Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 13:40:41 Player: DZKane Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (6043) 6043 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4242) 4242 TOTAL SCORE: 16245 Bonus ------- High Alert Combat Kills 1306 Follower Combat Kills 613 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -77 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Cool (4) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Powered Armor Improved Shield Generator Variable Charge Gun Variable Charge Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Medium Reactive Plating Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Lightning Gun Lightning Gun Remote Datajack Impact Mace > --- INVENTORY -------- Heavy Ion Engine High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Light Armor Plating Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Plasma Cannon Rocket Launcher [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Slots Evolved 10 | . . 2 . 2 . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . Utility 5 | . . . . 1 . 1 . . 1 . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 161 | 7 7 35 2 6 27 23 20 20 3 2 9 . . Power 12 | 1 1 4 . . . 1 2 2 . 1 . . . Engine 8 | 1 . 4 . . . 1 1 1 . . . . . Core 3 | . 1 . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 33 | 2 1 7 . 1 1 5 5 5 1 . 5 . . Treads 17 | 2 1 7 . 1 1 . 1 3 1 . . . . Leg 5 | . . . . . . 1 4 . . . . . . Wheel 3 | . . . . . . 1 . 1 . . 1 . . Hover 3 | . . . . . . 3 . . . . . . . Flight 5 | . . . . . . . . 1 . . 4 . . Utility 43 | 2 2 3 2 4 7 10 2 6 2 1 2 . . Device 11 | 1 1 1 1 3 . 2 . 1 1 . . . . Storage 3 | 1 1 . . . . . . 1 . . . . . Processor 1 | . . . . . 1 . . . . . . . . Hackware 11 | . . . . . 4 5 . . . 1 1 . . Protection 17 | . . 2 1 1 2 3 2 4 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 3 21 . 1 19 7 11 7 . . 2 . . Energy Gun 11 | 1 2 4 . . . 2 2 . . . . . . Energy Cannon 3 | . . 1 . . 1 . 1 . . . . . . Ballistic Gun 37 | 1 1 14 . 1 11 1 6 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . 3 1 . . . . . . . Special Weapon 3 | . . . . . 3 . . . . . . . . Impact Weapon 7 | . . 2 . . 1 1 . 1 . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . 1 2 4 . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . 1 3 . . 1 . . . . 1 . . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . System Corruption 12 | . . . . . . . 12 . . . . . . Parts Lost 38 | . . 4 . . 2 7 6 9 . 6 2 . 2 Power 4 | . . 1 . . . 1 1 1 . . . . . Propulsion 12 | . . . . . . 3 1 3 . 2 2 . 1 Utility 6 | . . . . . 2 . . 1 . 3 . . . Weapon 16 | . . 3 . . . 3 4 4 . 1 . . 1 Highest Loss Streak 6 | . . 3 . . 1 3 5 6 . 6 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 97 100 100 99 91 88 81 86 57 31 35 10 Engine 6 | . 1 5 11 9 9 6 3 6 . . . . . Core 2 | . 12 5 . . . . . . 6 4 . . . Treads 18 | . 28 22 22 27 27 6 4 8 13 6 . . . Leg 1 | . . . . . . . 7 9 . . . . . Hover 3 | . . . . . . 18 12 . . . . . . Device 5 | . 14 10 9 9 1 2 . . 13 8 . . . Storage 9 | . 14 11 11 9 9 7 7 7 6 4 . . . Processor 1 | . . . . . 4 . . . . . . . . Hackware 6 | . . . . . 5 17 15 13 6 5 2 5 2 Protection 3 | . . . 1 9 6 1 5 6 6 2 4 5 1 Energy Gun 5 | . 24 9 . . . 3 1 . . . . . . Ballistic Gun 18 | . 4 26 44 36 24 4 8 11 . . . . . Special Weapon 1 | . . . . . 4 3 . . . . . . . Impact Weapon 4 | . . 5 . . 7 8 6 2 . . 4 11 2 Piercing Weapon 1 | . . . . . . . 4 6 26 18 . . . Peak Build Rating 55 | 7 14 22 21 28 39 55 51 49 47 53 31 23 23 Average Rating 28 | 5 12 16 21 26 33 44 42 37 45 32 18 23 8 On Entrance 25 | . 