1   1   .   .   4   .   .   .   1   .   .   .   3   1   2   11  3   14  
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
Average Slot Usage (%)     90   | .   97  100 97  82  87  88  89  83  100 99  100 .   100 98  91  85  78  78  35  54  
  Engine                   7    | .   14  14  10  11  11  11  8   7   6   5   5   .   5   5   2   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   4   5   .   5   5   6   10  5   3   .   .   
  Leg                      9    | .   .   .   43  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   
  Wheel                    5    | .   26  28  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   18   | .   .   .   .   44  44  44  53  36  40  40  41  .   36  36  29  26  26  24  1   8   
  Device                   9    | .   12  14  9   11  10  11  9   7   6   10  11  .   10  10  7   5   5   7   .   8   
  Storage                  8    | .   14  14  11  11  11  11  9   7   6   5   5   .   5   5   5   5   5   3   .   1   
  Processor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   13  
  Hackware                 11   | .   .   .   .   .   .   .   .   13  26  17  17  .   26  26  27  31  31  25  18  15  
  Ballistic Gun            9    | .   26  19  20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 5    | .   .   8   1   5   11  11  9   9   13  11  11  .   10  7   9   5   5   3   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             52   | 14  52  52  34  19  19  19  19  18  28  34  34  34  48  34  34  23  22  39  .   35  
  Greatest Support         64   | 32  32  32  52  19  19  19  29  30  30  36  36  36  36  36  40  34  34  47  30  64  
  Greatest Overweight (x)  4    | .   4   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   4   
  Average Overweight (x)   .    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  10  10  10  10  10  15  15  15  15  15  15  15  10  10  15  10  10  
  Average Capacity         13   | 7   13  20  14  10  10  10  10  10  11  15  15  15  15  15  13  10  10  13  5   6   
  Most Carried             20   | 8   20  20  20  10  10  9   10  10  13  13  14  14  15  15  15  10  10  15  5   9   
  Average Carried          11   | 6   12  19  14  9   8   9   7   9   10  10  12  14  14  14  12  10  10  12  4   3   
  Final Capacity           20   | 8   20  20  10  10  10  10  10  10  15  15  15  15  15  15  10  10  10  5   5   5   
  Final Carried            20   | 8   20  20  10  8   9   9   10  10  13  13  14  14  15  15  10  10  10  5   5   4   

 Class Distribution 
--------------------
 43% | Mutant
 25% | Hacker-Sprinter
  7% | Sprinter
  7% | Hacker-Mutant
  6% | Wizard-Sprinter
  3% | Wizard-Scout

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
        Sprinter | -9/Mines
        Sprinter | -9/Exiles
        Sprinter | -8/Mines
        Sprinter | -8/Materials
 Hacker-Sprinter | -7/Factory
 Hacker-Sprinter | -6/Factory
 Hacker-Sprinter | -5/Factory
 Hacker-Sprinter | -5/Upper Caves
 Hacker-Sprinter | -5/Upper Caves
 Hacker-Sprinter | -4/Factory
 Hacker-Sprinter | -4/Waste
 Hacker-Sprinter | -4/Factory
 Wizard-Sprinter | -4/Upper Caves
 Wizard-Sprinter | -4/Upper Caves
    Wizard-Scout | -3/Research
   Hacker-Mutant | -2/Research
   Hacker-Mutant | -1/Access

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   
-----------                Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Was  Fac  Upp  Upp  Res  Res  Acc  
Matter Collected           2781 | 342  449  130  810  10   .    .    2    190  111  119  73   .    .    60   29   18   .    80   140  218  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            2447 | 233  699  163  1134 60   .    .    73   .    .    26   .    .    .    .    .    19   .    40   .    .    
  Parts                    190  | 25   62   18   75   .    .    .    5    .    .    2    .    .    .    .    .    2    .    1    .    .    
Haulers Intercepted        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Retrieved Matter         74   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    74   .    .    
Parts Self-Destructed      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Combat Hostiles Destroyed  71   | .   13  7   25  16  .   .   5   .   .   3   .   .   .   .   .   1   .   1   .   .   
  Guns                     29   | .   10  1   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      42   | .   3   6   7   16  .   .   5   .   .   3   .   .   .   .   .   1   .   1   .   .   
