Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 21:21:09 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1042) 1042 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2891 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 1% Temperature Cool (39) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Improved Ion Engine Heat Sink Spread Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Spread Laser Electrolaser > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Heat Sink Light Armor Plating EM Shotgun Spread Laser Plasma Cannon Autogun [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 50 | 6 8 23 13 Power 11 | 1 1 5 4 Engine 11 | 1 1 5 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 6 2 Treads 5 | . 2 3 . Leg 4 | . . 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 1 3 4 1 Device 3 | . . 3 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 1 1 Artifact . | . . . . Weapon 18 | 2 2 8 6 Energy Gun 10 | . 1 6 3 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 22 | . 2 5 15 Power 4 | . . 1 3 Propulsion 5 | . 1 . 4 Utility 4 | . . 2 2 Weapon 9 | . 1 2 6 Highest Loss Streak 13 | . 2 4 13 Average Slot Usage (%) 93 | . 96 93 92 Engine 18 | . 13 21 17 Treads 12 | . 12 21 . Leg 10 | . . . 31 Wheel 3 | . 13 . . Device 7 | . . 11 8 Storage 11 | . 14 11 9 Protection 8 | . 13 5 7 Energy Gun 10 | . 2 13 13 Ballistic Gun 9 | . 25 8 . Naked Turns . | . . . . Heaviest Build 37 | 13 20 28 37 Greatest Support 68 | 20 40 40 68 Greatest Overweight (x) 6 | . 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 5 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 6 8 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 909 | 242 235 298 134 Remotely . | . . . . Salvage Created 1237 | . 339 479 419 Parts 104 | . 38 33 33 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 11 10 12 Melee 1 | . . . 1 Guns 30 | . 11 10 9 Cannons 2 | . . . 2 Classes Destroyed 9 | . 5 2 2 Worker 3 | . . 1 2 Builder 2 | . 1 . 1 Tunneler 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 11 | . 6 . 5 Grunt 16 | . 5 8 3 Brawler 1 | . . . 1 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 6 4 Combat Bots Only 6 | . 5 6 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3331 | . 336 758 2237 Core 749 | . 52 136 561 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 79 66 . Volleys Fired 134 | . 33 41 60 Largest 2 | . 2 2 2 Hottest 140 | . 60 110 140 Shots Fired 253 | . 66 77 110 Gun 224 | . 66 77 81 Cannon 29 | . . . 29 Launcher . | . . . . Special . | . . . . Kinetic 97 | . 49 43 5 Thermal 128 | . . 28 100 Explosive . | . . . . Electromagnetic 28 | . 17 6 5 Robot Hit Streak 12 | . 11 11 12 Robot Miss Streak 10 | . 5 6 10 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 175 | . 38 61 76 Core Hits 100 | . 18 21 61 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2099 | . 369 718 1012 Guns 1861 | . 369 718 774 Cannons 226 | . . . 226 Explosions . | . . . . Melee . | . . . . Ramming 12 | . . . 12 Kinetic 801 | . 287 436 78 Thermal 1069 | . . 225 844 Explosive . | . . . . Electromagnetic 217 | . 82 57 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 9 | . . . 9 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 460 | . 199 54 460 Average Temperature 154 | . 99 8 198 Received Heat Transfer 1443 | . 102 378 963 Effects 17 | . . . 17 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1794 | . . 500 1294 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 438 | . 310 350 438 Initial 130 | . . 130 81 Average 197 | . 182 221 199 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 56 | 100 48 59 53 Level 1 41 | . 51 40 40 Level 2 1 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 14 16 24 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 35 | . 15 8 12 Successful 21 | . 8 4 9 Failed 14 | . 7 4 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 26 | . 15 7 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 8 | . 3 4 1 Robot Analysis 1 | . 1 . . Level Access Points 1 | . . 1 . Alert Level 3 | . 1 1 1 Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . . 8 Insert Component 3 | . . . 3 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Detonate 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 3 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1587 | 55 372 652 508 Spaces Moved 761 | 50 220 289 202 Core 6 | 3 . . 3 Treads 370 | . 87 283 . Legs 205 | . . 6 199 Wheels 180 | 47 133 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 130 130 Average Speed 133 | 78 112 159 131 Slowest Speed 350 | 80 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 40 21 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile 17 | . . . 17 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1082 | 65 280 406 331 Wait 54 | . 3 13 38 Move 758 | 49 219 288 202 Hop . | . . . . Pick Up 53 | 10 12 25 6 Fast Attach . | . . . . Attach 28 | 6 5 9 8 Detach . | . . . . Swap 22 | . 3 14 5 Drop 24 | . 5 16 3 Fire 134 | . 33 41 60 Melee . | . . . . Ram 6 | . . . 6 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 8) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 528 | -9/Materials | Identified exit to Materials 589 | -9/Materials | Lost 4 parts (1p2u1w) 956 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Propulsion x2 1332 | -8/Materials | Build established: Mutant 1332 | -8/Materials | Garrison activated, responded to threat 1569 | -8/Materials | Core integrity fell below 50% 1579 | -8/Materials | Core integrity fell below 20% 1588 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01558_ Acquired 5 matter. 01559_ K-01 Serf collects debris. 01562_ Lgt. Deuterium Engine destroyed. 01563_ K-01 Serf collects debris. 01570_ Lgt. Deuterium Engine destroyed. 01571_ Autogun destroyed. 01571_ Slammed into G-47 Trooper. 01572_ Overheating: Energy bleed (-11). 01572_ K-01 Serf collects debris. 01573_ Slammed into G-47 Trooper. 01573_ Destabilizing: Core damaged (-27). 01574_ Slammed into G-47 Trooper. 01575_ G-47 Trooper IFF system glitched. 01575_ K-01 Serf destroyed. 01576_ Slammed into G-47 Trooper. 01582_ G-47 Trooper IFF system glitched. 01583_ W-25 Informer sends out distress signal. 01583_ Acquired Particle Gun. 01587_ G-47 Trooper destroyed. 01588_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????####### #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #### #?????????????????????? | | ?????????????####+###### #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# """ ## #?????????????????????? | | ?????????????# """""## #?????????????????????? | | ?????????????# """""## #?????????????????????? | | ?????????????# """""## #?????????????????????? | | ?????????????# """ ## #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????#/ ## #?????????????????????? | | ???????????#######+##### #?????????????????????? | | ???????????# ### ##""" %=##????????????????????? | | ???????????# % %%u[##????????????????????? | | ???????????# ##########/#####??????????????????? | | ??????????###+####???# * [ % #??????????????????? | | ??????????# [ #???# * [ #??????????????????? | | ??????????# #??## %*% #??????????????????? | | ??????????#"" #??##*=%w ! #??????????????????? | | ??????????#"T #??##!!%%|%! #??????????????????? | | ??????????#"" #???#=%* *% ##?????????????????? | | ??????????# #???#*= !g ##?????????????????? | | ??????????########???# %%g= #??????????????????? | | ?????????????????????# %k@%% ##?????????????????? | | ?????????????????????####/######?????????????????? | | ???????????????????????##%##?????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????=*##?????????????????????? | | ????????????????????????=[ ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? ####?????????????????????? | | ????????????????????? #?##?????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????""" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Spread Laser | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed CentriumSwordDoublenader Manual? 0 Play Time 00:28:12 Cumulative 19.2 hours Start 2022.01.14 @ 20:52:41 End 2022.01.14 @ 21:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e10097e-003e-4125-b8ab-ec2477545c21