7 14 21 21 28 39 45 48 41 47 2 23 23 Naked Turns 57 | . . . . . . . . . . 19 6 . 32 Heaviest Build 66 | 12 32 43 43 49 52 62 49 65 66 66 8 8 8 Greatest Support 61 | 40 40 40 40 60 60 60 61 61 28 28 18 12 12 Greatest Overweight (x) 12 | 2 . 1 1 . . 2 7 12 2 2 . . 1 Average Overweight (x) . | . . . 1 . . . . 1 2 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 5 5 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 17 20 15 5 5 5 Most Carried 16 | 8 15 15 15 15 15 15 15 15 16 16 5 5 5 Average Carried 13 | 5 11 14 14 14 14 13 14 14 14 12 4 5 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 5 5 5 5 Final Carried 16 | 8 15 15 15 15 15 15 15 14 16 5 5 5 5 Class Distribution -------------------- 30% | Gunner 25% | Mutant 11% | Bothacker-Gunner 11% | Scavenger-Mutant 8% | Tank 5% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Matter Collected 3788 | 276 147 1050 107 276 926 405 314 138 59 36 54 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5094 | 107 496 1683 87 384 917 419 505 353 59 . 54 . 30 Parts 272 | 6 30 121 3 11 50 11 18 18 4 . . . . Haulers Intercepted 6 | . 1 5 . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Combat Hostiles Destroyed 110 | . 11 30 . 6 29 11 12 8 1 . 1 . 1 Melee 12 | . . . . . 1 1 3 6 1 . . . . Guns 69 | . 8 25 . 6 20 3 7 . . . . . . AOE 16 | . 3 4 . . 7 2 . . . . . . . Classes Destroyed 16 | 2 6 2 . . 4 2 . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . Builder 4 | . . 4 . . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . Hauler 6 | . 1 5 . . . . . . . . . . . Recycler 4 | 1 1 . 1 1 . . . . . . . . . Operator 4 | . 1 2 . . . 1 . . . . . . . Watcher 4 | . 1 3 . . . . . . . . . . . Swarmer 24 | . 6 4 . . 7 1 3 3 . . . . . Cutter 4 | . . . . . 3 . . . . . . . 1 Grunt 47 | . 5 18 . 5 11 2 5 1 . . . . . Brawler 2 | . . . . . 1 . . 1 . . . . . Duelist 4 | . . . . . 1 2 . 1 . . . . . Sentry 18 | . . 8 . 1 3 . 3 2 . . 1 . . Demolisher 2 | . . . . . . 2 . . . . . . . Hunter 3 | . . . . . . 2 . . 1 . . . . Programmer 6 | . . . . . 3 2 1 . . . . . . Best Kill Streak 8 | 2 4 4 1 4 8 3 4 5 1 . 1 . 1 Combat Bots Only 8 | . 3 3 . 3 8 3 4 5 1 . 1 . 1 Max Kills in Single Turn 4 | 1 3 2 1 1 4 2 1 1 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . 2 2 . . 4 2 . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Hostile Shots Fired 918 | . 34 95 . 26 163 112 204 137 30 8 53 . 56 Missed 268 | . 6 24 . 6 56 31 57 40 6 1 24 . 17 Damage Taken 9745 | . 449 1097 14 229 1440 1533 1585 1198 422 313 294 . 1171 Core 2643 | . 165 130 . 44 174 266 217 181 37 263 163 . 1003 Absorbed by Shields 393 | . . . . 75 296 . . . . . . . 22 Ignored by Resistances 17 | . . . . . . 17 . . . . . . . Core Remaining (%) 51 | 100 34 . 67 . 60 . . 5 . . 45 . . Volleys Fired 256 | 6 27 88 1 18 80 22 14 . . . . . . Largest 4 | 2 2 4 4 4 4 2 3 . . . . . . Hottest 130 | 70 90 130 92 92 92 110 108 . . . . . . Shots Fired 705 | 12 54 277 4 72 216 36 34 . . . . . . Gun 671 | 12 54 277 4 72 198 29 25 . . . . . . Cannon 11 | . . . . . 2 . 9 . . . . . . Launcher 7 | . . . . . 5 2 . . . . . . . Special 16 | . . . . . 11 5 . . . . . . . Kinetic 551 | 6 20 212 4 72 198 14 25 . . . . . . Thermal 75 | 6 20 38 . . 2 . 9 . . . . . . Explosive 7 | . . . . . 5 2 . . . . . . . Electromagnetic 56 | . 14 27 . . . 15 . . . . . . . Robot Hit Streak 22 | 4 11 22 4 15 13 5 6 . . . . . . Robot Miss Streak 6 | 2 5 2 . 2 6 3 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 14 | . 2 3 . . 7 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . . Shots Hit Robots 534 | 7 41 170 2 50 137 50 36 23 12 . 