Classes Destroyed          11   | 3   5   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   3    | 2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 9    | 7   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 3    | 1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  6    | .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  18   | .   3   6   2   .   .   .   2   .   .   3   .   .   .   .   .   1   .   1   .   .   
  Grunt                    32   | .   10  1   18  .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   6    | .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                16   | .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           16   | 4   5   3   8   16  .   .   6   .   .   3   .   .   .   .   .   1   .   1   .   .   
  Combat Bots Only         16   | .   3   3   8   16  .   .   5   .   .   3   .   .   .   .   .   1   .   1   .   .   
Max Kills in Single Turn   3    | 1   2   3   3   3   .   .   2   .   .   2   .   .   .   .   .   1   .   1   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   2   3   2   3   .   .   2   .   .   2   .   .   .   .   .   1   .   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Was  Fac  Upp  Upp  Res  Res  Acc  
Damage Taken               9198 | .    331  129  737  154  .    .    142  .    19   36   96   .    .    .    531  79   69   1713 1028 4134 
  Core                     3257 | .    73   21   91   47   .    .    36   .    .    .    36   .    .    .    220  17   .    869  237  1610 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   161  | .    12   .    64   .    .    .    .    17   .    .    .    .    .    .    68   .    .    .    .    .    
Core Remaining (%)         81   | 100  .    62   .    .    .    65   93   100  100  .    .    96   .    .    .    .    79   33   83   .    
Volleys Fired              174  | 24   35   12   67   12   .    .    7    1    2    3    .    .    .    .    4    2    .    4    .    1    
  Largest                  2    | 2    2    2    2    1    .    .    1    1    1    2    .    .    .    .    1    2    .    1    .    1    
  Hottest                  110  | 60   53   53   53   30   .    .    30   30   30   60   .    .    .    .    30   60   .    88   .    110  
Shots Fired                311  | 48   70   25   128  12   .    .    7    1    2    6    .    .    .    .    4    3    .    4    .    1    
  Gun                      257  | 48   67   21   120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Cannon                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Launcher                 53   | .    3    4    8    12   .    .    7    1    2    6    .    .    .    .    4    3    .    3    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  232  | 24   67   21   120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  25   | 24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Explosive                53   | .    3    4    8    12   .    .    7    1    2    6    .    .    .    .    4    3    .    3    .    .    
  Electromagnetic          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robot Hit Streak         22   | 9    12   10   22   6    .    .    7    .    .    1    .    .    .    .    .    2    .    .    .    .    
  Robot Miss Streak        5    | 1    3    1    5    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        2    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           186  | 33   44   11   88   5    .    .    2    .    .    1    .    .    .    .    .    2    .    .    .    .    
  Core Hits                157  | 11   24   12   57   30   .    .    12   .    .    6    .    .    .    .    .    4    .    1    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           5919 | 384  826  451  1997 1229 .    .    536  .    .    227  .    .    .    .    8    194  .    54   13   .    
  Guns                     2643 | 384  706  174  1379 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               3199 | .    120  277  608  1229 .    .    536  .    .    227  .    .    .    .    8    194  .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  77   | .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    54   13   .    
  Kinetic                  2415 | 156  706  174  1379 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  228  | 228  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                3199 | .    120  277  608  1229 .    .    536  .    .    227  .    .    .    .    8    194  .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         15   | .    3    3    1    1    1    1    .    1    .    .    .    .    .    .    .    .    .    4    .    15   
  Average Corruption       1    | .    2    3    1    1    1    1    .    1    .    .    .    .    .    .    .    .    .    4    .    5    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  58   | .    28   9    10   .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    5    
    Message Errors         13   | .    5    2    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    
    Matter Fused           10   | .    6    2    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       9    | .    4    1    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      6    | .    3    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         2    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      11   | .    6    2    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      4    | .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            151  | .    11   21   .    39   .    .    16   .    .    3    .    .    .    .    61   .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               151  | .    11   21   .    39   .    .    16   .    .    3    .    .    .    .    61   .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      317  | .    .    26   85   12   .    .    .    .    .    .    .    .    .    .    162  .    .    26   6    .    
  Shots                    6    | .    .    1    2    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Rammed                   10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    2    .    
Targets Rammed             12   | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    2    .    