3 . 3 Core Hits 211 | 4 25 74 1 17 48 15 13 9 3 . 1 . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 17 | . . . . . 4 7 3 1 . . 1 . 1 Critical Strikes 30 | . 4 3 . . 5 7 3 5 1 . 1 . 1 Burn 7 | . 4 3 . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . Smash 17 | . . . . . 3 7 3 2 . . 1 . 1 Impale 4 | . . . . . . . . 3 1 . . . . Melee Attacks 219 | . . 5 . . 94 42 25 32 15 . 3 . 3 Impact 175 | . . 5 . . 94 35 20 15 . . 3 . 3 Slashing . | . . . . . . . . . . . . . . Piercing 36 | . . . . . . . 4 17 15 . . . . Sneak Attacks 5 | . . 2 . . 1 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 1 . . 6 . 1 . . Damage Inflicted 11158 | 72 613 2758 29 751 2914 1673 953 774 336 . 110 . 175 Guns 6348 | 72 486 2339 29 751 1950 354 367 . . . . . . Cannons 83 | . . . . . . . 83 . . . . . . Explosions 1250 | . 127 271 . . 644 208 . . . . . . . Melee 3456 | . . 148 . . 320 1111 503 774 336 . 110 . 154 Ramming 21 | . . . . . . . . . . . . . 21 Kinetic 4940 | 22 138 1513 29 751 1950 170 367 . . . . . . Thermal 1128 | 50 319 676 . . . . 83 . . . . . . Explosive 920 | . . 68 . . 644 208 . . . . . . . Electromagnetic 693 | . 156 353 . . . 184 . . . . . . . Impact 2757 | . . 148 . . 320 1111 437 477 . . 110 . 154 Slashing . | . . . . . . . . . . . . . . Piercing 699 | . . . . . . . 66 297 336 . . . . Highest Corruption 21 | . . 2 2 . 4 2 14 21 . . 1 . 1 Average Corruption 4 | . . 2 2 . 3 2 4 15 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . . 4 14 . 22 12 17 16 . . . . . Message Errors 27 | . . 1 7 . 3 5 4 7 . . . . . Matter Fused 16 | . . . 2 . 4 1 5 4 . . . . . Heat Flow Errors 15 | . . 1 2 . 6 5 1 . . . . . . Energy Discharges 7 | . . . 1 . 1 . 3 2 . . . . . Data Loss (minor) 6 | . . 1 1 . 2 1 . 1 . . . . . Data Loss (major) 4 | . . . . . 2 . 1 1 . . . . . Misfires 4 | . . . . . 3 . 1 . . . . . . Alerts 4 | . . 1 1 . 1 . 1 . . . . . . Misdirections 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1042 | . . 75 . . 186 471 139 46 13 . 52 . 60 Projectiles 1 | . . . . . . . 1 . . . . . . Explosions 43 | . . 27 . . 11 5 . . . . . . . Melee 998 | . . 48 . . 175 466 138 46 13 . 52 . 60 Knockbacks 10 | . . 1 . . . 9 . . . . . . . Impact 10 | . . 1 . . . 9 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . 30 162 . . 98 1 . . . . . . 20 Shots 10 | . 1 4 . . 4 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | 100 219 332 226 194 274 269 262 . . . 7 . . Average Temperature 74 | 47 69 67 82 84 72 91 97 . . . 7 . . Received Heat Transfer 2147 | . 183 345 9 117 388 126 606 189 36 . 108 . 40 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . 2 . . 1 5 2 2 . . 1 . 1 Combat Hostiles 13 | . . 1 . . 1 5 2 2 . . 1 . 1 Parts Fried 25 | . . 6 . . 2 8 1 1 . . 4 . 3 Impact Corruptions 40 | . . 2 . . 6 22 4 2 . . 2 . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 2 3 . . . . 1 . . . . . . Heat Transferred 2918 | 148 1051 1569 . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 3 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Peak Influence 2435 | 10 187 648 252 230 2435 1293 1187 819 303 74 69 33 43 Initial 1278 | . 6 . 252 . 149 1278 756 623 303 74 9 33 23 Average 667 | 3 98 235 111 127 1241 1162 960 721 200 55 22 33 28 Maximum Alert Level 5 | . . 2 1 1 5 4 4 3 1 . . . . Low Security (%) 35 | 100 100 53 63 63 4 . . . 61 100 100 100 100 Level 1 10 | . . 23 36 36 5 . . . 38 . . . . Level 2 7 | . . 23 . . 6 . . 37 . . . . . Level 3 19 | . . . . . 27 25 77 62 . . . . . Level 4 19 | . . . . . 27 74 22 . . . . . . Level 5 7 | . . . . . 28 . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 7 . 3 . 8 . 3 . . 2 . 1 Investigation 7 | . 1 3 . 1 . 1 . . . . 1 . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 11 | . . 3 . 2 . 4 . . . . 1 . 1 Assault 2 | . . 1 . . . 1 . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Distress Signals 5 | . 1 2 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 15 45 1 6 47 35 21 10 5 6 8 . 6 Peak Tracking Total 8 | . 3 5 . 5 8 5 5 5 4 6 8 . 6 Tactical Retreats 11 | . . 4 . 1 3 . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Traps Triggered 9 | . 1 1 . . 2 1 1 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Machines Disabled 15 | . 1 1 . . 10 2 1 . . . . . . Max in Single Turn 1 | . 1 1 . . 1 . 1 . . . . . . Garrison Relay 8 | . . . . . 7 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Machines Accessed 39 | . 8 10 . 2 5 8 . . 2 . 3 1 . Terminals 28 | . 7 8 . . 5 5 . . 1 . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . Recycling Units 3 | . 1 2 . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Total Hacks 95 | . 20 28 . 5 9 18 . . 8 . 6 1 . Successful 45 | . 11 15 . 4 4 6 . . 3 . 1 1 . Failed 48 | . 8 12 . 1 5 12 . . 5 . 5 . . Catastrophic 6 | . . . . . 2 2 . . . . 2 . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . Manual 48 | . 20 21 . 1 . 4 . . . . 2 . . Terminals 74 | . 19 26 . . 9 11 . . 6 . 2 1 . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 8 | . . . . . . 4 . . . . 4 . . Recycling Units 3 | . 1 2 . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . 1 . . . . . . . Garrison Access 4 | . . . . 2 . 2 . . . . . . . Terminal Hacks 19 | . 1 9 . . 4 1 . . 3 . . 1 . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 6 | . 1 4 . . . . . . 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 10 6 . 1 . 1 . . . . 1 . . Terminals 15 | . 9 4 . . . 1 . . . . 1 . . Track 2 | . 1 1 . . . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . . Botnet 6 | . 2 2 . . . 1 . . . . 1 . . Skim 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . . . Tunnel 3 | . 1 2 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 6 8 . 2 4 8 . . 2 . 3 . . Full Trace Events 3 | . . . . . 1 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 6 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Used RIF Installer 3 | . . . . . 2 . 1 . . . . . . Coupler Efficiency 1 | . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . Robots Hacked 14 | . . . . . 4 9 1 . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . Combat 11 | . . . . . 4 6 1 . . . . . . Robot Hacks Applied 17 | . . . . . 6 10 1 . . . . . . parse_system 2 | . . . . . . 1 1 . . . . . . reboot_system 1 | . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . 1 . . . . . . . . streamctrl_high 2 | . . . . . 2 . . . . . . . . formatsys_low 3 | . . . . . . 3 . . . . . . . formatsys_high 8 | . . . . . 2 6 . . . . . . . Relay Couplers Released 38 | . . . . . 34 . 4 . . . . . . Machine Destruction 35 | . . . . . 31 . 4 . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . Attached 9 | . . . . . 4 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Total Allies 24 | . 1 1 . . 10 9 3 . . . . . . Largest Group 5 | . 1 1 . . 5 4 3 . . . . . . Highest-Rated Group 200 | . 10 10 . . 72 78 200 . . . . . . Highest-Rated Ally 95 | . 10 10 . . 24 32 95 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . Ally Attacks 119 | . . . . . 36 53 30 . . . . . . Total Damage 3032 | . . . . . 921 1024 1087 . . . . . . Kills 33 | . . . . . 9 17 7 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Robot Analysis Total 6 | . 