  Kicked                   2    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        367  | 20   203  207  168  5    .    6    214  367  156  59   119  20   25   21   34   .    .    4    .    87   
  Average Temperature      40   | 20   57   98   41   2    .    4    73   60   47   19   53   12   8    8    11   .    .    3    .    32   
  Received Heat Transfer   810  | .    138  24   270  .    .    .    .    .    9    .    .    .    .    .    51   9    21   63   72   153  
  Effects                  2    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         525  | 525  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Peak Influence             576  | 50  297 183 576 229 .   .   288 123 168 191 .   .   79  5   453 .   .   194 221 202 
  Initial                  173  | .   32  .   21  173 .   .   .   116 12  .   .   .   28  5   3   .   .   120 60  132 
  Average                  154  | 26  88  119 378 192 .   .   55  72  86  106 .   .   59  5   143 .   .   105 116 122 
Maximum Alert Level        2    | .   1   .   2   1   .   .   1   .   .   .   .   .   .   .   2   .   .   1   1   1   
  Low Security (%)         73   | 100 85  100 11  51  .   100 96  100 100 100 .   .   100 100 53  .   .   99  91  98  
  Level 1                  16   | .   14  .   39  48  .   .   3   .   .   .   .   .   .   .   41  .   .   .   8   1   
  Level 2                  10   | .   .   .   48  .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          43   | .   4   .   5   .   .   .   1   5   1   4   .   .   1   .   8   .   .   6   2   6   
  Investigation            16   | .   2   .   1   .   .   .   1   4   .   1   .   .   .   .   4   .   .   2   .   1   
  Extermination            7    | .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   2   .   .   1   .   1   
  Reinforcement            20   | .   2   .   4   .   .   .   .   .   1   2   .   .   .   .   2   .   .   3   2   4   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Distress Signals           14   | .   .   .   3   .   .   .   1   .   2   .   .   .   .   .   4   .   .   2   2   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              268  | .   26  6   45  18  .   3   13  .   6   13  3   .   4   .   32  5   6   37  16  35  
  Peak Tracking Total      21   | .   4   3   5   8   .   3   9   1   3   6   3   .   2   .   13  5   6   21  14  16  
  Tactical Retreats        41   | .   2   1   2   .   .   .   1   .   3   1   1   .   .   .   9   3   .   8   1   9   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Traps Triggered            12   | .   2   .   1   .   .   .   2   .   .   .   .   .   1   .   2   .   .   3   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Machines Disabled          9    | .   1   .   3   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Max in Single Turn       3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Garrison Access          7    | .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   2   .   .   1   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Machines Accessed          85   | .   7   .   9   1   .   .   6   17  6   6   .   .   3   .   14  .   .   8   4   4   
  Terminals                54   | .   6   .   7   .   .   .   4   10  4   4   .   .   2   .   7   .   .   5   2   3   
  Fabricators              9    | .   .   .   .   .   .   .   .   3   1   1   .   .   .   .   3   .   .   1   .   .   
  Repair Stations          5    | .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   1   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   2   .   .   1   1   1   
Total Hacks                280  | .   21  .   24  1   .   .   25  53  13  15  .   .   11  .   54  .   .   31  17  15  
  Successful               130  | .   10  .   11  1   .   .   13  24  4   8   .   .   7   .   24  .   .   15  9   4   
  Failed                   149  | .   10  .   13  .   .   .   12  29  9   7   .   .   4   .   30  .   .   16  8   11  
    Catastrophic           30   | .   4   .   .   .   .   .   5   6   5   2   .   .   1   .   5   .   .   1   .   1   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   116  | .   11  .   13  .   3   .   9   16  6   8   .   .   4   .   22  .   .   16  7   1   
  Terminals                175  | .   15  .   20  .   .   .   11  24  11  12  .   .   8   .   29  .   .   23  12  10  
  Fabricators              29   | .   .   .   .   .   .   .   .   8   1   2   .   .   .   .   13  .   .   5   .   .   
  Repair Stations          19   | .   6   .   2   .   .   .   .   4   .   .   .   .   .   .   7   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              35   | .   .   .   2   .   .   .   13  13  .   .   .   .   3   .   .   .   .   2   2   .   
  Garrison Access          20   | .   .   .   .   .   .   .   .   4   1   1   .   .   .   .   5   .   .   1   3   5   
Terminal Hacks             60   | .   5   .   7   1   .   .   2   4   2   5   .   .   5   .   10  .   .   9   7   3   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Part Schematic           13   | .   1   .   4   .   .   .   1   .   .   3   .   .   .   .   2   .   .   1   1   .   
  Robot Analysis           2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   
  Branch Access Points     5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   1   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Terminal Index           7    | .   .   .   .   .   .   .   .   1   1   1   .   .   1   .   1   .   .   1   1   .   
  Fabricator Index         3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   
  Alert Level              2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          8    | .   1   .   1   .   .   .   .   .   1   .   .   .   1   .   1   .   .   2   .   1   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Zone Layout              4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   1   .   
Fabricator Hacks           15   | .   .   .   .   .   .   .   .   3   1   2   .   .   .   .   6   .   .   3   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   1   .   .   
  Build                    6    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   1   .   .   
Repair Station Hacks       16   | .   5   .   2   .   .   .   .   3   .   .   .   .   .   .   6   .   .   .   .   .   
  Scan Component           8    | .   2   .   1   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   
  Repair                   7    | .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Process                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 31   | .   .   .   2   .   .   .   10  13  .   .   .   .   2   .   .   .   .   2   2   .   
  Insert Component         13   | .   .   .   1   .   .   .   4   5   .   .   .   .   1   .   .   .   .   1   1   .   
  Analyze                  18   | .   .   .   1   .   .   .   6   8   .   .   .   .   1   .   .   .   .   1   1   .   
Garrison Access Hacks      7    | .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   2   .   .   1   .   1   
  Seal Access              7    | .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   2   .   .   1   .   1   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         72   | .   6   .   7   .   .   .   5   15  5   5   .   .   3   .   12  .   .   7   3   4   
  Full Trace Events        11   | .   1   .   .   .   .   .   .   4   .   1   .   .   .   .   3   .   .   1   .   1   
  Feedback Events          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   26   | .   1   .   5   .   .   .   5   5   .   3   .   .   1   .   2   .   .   2   2   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   1   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   384  | .   .   .   .   .   .   .   .   36  .   95  .   .   .   .   225 .   .   28  .   .   
  Total Part Build Rating  25   | .   .   .   .   .   .   .   .   3   .   5   .   .   .   .   13  .   .   4   .   .   
Parts Repaired             7    | .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   
  Time                     226  | .   52  .   51  .   .   .   .   53  .   .   .   .   .   .   70  .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           13   | .   .   .   1   .   .   .   4   5   .   .   .   .   1   .   .   .   .   1   1   .   
  Part Schematics Acquired 13   | .   .   .   1   .   .   .   4   5   .   .   .   .   1   .   .   .   .   1   1   .   
  Parts Damaged            2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
--------                   Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Total Allies               3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            3    | .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      40   | .   .   40  40  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       16   | .   .   16  16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  EXPLORE                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  RETURN                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Ally Attacks               33   | .   .   .   33  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             392  | .   .   .   392 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc 
Robot Analysis Total       2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Was  Fac  Upp  Upp  Res  Res  Acc  
Turns Passed               10449 | 291  1611 621  2090 45   140  308  265  728  440  464  158  6    311  33   1171 125  4    853  212  573  
Spaces Moved               14144 | 187  1023 495  1397 74   520  357  560  1332 1069 860  565  35   447  154  2571 438  15   886  345  814  
  Core                     714   | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    159  338  216  
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1302  | .    .    .    1296 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
  Wheels                   1704  | 186  1023 495  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    27   
  Flight                   10396 | .    .    .    101  74   520  357  560  1332 1069 860  565  35   447  154  2571 438  15   727  .    571  
  Fastest Speed            17    | 50   100  105  26   26   26   26   20   20   20   18   17   17   17   17   17   21   21   22   50   33   
  Average Speed            43    | 99   108  111  113  26   26   26   20   23   20   18   17   17   17   17   19   24   24   28   51   54   
  Slowest Speed            250   | 100  140  115  120  26   26   26   29   26   23   20   18   17   94   17   28   25   25   200  120  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            119   | .    .    .    .    1    .    9    11   5    17   13   1    .    7    .    21   2    .    17   .    15   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Time Travels             1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       42    | 6    99   93   83   14   91   45   43   33   30   13   81   6    10   74   30   62   4    33   13   33   
  Regions Visited          20
    Branch Regions         8
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    1    .    