1 4 . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Turns Passed 11593 | 128 1251 2187 1094 293 2948 1722 966 414 192 117 210 9 62 Spaces Moved 5922 | 63 593 800 431 121 1345 1111 485 201 125 127 415 23 82 Core 183 | 10 . . . . . . 2 2 . 66 51 . 52 Treads 3590 | 53 593 800 431 121 1345 108 129 10 . . . . . Legs 252 | . . . . . . . 146 106 . . . . . Wheels 532 | . . . . . . 165 93 83 125 61 5 . . Hover 953 | . . . . . . 838 115 . . . . . . Flight 412 | . . . . . . . . . . . 359 23 30 Fastest Speed 37 | 50 160 160 250 170 170 84 100 105 130 50 37 37 37 Average Speed 152 | 147 160 172 250 170 170 134 168 135 130 88 39 37 46 Slowest Speed 650 | 160 160 250 250 170 170 330 400 650 130 130 100 37 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 6 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 98 64 85 13 97 33 47 5 5 76 10 1 78 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 4 | . 1 2 1 . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 . . . . 1 . . 1 . . Scrap Searched 2 | . . . 2 . . . . . . . . . . Spaces Dug 47 | . . 3 . . 39 4 . 1 . . . . . Terrain Destroyed 119 | . 9 42 . . 54 13 . 1 . . . . . Melee 28 | . . 3 . . 20 4 . 1 . . . . . Projectile 2 | . . . . . 2 . . . . . . . . AOE 89 | . 9 39 . . 32 9 . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac DSF Total 7619 | 85 853 1426 446 164 1698 1253 566 282 141 133 448 22 102 Wait 796 | . 200 449 9 8 38 32 9 19 . . 27 . 5 Move 5898 | 62 592 799 430 121 1344 1110 484 200 125 126 403 22 80 Hop 6 | . . . . . . . . . . . 5 . 1 Pick Up 81 | 9 13 15 2 5 16 9 4 1 3 1 1 . 2 Fast Attach 68 | 7 2 10 . . 1 12 12 15 . 1 8 . . Attach 26 | . . 4 . 2 4 8 3 2 1 1 1 . . Detach 5 | . 1 . . . 1 3 . . . . . . . Swap 67 | . 5 21 2 4 22 3 5 3 2 . . . . Drop 124 | 1 13 35 2 6 20 15 12 10 2 4 1 . 3 Fire 256 | 6 27 88 1 18 80 22 14 . . . . . . Melee 206 | . . 5 . . 94 39 23 32 8 . 2 . 3 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 Rewire 78 | . . . . . 78 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Central database locked down 236 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 10) 1091 | -10/Materials | Discovered new exit (range 13) 1096 | -10/Materials | Learned 4 Subcaves zone layouts 1155 | -10/Materials | Learned 2 Storage zone layouts 1245 | -10/Materials | Identified exit to Subcaves 1295 | -10/Materials | Learned Recycling recycling unit intel 1372 | -10/Materials | Learned location of 1 exit from Storage 1380 | -10/Materials | Entered another Materials area 1380 | -9/Materials | Evolved 2 slots: Weapon x2 1686 | -9/Materials | Build established: Gunner 2017 | -9/Materials | Lost 3 parts (3w) 2243 | -9/Materials | Build established: Mutant 2347 | -9/Materials | Discovered new exit (range 4) 2798 | -9/Materials | Discovered new exit (range 7) 2910 | -9/Materials | Identified exit to Mines 2910 | -9/Materials | Central database locked down 2953 | -9/Materials | Build established: Gunner 3124 | -9/Materials | Discovered new exit (range 10) 3380 | -9/Materials | First assault squad dispatched 3567 | -9/Materials | Entered Mines 3595 | -9/Mines | Met a Derelict bent on vengeance 3736 | -9/Mines | Learned location of Zion (-6) 4359 | -9/Mines | Learned 2 Materials zone layouts 4484 | -9/Mines | Discovered new exit (range 12) 4518 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4661 | -9/Mines | Entered Materials 4661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4835 | -8/Materials | Build established: Tank 4954 | -8/Materials | Identified exit to Garrison 4954 | -8/Materials | Entered Garrison 5009 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Garrison Relay disabled 5267 | -8/Garrison | Destroyed 8 combat bots 5273 | -8/Garrison | Triggered checkpoint 5352 | -8/Garrison | Triggered checkpoint 5406 | -8/Garrison | Garrison Relay disabled 5420 | -8/Garrison | Triggered checkpoint 5537 | -8/Garrison | Discovered new exit (range 3) 5652 | -8/Garrison | Discovered new exit (range 10) 5675 | -8/Garrison | Learned Factory security intel 5802 | -8/Garrison | Build established: Gunner 5852 | -8/Garrison | Triggered checkpoint 6190 | -8/Garrison | Installed Relay Interface Framework 6210 | -8/Garrison | Triggered checkpoint 6227 | -8/Garrison | Discovered new exit (range 11) 6378 | -8/Garrison | Triggered checkpoint 6500 | -8/Garrison | Garrison Relay disabled 6616 | -8/Garrison | Triggered checkpoint 6640 | -8/Garrison | Garrison Relay disabled 6948 | -8/Garrison | Triggered checkpoint 7128 | -8/Garrison | Triggered checkpoint 7161 | -8/Garrison | Garrison Relay disabled 7201 | -8/Garrison | Discovered new exit (range 13) 7223 | -8/Garrison | Discovered new exit (range 7) 7223 | -8/Garrison | Discovered new exit (range 38) 7223 | -8/Garrison | Discovered new exit (range 80) 7223 | -8/Garrison | Discovered new exit (range 68) 7324 | -8/Garrison | Triggered checkpoint 7348 | -8/Garrison | Garrison Relay disabled 7419 | -8/Garrison | Build established: Bothacker-Gunner 7476 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7517 | -8/Garrison | Garrison Relay disabled 7902 | -8/Garrison | Entered Factory 7902 | -7/Factory | Accompanied by 3 allies 7902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7903 | -7/Factory | Identified exit to Storage 8097 | -7/Factory | Lost 4 allies 8170 | -7/Factory | Discovered new exit (range 14) 8347 | -7/Factory | Build established: Bothacker-Tank 8688 | -7/Factory | Lost 3 parts (1p2w) 8963 | -7/Factory | Build established: Mutant 9102 | -7/Factory | First assault squad dispatched 9272 | -7/Factory | Build established: Scavenger-Mutant 9309 | -7/Factory | Discovered new exit (range 9) 9586 | -7/Factory | Discovered new exit (range 10) 9611 | -7/Factory | Identified exit to Garrison 9624 | -7/Factory | Entered Garrison 9624 | -7/Garrison | Accompanied by 1 ally 9696 | -7/Garrison | Build established: Mutant 9750 | -7/Garrison | Rescued a captive Derelict 9762 | -7/Garrison | Core integrity fell below 50% 9808 | -7/Garrison | Lost 5 parts (1p1n3w) 9892 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 9916 | -7/Garrison | Garrison Relay disabled 10102 | -7/Garrison | Triggered checkpoint 10127 | -7/Garrison | Found embedded Infiltrators 10144 | -7/Garrison | Build established: Scavenger-Mutant 10221 | -7/Garrison | Discovered new exit (range 5) 10343 | -7/Garrison | Triggered checkpoint 10405 | -7/Garrison | System corruption reached 10% 10423 | -7/Garrison | Triggered checkpoint 10568 | -7/Garrison | Triggered checkpoint 10581 | -7/Garrison | Discovered new exit (range 10) 10590 | -7/Garrison | Entered Factory 10689 | -7/Factory | Build established: Scavenger-Tank 10693 | -7/Factory | Garrison activated, responded to threat 10729 | -7/Factory | Core integrity fell below 20% 10756 | -7/Factory | Lost 6 parts (3n3w) 10921 | -7/Factory | Discovered new exit (range 9) 11004 | -7/Factory | Entered another Factory area 11004 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11099 | -6/Factory | Noticed a derelict Sapper rigging charges 11196 | -6/Factory | Sucked down chute 11196 | -6/Factory | Entered