  Unknown Exits Taken      14    | 1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    .    1    .    .    .    .    
Scrap Searched             7     | .    .    1    .    2    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    
Spaces Dug                 17    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    5    .    .    9    .    .    
Terrain Destroyed          390   | .    1    36   68   72   .    .    55   10   17   41   .    .    .    .    55   14   .    21   .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      390   | .    1    36   68   72   .    .    55   10   17   41   .    .    .    .    55   14   .    21   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Was  Fac  Upp  Upp  Res  Res  Acc  
Total                      18003 | 246  1455 539  1798 86   524  562  693  1736 1271 1147 624  34   674  161  3216 449  14   1471 377  926  
  Wait                     3426  | 11   341  23   240  .    .    215  132  383  208  292  58   .    227  .    619  11   .    561  23   82   
  Move                     13897 | 186  1022 494  1396 71   519  340  538  1321 1038 833  562  34   433  153  2528 433  14   852  344  786  
  Hop                      109   | .    .    .    .    1    .    7    10   5    13   13   1    .    7    .    21   2    .    16   .    13   
  Pick Up                  108   | 13   20   2    18   .    2    .    3    11   6    3    2    .    3    3    8    .    .    7    .    7    
  Fast Attach              52    | 7    5    .    3    .    .    .    1    3    .    .    .    .    .    .    6    1    .    4    6    16   
  Attach                   61    | .    1    .    9    2    1    .    2    6    2    2    1    .    2    2    13   .    .    5    1    12   
  Detach                   20    | .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    8    .    .    1    1    5    
  Swap                     43    | .    12   4    19   .    1    .    .    .    1    1    .    .    2    .    1    .    .    2    .    .    
  Drop                     101   | 5    17   4    41   .    1    .    .    6    1    .    .    .    .    3    8    .    .    11   .    4    
  Fire                     174   | 24   35   12   67   12   .    .    7    1    2    3    .    .    .    .    4    2    .    4    .    1    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    2    .    
  Kick                     2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves
-4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm)
-4/Waste
-4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm)
-4/Upper Caves
-4/Upper Caves
-3/Research (discovered 5 exits: *Res x3 / Tes x2)
-2/Research (discovered 5 exits: *Acc x3 / Qua x2)
-1/Access (discovered 1 exit: Com)

 History 
---------
  Turn | Location       | Event
    10 | -11/Junkyard   | Discovered new exit (range 16)
   292 | -11/Junkyard   | Entered Materials
   347 | -10/Materials  | Build established: Mutant
   390 | -10/Materials  | Discovered new exit (range 8)
   856 | -10/Materials  | Discovered new exit (range 15)
   980 | -10/Materials  | Discovered new exit (range 7)
  1160 | -10/Materials  | Central database locked down
  1230 | -10/Materials  | Discovered new exit (range 15)
  1398 | -10/Materials  | Discovered new exit (range 10)
  1420 | -10/Materials  | Repaired Com. Wheel
  1446 | -10/Materials  | Repaired Com. Wheel
  1903 | -10/Materials  | Entered Mines
  2107 | -10/Mines      | Learned Materials stockpile data
  2254 | -10/Mines      | Found a hidden stash of uninstalled traps
  2262 | -10/Mines      | Discovered new exit (range 7)
  2424 | -10/Mines      | Discovered new exit (range 10)
  2497 | -10/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  2524 | -10/Mines      | Entered Materials
  2524 | -9/Materials   | Accompanied by 3 allies
  2524 | -9/Materials   | Evolved 2 slots: Propulsion x2
  2650 | -9/Materials   | Discovered new exit (range 8)
  2742 | -9/Materials   | Destroyed 8 combat bots
  2938 | -9/Materials   | Repaired Imp. Assault Rifle
  3015 | -9/Materials   | Discovered new exit (range 16)
  3815 | -9/Materials   | Discovered new exit (range 4)
  4175 | -9/Materials   | Discovered new exit (range 5)
  4614 | -9/Materials   | Entered Mines
  4615 | -9/Mines       | Assembled infested the area
  4622 | -9/Mines       | Found the Drone Emporium
  4637 | -9/Mines       | Discovered new exit (range 15)
  4659 | -9/Mines       | Entered Exiles
  4663 | -9/Exiles      | Discovered new exit (range 15)
  4670 | -9/Exiles      | Met 8R-AWN
  4675 | -9/Exiles      | Met EX-HEX
  4677 | -9/Exiles      | Destroyed 16 combat bots
  4694 | -9/Exiles      | Met EX-DEC
  4701 | -9/Exiles      | Visited The Gauntlet
  4747 | -9/Exiles      | Met EX-BIN
  4751 | -9/Exiles      | Aligned with FarCom system
  4751 | -9/Exiles      | Given EX-Vault access code
  4766 | -9/Exiles      | Opened EX-Vault
  4767 | -9/Exiles      | Found Prototype Storage
  4768 | -9/Exiles      | Identified Superbattery
  4770 | -9/Exiles      | Found Prototype Device
  4770 | -9/Exiles      | Identified Chronowheel
  4770 | -9/Exiles      | Activated Chronowheel
  4770 | -9/Exiles      | Spacetime reconverged on an earlier point
  4777 | -9/Exiles      | Warned to stay clear of 0b10 Research branches
  4797 | -9/Exiles      | Discovered new exit (range 10)
  4799 | -9/Exiles      | Entered Mines
  4864 | -8/Mines       | Discovered new exit (range 5)
  4868 | -8/Mines       | Build established: Sprinter
  5107 | -8/Mines       | Entered Materials
  5107 | -8/Materials   | Evolved 2 slots: Propulsion x2
  5367 | -8/Materials   | Discovered new exit (range 13)
  5372 | -8/Materials   | Entered Factory
  5372 | -7/Factory     | Evolved 2 slots: Utility x2
  5403 | -7/Factory     | Lost 4 parts (1p3n)
  5441 | -7/Factory     | Identified exit to Lower Caves
  5537 | -7/Factory     | Repaired Broken Cesium-ion Thruster
  5832 | -7/Factory     | Build established: Hacker-Sprinter
  5959 | -7/Factory     | Fabricated Hacking Suite (x1)
  5999 | -7/Factory     | Discovered new exit (range 12)
  6100 | -7/Factory     | Entered another Factory area
  6100 | -6/Factory     | Evolved 2 slots: Utility x2
  6537 | -6/Factory     | Discovered new exit (range 15)
  6540 | -6/Factory     | Entered another Factory area
  6540 | -5/Factory     | Evolved 2 slots: Power x1, Propulsion x1
  6878 | -5/Factory     | Discovered new exit (range 5)
  6997 | -5/Factory     | Fabricated Imp. Hacking Suite (x1)
  7004 | -5/Factory     | Entered Upper Caves
  7014 | -5/Upper Caves | Learned 4 Factory zone layouts
  7016 | -5/Upper Caves | Spotted B-75 Beast
  7158 | -5/Upper Caves | Discovered new exit (range 10)
  7162 | -5/Upper Caves | Entered another Upper Caves area
  7167 | -5/Upper Caves | Discovered new exit (range 8)
  7168 | -5/Upper Caves | Entered Factory
  7168 | -4/Factory     | Evolved 2 slots: Utility x2
  7169 | -4/Factory     | Identified exit to Armory
  7436 | -4/Factory     | Discovered new exit (range 13)
  7439 | -4/Factory     | Identified exit to Upper Caves
  7439 | -4/Factory     | Identified exit to Extension
  7479 | -4/Factory     | Sucked down chute
  7479 | -4/Factory     | Entered Waste
  7479 | -4/Waste       | The area was eerily silent
  7507 | -4/Waste       | Discovered new exit (range 13)
  7512 | -4/Waste       | Entered Factory
  7704 | -4/Factory     | Identified exit to Research
  7725 | -4/Factory     | Repaired Mni. Grenade Launcher
  7743 | -4/Factory     | Repaired Mni. Grenade Launcher
  7902 | -4/Factory     | Fabricated Imp. Cesium-ion Thruster?
  7909 | -4/Factory     | Fabricated Imp. Hacking Suite (x1)
  7925 | -4/Factory     | Repaired Cesium-ion Thruster?
  8173 | -4/Factory     | Lost 3 parts (1p2n)
  8262 | -4/Factory     | Search patrols dispatched
  8266 | -4/Factory     | Spotted B-86 Titan
  8405 | -4/Factory     | Fabricated Imp. Cesium-ion Thruster?