Waste 11234 | -6/Waste | Spotted C-40 Crusher 11243 | -6/Waste | Spotted C-40 Crusher 11244 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11262 | -6/Waste | Spotted C-40 Crusher 11269 | -6/Waste | Build established: Gladiator 11272 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11273 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11277 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11278 | -6/Waste | Spotted C-40 Crusher 11279 | -6/Waste | Spotted C-40 Crusher 11289 | -6/Waste | Found Adv. Powered Armor 11293 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11294 | -6/Waste | Crushed by Compactor (1 part destroyed) 11299 | -6/Waste | Spotted C-40 Crusher 11308 | -6/Waste | Discovered new exit (range 12) 11313 | -6/Waste | Entered Factory 11325 | -6/Factory | Lost 6 parts (2n3u1w) 11521 | -6/Factory | Discovered new exit (range 5) 11523 | -6/Factory | Core integrity fell below 50% 11523 | -6/Factory | Entered another Factory area 11523 | -5/Factory | Evolved 2 slots: Utility x2 11532 | -5/Factory | Identified exit to DSF 11532 | -5/Factory | Entered DSF 11556 | -5/DSF | Additional patrols routed to DSF 11567 | -5/DSF | Core integrity fell below 50% 11575 | -5/DSF | Build established: Mutant 11575 | -5/DSF | Discovered new exit (range 16) 11583 | -5/DSF | Core integrity fell below 20% 11594 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 11556_ Hostiles detected in DSF, routing additional patrols. 11557_ Knocked back. 11559_ Hvy. Flail destroyed. 11562_ Authchip [R/Combat] severed. 11563_ Slammed into C-35 Carver. 11570_ Knocked back. 11575_ EXIT=FOUND 11580_ Dropped Relay Coupler [Sentry]. 11581_ Dropped Authchip [R/Combat]. 11581_ Acquired Variable Charge Gun. 11589_ Triggered Stasis Trap. 11589_ A bubble of rippling energy engulfs the area. 11589_ Field strength at 94. 11589_ Field strength at 88. 11590_ Field strength at 82. 11591_ Field strength at 64. 11592_ Field strength at 58. 11593_ Field strength at 45. Map ----- +----------------------------------------------------+ | ????????????????????# | | ????????????????????### ###!!!#!! | | ????????????????????### ###?????? | | ????????????????????# #?????? | | ????????????????????# % #?????? | | ????????????????????# #?????? | | ???????????????????### ###?????? | | ???????????????????#" ! #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ??????################# ######### | | ??????# ## #!!!### ###[[[#== | | ??????# ## #!!!## ##[[[#== | | ??????#// H ! % | | ??????#/^/ | | ?????##// % | | ?????#" ## #!!!## #"!!!# | | ?????## ## #!!!### ###!!!#?? | | ??????### ############ #?##+##?? | | ???????# #???????!! ==?# "### | | ???????# #??????#!! ==## | | ???????# #??????#!! ==## !!"# | | ???????## ###??????### #### !!## | | ???????#[x! [#??????#!! !??# ###? | | ???????#[ccc[#??????#!! !??# #??? | | ???????## @###???????!! !!##+#### | | ????????# #?????????## ###!!!#!! | | ???????"" ????#[[[### ###/!!#!! | | ??????""" %= | | ?????##""< | | ??????#"""""## # # !! !!!# | | ??????#"""""#???#???# !! ###### | | ???????###"##???????###### ###????? | | ??????????"??????????????##???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 107 Authchip Count 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Power Shielding | -8/Materials | Extracted Imp. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSuspensionRay Manual? 0 Play Time 01:51:27 Cumulative 113.8 hours Start 2024.08.27 @ 10:37:41 End 2024.08.27 @ 13:40:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d129abb-6d71-4b84-8b58-8fd329b2425f