  8475 | -4/Factory     | Build established: Wizard-Sprinter
  8683 | -4/Factory     | Entered Upper Caves
  8703 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
  8786 | -4/Upper Caves | Encountered a Warlord checkpoint
  8800 | -4/Upper Caves | Discovered new exit (range 15)
  8808 | -4/Upper Caves | Entered another Upper Caves area
  8811 | -4/Upper Caves | Discovered exit to Research (range 5)
  8812 | -4/Upper Caves | Entered Research
  8812 | -3/Research    | Evolved 2 slots: Utility x2
  8813 | -3/Research    | Identified exit to Testing
  8815 | -3/Research    | Identified exit to Research
  9051 | -3/Research    | Discovered exit to Testing (range 12)
  9411 | -3/Research    | Fabricated Imp. Field Recycling Unit (x1)
  9613 | -3/Research    | Lost 11 parts (5n4u2w)
  9641 | -3/Research    | Core integrity fell below 50%
  9665 | -3/Research    | Entered another Research area
  9665 | -2/Research    | Evolved 2 slots: Utility x1, Weapon x1
  9785 | -2/Research    | Spotted B-90 Cyclops
  9808 | -2/Research    | Identified exit to Quarantine
  9808 | -2/Research    | Identified exit to Access
  9817 | -2/Research    | Spotted B-90 Cyclops
  9875 | -2/Research    | Spotted B-90 Cyclops
  9877 | -2/Research    | Entered Access
  9877 | -1/Access      | Evolved 2 slots: Propulsion x1, Utility x1
  9891 | -1/Access      | Lost 3 parts (2n1u)
 10126 | -1/Access      | Build established: Hacker-Mutant
 10144 | -1/Access      | Identified exit to Command
 10363 | -1/Access      | Lost 8 parts (2p4n2u)
 10371 | -1/Access      | Imp. Hacking Suite fried by hacking feedback
 10410 | -1/Access      | Core integrity fell below 50%
 10410 | -1/Access      | System corruption reached 10%
 10446 | -1/Access      | Core integrity fell below 20%
 10450 | -1/Access      | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
10432_ P-80 Master destroyed.
10433_ Acquired 10 matter.
10434_ Acquired Gamma Rifle.
10435_ Penetrated by Slug.
10435_ Slug penetrates Sealed Barrier.
10435_ Drone sends a signal.
10436_ R-10 Processor collects Imp. Antigrav System.
10436_ Drone sends a signal.
10438_ Penetrated by Slug. <x2>
10438_ Gamma Rifle destroyed.
10439_ R-10 Processor collects Adv. Remote Datajack.
10439_ R-10 Processor destroyed.
10441_ Acquired Imp. Antigrav System.
10441_ Penetrated by Slug. <x2>
10441_ Imp. Antigrav System destroyed.
10442_ System corrupted: Heat flow error (+139).
10443_ Adv. Hacking Suite destroyed.
10447_ Penetrated by Slug. <x2>
10450_ Slug penetrates Sealed Barrier. <x2>
10450_ Slug penetrates Terminal.

 Map 
-----
+----------------------------------------------------+
| ?????????????????#########+#####  ###????????????? |
| ?????????????????#            ##  #??????????????? |
| ?????????????????#            ##  #??????????????? |
| ?????????????????#    ""      ##  #??????????????? |
| ?????????????????#    ""      ##  #??????????????? |
| ?????????????????#  """"""    ##  #??????????????? |
| ?????????????????#  """"""    ##  ##?????????????? |
| ?????????????????#    ""      #    #?????????????? |
| ??????????????????    ""      +    #?????????????? |
| ?????????????????#            #    #?????????????? |
| ?????????????????#            #    #?????????????? |
| ?????????????????#            ##  ##?????????????? |
| ?????????????????#            ##  #??????????????? |
| ?????????????????###############  #??????????????? |
| ???????????????????????????????#  #??????????????? |
| ???????????????????????????????#  #??????????????? |
| ???????????????????????????????#  #??????????????? |
| ???????????????????????????????#  #??????????????? |
| ???????????????????????????????#  #??????????????? |
| ????????????????????????"#######  #??????????????? |
| ????????????????????????"         #??????????????? |
| ????????BB??????????????"         #?????h????? ??? |
| ????????BB??????????????"         #?????h????#  ?? |
| ????????????????????????"      h  #??????????#  ?? |
| ????????????????????????"    ==g  #??????????#  ?? |
| ????????????????????????"@   =%g  #??????????#  ?? |
| ????????????????????????"   ! =p  #??????????#  #? |
| ????????BB??????????????"  !!% Y  #?????????##  #? |
| ????????BB??????????????""   =""h #??????????"  #? |
| ????????????????????????"""  """  #??????????#  #? |
| ????????????????????????"#######  #????????###  ## |
| ???????????????????????????????#  #????????#       |
| ???????????????????????????????#%h##########       |
| ???????????????????????????????#  #  h     #       |
| ???????????????????????????????#  #        #       |
| ???????????????????????????????#  +        #       |
| ???????????????????????????????#  #    "   #       |
| ????????????????????????#+?????#  #   """  ###  ## |
| ????????????????????????# ?????#  #  """  =#?#  #? |
| ????????????????????????# #????#  #   "    #?#  #? |
| ????????????????????????# #????#  #        #?#% #? |
| ????????????????????????# #????#  #        #?#  #? |
| ????????????????????????# #????#  ##########?#  #? |
| ????????????????????????# ######  ############  #? |
| ????????????????????????#                       #? |
| ????????????????????????#                       #? |
| ????????????????????????#         ###############? |
| ????????????????????????#         #??????????????? |
| ????????????????????????#         #??????????????? |
| ????????????????????????#         #??????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           65
Energy Generation          39
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         20
Terrain Scan Density       210
Evasion (%)                66
Targeting Accuracy         16
Core Analysis              6
Offensive Hacking          50
Defensive Hacking          26

 Item Schematics 
-----------------
          Structural Scanner | -10/Materials | Hacked
             Terrain Scanner | -9/Materials  | Hacked
           Lrg. Storage Unit | -9/Materials  | Hacked
                Sensor Array | -9/Materials  | Hacked
                 VTOL Module | -9/Materials  | Hacked
         Cesium-ion Thruster | -9/Materials  | Scanalyzed
 Imp. Terrain Scan Processor | -8/Materials  | Hacked
               Hacking Suite | -8/Materials  | Scanalyzed
        Imp. Terrain Scanner | -8/Materials  | Scanalyzed
           Imp. Aluminum Leg | -8/Materials  | Scanalyzed
           Lgt. Nuclear Core | -8/Materials  | Scanalyzed
  Xenon Bombardment Thruster | -7/Factory    | Scanalyzed
               Energy Filter | -7/Factory    | Scanalyzed
                Trap Scanner | -7/Factory    | Scanalyzed
          Targeting Computer | -7/Factory    | Scanalyzed
    Imp. Cesium-ion Thruster | -7/Factory    | Scanalyzed
            Impulse Thruster | -5/Factory    | Hacked
          Imp. Hacking Suite | -5/Factory    | Hacked
   Imp. Field Recycling Unit | -5/Factory    | Hacked
                   Drone Bay | -4/Factory    | Scanalyzed
 Adv. Terrain Scan Processor | -4/Factory    | Hacked
        Adv. Terrain Scanner | -4/Factory    | Hacked
             Cld. Q-thruster | -3/Research   | Hacked
      Impulse Thruster Array | -3/Research   | Scanalyzed
             Imp. Q-thruster | -2/Research   | Hacked
           Med. Storage Unit | -2/Research   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
             Hacking Suite | x1 | -7/Factory  
        Imp. Hacking Suite | x1 | -5/Factory  
  Imp. Cesium-ion Thruster | x1 | -4/Factory  
        Imp. Hacking Suite | x1 | -4/Factory  
  Imp. Cesium-ion Thruster | x1 | -4/Factory  
 Imp. Field Recycling Unit | x1 | -3/Research 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Exterminator

 Challenges 
------------
None

 Game 
------
Seed              SniperThiefFlamer
  Manual?         0
Play Time         03:59:58
  Cumulative      113.8 hours
  Start           2023.12.10 @ 17:30:18
  End             2023.12.10 @ 22:33:08
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          70
  Rogue           70
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             40
Gallery%          43
Achievement%      37
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0fd262d6-1a3a-4875-addd-e69fa02c84d0